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[G] IMYongHwa Korean 3 Stalker Robo - Page 12

Forum Index > StarCraft 2 Strategy
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cheesemaster
Profile Joined February 2011
Canada1975 Posts
February 25 2011 00:58 GMT
#221
I have used this build to varying degrees of success, usually if they slow push their way down with pylons it doesnt work Ie. Pylon in the middle of the map to pylon outside your base etc. but if they get gready and just start with a pylon in your natural or just below your ramp it actually works great, i still find three gate robo rather risky against 4 gate, but if you can hold it off, you pretty much win :D
Slayers_MMA The terran who beats terrans
AdrenalGBR
Profile Joined June 2010
United Kingdom182 Posts
Last Edited: 2011-02-25 01:25:06
February 25 2011 01:22 GMT
#222
Quick question, Cecil: how do you deal with really, really aggressive proxy Pylon placement? 3.6k Master Toss was rolling me (~3.2k) last night by doing the following;

-- Upon seeing the 2-gate 2-gas, he cuts the second Stalker out of the 4-gate build, banzais his units across the map and uses the spare minerals from the cut Stalker plus a bit to proxy Pylons everywhere a la Korean 4-gate (but outside my base, obviously). An example is Pylons at tower, behind gold and in natural on Xel'Naga Caverns.

-- If I kill his Zealot and Stalker (and I do have that choice because he's just suiciding them) then I end up with 2/3 Stalkers and almost-a-Sentry against proxy Pylons usually right outside my base which I can't kill in time because there's 2 or 3 of them.

-- If I go for the Probe, he gets good damage on my Stalkers and generally has a reasonably-close Pylon to warp in from anyway. The Probe's fast so there's no guarantee I'll actually get it provided he micros well.

-- If I go for the Pylons, all my junk dies.

-- If I go for his base, we base trade and he has more junk.

Thoughts? I can provide replays tomorrow if you want, right now I'm going to bed.
69% mass arena // Constructed: Dec R5 / Jan Legend #144
Markwerf
Profile Joined March 2010
Netherlands3728 Posts
February 25 2011 02:53 GMT
#223
To me it still seems the entire effectiveness of this tactic depends on the bases being far enough apart. Really close bases just seem like you take too long to kill their stalker + zealot to really take care of the proxy.

http://www.gosugamers.net/starcraft2/replays/43721
AirbladeOrange
Profile Blog Joined June 2010
United States2573 Posts
February 25 2011 05:42 GMT
#224
On February 25 2011 09:04 CecilSunkure wrote:
I've added three more PvP matches that I recently had!

  • http://www.mediafire.com/?0807ffws73nwi7i
  • http://www.mediafire.com/?a690gcsl109fa28
  • http://www.mediafire.com/?i2wyubshtw5wt7y


Thanks for the replays. Two questions though.

I saw you did a 13 gate in all those games. Is this map specific or do you like doing the build more econ friendly?

Also, did Zefa ever show you how a 4 gate can exploit the build?
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
February 25 2011 07:46 GMT
#225
Zefa wanted to, but I was busy at the time. I've been doing 13 gate more often, as you have time to react appropriately against proxy gates. It isn't too safe vs cannons unless you notice before your probe gets to the enemy base in time.

@AdrenalGBR I'd need to see replays.
cassurai
Profile Joined December 2010
Singapore307 Posts
February 26 2011 17:16 GMT
#226
this is an excellent counter to 4 gate. the logic is so simple. 3 stalkers. own the map. well done.
thesauceishot
Profile Joined July 2010
Canada333 Posts
February 26 2011 22:46 GMT
#227
I'm having problems with people who choose to gas steal when they see me put down my 2nd gateway. I get the 3 stalkers out fine, push back their proxy fine, but I'm not left with enough gas to complete the build.
monk
Profile Blog Joined May 2009
United States8476 Posts
Last Edited: 2011-02-27 01:19:08
February 27 2011 01:18 GMT
#228
On February 27 2011 07:46 thesauceishot wrote:
I'm having problems with people who choose to gas steal when they see me put down my 2nd gateway. I get the 3 stalkers out fine, push back their proxy fine, but I'm not left with enough gas to complete the build.


Go into a delayed 4 gate. With high ground advantage and slightly better econ, you should be able to hold off a 4 gate with this build. For some reference games, check minigun vs kiwikaki in the recent Root gaming tourney. Many of the games of their 5 gate series fit your description.
Moderator
Hider
Profile Blog Joined May 2010
Denmark9366 Posts
February 28 2011 03:06 GMT
#229
What should i do if I see my opp goes for a second gas. Should I still get one immortal before observer even if i see no proxy pylon. And if I go for observer first should i place down robotics bay before my observer scouts his base?

I feel like if i place down robocits bay before i Scout him I feel week vs stargate play. What should i do against that. But if I wait till i Scout him I am weak vs a quicker collosus opening.
Dommk
Profile Joined May 2010
Australia4865 Posts
March 01 2011 06:28 GMT
#230
On February 27 2011 07:46 thesauceishot wrote:
I'm having problems with people who choose to gas steal when they see me put down my 2nd gateway. I get the 3 stalkers out fine, push back their proxy fine, but I'm not left with enough gas to complete the build.

4gate them back when that happens, they will delay one of their gateways while you can have all 4 come up when Warpgate tech is done, not to mention you haven't spent your chrono yet, so you should be fine.

If the other guy is also doing 3 Stalker robo, you might be in trouble. You might just want to go 1gas Robo -> Immortal Drop off 4gates
bankai
Profile Joined November 2010
362 Posts
March 01 2011 06:41 GMT
#231
How does this build compare against kcdc's 2 gate robo counter to 4gate (i.e. 13 gas build)?

I tried doing this stalker build and honestly found it hard because it seemed to requrie a lot of multitasking (controlling 3 stalkers to patrol different parts of the map, then doing the opening build). Kcdcs build seems easier as you pretty much want the attack to come to your base.

Is there an easier or more methodical way to patrol the map and prevent the proxy? Or am I right in saying it is just assuming a level of multi tasking?? Otherwise it sounds like a good counter worth working on!
Dommk
Profile Joined May 2010
Australia4865 Posts
Last Edited: 2011-03-01 09:09:05
March 01 2011 09:07 GMT
#232
Is it me or is your economy worse than someone who also 4gates? I've found my economy to be sometimes 400/500 resources behind (depending on how long he drags his 4gate on).

Sometimes you need that Stalker out asap, but you have to cut probes for a while to do it
kcdc
Profile Blog Joined April 2010
United States2311 Posts
March 01 2011 21:34 GMT
#233
On March 01 2011 15:41 bankai wrote:
How does this build compare against kcdc's 2 gate robo counter to 4gate (i.e. 13 gas build)?

I tried doing this stalker build and honestly found it hard because it seemed to requrie a lot of multitasking (controlling 3 stalkers to patrol different parts of the map, then doing the opening build). Kcdcs build seems easier as you pretty much want the attack to come to your base.

Is there an easier or more methodical way to patrol the map and prevent the proxy? Or am I right in saying it is just assuming a level of multi tasking?? Otherwise it sounds like a good counter worth working on!


My zealot immortal build isn't easy to execute either. If you do it perfectly, you have 5 zealots, 1 stalker and 1 immortal at 5:55. I practice the build a lot, and I'm still late by 10+ seconds fairly often.

Effectively, both builds are pretty good against 4 gate, but both require a pretty advanced level of execution. If you believe that you can beat 4 gate with either build (I do), then you want to look at how each build fares against the other options. For example, the 3 stalker opening is going to be stronger against stargate plays. My opening feels really strong against robo builds tho. Immortal + warp prism > colossi.
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 01 2011 21:55 GMT
#234
On March 01 2011 18:07 Dommk wrote:
Is it me or is your economy worse than someone who also 4gates? I've found my economy to be sometimes 400/500 resources behind (depending on how long he drags his 4gate on).

Sometimes you need that Stalker out asap, but you have to cut probes for a while to do it

I feel you're doing it wrong, as I don't cut probes.
b_unnies
Profile Blog Joined March 2006
3579 Posts
Last Edited: 2011-03-02 16:10:38
March 02 2011 16:05 GMT
#235
In the DuckloadRa vs Ace series in IEM, Ra opened 3 stalk robo build each game, Ace countered Ra's build with 1 gate robos. from the replays it seems like the tell was that zealot wasnt building in gate.(Ace started his 2nd gas when the core was only half way done). but isnt that dangerous when Ra could do the 6 stalks without that 1 zeal at 5:45 doing 4gate? (Ra still has probe in his main when Ace started 2nd gas)

i dont do 3 stalk build enough(less than 10 times) so there might be some other signs that wasnt obvious to me
CecilSunkure
Profile Blog Joined May 2010
United States2829 Posts
March 02 2011 20:48 GMT
#236
On March 03 2011 01:05 b_unnies wrote:
In the DuckloadRa vs Ace series in IEM, Ra opened 3 stalk robo build each game, Ace countered Ra's build with 1 gate robos. from the replays it seems like the tell was that zealot wasnt building in gate.(Ace started his 2nd gas when the core was only half way done). but isnt that dangerous when Ra could do the 6 stalks without that 1 zeal at 5:45 doing 4gate? (Ra still has probe in his main when Ace started 2nd gas)

i dont do 3 stalk build enough(less than 10 times) so there might be some other signs that wasnt obvious to me

Sort of worthless to post this without a link to the series
rycho
Profile Joined July 2010
United States360 Posts
March 02 2011 20:56 GMT
#237
On March 03 2011 05:48 CecilSunkure wrote:
Show nested quote +
On March 03 2011 01:05 b_unnies wrote:
In the DuckloadRa vs Ace series in IEM, Ra opened 3 stalk robo build each game, Ace countered Ra's build with 1 gate robos. from the replays it seems like the tell was that zealot wasnt building in gate.(Ace started his 2nd gas when the core was only half way done). but isnt that dangerous when Ra could do the 6 stalks without that 1 zeal at 5:45 doing 4gate? (Ra still has probe in his main when Ace started 2nd gas)

i dont do 3 stalk build enough(less than 10 times) so there might be some other signs that wasnt obvious to me

Sort of worthless to post this without a link to the series


here are the replays:

http://sc2rep.com/replays/(P)AcE_vs_(P)DuckloadRa_shakuras_plateau_sc2rep_com_20110301/5682

http://sc2rep.com/replays/(P)AcE_vs_(P)DuckloadRa_xel_naga_caverns_sc2rep_com_20110301/5683
Arcanefrost
Profile Blog Joined August 2010
Belgium1257 Posts
March 02 2011 20:58 GMT
#238
On March 03 2011 01:05 b_unnies wrote:
In the DuckloadRa vs Ace series in IEM, Ra opened 3 stalk robo build each game, Ace countered Ra's build with 1 gate robos. from the replays it seems like the tell was that zealot wasnt building in gate.(Ace started his 2nd gas when the core was only half way done). but isnt that dangerous when Ra could do the 6 stalks without that 1 zeal at 5:45 doing 4gate? (Ra still has probe in his main when Ace started 2nd gas)

i dont do 3 stalk build enough(less than 10 times) so there might be some other signs that wasnt obvious to me

No because whitera did an economic 3stalker and im pretty sure ace saw his second gas.
Valor is a poor substitute for numbers.
Garth
Profile Blog Joined October 2010
United States353 Posts
Last Edited: 2011-03-03 01:51:18
March 03 2011 01:48 GMT
#239
Is there any advice on to what units you should follow up with to be safe from a random timing attack 4 gate? I have learned this build and can execute it pretty much flawlessly but sometimes he just comes back with a trillion 4 gate units and breaks me even when I deny his pylon at the bottom of my ramp. When is it safe to add robo tech and should I warp in all zealots after the initial 3 stalkers to maybe bank gas? I'm mid-masters and have practiced this build a lot so my timings are pretty spot on as are my opponents.

Also made the mistake a couple of times losing to blink stalker builds because I thought he was going for the 3 stalker build as well so I immediately thew down robo and he just blinked and killed me, tho i could have held but my control is pitiful.
Heston
Profile Joined October 2010
Canada18 Posts
March 03 2011 02:34 GMT
#240
Hi Cecil I've been trying out this build, but I seem to fail with it. Here is the replay down below, i dont mind any criticism considering I blow PvP and seriously need some help... My current track record PvP is like 1-17 O_O I'm suprised I'm still in diamond...
http://topreplays.com/Replays/Details/4984/Oreo_vs_Heston
I Know Chicken
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