• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 22:19
CEST 04:19
KST 11:19
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun8[ASL21] Ro8 Preview Pt1: Inheritors16[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists20[ASL21] Ro16 Preview Pt1: Fresh Flow9
Community News
2026 GSL Season 1 Qualifiers25Maestros of the Game 2 announced92026 GSL Tour plans announced15Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid25
StarCraft 2
General
Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun Team Liquid Map Contest #22 - The Finalists Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool MaNa leaves Team Liquid Maestros of the Game 2 announced
Tourneys
SEL Masters #6 - Solar vs Classic (SC: Evo) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL Code S Season 1 (2026) FSL Season 10 Individual Championship WardiTV Spring Cup
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 523 Firewall Mutation # 522 Flip My Base Mutation # 521 Memorable Boss
Brood War
General
BW General Discussion JaeDong's ASL S21 Ro16 Post-Review ASL21 General Discussion Leta's ASL S21 Ro.16 review [ASL21] Ro8 Preview Pt1: Inheritors
Tourneys
[ASL21] Ro8 Day 1 [BSL22] RO16 Group Stage - 02 - 10 May Korean KCM Race Survival 2026 Season 2 [ASL21] Ro8 Day 2
Strategy
Fighting Spirit mining rates Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend?
Other Games
General Games
Stormgate/Frost Giant Megathread Daigo vs Menard Best of 10 Nintendo Switch Thread Dawn of War IV Diablo IV
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread 3D technology/software discussion Canadian Politics Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion McBoner: A hockey love story
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1995 users

[D] PvZ: Stargate/TC => DT => HT Build - Page 12

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 10 11 12 All
xDaunt
Profile Joined March 2010
United States17988 Posts
November 03 2010 04:48 GMT
#221
On November 03 2010 13:09 MorsCerta wrote:
I also dont think this strategy is meant to be played as a cannon turtle, its mean as an aggressive, harassing, expanding protoss. Maybe I am wrong but thats how I read it.


That was precisely the goal: a PvZ build and strategy that was highly aggressive from beginning to end. Again, even when I made the OP, I hadn't worked out all of the details and kinks in the build. However, I thought that the core ideas were good enough to warrant presentation to the community for further refinement.

However, the zealot nerf and roach buff have dramatically changed the PvZ early game, which in turn affects this build, especially because it was predicated upon opening with 2 gate pressure. If you read through the thread, there is a lot of discussion about whether opening 2 gate was optimal anyway -- an issue that was never really resolved.

You also have to keep in mind that this build was developed at a time when muta/ling was the predominant ZvP strategy. Muta/ling is less prevalent now following the roach changes. Given the buffs to roaches, I do not think that a protoss can safely forego robo tech and immortals when facing roach masses. Gateway units just do too poorly.

So where does this leave the build? Is it obsolete? I think the answer is both yes and no. I developed the build backwards. I found a really cool and powerful late game protoss army composition that I liked and wanted to find a way to safely develop that army. Of course, you can't just go straight tier 3 against a zerg because a good zerg will punish you with his superior macro potential. The protoss has to pressure the zerg -- period. The transitions that I developed were designed with that in mind. I'm not sure that the transitions as I set them forth in the OP are particularly viable anymore. However, the tier 3 army composition is still very potent and should give zergs nightmares. As before, the trick now is to figure out the best way to get there. That will require renewed thought and testing.
ftwprogamah
Profile Joined October 2010
United States16 Posts
Last Edited: 2010-11-03 06:06:24
November 03 2010 06:00 GMT
#222
I have always loved this strategy but just havnt been able to implement it to the success i have had with all-in blink stalkers

love me some blink stalkers

But more on the topic, i have found that some really good sim city can help this build along to get you to the later stages of the game.

But maybe these 2 concepts can be combined some how? the very powerfull early game of blink stalkers and the very powerfull late tier 3 army youve designed
House Music isnt just music, its a way of life.
GoDannY
Profile Joined August 2006
Germany442 Posts
November 03 2010 06:34 GMT
#223
Love this build, reminds me of good ol' corsair/DT builds, though I struggled getting something like phoenix/dt or stalker/dt to work when zerg goes overseer heavy. Good stuff up there
Team LifeStyle - it's more than a game
us.insurgency
Profile Joined March 2010
United States330 Posts
November 03 2010 06:41 GMT
#224
DT`s imo are not used enough. Their dps is good for mid game. We need to get rid of the shrine and only have one templar building. That would make HT`s more viable
ftwprogamah
Profile Joined October 2010
United States16 Posts
November 03 2010 06:42 GMT
#225
On November 03 2010 15:41 us.insurgency wrote:
DT`s imo are not used enough. Their dps is good for mid game. We need to get rid of the shrine and only have one templar building. That would make HT`s more viable


i agree with this
House Music isnt just music, its a way of life.
Evoslayer
Profile Joined October 2010
United States43 Posts
Last Edited: 2010-11-03 06:49:49
November 03 2010 06:48 GMT
#226
This is countered by infestors unless you feedback them very quickly, remember that FG not only completely stops DT's from attacking anything that isn't melee, it also pulls them out of cloak

banelings also are a very hard counter to DT's even if the zerg lacks detection
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
November 03 2010 17:46 GMT
#227
This looks pretty awesome, I will have to give this a go. I've always favoured HTs over colossus in PvZ, but always gone colossus as most zerg will pressure you before you've teched to HTs. And immortals are out in time for any roach push.
Deadeight
Profile Blog Joined September 2010
United Kingdom1629 Posts
November 04 2010 14:45 GMT
#228
The main problem I have had is burrowed roach abuse. Cannons in base work great but it makes pushing out not so hot, robo is really delayed so no mobile detection.
teh leet newb
Profile Blog Joined January 2005
United States1999 Posts
November 04 2010 19:41 GMT
#229
I just tried this build twice and completely failed at the 2-gate pressure part. I've never been much of a 2-gate player, even since BW. Basically, what happened was I put a lot of pressure on the Z and forced a ton of lings and some spines, but while I was teching with a core and gas, he just speedling ling all-inned me, and since my initial force died and I didn't have enough gas for sentries to block my ramp => dead.
"The best argument against democracy is a five-minute conversation with the average voter." - Winston Churchill
Prev 1 10 11 12 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
00:00
StarCraft Evolution League #21
CranKy Ducklings90
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RuFF_SC2 137
SpeCial 113
Nina 77
StarCraft: Brood War
GuemChi 6408
Artosis 697
910 45
NaDa 30
Dota 2
NeuroSwarm413
monkeys_forever347
League of Legends
Doublelift4011
JimRising 610
Counter-Strike
taco 451
Other Games
summit1g7695
C9.Mang0603
WinterStarcraft254
Maynarde82
ViBE5
Organizations
Other Games
gamesdonequick1140
Dota 2
PGL Dota 2 - Main Stream48
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 14 non-featured ]
StarCraft 2
• Hupsaiya 70
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Stunt232
Other Games
• Scarra1122
Upcoming Events
GSL
7h 11m
Cure vs TriGGeR
ByuN vs Bunny
KCM Race Survival
7h 41m
Big Gabe
9h 41m
Replay Cast
21h 41m
Replay Cast
1d 6h
Escore
1d 7h
OSC
1d 10h
Replay Cast
1d 21h
Replay Cast
2 days
RSL Revival
2 days
[ Show More ]
IPSL
2 days
Ret vs Art_Of_Turtle
Radley vs TBD
BSL
2 days
Replay Cast
2 days
RSL Revival
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
IPSL
3 days
eOnzErG vs TBD
G5 vs Nesh
Replay Cast
4 days
Wardi Open
4 days
Afreeca Starleague
4 days
Jaedong vs Light
Monday Night Weeklies
4 days
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Afreeca Starleague
5 days
Snow vs Flash
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Proleague 2026-04-28
WardiTV TLMC #16
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
2026 GSL S1
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026

Upcoming

Escore Tournament S2: W5
KK 2v2 League Season 1
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
IEM Atlanta 2026
Asian Champions League 2026
PGL Astana 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.