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On January 13 2011 13:48 samboi wrote: when i lose i go do some team games :p
^^^^ This is what I do. Lose a game on the ladder? Go and play a random 4v4 until you win. The perspective that a random 4v4 at platinum level (and above, I assume) can provide is great.
After that first 4v4 win, I go back to the 1v1 ladder and (more than likely) win at least 1 if not start a winning streak.
The anxiety felt at the beginning of the match can only be sated by playing more games, in my opinion. I felt the same way while doing arena stretches in WoW. Ramp up, feel the adrenaline kick in, then screw up. Only after playing more arenas (and now ladder games) do I become numb to the adrenaline surge. This allows more focus and it becomes more instinctual.
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This is so true.
Yesterday I played for 8 hours straight to get into Master League. It is remarkable how it seems that wins and losses always come in groups. I think I had something like 55% wins yesterday but the wins and losses were never alone. Never 1win 1loss 1win 1loss 1win 1loss, More like 3 wins 5 losses 6 wins, 2 losses etc.
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On January 13 2011 23:47 Koshi wrote: This is so true.
Yesterday I played for 8 hours straight to get into Master League. It is remarkable how it seems that wins and losses always come in groups. I think I had something like 55% wins yesterday but the wins and losses were never alone. Never 1win 1loss 1win 1loss 1win 1loss, More like 3 wins 5 losses 6 wins, 2 losses etc. This is fully normal with a real random distribution. Try to flip a coin and write down the order in which you get either side. A very even distribution for a short series is very unlikely.
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Clap Clap Clap. I agree with most of the post and for me as well a lot of it is spot on. I agree with samboi, when I lose a lot I will just go mess around in some 4v4 RT's. They most likely make my overall game worse but less pressure. Even when I lose in 4s I don't care, but solo I freak out.
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My mindset these days is pretty much: "F*** my W/L ratio, the ladder will be reset soon anyways."
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On January 13 2011 12:28 DisaFear wrote: So many people here I can relate to. One loss is fine. Two, also fine. When it reaches five, "OMG I NUB" Perhaps it'd be a good idea to take a break after a loss streak
Also, I am anxious when playing the first match of the day, or after a long time. After I get the first match done, I can continue playing
this is exactly how I feel and what I do. I even start practicing macro vs very hard AI to make it more solid... where my biggest problem is LACK OF SCOUTING!
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I kind of stopped this mentality after I was promoted to diamond and I focused on training for an upcoming tournament.
Honestly, (at least in my perspective), you really don't have time to brood and cry over your losses. Of course I get irritated when I lose games, and of course I'll get angry if I lose to a cheesy strategy. But I never neglect to THINK about the previous game. Just asking things like 'Why did I lose?' 'Was it mostly my fault or did my opponent do something completely dominating?' 'If the former, what did I do specifically that cost me the game?' 'If latter, how would I better scout the build and react properly to it?'
There are no real losers in SC2... The only losers are those who refuse to learn from their mistakes and adapt.
And I know it sucks watching a replay where you got dominated, but it's absolutely necessary sometimes.
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OrangeNinja21:
Have you tried the Unit Tester map? It hasn't been updated in a while, but it might serve your needs.
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On January 13 2011 09:30 Sourman wrote: I'm going to agree with you on this. I'm on a losing streak right now and it feels awful. After the 1st loss, the feeling was "Well, you can't win them all." After the 5th it was more "OMG, I suck at this game!".
I did learn something from every game (being a newbie does have that advantage), but it does get to me. I'll take this opportunity to ask: What should I do now? Try to clear my head and go find another game, or call it a day and go and practice build orders?
I always find FFA entertaining as a way to clear your mind. Maybe 2v2, but those can be more frustrating, so usually I'll have fun doing mass Thor or Mass BC in FFA.
I have seen many people advise time away from the game for a few hours after a string of losses. But I cannot do that in my situation. I am usually pre-occupied with other things, and then I have a chunk of one or two hours to play, with no opportunity to take a "two hour break to clear my mind." Unless it's Monday, then I have about 4 hours to play, but still, during those four hours I want to get as much SC in as possible. So breaking for even an hour will cut my gaming time significantly.
So I have learned ways to cool off that don't take more than 10 minutes:
1) Pushups. Adrenaline, exhaustion. They work great for venting my pent up stress. 2) Make some tea. Green tea has been scientifically proven to promote relaxation and relieve stress. (For you nerds, research "Theanine"). 3) Meditation. Clear your mind, refocus.
Also what works is devaluing the Point System. You can devalue something by repeating thoughts such as, "Points don't matter. My score doesn't matter. It'll get reset anyways. If I get good enough I won't even have to try to gain points, they'll come naturally."
This is VERY HARD. We've been en-grained with the idea that these points are our life. It's also because of the pressures faced in social networks, ie, "If you're not in Diamond League your opinion doesn't matter." We attribute a very shallow, one-dimensional determiner to an opinion's validity. It's the same kind of thinking that makes all little girls obsessed with beauty and perfection because that's what they see on magazine covers.
We need to stop idolizing these points! By 'worshiping' these points we're creating very bad players. I feel that cheese is sort of a symptom of BNet ranking idolization. People brag, "I got into Diamond by cheesing!" Right? What if they were forced to play a non-cheese game? They're probably bronze league with all their other skills.
I also feel that light-hearted discussion during a game keeps you calm and cool. I always say something funny and witty in the start of a game, such as "Ready for some epic space battles!?" The responses are hilarious, and gets me in a light mood. Then when I lose I usually make a weird frowny face and try to calm my frustration. I'm getting better but I'm still nowhere near being completely efficient using these techniques, they've been helping much so far though.
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On January 13 2011 08:54 RukKus wrote: Your friends watch your expressions and think you're playing Minesweeper, . Haha you're right man it's all in your head! Definately good to have the right mindset so you can learn as much as possible from every match.
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On January 14 2011 02:43 RukKus wrote:
So I have learned ways to cool off that don't take more than 10 minutes:
1) Pushups. Adrenaline, exhaustion. They work great for venting my pent up stress. 2) Make some tea. Green tea has been scientifically proven to promote relaxation and relieve stress. (For you nerds, research "Theanine"). 3) Meditation. Clear your mind, refocus.
I'm the in same position as you, only having an hour or two for Starcraft, so I can sympathize with not wanting to stop playing. The pushups thing does sounds pretty neat, I think I'll try that next time.
As for my relationship with the point system it is very frustrating to play a few games, win some points and think "Yes, I'm improving!" and all of a sudden loose all those points. I know they are not a reflection of my skill (or lack thereof if I'm being honest ) but it still hurts to see them drop.
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you need to be able to walk away from the computer imo. Just for 20 minutes go watch TV or yea sure watch some replays/TL/Day9/Youtube, but once your in that losing streak, try to get out of the situation.
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Or, because the match making system ups the difficulty when you're winning and then lowers it after some losses? It seems like that's the reason for the majority of tilts.
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*loses to zerg* *fumes* *watches progamer stream to cool off* Oh wow, tank, marine, marauder timing push is all it takes to beat Zerg!? *tries it* *baneling splash sound, terran death cries through speaker* *loses to zerg* *fumes* *watches progamer stream to cool off* Oh wow, fast banshee into thor marine is all it takes to beat Zerg!? *repeat*
Obviously, the whole learning process takes time
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Lol
*loses to zerg* *fumes* *watches progamer stream to cool off* Oh wow, tank, marine, marauder timing push is all it takes to beat Zerg!? *tries it* *baneling splash sound, terran death cries through speaker* *loses to zerg* *fumes* *watches progamer stream to cool off* Oh wow, fast banshee into thor marine is all it takes to beat Zerg!? *repeat*
This is exactly what I do.
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On January 13 2011 09:53 Goobus wrote: This reads like a self help book
Something like, "Now close your eyes...you imagine your losing streak to be a long, winding road full of potholes. Now you're driving along this road and consciously, you see every pothole and steer deliberately to avoid them. There is a light at the end of the road...imagine this light to be your healing color...this light is victory and you lather your body in it."
Something like that.
"That light is orange. Orange is healing. Don't fear the orange; embrace it. Take a deep breath and let in peace. It becomes one with you. Now, approach the orange button. It stands, dominant, immovable. You cannot control the orange button. Instead, you move along with it. Like leaves to the wind. The orange button will take you places you are afraid to go. Your points will drop, but you will become whole. Begin to see this orange button as a guide, educating you in the world of Starcraft."
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On January 14 2011 02:25 Sourman wrote:OrangeNinja21: Have you tried the Unit Tester map? It hasn't been updated in a while, but it might serve your needs.
I must add and agree: The Unit Tester Map is a very very good tool to learn specific Micro techniques in order to reduce stress during certain situations. After losing incredibly to banelings several games in a row, I spend 30 minutes practicing marine vs sling/bling. I got it to the point where I could even out resources lost on both sides even vs a larger zerg army. It's all in controlling individual groups of marines and kiting/spreading enough to reduce damage done by splash. I am using big box clicks less and less, instead now microing portions of my army. I used to highlight all/stim, but now I stim only the units that are in position to deal damage. Practicing like this helps reduce stress in a game and help you focus more on other things.
I saw this other custom map where a zergling will chase a probe and you have to keep the probe safe while macroing a base in order to defeat a turtled computer opponent. I lost the link to that one, but I highly suggest you finding it and practicing it!
Remember not everything can be learned in ladder. You'll play many 30-minute ladder games only to lose in 30 seconds. So re-create those 30 seconds in custom maps to practice them over and over and over without having to go through a long game to get to them.
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Pressure and the threat of total panic make up part of the fun of SC2 for me, because they contribute to the adrenaline and sense of excitement I get from the game.
That said, maintaining a healthy outlook is not always EZPZ, so when I lose or start to get frustrated I just remind myself that it's something I do in my spare time, for fun. I try to keep in mind that if I'm not enjoying myself, there's no obligation to keep playing – there are lots of other games (and leisure) activities I find rewarding and worthwhile. I want my SC2 time to be rewarded in fun, so when that's not happening I pull the plug and do something else.
Over time, I've found this a good way to, as SuperDanielMan might say, maintain my equanimity. It makes SC2 more enjoyable and, I dunno, wholesome or something.
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I just re-assure myself by telling my opponent how bad he is and that he got lucky.
Never say GG either. A jolly loser remains a loser.
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On January 14 2011 08:55 RukKus wrote:
I saw this other custom map where a zergling will chase a probe and you have to keep the probe safe while macroing a base in order to defeat a turtled computer opponent. I lost the link to that one, but I highly suggest you finding it and practicing it!
Right here. Haven't tested it with the new patch though, so I can't promise it will work 
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