• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 19:29
CEST 01:29
KST 08:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins HomeStory Cup 2914Serral wins Maestros of the Game 243ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12
Community News
Balance hotfix patch 5.0.16b (July 16)34Reynor: GSL Loss Wasn't About Preparation Format16[IPSL] Spring 2026 Grand Finals - This Weekend!5Weekly Cups (July 6 - 12): Protoss strike back12BSL Season 22 Full Overview & Conclusion8
StarCraft 2
General
Balance hotfix patch 5.0.16b (July 16) [D] Wireframe Casting Removed Clem: "I don't have that much hope in Blizzard" Reynor: GSL Loss Wasn't About Preparation Format Is the larve respawn broken?
Tourneys
Master Swan Open (Global Bronze-Master 2) WardiTV Summer Cup 2026 GSL CK #5 Race War RSL Revival: Season 6 - Qualifiers and Main Event HomeStory Cup 29
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 534 Burning Evacuation Mutation # 533 Die Together Mutation # 532 Nuclear Family
Brood War
General
Etiquete rules in Asl? BW General Discussion Recent recommended BW games Recommended FPV games (post-KeSPA) Pros Debate: Zerg Unfairly Nerfed? (ASL S22 map)
Tourneys
Escore Tournament - Season 3 Small VOD Thread 2.0 [IPSL] Spring 2026 Grand Finals - This Weekend! [Megathread] Daily Proleagues
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies
Other Games
General Games
General RTS Discussion Thread Path of Exile Nintendo Switch Thread Beyond All Reason Stormgate/Frost Giant Megathread
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Power Rank NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread
Fan Clubs
The IdrA Fan Club The HerO Fan Club!
Media & Entertainment
Movie Discussion! Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Series you have seen recently...
Sports
2024 - 2026 Football Thread MLB/Baseball 2023 McBoner: A hockey love story Tennis[sport] Formula 1 Discussion
World Cup 2022
Tech Support
Simple Questions Simple Answers FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard?
TL Community
Northern Ireland Global Starcraft The Automated Ban List
Blogs
Poker (part 2)
Nebuchad
The Experiences We Want and …
TrAiDoS
An Exploration of th…
waywardstrategy
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Evil Gacha Games and the…
ffswowsucks
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7054 users

Simple Questions Simple Answers - Page 191

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 189 190 191 192 193 900 Next
Vodh
Profile Joined May 2010
68 Posts
June 09 2011 00:37 GMT
#3801
I've played a couple hundreds of games in SC2 so far, watched another few hundreds casts, keeping it casual and having some longer breaks from SC throughout. Now I intend to become more serious and improve. Currently i'm a mid-gold protoss (and maybe mid-silver zerg + absolutely terrible terran if you have to know). I will focus on Protoss since this is the race that appeals to me in the design and style of play.

I'm told that to improve most efficiently I should pick a build for every matchup and stick with it until much much later in my progression as a gamer and it makes sense. My question is: what builds would you recommend for each matchup for a pretty bad protoss player with a strong urge to improve? From what I've read i think they should be macro-oriented and flexible, preferrably commonly used at the higher level of play. Sorry for the long introduction but it all felt kind of relevant to the question.
Are you ready, guys? Put ya gunz on!
.Mthex-
Profile Joined May 2011
United States168 Posts
June 09 2011 01:01 GMT
#3802
On June 09 2011 08:59 See.Blue wrote:
Whats a good reaction to scouting a proxy 2 gates. I was just doing my placement match and got a random opponent who rolled toss. I scouted instantly proxy 2gate in the middle of the map (shattered temple) I just didnt know how to react. Should I just throw down 2 more gates? Are cannons worth it?


The best way is to have 2 gates yourself, and tech to stalkers casually. Remember, even if his gates are proxy, he still has some walking distance to your base, giving you a slight defenders adv.
"If you tricked him, then he is tricked" - Artosis
.Mthex-
Profile Joined May 2011
United States168 Posts
June 09 2011 01:03 GMT
#3803
On June 09 2011 09:00 Intricate1 wrote:
Terran vs Random on Metalopolis, When do I send my SCV to scout?


This is 100% situational. In the words of Day[9], only scout when you're looking for something. Scouting is necessary only when you have a planned reaction to a specific thing. -- But lets say you're sending the scv out to block a 15 hatch or so. I would send the 9th scv out immediatly to scout, which should by you ample time to block a hatch.
"If you tricked him, then he is tricked" - Artosis
.Mthex-
Profile Joined May 2011
United States168 Posts
June 09 2011 01:05 GMT
#3804
On June 09 2011 09:37 Vodh wrote:
I've played a couple hundreds of games in SC2 so far, watched another few hundreds casts, keeping it casual and having some longer breaks from SC throughout. Now I intend to become more serious and improve. Currently i'm a mid-gold protoss (and maybe mid-silver zerg + absolutely terrible terran if you have to know). I will focus on Protoss since this is the race that appeals to me in the design and style of play.

I'm told that to improve most efficiently I should pick a build for every matchup and stick with it until much much later in my progression as a gamer and it makes sense. My question is: what builds would you recommend for each matchup for a pretty bad protoss player with a strong urge to improve? From what I've read i think they should be macro-oriented and flexible, preferrably commonly used at the higher level of play. Sorry for the long introduction but it all felt kind of relevant to the question.


3 warpgate expand is a rather stable safe build, it allows you to apply pressure, and still has a macro focus. The build is the same as it sounds: gateway, cyber (build second gas as cyber is finishing), chrono warpgate twice (the rest on probes), 2 more gates, and then expo once warpgate is done.
"If you tricked him, then he is tricked" - Artosis
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
June 09 2011 01:35 GMT
#3805
Fungal does 36 damage to light units but it doesn't one hit kill lings which have 35 hp. I'm guessing this is because of hp regen? It seems weird cause I was watching a rep of mine and it seems like the regen rate of lings is less than 1hp per 4 seconds.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
Kambing
Profile Joined May 2010
United States1176 Posts
June 09 2011 01:39 GMT
#3806
On June 09 2011 10:35 guitarizt wrote:
Fungal does 36 damage to light units but it doesn't one hit kill lings which have 35 hp. I'm guessing this is because of hp regen? It seems weird cause I was watching a rep of mine and it seems like the regen rate of lings is less than 1hp per 4 seconds.


http://wiki.teamliquid.net/starcraft2/Zerg_Regeneration is a little over 1 hp over 4s, so yes, it's barely enough to survive a fungal.
Intricate1
Profile Joined May 2011
169 Posts
June 09 2011 02:01 GMT
#3807
On June 09 2011 10:03 .Mthex- wrote:
Show nested quote +
On June 09 2011 09:00 Intricate1 wrote:
Terran vs Random on Metalopolis, When do I send my SCV to scout?


This is 100% situational. In the words of Day[9], only scout when you're looking for something. Scouting is necessary only when you have a planned reaction to a specific thing. -- But lets say you're sending the scv out to block a 15 hatch or so. I would send the 9th scv out immediatly to scout, which should by you ample time to block a hatch.


Im referring to when they actually choose Random as their race, not in the generic sense. Do I need to scout almost immediately to see if I need to wall off vs zerg for example?

I can come to my own conclusions I know but Im wondering if theres some established thinking
yjin
Profile Joined April 2010
United States22 Posts
June 09 2011 02:11 GMT
#3808
The following question does not have a simple answer, I think.
"What would be the fastest way to kill yourself in a game of sc2? Just clicking your workers to attack your own Nexus/Hatch/CC?"
So I turned it into another question.
"Where would I post a question such as this, because it doesn't seem to relate too much with strategy or anything, but I would really like to know.
Or another solution would be to guide me to a program that can does this stuff."
A troll at heart.
Sir Snoopy
Profile Joined March 2011
United States57 Posts
June 09 2011 02:28 GMT
#3809
Can you get away with not walling off against zerg as P in 1v1 or 2v2
That's SIR Sir Snoopy to you!
Indrium
Profile Joined November 2010
United States2236 Posts
Last Edited: 2011-06-09 02:40:17
June 09 2011 02:39 GMT
#3810
On June 09 2011 11:28 Sir Snoopy wrote:
Can you get away with not walling off against zerg as P in 1v1 or 2v2


White-Ra almost never walls with his first gate and cyber. He walls with his next 2 gates to trick the Zerg into powering lings and putting themselves behind.

So you can, but if you never make a wall, you'll get screwed a good amount of the time. If you have good micro to defend you might get away with it.

2v2 I wouldn't even try it, because early mass ling is so common and can hit before you have enough zealots.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 09 2011 02:50 GMT
#3811
On June 09 2011 10:01 .Mthex- wrote:
Show nested quote +
On June 09 2011 08:59 See.Blue wrote:
Whats a good reaction to scouting a proxy 2 gates. I was just doing my placement match and got a random opponent who rolled toss. I scouted instantly proxy 2gate in the middle of the map (shattered temple) I just didnt know how to react. Should I just throw down 2 more gates? Are cannons worth it?


The best way is to have 2 gates yourself, and tech to stalkers casually. Remember, even if his gates are proxy, he still has some walking distance to your base, giving you a slight defenders adv.

not strictly true. a lot of times, their gateways will be quite far ahead in terms of production than yours. your second gateway will very likely be late. Furthermore, with chronoboost, the defender's advantage/travel time may not be as long as you'd like to believe, especially if the proxy is pretty close.

if you watch pro games, a lot of times they will instead opt to build a forge and as a single well-placed cannon will shut down pretty much any proxy gateway rush as long as you engage within range of the cannon. it will allow you to tech up to stalkers/warp gate much safer and almost as fast as if you attempted to match gateway numbers.
Indrium
Profile Joined November 2010
United States2236 Posts
June 09 2011 02:52 GMT
#3812
On June 09 2011 11:11 yjin wrote:
The following question does not have a simple answer, I think.
"What would be the fastest way to kill yourself in a game of sc2? Just clicking your workers to attack your own Nexus/Hatch/CC?"
So I turned it into another question.
"Where would I post a question such as this, because it doesn't seem to relate too much with strategy or anything, but I would really like to know.
Or another solution would be to guide me to a program that can does this stuff."


I'm pretty sure a program that does this would be considered hacking, and I don't know the fastest way to kill yourself. I'm not sure how long 6 workers take to kill a nexus.
Soluhwin
Profile Joined October 2010
United States1287 Posts
June 09 2011 03:01 GMT
#3813
On June 09 2011 11:11 yjin wrote:
The following question does not have a simple answer, I think.
"What would be the fastest way to kill yourself in a game of sc2? Just clicking your workers to attack your own Nexus/Hatch/CC?"
So I turned it into another question.
"Where would I post a question such as this, because it doesn't seem to relate too much with strategy or anything, but I would really like to know.
Or another solution would be to guide me to a program that can does this stuff."


It does have a simple answer, no. I'd say f10+n is the fastest way to kill yourself in sc2. If that's not a good enough answer, 6pooling THEN attacking your hatch with drones and lings should work.
I put the sexy in dyslexia.
Ryuu314
Profile Joined October 2009
United States12679 Posts
June 09 2011 03:03 GMT
#3814
On June 08 2011 11:40 Lightshedder wrote:
How do you get out of a league im in bronze league but feel i dont belong there i think out of my last 25 games ive lost only 4 is there something more to getting bumped up in a league or is there something im doing wrong, i dont like having to fight off cheese a lot and tryingread what ppl might do and they are soooo bad they dont do it for example i saw a terran put up 2 rax so i thought early pressure and he's gonna expand but no he pushes out with mass marine maurader late game uses stim and i use 5 infestors and some lings to clean it up... i just want out of low leagues someone please tell me lol QQ

First, I'd recommend posting with better grammar. You won't last long around here with bad post quality like that x]

Second, if you really have been having such nice win rates, then you should already be playing people who aren't in bronze league. Just check your opponent's profiles after the game.

Third, you'll have to deal with cheese and reading/scouting other players will and should happen at all levels of skill. They happen in diamond/masters, as well, although perhaps not as common.

Lastly, just keep playing games and winning them. The ladder will promote you soon enough. For more info, search Excalibur_Z's guide to the ladder on the forums. They're really informative and will answer all your ladder-related questions.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
June 09 2011 03:14 GMT
#3815
On June 09 2011 11:39 Indrium wrote:
Show nested quote +
On June 09 2011 11:28 Sir Snoopy wrote:
Can you get away with not walling off against zerg as P in 1v1 or 2v2


White-Ra almost never walls with his first gate and cyber. He walls with his next 2 gates to trick the Zerg into powering lings and putting themselves behind.

So you can, but if you never make a wall, you'll get screwed a good amount of the time. If you have good micro to defend you might get away with it.

2v2 I wouldn't even try it, because early mass ling is so common and can hit before you have enough zealots.


So in other words... you can't get away with it :p

Unless you forge FE or something.

I remember Adelscott tried to not wall in PvZ against IdrA in EG Master's Cup on Xel Naga... he got raped.
rsvp
Profile Blog Joined January 2006
United States2266 Posts
June 09 2011 03:19 GMT
#3816
On June 09 2011 11:50 Ryuu314 wrote:
Show nested quote +
On June 09 2011 10:01 .Mthex- wrote:
On June 09 2011 08:59 See.Blue wrote:
Whats a good reaction to scouting a proxy 2 gates. I was just doing my placement match and got a random opponent who rolled toss. I scouted instantly proxy 2gate in the middle of the map (shattered temple) I just didnt know how to react. Should I just throw down 2 more gates? Are cannons worth it?


The best way is to have 2 gates yourself, and tech to stalkers casually. Remember, even if his gates are proxy, he still has some walking distance to your base, giving you a slight defenders adv.

not strictly true. a lot of times, their gateways will be quite far ahead in terms of production than yours. your second gateway will very likely be late. Furthermore, with chronoboost, the defender's advantage/travel time may not be as long as you'd like to believe, especially if the proxy is pretty close.

if you watch pro games, a lot of times they will instead opt to build a forge and as a single well-placed cannon will shut down pretty much any proxy gateway rush as long as you engage within range of the cannon. it will allow you to tech up to stalkers/warp gate much safer and almost as fast as if you attempted to match gateway numbers.


If you scout it early enough, the best response is to respond with your own 2 gates. If you scout it too late, forge+cannon is your only option. The reason why forge+cannon isn't the optimal response is because your opponent can respond with offensive cannons and/or faster stalkers than you. Unless you can cannon your ramp, it's actually quite difficult to defend offensive cannons with defensive cannons since you can't cover your entire base with only 1 or 2 cannons.
Cone
Profile Joined September 2010
United States5 Posts
June 09 2011 03:27 GMT
#3817
Been messing around with Zerg a bit when I wondered something.

I've just expanded, split my workers and have both hatcheries on the same hotkey and each rallied to their own respective mineral patches. When I select all available larva and start to morph drones, does it automatically alternate where the drones will morph (i.e. 1st on the main, 2nd on the expansion, 3rd on the main, 4th on the expansion, etc.) or how does that work?
Kambing
Profile Joined May 2010
United States1176 Posts
June 09 2011 03:36 GMT
#3818
On June 09 2011 12:27 Cone wrote:
Been messing around with Zerg a bit when I wondered something.

I've just expanded, split my workers and have both hatcheries on the same hotkey and each rallied to their own respective mineral patches. When I select all available larva and start to morph drones, does it automatically alternate where the drones will morph (i.e. 1st on the main, 2nd on the expansion, 3rd on the main, 4th on the expansion, etc.) or how does that work?


Currently an open question. Initial observations and testing from the community suggest that with balanced larva production and usage (i.e., hatches are injected evenly and you produce a number of units that is roughly a multiple of the number of hatches you own) you should get roughly even production across your hatches. Beyond this, no one has figured out how larva selection works in this scenario to say for certain.

See http://www.teamliquid.net/forum/viewmessage.php?topic_id=219519 for more info.
djense
Profile Joined June 2011
3 Posts
June 09 2011 04:23 GMT
#3819
Questions:
1. If you have multiple different kinds of units selected, how do you select all of a certain type? (Drones and mutas selected, want to select all the drones). I've seen this done in streams but don't know how.
2. Do all spellcasting abilities work best by holding down the hotkey, rather than shift clicking? The only thing I can think of otherwise is infested terran.
3. When mass spellcasting, what's the best way to make sure units out of range don't stream in one at a time to cast their abilities, potentially getting them picked off one by one.
4. Do good players ever use the follow command?
CrumpetGuvnor
Profile Joined November 2010
Australia302 Posts
June 09 2011 04:24 GMT
#3820
On June 09 2011 01:10 bobwhiz wrote:
Show nested quote +
On June 09 2011 00:01 lanzelloth wrote:
I'm gold protoss. I'm just trying to focus on my macro.

Can someone give me 3 builds, one for each match up?


PvP- 3 gate expand
PvZ- Forge fast expand
PvT-3 gate robo

Good macro builds.


Going to disagree
PvP - 4 gate. No macro in PvP. Gotta get used to it
PvZ - 3 gate sentry expand. A bit easier to pull off
PvT - 2 gate robo expand. More economical and you won't need the extra gate. Just make immos from the robo
Prev 1 189 190 191 192 193 900 Next
Please log in or register to reply.
Live Events Refresh
PSISTORM Gaming Misc
23:00
FSL playoffsTeamLeague STvsASH
Freeedom21
Liquipedia
The PiG Daily
22:00
Best Games of SC
ByuN vs Clem
MaxPax vs TBD
Serral vs ByuN
GgMaChine vs Bunny
PiGStarcraft502
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
PiGStarcraft502
ViBE186
JuggernautJason129
Vindicta 8
StarCraft: Brood War
ZZZero.O 45
Dota 2
NeuroSwarm115
Counter-Strike
summit1g0
Super Smash Bros
hungrybox291
Mew2King145
Heroes of the Storm
Trikslyr78
Other Games
gofns8642
tarik_tv5459
Grubby2724
shahzam1173
ToD293
XaKoH 148
PPMD24
Organizations
Other Games
gamesdonequick1539
BasetradeTV180
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• musti20045 38
• davetesta24
• RyuSc2 16
• LaughNgamezSOOP
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• sooper7s
• Migwel
StarCraft: Brood War
• Pr0nogo 1
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21879
Other Games
• Shiphtur773
• tFFMrPink 10
Upcoming Events
Replay Cast
31m
RSL Revival
9h 31m
Clem vs Lambo
Scarlett vs Cure
CranKy Ducklings
10h 31m
Epic.LAN
13h 31m
IPSL
16h 31m
Dragon vs Hawk
RSL Revival
1d 9h
Classic vs Trap
herO vs SHIN
Sparkling Tuna Cup
1d 10h
OSC
1d 13h
IPSL
1d 16h
Bonyth vs Ret
WardiTV Weekly
2 days
[ Show More ]
Monday Night Weeklies
2 days
PiGosaur Cup
4 days
The PondCast
4 days
Replay Cast
5 days
CrankTV Team League
5 days
Replay Cast
6 days
CrankTV Team League
6 days
Liquipedia Results

Completed

Proleague 2026-07-13
HSC XXIX
Eternal Conflict S2 E2

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
KCM Race Survival 2026 Season 3
Escore Tournament S3: W3
RSL Revival: Season 6
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026

Upcoming

ASL S22 SEASON OPEN Day 1
Escore Tournament S3: W4
ASL S22 SEASON OPEN Day 2
Escore Tournament S3: W5
CSLAN 4
Blizzard Classic Cup 2026
HSC XXX
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.