• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:24
CET 07:24
KST 15:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12Intel X Team Liquid Seoul event: Showmatches and Meet the Pros10[ASL20] Finals Preview: Arrival13
Community News
[TLMC] Fall/Winter 2025 Ladder Map Rotation12Weekly Cups (Nov 3-9): Clem Conquers in Canada4SC: Evo Complete - Ranked Ladder OPEN ALPHA8StarCraft, SC2, HotS, WC3, Returning to Blizzcon!45$5,000+ WardiTV 2025 Championship7
StarCraft 2
General
RSL Season 3 - RO16 Groups C & D Preview [TLMC] Fall/Winter 2025 Ladder Map Rotation TL.net Map Contest #21: Winners RSL Season 3 - RO16 Groups A & B Preview Mech is the composition that needs teleportation t
Tourneys
RSL Revival: Season 3 Sparkling Tuna Cup - Weekly Open Tournament Constellation Cup - Main Event - Stellar Fest Tenacious Turtle Tussle Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 499 Chilling Adaptation Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle BW General Discussion What happened to TvZ on Retro? Brood War web app to calculate unit interactions [ASL20] Ask the mapmakers — Drop your questions
Tourneys
[Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL21] RO32 Group D - Sunday 21:00 CET [BSL21] RO32 Group C - Saturday 21:00 CET
Strategy
Current Meta Simple Questions, Simple Answers PvZ map balance How to stay on top of macro?
Other Games
General Games
Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread Clair Obscur - Expedition 33 Beyond All Reason
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread US Politics Mega-thread Artificial Intelligence Thread Canadian Politics Mega-thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
2024 - 2026 Football Thread Formula 1 Discussion NBA General Discussion MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Dyadica Gospel – a Pulp No…
Hildegard
Coffee x Performance in Espo…
TrAiDoS
Saturation point
Uldridge
DnB/metal remix FFO Mick Go…
ImbaTosS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2112 users

Sjow style no scouting - overlooked? - Page 8

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 6 7 8 9 10 22 Next All
D10
Profile Blog Joined December 2007
Brazil3409 Posts
December 14 2010 16:11 GMT
#141
Hmmm well seems great but you will face someone really good eventually that will abuse it in a tournament situation, like doing super fast and unsafe exps, because you are known to not scout ?
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
FeyFey
Profile Joined September 2010
Germany10114 Posts
December 14 2010 16:12 GMT
#142
with the depot -> raks update i actually stopped scouting in tvt with my scv. You get marines against banshees and marauders and hellions against marines. Siege tanks are not that delayed, and if you are lucky the other terran tryes to contain you. (where hellion in the enemy base become evil).

Terran was given the luxus to scout late, since their workers lose enough mining time already. When i see a scv arriving while my raks is still building, i know i am ahead. Also i can't really understand why my opponents want to scout my raks building up. Normally I fake something for them like double gas, or 3 raks. And change my build when their worker is gone. Works way to often.
syllogism
Profile Joined September 2010
Finland5948 Posts
December 14 2010 16:12 GMT
#143
I admit I'm somewhat baffled by the fact pretty much no one attempts to abuse this well known aspect of his play. Especially weaker players should attempt some "cheese" build every time in a tournament.
Patriot.dlk
Profile Blog Joined October 2004
Sweden5462 Posts
Last Edited: 2010-12-14 16:13:35
December 14 2010 16:13 GMT
#144
On December 15 2010 01:11 D10 wrote:
Hmmm well seems great but you will face someone really good eventually that will abuse it in a tournament situation, like doing super fast and unsafe exps, because you are known to not scout ?


he scouts with a marine/hellion.. Those are among his first attack units that could possibly attack that fast expand anyways

edit: still cant understand his style though. But whatever works for him
MrCon
Profile Blog Joined August 2010
France29748 Posts
December 14 2010 16:13 GMT
#145
On December 15 2010 01:11 D10 wrote:
Hmmm well seems great but you will face someone really good eventually that will abuse it in a tournament situation, like doing super fast and unsafe exps, because you are known to not scout ?

But he will will scout it, just a little time later. Scouting it early doesn't change anything anyway (in your very fast expand case), because you're not in position to punish it even if you scout it very fast.
D10
Profile Blog Joined December 2007
Brazil3409 Posts
December 14 2010 16:15 GMT
#146
On December 15 2010 01:13 Patriot.dlk wrote:
Show nested quote +
On December 15 2010 01:11 D10 wrote:
Hmmm well seems great but you will face someone really good eventually that will abuse it in a tournament situation, like doing super fast and unsafe exps, because you are known to not scout ?


he scouts with a marine/hellion.. Those are among his first attack units that could possibly attack that fast expand anyways

edit: still cant understand his style though. But whatever works for him


I guess it can work just as good you just need to know exacly where you stand BO wise with the least information possible.
" We are not humans having spiritual experiences. - We are spirits having human experiences." - Pierre Teilhard de Chardin
Trump
Profile Joined April 2010
United States350 Posts
December 14 2010 16:15 GMT
#147
This trait of not scv scouting combined with the very few scans sjow throws is one of the most endearing things I find about him. I am also a 'believer' of the legitimacy of not scouting early. Though I might not agree with the blind build sjow does - it is a little dangerous, as incontrol puts, to void ray rush - I think having a pre-planned build regardless of what your opponent does is fine.

You have less information yes, but how valuable is the info? Is it worth 100 minerals? (The general length of scouting time which you would have gathered by not scouting)

Is it worth 150 minerals + say another 250 minerals by the 10 minute mark? (If you lose your scouting worker, which is commonplace) That's an expansion.

I say this specifically from a terran point of view, by the way, a race in which I believe that it may be possible to hold off cheeses blindly and be competitive with your opponent even if you don't know what they're doing. It may even be a small advantage when the both of you turn out to be doing a 'standard' build. You're up a worker and some minerals, you might kill his worker. And then your opponent throws a scan to put himself further in the hole.


The point is this: scouting is an important decision point. Is the extra (emphasis on EARLY information) information worth what I consider, on average, "150" minerals, at a point in which your build order mostly doesn't deviate? Trump says, for now, no

In other news, imagine how sturdy a build you would get when you trained yourself in this way. You'd eventually (maybe) find a build that was legitimate against everything. Note you do have that leeway of an extra "150" minerals (that's a blind bunker that you could have instead of scouting).
Friendship is Magic! <3
gogogadgetflow
Profile Joined March 2010
United States2583 Posts
December 14 2010 16:20 GMT
#148
+ Show Spoiler +
On December 15 2010 01:15 Trump wrote:
This trait of not scv scouting combined with the very few scans sjow throws is one of the most endearing things I find about him. I am also a 'believer' of the legitimacy of not scouting early. Though I might not agree with the blind build sjow does - it is a little dangerous, as incontrol puts, to void ray rush - I think having a pre-planned build regardless of what your opponent does is fine.

You have less information yes, but how valuable is the info? Is it worth 100 minerals? (The general length of scouting time which you would have gathered by not scouting)

Is it worth 150 minerals + say another 250 minerals by the 10 minute mark? (If you lose your scouting worker, which is commonplace) That's an expansion.

I say this specifically from a terran point of view, by the way, a race in which I believe that it may be possible to hold off cheeses blindly and be competitive with your opponent even if you don't know what they're doing. It may even be a small advantage when the both of you turn out to be doing a 'standard' build. You're up a worker and some minerals, you might kill his worker. And then your opponent throws a scan to put himself further in the hole.


The point is this: scouting is an important decision point. Is the extra (emphasis on EARLY information) information worth what I consider, on average, "150" minerals, at a point in which your build order mostly doesn't deviate? Trump says, for now, no

In other news, imagine how sturdy a build you would get when you trained yourself in this way. You'd eventually (maybe) find a build that was legitimate against everything. Note you do have that leeway of an extra "150" minerals (that's a blind bunker that you could have instead of scouting).

Checked the author halfway through and reread it in Trump voice.
imyzhang
Profile Blog Joined March 2010
Canada809 Posts
December 14 2010 16:21 GMT
#149
On December 15 2010 00:50 Liquid`Nazgul wrote:
Show nested quote +
On December 15 2010 00:49 imyzhang wrote:
lol, "slows u down" he plays with low apm already, i dont think it matters much to him.

Other way around.. the slower you are the more it matters to use proper hotkeys. You have to be a lot more effective.


think u mean efficient as opposed to effective, and i completely agree with what you're saying. but i just mean, to sjow, he probably doesnt care much personally in regards to clicking on icons for the few researches that he chooses.
bleh
Everlong
Profile Joined April 2010
Czech Republic1973 Posts
December 14 2010 16:23 GMT
#150
On December 15 2010 00:04 {88}iNcontroL wrote:
This thread bothers me so much. There is no defense for not scouting. It's fucking terrible play. The mine time of a single scv and the potential information it gives is insurmountable. Some day he will start scouting and laugh at his past or he won't and will fade away as that low amp Terran that had some success early on when people didn't have the game figured out at all.


You should think a bit more before showing such a disrespect.

SjoW scouts with fast Hellion while doing 1-1-1 in a way it doesnt die to 3rax/vr. I watch his stream pretty offten and I havent seen a single game early scouting scv wouldve saved his ass. By the time this scv sees something important its either too late to react or his build is already designed to deal with it.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
December 14 2010 16:25 GMT
#151
hey everybody look it's a derp

You are like "well I watched every game he ever played and not a single time would a scouting scv have saved him"

oh! Ok! I had no idea jesus walked into the thread and knew everything.

PS: naz for every vod you can show of a player not scv scouting in a high level match you DO realize I can show you 50 of them scouting right?
Zidon
Profile Joined August 2010
United States21 Posts
December 14 2010 16:25 GMT
#152
Not scouting early leaves him very vulnerable to cheesey builds. Particularly proxy stuff.
Liquid`Nazgul
Profile Blog Joined September 2002
22427 Posts
Last Edited: 2010-12-14 16:32:00
December 14 2010 16:31 GMT
#153
On December 15 2010 01:25 {88}iNcontroL wrote:
hey everybody look it's a derp

You are like "well I watched every game he ever played and not a single time would a scouting scv have saved him"

oh! Ok! I had no idea jesus walked into the thread and knew everything.

PS: naz for every vod you can show of a player not scv scouting in a high level match you DO realize I can show you 50 of them scouting right?

I don't actually think that matters. It all depends on the situation and Sjow puts himself in different situations than other players do which allows him to play like this. I tried to post the VOD to show that these situations do exist, not that they should be standard. For many players it may only be worth it 1/50 times, where it is worth it 49/50 for another. If Sjow has adjusted his style to his type of scouting then that will be different from the next 50 players who haven't.
Administrator
Saechiis
Profile Blog Joined May 2010
Netherlands4989 Posts
December 14 2010 16:31 GMT
#154
On December 14 2010 21:44 vOdToasT wrote:
Well personally I just think he's pretty bad. His style of no scouting is not a "style"... it's just poor play.

And to back up my statement: I've seen him get caught off guard by mutalisks and other sneak attacks... That can easily be avoided by having better map awareness. Furthermore, nydus worms become a huge pain in the ass unless you have good awareness. And really, if you're floating on 2000 like he often is, you can afford that.


Lol, this is just stupid.

With a late scout people mean that he starts scouting with his first hellion rather than sending an SCV earlier on. Mutalisks and nydus worms come way later and there's no way you're going to scout them with your initial worker scout. Lack of scouting later in the game is not what the OP means to discuss.

Overall I think not scouting early against Protoss and Zerg is ok when you wall in by default. SjoW mostly uses the same build over and over and it is pretty solid against most early game antics that Protoss and Zerg can throw at a Terran.
I think esports is pretty nice.
Boxxer
Profile Joined December 2010
83 Posts
December 14 2010 16:32 GMT
#155
On December 15 2010 01:20 gogogadgetflow wrote:
+ Show Spoiler +
On December 15 2010 01:15 Trump wrote:
This trait of not scv scouting combined with the very few scans sjow throws is one of the most endearing things I find about him. I am also a 'believer' of the legitimacy of not scouting early. Though I might not agree with the blind build sjow does - it is a little dangerous, as incontrol puts, to void ray rush - I think having a pre-planned build regardless of what your opponent does is fine.

You have less information yes, but how valuable is the info? Is it worth 100 minerals? (The general length of scouting time which you would have gathered by not scouting)

Is it worth 150 minerals + say another 250 minerals by the 10 minute mark? (If you lose your scouting worker, which is commonplace) That's an expansion.

I say this specifically from a terran point of view, by the way, a race in which I believe that it may be possible to hold off cheeses blindly and be competitive with your opponent even if you don't know what they're doing. It may even be a small advantage when the both of you turn out to be doing a 'standard' build. You're up a worker and some minerals, you might kill his worker. And then your opponent throws a scan to put himself further in the hole.


The point is this: scouting is an important decision point. Is the extra (emphasis on EARLY information) information worth what I consider, on average, "150" minerals, at a point in which your build order mostly doesn't deviate? Trump says, for now, no

In other news, imagine how sturdy a build you would get when you trained yourself in this way. You'd eventually (maybe) find a build that was legitimate against everything. Note you do have that leeway of an extra "150" minerals (that's a blind bunker that you could have instead of scouting).

Checked the author halfway through and reread it in Trump voice.


I read it in trumps voice as well lol.
iNcontroL *
Profile Blog Joined July 2004
USA29055 Posts
December 14 2010 16:34 GMT
#156
naz just to clarify you are arguing that sjow would not benefit from scv scouting at all right? Or are we just arguing to argue...
Klorofyll
Profile Joined October 2003
Norway30 Posts
December 14 2010 16:35 GMT
#157
Scouting is done for 2 reasons.

1) Finding flaws in your opponents game
2) Adjusting to his moves

Earlygame ppl dont wait with the supply depot and first rax untill they've scouted. They dont even with with the gas or OC, its their standard build. They wont find any flaws (1) they can abuse this early. And they wont adjust to what they see (2), hence scouting when you'r build is already preset in your mind is pointless.
Now if your not just doing 3 rax no matter what, you can scout, but then thats because your gonna use 2) and hopefully 1).

On steppes of war you see early scouting due to 2), and most PvZ u see the same to adjust to either a pool/hatch or a hatch/pool (might go forge first ala Huk).

So yes, scouting is a very important part of the game, if you know your scouting for 1) and 2) and not just to go "oh shit he's doing banshee.. well im still doing my 4 gate push anyway so.."
Random.. the only race getting nerfed each and every patch...
DrakeFZX3
Profile Joined October 2010
United States925 Posts
December 14 2010 16:36 GMT
#158
Using Flash as an example for that one point, makes sense Nazgul. But looking at the bigger picture, Flash early scouts almost all the time. Those rare games where he doesn't early scout, he has a specific feel and gameplan. I see your point there.

But then there's Sjow, who NEVER early scouts. There's a huge crack in his armor that could get sealed up if he early scouts more often rather than NEVER. This leaves him susceptible to all sorts of early game cheeses and whatnot.
ROOTdrewbie
Profile Blog Joined April 2010
Canada1392 Posts
December 14 2010 16:37 GMT
#159
Sjow has very solid build orders in every matchup, the only problem that I see is that his play is very very predictable and potentially easy to abuse, but Sjow is a really smart player and he has got his timings down really nicely, so it's not as easy as it seems ;(
www.root-gaming.com
N0cturnal
Profile Joined November 2010
United Kingdom40 Posts
December 14 2010 16:38 GMT
#160
for me this depends entirely on the matchup. If Its terran I hold off all scouting until 25+ supply and a few mules are down, then do scans.

If its protoss I always, always go for robo / obs as fast as possible in every matchup. It's pretty much essential imo with current patch (hopefully after scouting buff it will be easier)

As zerg, I simply scout with well placed / hidden lords. No need to send drones whatsoever I dont think. Once lings are out you have run of the entire map if you play economically. Also, hatching before pool is pretty much cheese proof now. At least I'm yet to be successfully cheesed this patch.
For Aiur!
Prev 1 6 7 8 9 10 22 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 3h 36m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Nina 167
StarCraft: Brood War
Sea 6663
actioN 1374
Shuttle 778
Larva 527
PianO 242
Bale 31
NotJumperer 4
Dota 2
monkeys_forever519
XaKoH 399
NeuroSwarm161
League of Legends
JimRising 588
Other Games
summit1g14587
C9.Mang0428
WinterStarcraft341
Organizations
Other Games
gamesdonequick1014
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 74
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Lourlo821
• Stunt437
• HappyZerGling117
Upcoming Events
CranKy Ducklings
3h 36m
RSL Revival
3h 36m
herO vs Gerald
ByuN vs SHIN
Kung Fu Cup
5h 36m
Cure vs Reynor
Classic vs herO
IPSL
10h 36m
ZZZero vs rasowy
Napoleon vs KameZerg
OSC
12h 36m
BSL 21
13h 36m
Tarson vs Julia
Doodle vs OldBoy
eOnzErG vs WolFix
StRyKeR vs Aeternum
Sparkling Tuna Cup
1d 3h
RSL Revival
1d 3h
Reynor vs sOs
Maru vs Ryung
Kung Fu Cup
1d 5h
WardiTV Korean Royale
1d 5h
[ Show More ]
BSL 21
1d 13h
JDConan vs Semih
Dragon vs Dienmax
Tech vs NewOcean
TerrOr vs Artosis
IPSL
1d 13h
Dewalt vs WolFix
eOnzErG vs Bonyth
Replay Cast
1d 16h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Korean Royale
3 days
BSL: GosuLeague
3 days
The PondCast
4 days
Replay Cast
4 days
RSL Revival
5 days
BSL: GosuLeague
5 days
RSL Revival
6 days
WardiTV Korean Royale
6 days
Liquipedia Results

Completed

Proleague 2025-11-07
Stellar Fest: Constellation Cup
Eternal Conflict S1

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
YSL S2
BSL Season 21
CSCL: Masked Kings S3
SLON Tour Season 2
RSL Revival: Season 3
META Madness #9
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025

Upcoming

BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
HSC XXVIII
RSL Offline Finals
WardiTV 2025
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.