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[Q]ZvZ evolution chamber on mineral line.

Forum Index > StarCraft 2 Strategy
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Killingsali
Profile Joined August 2010
Denmark6 Posts
September 30 2010 20:27 GMT
#1
I want to ask the good Zerg players about the scout planting evolution chamber on the enemies mineral line if possible, else place it in front of a gas.

my Experience as 1150 Gold league player is that all zerg players so far begin to attack it.
and one time after it finishes even destroyed it, at the cost of about 3-4 of his workers.

I just think it could make a new way of playing ZvZ if any got anything to say about it please join in.

//Killingsali
you win something by losing
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
September 30 2010 20:29 GMT
#2
It's nigh impossible to place it in the mineral line. If you put it in front of gas, you can still mine gas at a slower rate, or use 1 extra drone to still get maximum possible resource collection. Most things work in gold league. I could SCV rush in gold league and it would probably work with some micro.

Not worth it.
Killingsali
Profile Joined August 2010
Denmark6 Posts
September 30 2010 20:32 GMT
#3
okay so by instant you saying is impossible,

but 75 minerals is cost of the evolution chamber + you have sight from it.

you'll scout anyway and if you can manage to build maybe 2 evolution chambers instead and go early air(mutalisk) you can actually delay his air / hydra so much that you'll be dominating his queens. just thought though.

you win something by losing
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
September 30 2010 20:36 GMT
#4
hang on didn't PsY starcraft do this in a ZvZ when his opponent did it to him?
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
Rolster
Profile Joined September 2010
United States19 Posts
September 30 2010 20:40 GMT
#5
So the plan is to send in a drone to the enemy base...get it past all his zerglings if they aren't already guarding the ramp.. and have it do what.. any good player would tech outside of the sight range of it anyway so im not sure how it can help
Some people like to post quotes here, but not me, fuck that.
Killingsali
Profile Joined August 2010
Denmark6 Posts
September 30 2010 20:50 GMT
#6
On October 01 2010 05:40 Rolster wrote:
So the plan is to send in a drone to the enemy base...get it past all his zerglings if they aren't already guarding the ramp.. and have it do what.. any good player would tech outside of the sight range of it anyway so im not sure how it can help


at this time of the game 12-13 supply do you really think he have zerglings up? how late do you scout ?
you win something by losing
Hadji
Profile Joined September 2010
1 Post
September 30 2010 20:54 GMT
#7
I've been doing this lately, and with mild success. Try to build it between their gas and the hatch right before the gas finishes building. This will delay their gas collection.

Once they have lings, they'll usually attack with just a few, and when the Evo chamber dies, the broodlings that spawn can take out the lings plus a few workers if you micro well, thus making it worth it.
tackklee
Profile Joined September 2010
United States270 Posts
September 30 2010 20:58 GMT
#8
It's viable. And it's not new. I play at 1500+ and it's happened to me a couple times. It really works well on Xel'Naga caverns, where it literally forces the gas drones to walk a ridiculous pattern. It's so noticeable that you end up having like 6 or so more banelings by the time he get's his baneling nest up. I know it doesn't work so well on other maps like LT, where it barely shoves the gas drones to the side.

Also.. you can assume that most zergs do the standard 14 gas 14 pool, give or take. So you'd time your scout going off that. I usually scout at 9, but that's to check for cheese.

It's a cute little trick. Another thing to note about the trick is that sometimes it forces rally point fire, buys you time to come in with your banelings.
FabledIntegral
Profile Blog Joined November 2008
United States9232 Posts
September 30 2010 21:03 GMT
#9
I do it if I get the chance on the gas. Slows down their gas, gives you vision of when they go lair, etc. and if they kill it you use the broodlings to take out at least 1 drone, or soften up the Zerglings.
Mindspider
Profile Joined August 2010
91 Posts
September 30 2010 21:17 GMT
#10
For the cost, I'd rather just do a double gas steal.
-Frog-
Profile Joined February 2009
United States514 Posts
September 30 2010 21:20 GMT
#11
Is it worth the lost mining time, the drone and the mineral cost? I think you either come out even or behind using this trick.
powered by coffee, driven by hate.
Chill
Profile Blog Joined January 2005
Calgary25990 Posts
Last Edited: 2010-09-30 21:21:07
September 30 2010 21:20 GMT
#12
Seems viable. People say mannering buildings in SC2 is harder than BW but I find it way easier. I'd have to see the builds play out to see if it was viable.

People need to consider both the lost mining time and the possible drone kills with the broodlings.
Moderator
tackklee
Profile Joined September 2010
United States270 Posts
September 30 2010 21:56 GMT
#13
On October 01 2010 06:17 Mindspider wrote:
For the cost, I'd rather just do a double gas steal.


Do you realize how early you'd have to send 2 drones? On a small map like Xel'Naga, if you scout with 9, they'd already have their gas down. That means you'd have to send your 7 and 8 drones. You might as well 6 pool.
MoreFaSho
Profile Blog Joined May 2010
United States1427 Posts
September 30 2010 22:06 GMT
#14
On October 01 2010 06:56 tackklee wrote:
Show nested quote +
On October 01 2010 06:17 Mindspider wrote:
For the cost, I'd rather just do a double gas steal.


Do you realize how early you'd have to send 2 drones? On a small map like Xel'Naga, if you scout with 9, they'd already have their gas down. That means you'd have to send your 7 and 8 drones. You might as well 6 pool.

And you get no broodlings. I think you can probably often get one drone kill with the broodlings, at the very least you should be able to get some scouting from them, they can wander around creep pretty quickly.
I always try to shield slam face, just to make sure it doesnt work
TiBe
Profile Joined November 2009
Mexico200 Posts
September 30 2010 22:09 GMT
#15
I'm not so sure about this.. I mean, first is a little bit difficult to pull it off.. Second you lost mining time and the resources of the evo, the broodlings are not a big deal if you have a queen and a little of micro.. However the lack of gas could be so dangerous especially if your opponent is using banelings..
coltrane
Profile Blog Joined June 2008
Chile988 Posts
September 30 2010 22:09 GMT
#16
use the search function and bump one of the 19586098105 threads on this.
Jävla skit
afflicted2k9
Profile Joined September 2010
United States6 Posts
September 30 2010 23:06 GMT
#17
From my personal experience I send a drone to their base at about 7-9 supply and just scout it out and hit a drop my gas on theirs to scout for a little bit, while its completing i go back to my base maybe make an overlord/zerglings/queen. Then I will go back to their base and cancel my gas building (the name escaped me) and scout around their base and land on their other gas if available, then I go back to my base. It works because if they attack it before its complete just cancel it, you get most mins back even potentially your drone back if you can micro it well. Longer scouting, and if they waste their time trying to kill it with their drones you hurt their economy. Less minerals also. I have had a lot of success with scouting this way.
Zvendetta
Profile Joined July 2010
United States321 Posts
September 30 2010 23:11 GMT
#18
I would rather keep the evo chamber for upgrades :p
"Its as if I can see the gears of the Eternal Alchemy spinning before, and I can almost reach out and turn them with my hands."
greycubed
Profile Joined May 2010
United States615 Posts
September 30 2010 23:16 GMT
#19
http://www.teamliquid.net/forum/viewmessage.php?topic_id=147648
http://i.imgur.com/N3ujB.png
cybe41
Profile Joined November 2006
United States46 Posts
September 30 2010 23:32 GMT
#20
So, I've been testing around with this and it does have random success. I'm like 950'ish plat. So let's look at the pros and cons.

The pros:
1. you some site - at least some idea on # of lings they have around their base.
- so far, doesn't really tell me much, the evo chamber doesn't show you too much in their base.
2. you slow down their gas.
- I think this is huge in a ZvZ game. Gas is rediculously important. In one area where you can hold out most T and P alone w/ minerals and speedlings, ZvZ is all about the banes / roaches / mutas / hydrahs / infesters. The 1st to speedling tech automatically gets a huge advantage in battle.
3. they spend time destroying it. - this all depends with how they deal with it.
- this will have varying success. If they're completely dumb, they'll use drones to attack it and your broodies will take out 2-3 drones : ) and deter mining time. That's a 150 mineral cost to your 75 mineral cost, YAY.
- if they let lings destroy it, in my experience, you can kill 3-4 lings which is still a 75 to 75 cost + you slow down gas - still a win.
- if they let the queen tank it, then you lose 75 minerals, but slow down their gas a bit meaning you'll have speedlings/banes/roaches before them.
- next scenario - they let their queen tank the broodlings. Welp, you lose mineral, but at least you slowed down gas for a bit.
- final scenario - they say it's possible to micro the banes, but i have yet to try this.

Cons
1. They return their scout drone to mine and/or do not scout you, they let their queen tank all the broodlings, and are able to beat off your gas rush.


So best outcome
- you get them to use drones to kill it, seriously slow down their income, take out a few drones (yeah, they'd have to be quite dumb).
mediocre outcome
- you slow down gas income and kill off a few lings with an even trade
worse income
- they queen tank the broodlings, and return their drone to outmine you by 1 drone and have a 75 mineral benefit.

Either way, i'm working it into my build until it stops working in the higher levels.
For an idiot youre pretty dumb
Mindspider
Profile Joined August 2010
91 Posts
September 30 2010 23:35 GMT
#21
On October 01 2010 06:56 tackklee wrote:

Do you realize how early you'd have to send 2 drones? On a small map like Xel'Naga, if you scout with 9, they'd already have their gas down. That means you'd have to send your 7 and 8 drones. You might as well 6 pool.


Exactly, which is why I don't do either. Granted, there are some maps in which the evo chamber can royally mess up the drone's pathing. Generally though, I just don't find it especially useful to do either. When you are at close positions on LT, though, a double gas steal for lulz can be pretty entertaining
Keki
Profile Joined September 2010
Australia26 Posts
September 30 2010 23:56 GMT
#22
I would place my evo chamber where a person would usually place their spawning pool (behind the mineral line I presume)
So it forces them to place it at the front of their Hatchery so if you tech up to banelings you can usually suicide 10 banelings + attack the spawning pool to stop unit production.
While his pool down you can heavily harass him and it's pretty much GG.
700 Diamond SEA/ Plat NA Zerg - Check out my blog - http://starcraft2cake.blogspot.com
cybe41
Profile Joined November 2006
United States46 Posts
October 01 2010 00:02 GMT
#23
On October 01 2010 08:56 Keki wrote:
I would place my evo chamber where a person would usually place their spawning pool (behind the mineral line I presume)
So it forces them to place it at the front of their Hatchery so if you tech up to banelings you can usually suicide 10 banelings + attack the spawning pool to stop unit production.
While his pool down you can heavily harass him and it's pretty much GG.


you know some people do this intentionally? especially in the diamond level games if you watch zvz replays on youtube. About 1/3rd will drop their pool behind minerals to protect it from getting destroyed, 1/3rd will enclose their mineral line to help fight against ling rushes, and 1/3rd like dimaga don't give a crap where their pool is and drop it out in the open cuz you ain't getting up their ramp anyway : P.
For an idiot youre pretty dumb
CurLy[]
Profile Joined August 2010
United States759 Posts
Last Edited: 2010-10-01 00:22:57
October 01 2010 00:08 GMT
#24
seems like a lot of people don't know what this is about.





I'd be really interested to see the evo chamber along with a gas steal. I know that is a lot of minerals/drones to commit, but you could literally hold them to straight slow lings for quite a bit. Transition to banelings while he is behind on gas and you should be in a good place.

Theorycrafting from a protoss player of course though, so it is probably a bad idea
Great pasta mom, very Korean. Even my crown leans to the side. Gangsta. --------->
cybe41
Profile Joined November 2006
United States46 Posts
October 01 2010 00:11 GMT
#25
yup, i forgot to link that video >.<. Totally meant to though. Thx CurLy.
For an idiot youre pretty dumb
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