• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 21:54
CEST 03:54
KST 10:54
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins Maestros of the Game 226ByuL, and the Limitations of Standard Play3Team Liquid Map Contest #22: Results and Winners7Code S Season 2 (2026): RO4 and Finals Preview12TL.net Map Contest #22 - Voting & Ladder Map Selection7
Community News
Weekly Cups (June 29-July 5): Solar Doubles0MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon415.0.16 Hotfix (June 30) - Balance + Bug Fixes40Weekly Cups (June 22-28): Zergs thrive in new patch5[TLMC] Summer 2026 Ladder Map Rotation0
StarCraft 2
General
Is the larve respawn broken? 5.0.16 patch for SC2 goes live (8 worker start) 5.0.16 Hotfix (June 30) - Balance + Bug Fixes Weekly Cups (June 29-July 5): Solar Doubles MC vs IdrA, Boxer vs Nal_rA to be Legacy Matches @ BlizzCon
Tourneys
Crank Gathers Season 4: BW vs SC2 Team League GSL CK #5 Race War HomeStory Cup 29 RSL Revival: Season 6 - Qualifiers and Main Event Vespene Cup #1 — $300+ USD, July 10
Strategy
[G] Having the right mentality to improve
Custom Maps
New Map Maker - Looking for Advice - Love or Hate Work In Progress Melee Maps [D]RTS in all its shapes and glory <3
External Content
Mutation # 533 Die Together The PondCast: SC2 News & Results Mutation # 532 Nuclear Family Mutation # 531 Experimental Artillery
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Starcraft vs Retro Category on Twitch Data needed Snow On New ASL S22 Map, Zerg Nerf
Tourneys
CSLAN 4 is Coming! Escore Tournament StarCraft Season 2 The Casual Games of the Week Thread [Megathread] Daily Proleagues
Strategy
Simple Questions, Simple Answers Creating a full chart of Zerg builds Relatively freeroll strategies Why doesn't anyone use restoration?
Other Games
General Games
Dawn of War IV Summer Games Done Quick 2026! Nintendo Switch Thread Stormgate/Frost Giant Megathread ZeroSpace at Steam NextFest - Last free demo
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
NeO.D_StephenKing vs This Guy From 1 Million Dance TL Mafia Community Thread TL Mafia Power Rank Vanilla Mini Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread UK Politics Mega-thread YouTube Thread Canadian Politics Mega-thread
Fan Clubs
The HerO Fan Club!
Media & Entertainment
Anime Discussion Thread Movie Discussion! Series you have seen recently... [Req][Books] Good Fantasy/SciFi books [TV/BOOK] *SPOILERS* Game of Thrones Discussion
Sports
2024 - 2026 Football Thread Tennis[sport] Formula 1 Discussion McBoner: A hockey love story TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
FPS when play League Of Legend on laptop How to clean a TTe Thermaltake keyboard? Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
Major Shifts in the Gaming I…
TrAiDoS
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
ramps on octagon
StaticNine
Funny Nicknames
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 10367 users

[D] PvZ: Stargate/TC => DT => HT Build - Page 9

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 7 8 9 10 11 12 Next All
amaGAWD
Profile Joined August 2010
Germany41 Posts
September 03 2010 16:48 GMT
#161
On September 03 2010 07:47 Glacius0 wrote:Either way, no build is uncounterable, and you shouldn't expect it to be. If you know what potential dangers are, then you know when to deviate from your build to prevent them. No detection? Go DT. No banelings? Push. Something along those lines.


one or 2 void rays with a phoenix(beam the queen8)) suddenly popping out in the back of your main and he would have owned you badly.

he had all the tools and just fucked up , tbh "lucky" for you :p
cathode
Profile Joined September 2010
2 Posts
September 04 2010 05:27 GMT
#162
Thank you so much xdaunt. I'm loving this build. I absolutely HATED pvz MU because of muta/ling or
mass hydra+corruptors killing my colossi+gateway units.

I'm definitely loving this strat and it is a lot of fun!! At first, my execution was very sloppy. But now I'm getting hang of it. DT killing drones at multiple bases + pushing with main army surely throws off the zerg. Towards the end, the zerg would try to switch to mass mutas from hydra/roach/ling/overseers. But then I had stargates so it wouldn't matter.

Again, thanks a bunch!
kuzel
Profile Joined August 2010
14 Posts
September 04 2010 14:50 GMT
#163
Thanks! the phoenix' against muta build was really helpful! Now i have confident in PvZ hooray (? xP)
Practice!!
Moreboom
Profile Joined April 2010
Australia14 Posts
September 05 2010 12:25 GMT
#164
Oh man, I am LOVING this strategy/build at the moment.

Zerg just can't figure it out. Even when they start throwing lots of overseers in it, as long as you keep denying their third expo - it's eventually a gg while you expand at your leisure and walk away from every encounter far ahead.

I know when I was playing zerg and got backed into a corner as I was hive teching to ultras, i would feel like the game it about to turn around on the other guy. I now kinda feel bad for the zerg who's ultras are rendered useless by the dt's.
xDaunt
Profile Joined March 2010
United States17988 Posts
September 06 2010 16:13 GMT
#165
A few notes and updates:

1) I recommended using a 2-gate opening in the original post, especially if the zerg is in close positions. Some people wondered whether a 5 Roach Rush (see Fistadantilus's guide) would run the protoss over. The answer is no, albeit it is very close. As long as you're very good at getting your core and gas up after your 5th zealot, you should have 2 stalkers built in time to hold off the rush. However, this margin for error is very slim with the timings. In fact, it is so slim that I suspect that 2-gating may not even be viable after the zealot nerf. I'm not entirely sure what the best way to transition into this build will be post-patch (or even now). This will take a little more experimenting. Any ideas on this point would be greatly appreciated. I'd prefer something that allows the protoss to pressure the zerg. Maybe Antimage's void ray opener is the best answer at this point.

2) As others have pointed out, one thing to watch out for with this build is a zerg that goes very heavy roach with some hydra support. Fortunately, with your phoenix, you will be able to see what the zerg is doing and have plenty of time to adjust your forces if the zerg goes roach-heavy. Adding a couple void rays will do nicely to help burn down the roaches.

3) Speaking of void rays, I think that fluxed void rays are preferable to phoenixes as your air force as the game rolls on into the late game. You'll be able to kill overseers faster, snipe expansions more easily, and have an extra tool for killing broodlords and ultralisks efficiently. Also, void rays with phoenixes will better be able to maintain air control than just pure phoenixes because void rays can kill corruptors much more easily.
Khrane
Profile Joined April 2010
United States127 Posts
September 06 2010 16:40 GMT
#166
On September 07 2010 01:13 xDaunt wrote:
A few notes and updates...



I've been having a lot of success with the Antimage opening, but you need to be really careful with your expo depending on what tech path he chooses. Once you have 2 void rays out, I place a forge, THEN my expo. This is because there's a strong hydra push right when they pop out that can give you some trouble, so you sometimes need one, MAYBE two cannons up ASAP. Other than that, you're golden on the expo.

For the midgame, I do your phoenix/DT build, and use it to get my 3rd base up, but I've realized that after your 3rd base is up, there's no reason not to do a normal zealot/immortal/HT build (of course with a few phoenixes in case he goes surprise mutalisks). The DTs are FANTASTIC to take out a 2-base hydra push, but once he's got a large hydra force and several overseers, you lose a lot more units doing zealot/DT/phoenix/HT than you do without the DTs and phoenixes.


I just think that DT/phoenix is a great transition, just not a good lategame composition.
Nerfed
Profile Joined May 2010
Russian Federation1132 Posts
September 06 2010 20:02 GMT
#167
Very nice post. I usually use a very similar opening in PvZ, except for earlier gateways and double stargate before expand if there are no roaches (and stalkers if there are roaches).
JDeathmetal
Profile Joined May 2010
Netherlands81 Posts
September 06 2010 20:49 GMT
#168
Thiefing my tactic!

Well till the phoenix part .... I never get DT's I always transition into collosi cause You mostly force the zerg into hydra's

Gonna watch all your replay's though and learn it cause lately I had some problems with a couple of zerg players! I hope this order will ownzzz them harddzz

Love you!
Some people don't like metal ............... FUCK THEM!
Lordcamel
Profile Joined August 2010
17 Posts
September 07 2010 15:30 GMT
#169
Whouhou this guide works wonders for me :!

Been a bit hard to get the hang of it but as soon as you do, at equal level, at least the zerg starts having lots of trouble...

Thanks a lot !

Shadrak
Profile Joined August 2010
United States490 Posts
October 28 2010 17:57 GMT
#170
I'm really interested in this strat, but being as its a little old now do you still feel it holds up? With the roach upgrades, is it too dangerous to get a late gas/core now?
Seide
Profile Blog Joined August 2010
United States831 Posts
October 28 2010 18:19 GMT
#171
Very similar to the build I use. Except instead of 2 gate pressure, I will usually FE if the situation allows it, transition to Phoenix/DT, but instead of HT: I skip templar archives and opt for getting a couple of Archons from DTs
One fish, two fish, red fish, blue fish.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 28 2010 18:39 GMT
#172
On October 29 2010 02:57 Shadrak wrote:
I'm really interested in this strat, but being as its a little old now do you still feel it holds up? With the roach upgrades, is it too dangerous to get a late gas/core now?


I'm a little bit rusty because I haven't had time to play much for the past couple months. However, with the recent roach change, the 2 gate opening has to change. You can't open 2 gate against a roach opening anymore because you can't get away with fending off roaches with 5 zealots and 2 stalkers. The zerg will simply run you over. I don't really know what the ideal opening is for protoss at this point, but, depending upon the map, it will either be a fast expansion opening or a 1-gate gas/core opening.

Like I point out in various posts throughout the thread, the opening is fairly immaterial as the guide is more about the mid to late game transition. As more zergs became familiar with the build, they started incorporating more roaches into their force compositions. If the protoss stuck with a zealot-heavy composition and delayed robo tech to get templar tech online fast, the protoss would lose. With the roach upgrade, I think that this is even more of a problem now. The protoss simply needs immortals against larger roach masses. Moreover, the protoss cannot get away with cutting gas on sentries and stalkers to get templar tech online faster while also supporting a phoenix force.

The end game force composition will still be incredibly effective for the protoss against zerg. If you're running around with zealot/stalker/sentry complimented by DTs, HTs, immortals, and phoenixes, you're going to cause a lot of problems for zerg players. The issue now is how best to get there. I don't have a particularly good answer for that right now.
Evark
Profile Joined October 2010
United States44 Posts
October 28 2010 22:05 GMT
#173
Something similar to this devestated me a couple weeks ago. It was so frustrating. I couldn't keep my detectors up, but his stalker/dt heavy army on my creep said to me "make as many hydras as possible." The problem with that (even though I could own the stalkers and then kite the dts) was that the combination of the three compliments really wrecked me. If I was focusing on the phoenix, the stalkers were taking out detection (or attackers), if I was focusing on the stalkers, the dts were owning my hydras, and if I focused the DTs he's lift as many attacking units as possible for the stalkers to own.

In hindsight (read: after the somewhat polite ragequit), I should've had infestors. A fungal growth would've worked wonders.

Another fail was my counterattack. Decided not to opt for the 1-cannon defended rocks (Blistering Sands) attack, and instead crashed against his wall-in. Doh.
absolutrook
Profile Joined October 2010
United States5 Posts
October 28 2010 22:14 GMT
#174
I have tried this technique of going fast Archons, but by 7 minutes a zerg wtih no pressure is going to run right over me.
xDaunt
Profile Joined March 2010
United States17988 Posts
October 28 2010 22:25 GMT
#175
On October 29 2010 07:14 absolutrook wrote:
I have tried this technique of going fast Archons, but by 7 minutes a zerg wtih no pressure is going to run right over me.


This is the real trick to PvZ and why the roach change is more significant than a lot of people will admit. What's the best way for the protoss to pressure a zerg early now?

I'm open to suggestions. =)
GinDo
Profile Blog Joined September 2010
3327 Posts
October 28 2010 22:30 GMT
#176
Iv'e been using something alot like this.

I loved the Bisu build
ⱩŦ ƑⱠẬ$Ħ / ƩǤ ɈƩẬƉØƝǤ [ɌȻ] / ȊṂ.ṂṼⱣ / ẬȻƩɌ.ȊƝƝØṼẬŦȊØƝ / ẬȻƩɌ.ϟȻẬɌⱠƩŦŦ ϟⱠẬɎƩɌϟ ȻⱠẬƝ
hellsan631
Profile Blog Joined March 2010
United States695 Posts
Last Edited: 2010-10-28 22:39:41
October 28 2010 22:33 GMT
#177
I've played this style opening as my first pvz in diamond (at release basically). I didn't know someone did a nice write up on it though (came up with it as well, independently). Working on a different opening something along the lines of a 1gate, early +1 fast expo with forge play, then into straight stargate + 3 gate army for pressuring and teching. I basically get a forge instead of a core, at the exact same time, and use my 100 gas when the forge completes for the upgrade, which i chrono out. I have 3 zealots (at their base) by the time my upgrade finishes, and 3 +1 zealots can do a lot of damage. This isnt to win the game, or even to kill some drones. This is just to put the zergy under pressure. If they go a quick roach opening, i use the forge and zealots to defend as I put up an expo, and tech to stargate.

Here is the BO so far. Its missing a few things, but i think i've gotten everything: (i've really planned this out)

9 Pylon
11-12 Chrono Probes
12 Gate
14 Gas
14-15 Chrono Probes
16 Pylon
17 Forge
18 Zealot
22 +1 Weapons
24 Zealot
25 Pylon
26 Zealot
29 Pylon at bottom of ramp/Zealot
30 Core
33 Expo
34 2nd Gas
35 Warp gate, Stargate, once core finishes
36 Stalker

Once 1st stalker is done, throw up 2 more gates.

If they try and early bust with blings or roaches, just make a couple of cannons and dont attack with zealots. Once +1 is about 90% complete, is when you move out, Right when the 3rd zealot pops out. This attack isnt a winning move, and wont kill any zerg. It will force them to make a few more lings then they want, or start making roaches.

Likely transitions include some carrier and ht/dt play. You usually want to favor less blink stalkers, although it is a good idea to get them, because you have a lot of phenox out.
Khaladas
Profile Joined May 2010
United States223 Posts
October 29 2010 00:33 GMT
#178
The best way I have found to pressure zerg early now is phoenix. If zerg 15 hatches it's fairly easy to get some serious harass going with phoenix. Pump out a stalker first, get rid of any observers then go for phoenix. Once you put some pressure on them, then think about expanding.

Alternately I have had some luck with 15 nexus expand into phoenix. The strength of this is that defending 2 bases is generally not that much harder than defending one early game, and 4 gas can get you the leg up on gas you need to get phoenix out quickly and continue to tech quickly while maintaining a good enough ground army to hold off zerg pushes.

With both options, zerg has a window they can exploit with zerglings or roach busts that you absolutely must scout so you can prepare with units/cannons as necessary.

You can then transition into colossi or HT/DT or both eventually in the late game.

time flies like an arrow, fruit flies like a bananna
Gemini_19
Profile Joined June 2010
United States1258 Posts
Last Edited: 2010-10-29 00:53:01
October 29 2010 00:52 GMT
#179
On October 29 2010 07:25 xDaunt wrote:
Show nested quote +
On October 29 2010 07:14 absolutrook wrote:
I have tried this technique of going fast Archons, but by 7 minutes a zerg wtih no pressure is going to run right over me.


This is the real trick to PvZ and why the roach change is more significant than a lot of people will admit. What's the best way for the protoss to pressure a zerg early now?

I'm open to suggestions. =)


Early phoenixs. I just saw this OP and I'm seriously impressed and about to try it out. I'm going to adjust it with my 3gate 1 gate phoenix opening to keep the zerg contained a bit while I expand and go for the DT's.

I'll report back if it works
@GGemini19 GM Protoss | http://www.twitch.tv/geminisc2 | I <333 HerO & Trap | Check out my Build of the Week series on /r/allthingsprotoss, TL, or Spawning Tool
markie89
Profile Joined May 2010
Singapore5 Posts
October 29 2010 01:41 GMT
#180
gotta try it out. been losing to zerg too much. thanks!
Prev 1 7 8 9 10 11 12 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 7h 6m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
NeuroSwarm 166
Nina 119
ProTech110
ROOTCatZ 27
StarCraft: Brood War
Britney 26669
Rain 3223
GuemChi 2938
Dota 2
LuMiX1
League of Legends
Doublelift4489
JimRising 515
Counter-Strike
summit1g9994
Coldzera 1045
taco 279
minikerr21
Super Smash Bros
hungrybox487
Mew2King89
Other Games
Day[9].tv896
shahzam662
Artosis538
PiGStarcraft327
ViBE200
Maynarde157
Organizations
Other Games
gamesdonequick37400
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 87
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• RayReign 28
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt179
Other Games
• Day9tv896
Upcoming Events
Replay Cast
7h 6m
CrankTV Team League
9h 6m
OSC
15h 6m
Replay Cast
22h 6m
Replay Cast
1d 8h
CrankTV Team League
1d 9h
OSC
1d 11h
Replay Cast
1d 22h
RSL Revival
2 days
Serral vs Bunny
ByuN vs GgMaChine
CranKy Ducklings
2 days
[ Show More ]
Afreeca Starleague
2 days
Snow vs Jaedong
YSC vs hero
RSL Revival
3 days
Solar vs Rogue
Maru vs NightMare
Sparkling Tuna Cup
3 days
GSL
4 days
Replay Cast
4 days
WardiTV Weekly
5 days
The PondCast
6 days
Liquipedia Results

Completed

CSL Season 21: Qualifier 2
HSC XXIX
Eternal Conflict S2 E1

Ongoing

IPSL Spring 2026
Acropolis #4
YSL S3
CSL 2026 Summer (S21)
CranK Gathers Season 4: BW vs SC2 Team League
SCTL 2026 Spring
Heroes Pulsing #3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026

Upcoming

Escore Tournament S3: W2
ASL Season 22: Wild Card Qualifier
CSLAN 4
Blizzard Classic Cup 2026
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Revival: Season 6
Light Tournament 2026
Eternal Conflict S2 Finale
Eternal Conflict S2 E3
Eternal Conflict S2 E2
Logitech G Connect 2026
StarSeries Fall 2026
FISSURE Playground #5
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.