[H] How to block early photon canon - Page 2
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T0fuuu
Australia2275 Posts
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SuperDoremon
United States20 Posts
Replay: http://www.sc2rc.com/index.php/replay/show/6472 | ||
ChickenLips
2912 Posts
On May 26 2010 03:23 SuperDoremon wrote: Here you go. This is in one of my placement game. I play protoss but ur drones should be able to do the same thing Replay: http://www.sc2rc.com/index.php/replay/show/6472 that was just the worst cannon rush ever im not even gonna go into that replay... you played decently ... but your opponent >_< | ||
SuperDoremon
United States20 Posts
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nihlon
Sweden5581 Posts
On May 26 2010 03:43 SuperDoremon wrote: well it's just an example of some cannon rush. Based on his opponent having like 300 mineral at home, I would say those 2 guys are the same level. And plus, good players dont use these cheap tricks! That's not entirely true. | ||
shinigami
Canada423 Posts
On May 26 2010 03:43 SuperDoremon wrote: well it's just an example of some cannon rush. Based on his opponent having like 300 mineral at home, I would say those 2 guys are the same level. And plus, good players dont use these cheap tricks! Good players do use them, if it has a relatively high chance of succeeding. It's the very cheap tricks that allow you to get ahead of your opponent. As for stopping cannon rushing, the best medicine is scouting. | ||
graphene
Finland211 Posts
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Skwonky
United States3 Posts
(keep in mind that I'm not that good at this game =o) | ||
Bibdy
United States3481 Posts
On May 26 2010 04:41 graphene wrote: how many drones kill 1 newly placed pylon? Well, let's see. 200sp, 200hp, 1 armour and builds in 25 seconds. It'll take 90 hits from workers to kill the thing by the time it completes. A worker attacks every 1.5 seconds, so you can get off 16 volleys before it completes, so that's at least 6 workers attacking it from the moment it starts building, to kill the thing. Compared to a Photon Cannon, with 150/150 and builds in 40 seconds... 68 hits to kill the Cannon, 26 volleys in 40 seconds, only 2.5 workers needed. So, throw 3 or 4 workers on it (because they'll arrive late) and you'll easily kill it before it completes. Take the same concept to the Pylon and you're talking about 9 workers needed to kill a Pylon if you react to it being built. If you just assume a 5-second late arrival of the Probes, then it'll take 7 (6.9) workers to kill the Pylon and 3 (2.6) workers to kill the Photon Cannon. | ||
EyMiller245
United States45 Posts
On May 26 2010 04:45 Skwonky wrote: Here is a Terran game i played against a cannon rush: (keep in mind that I'm not that good at this game =o) http://www.youtube.com/watch?v=eiOyP0p7uEE I thought he was gonna put a gateway in your base instead of nexus, lol. Anyway, that was fun to watch | ||
iShotyoMoM
United States43 Posts
On May 26 2010 04:45 Skwonky wrote: Here is a Terran game i played against a cannon rush: (keep in mind that I'm not that good at this game =o) http://www.youtube.com/watch?v=eiOyP0p7uEE el oh el @ protoss who the hell put nexus should have put more cannons or gateways | ||
bakin1
United States32 Posts
On May 26 2010 04:45 Skwonky wrote: Here is a Terran game i played against a cannon rush: (keep in mind that I'm not that good at this game =o) http://www.youtube.com/watch?v=eiOyP0p7uEE Next time just attack the cannon as soon as it starts. Screw the pylons, that would just be 200 min he wasted. Usually cannon rushes aren't that obvious though. | ||
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