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What are your keyboard/mouse Macros? - Page 2

Forum Index > StarCraft 2 Strategy
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Phenny
Profile Joined October 2010
Australia1435 Posts
December 28 2010 03:04 GMT
#21
How would they even be able to tell, it's just pressing the buttons for you, it's not like it's a maphack that is leaving evidence behind, or does it somehow?
chessiecat
Profile Joined December 2010
82 Posts
Last Edited: 2010-12-28 03:22:40
December 28 2010 03:04 GMT
#22
The community seems to be vastly divided on this subject so if that's your metric then you're going to have a tough time. I recognize the possibility it could be used for things that I would genuinely consider cheating (although apparently not with any reliability. It's TWITCHY. I tried to do a few game breaking things just now like setting up a macro to try to build a base. Doesn't work at all.) but I want to know if it can be used to simplify tasks.

Binding EMP to a mouse-key for instance or letting you cast Infested Terran with the mouse wheel. Simple, straightforward, makes the unit significantly easier to use in frantic battles but doesn't fundamentally change how the unit works or how quickly it casts. It only puts the spell closer at hand. Blizzard is issuing hot-keys in two weeks which will do more or less the same thing.

It should also be noted that macros which issue multiple commands at a speed with less than 5 milliseconds delay WILL crash Starcraft 2. This makes spamming Infested Terrans a risky business and they're pretty much the only unit that completely benefits from being spammed.
Sarang
Profile Blog Joined September 2010
Australia2363 Posts
December 28 2010 03:20 GMT
#23
This sounds incredibly unfair. Having a clear advantage in game because of items you've purchased is terrible.

Everybody should have access to the exact same competitive features as everybody else.

How is it fair if I, as a Protoss player, lose to a Terran because he can get off incredibly efficient EMPs and stims with the help of the macro - when he is unable to do so regularly?

How is it fair that a zerg can inject larvae with 'two button clicks' while his zerg opponent is forced to do things a more difficult way?

It's completely ridiculous. I'm glad you're not laddering with these macros. I doubt other people are as fair-playing as you, however.
"Killer helped me feel better before coming to the arena. He told me to say that." - Bomber
chessiecat
Profile Joined December 2010
82 Posts
December 28 2010 03:28 GMT
#24
That does leave me a bit curious as to whether or not Blizzard WOULD allow for such a thing. I mean, they did open that silly item shop store in World of Warcraft so people could buy upgrades and e-products straight from them, some of which are pretty game breaking.

Is it fair that people can purchase those? Or that they have the training advantage granted by the APM lighting system in the Spectre and Marauder? Or a better processor in their computer?

If we're speaking of an entirely even playing field here then I suppose they're doing their best...but it strikes me as a bit weird that they are so choosey on some things and so...well...NOT on others. Mainly on things that make money for Blizzard I notice but still.
Temerit
Profile Joined November 2010
United States4 Posts
December 28 2010 03:37 GMT
#25
I'm glad you aren't laddering with these macros, it simply isn't fair. The whole point in playing rests on the idea that both players are on an even playing field and that when it comes down to it, the only factors are skill and the ever-present lady luck. With macros in the picture it simply isn't an even playing field, this is like the equivalent of using corked bats in the MLB.
"Politicians are like dirty diapers, you need to change them often and for the same reason."
bobucles
Profile Joined November 2010
410 Posts
Last Edited: 2010-12-28 03:48:11
December 28 2010 03:42 GMT
#26
I'm 100% against BOTTING, but banning macros? C'mon. I bought Starcraft to play a Real Time Strategy game, not a button mashing whack-a-mole.

If Blizzard can't make their interface more user friendly, then I'll fix it myself. I assure you, there is a WORLD of difference between the current setup and 1-button casting.

Some of the macros I've been playing with DO feel like cheats. The auto-inject one is a bit rigged. Not that's it's my fault Zerg gets 50%+ of their everything from Spawn Larva, but it would take a bronze league up through low gold.
udgnim
Profile Blog Joined April 2009
United States8024 Posts
December 28 2010 03:45 GMT
#27
On December 28 2010 11:08 udgnim wrote:
Show nested quote +
On December 28 2010 11:00 Talin wrote:
Mhm. If that is actually true, then all I can do is facepalm at Blizzard. Again. =/

It should obviously not be allowed in any shape or form.


Blizzard has banned people for using macros. if OP keeps using the macros, he is choosing to risk his SC2 account.


link to someone getting banned for using keyboard macros

http://www.teamliquid.net/forum/viewmessage.php?topic_id=146760

also, Blizzard has banned people for using single player cheat programs to help boost their achievement point totals. whether Blizzard cares whether you use macros for single player, I don't know.
E-Sports is competitive video gaming with a spectator fan base. Do not take the word "Sports" literally.
BossPlaya
Profile Joined September 2010
United States141 Posts
December 28 2010 03:58 GMT
#28
I don't see how Blizzard would ban someone for using the products that they're endorsing. Tournament play excluded, of course. I don't really think that it's fair to use some of those macros on the ladder either, but that's me.
Paid tha cost to be The Boss.
Wipples
Profile Joined November 2010
Canada269 Posts
December 28 2010 04:00 GMT
#29
So say i had the macro keys (G keys) on my keyboard (G110) set just so i can set my hotkey groups (like g1 would be like pressing ctrl+1, g2= crtl+2), is that against the rules? its not like it gives me a huge advantage, its just the only way i remember to set hotkeys
locopuyo
Profile Joined January 2010
United States144 Posts
December 28 2010 04:19 GMT
#30
I agree macros give an unfair advantage and should never be allowed in professional play, but people are blowing it way out of proportion. People are acting as if you press one macro key and it activates a sophisticated AI that builds your base and wins for you as you sit and watch while eating a hot pocket.

The most advantageous useful macro you can do is only 2 key presses combined into 1. For example instead of pressing {1, a} you could press a single macro key {G1}. The macro keys aren't as close to the finger placement as the standard keys so it's also an extra reach. So the main advantage is you can press 2 button sequences slightly quicker than you could without them. This actually comes in handy less than you would think. Normally you have multiple barracks and want to build more than one marine at once. So instead of pressing {1, a, a} you can press {G1, G1}. You only had to press 2 buttons instead of 3. Eventually 5 buttons instead of 6, etc.

Most people get APM capped by idling because their build order and gameplay isn't refined enough. A couple keyboard macros aren't going to make much of a difference.

Faster hardware, higher precision mice, and even mechanical keyboards give much bigger advantage gaps than simple macros.
Competitive RTS Shmup - EliteOwnage.com/poe
Lmui
Profile Joined November 2010
Canada6213 Posts
December 28 2010 04:21 GMT
#31
The way blizzard reacted, I think the gist is that you're allowed to bind keys to any key you want so long as it would take one button press to do the same thing it previously did.

In other words for whatever reason you could bind say A for build marine to macro key 1 but you wouldn't be able to bind 2->1 to your macro key 1.

I would say the infested terran example binding to the mousewheel is treading very close to the line. Even though to make it legal you would have to bind it to left click and hit t+shift and then spin I'm still on the fence about it seeing as it can pop out 15+ ITs per second.

Beyond that I disagree with the ability to do anything faster than humanly possible as a matter of fairness in SC2, regardless of if you're in bronze trying to get into a higher league or in diamond looking for a small edge over your opponent.
Resistentialism
Profile Blog Joined October 2010
Canada688 Posts
December 28 2010 04:22 GMT
#32
I wouldn't put your forcefield in a one-click macro. It's too important to completely seal off ramps.
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
December 28 2010 04:38 GMT
#33
Byce's comment is the best shown to give you perspective on "cheating"... It really doesn't matter if you reach diamond 1, if you use macros it is giving u a handicap... Now no, if you use them online the chance of someone knowing ur using it is near zero, and infact by the sounds of it you might be gold max... So to me this really isn't relevant, but you really won't become better using these "helpful" macros.

It's like never doing simple multiplication or fraction work as a child and using a calculator(the macros is calculator in this analogy) and wondering when you hit highschool why everything might be really really fucking hard not being able to do the simple things without those 2 needed things (which branch into every aspect of mathmatics generally)

Point is, you won't learn unless you push yourself to think and play faster with every button everyone else generally uses. If using macros is fun and u just play gold or even plat... maybe diamond and ur winning and having fun fuck I really don't care, you payed for it but this topic is on opinions and turned into Cheat or Not Cheat... Fact is, logically it's a handicap and since you have the advantage over MOST people (say 95% to 99% dont use macros) it's a cheat.

But if you're down for gaming with macros and you just mind your own P's and Q's and be polite I'm sure no one will give a damn seeing as if you are using macros you aren't going to progress to any competative scene or level.

Just HAVE FUN
Merlin
"A bullet to the head will solve your problems."
Phenny
Profile Joined October 2010
Australia1435 Posts
December 28 2010 04:55 GMT
#34
Hmm, wonder what happens if you bump one of your macro keys by accident which has no (desired) effect on the game, ie a toggled click spam macro, or pressing and a random button which is held down...

Reckon it would it be best to switch to M2 or M3 while playing SC2 as they're all unassigned?
JonnyLaw
Profile Blog Joined May 2010
United States3482 Posts
December 28 2010 05:00 GMT
#35
On December 28 2010 12:04 chessiecat wrote:
The community seems to be vastly divided on this subject so if that's your metric then you're going to have a tough time.



I'm failing to see the divide.

This topic infuriates me. How do you not see this is cheating?

I have to click two buttons. The game is designed this way. It takes more focus and effort.

You click one button, same result.

CHEATING.

You will be banned for using macros. This has been discussed. The keyboard that says starcraft on it and has macro capability. The macros are cool. They can be used for many things that are not starcraft related.
bobucles
Profile Joined November 2010
410 Posts
December 28 2010 05:12 GMT
#36
I have to click two buttons. The game is designed this way. It takes more focus and effort.

You click one button, same result.

BAD INTERFACE
Hey, I fixed that for you! Why not make a few suggestions on the battle.net forums, huh?
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
Last Edited: 2010-12-28 05:15:14
December 28 2010 05:13 GMT
#37
What infruiates me is people who post, angry with a topic and and know nothing about the topic post "Gah I've never seen one, or read about one or even looked into starcrafts product but HEY I hear billybob and joeyloo are gettin the truck running and grabbing there white ghost costumes I might as well JUMP ON and lynch a product"

Fact is, that changing a key from 1 to another is not an "illegal" SC2 ladder move. It is assigning 2keystrokes+ to 1 key (which creates something humanly impossible) that may get a user banned.

Locopuyo can take over from here, since you obviously didn't read his well thought out post

On December 28 2010 13:19 locopuyo wrote:
I agree macros give an unfair advantage and should never be allowed in professional play, but people are blowing it way out of proportion. People are acting as if you press one macro key and it activates a sophisticated AI that builds your base and wins for you as you sit and watch while eating a hot pocket.

The most advantageous useful macro you can do is only 2 key presses combined into 1. For example instead of pressing {1, a} you could press a single macro key {G1}. The macro keys aren't as close to the finger placement as the standard keys so it's also an extra reach. So the main advantage is you can press 2 button sequences slightly quicker than you could without them. This actually comes in handy less than you would think. Normally you have multiple barracks and want to build more than one marine at once. So instead of pressing {1, a, a} you can press {G1, G1}. You only had to press 2 buttons instead of 3. Eventually 5 buttons instead of 6, etc.

Most people get APM capped by idling because their build order and gameplay isn't refined enough. A couple keyboard macros aren't going to make much of a difference.

Faster hardware, higher precision mice, and even mechanical keyboards give much bigger advantage gaps than simple macros.

"A bullet to the head will solve your problems."
gweebadiller
Profile Joined November 2010
Canada1 Post
December 28 2010 05:19 GMT
#38
Considering how the new patch will include custom key bindings, I believe that using the extra buttons on the peripherals for simple keystrokes (i.e. using the macro button for the '0' key for easier control group manipulation, or backspace) is fair game. HOWEVER anything more complicated then that gives an unfair advantage and is frowned upon.

The same argument can be made for grid players and standard players, is it unfair that I as a grid player make ultras by pressing q->c as opposed to s->u? No.
Gooey
Profile Joined September 2010
United States944 Posts
December 28 2010 05:28 GMT
#39
You are allowed to remap keys, though, right? Like for example, if you had a razer mouse and played zerg, would binding your mouse4 (slide clicker) to backspace with the software that came with it be acceptable? I thought about doing it for zerg at one point, so that I wouldn't have to shift my hand on the keyboard to backspace v, backspace v, backspace v for injects. Doing mouse4 v, mouse 4 v, mouse 4 v, seemed easier (not saying putting them both on 1 button, just assigning my mouse button to be backspace). I know that they are going to be adding this function into upcoming patches anyways to remap keys to your liking.

I thought the only thing that was not allowed is multiple commands on one key, like v+backspace and just spam one button in the middle of your screen a few times. The inject function is annoying, because using backspace to toggle hatcheries seems like the most efficient way to go about it, yet the keys necessary for using the technique are on opposite ends of the keyboard.

Although, once they do release the re-mapping patch, I will be moving my U, I, and O keys to f1 f2 f3 (I hate that some of the important tech units are so far away from the natural hand position. I'm talking to you Immortals and Ultra/infestor! Ever made a round of infestors and think to yourself "where the hell are my ultras at?).
www.twitch.tv/Thatgooey
MERLIN.
Profile Blog Joined December 2010
Canada546 Posts
December 28 2010 05:40 GMT
#40
In my opinion Gooey, though it has not be confirmed or disapproved by SC2 (Blizzard) I would say simple mapping of keys is not prohibited. Binding of keys though, is likely prohibited due to the obvious advantage. If I was you, I'd place shift and cntrl to my mouse and maybe spacebar: P (BTW if anyones curious I do not alter my keys at all)

Merlin
"A bullet to the head will solve your problems."
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