• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 06:02
CET 12:02
KST 20:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !8Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
When will we find out if there are more tournament ComeBackTV's documentary on Byun's Career ! Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
Winter Warp Gate Amateur Showdown #1 Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Nintendo Switch Thread Mechabellum Stormgate/Frost Giant Megathread PC Games Sales Thread Path of Exile
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine US Politics Mega-thread The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 872 users

How do you stop void ray as Terran? - Page 3

Forum Index > StarCraft 2 Strategy
Post a Reply
Prev 1 2 3 4 Next All
Luddite
Profile Blog Joined April 2007
United States2315 Posts
May 20 2010 09:24 GMT
#41
On May 20 2010 17:26 hellz.atalvez wrote:
Show nested quote +
On May 20 2010 14:31 Luddite wrote:
before trying anything fancy like fast ghosts, I'd really recommend just building more marines.


The problem with mass marine is that voids can run in snipe a marine take 0 damage to hp while the shields suck it up regen for 20sec and run in and do it till you're dead all the while stopping your expo and opening up their's... ghosts cut the shields down and either
a) force the rays to back off
b) destroy them opening up your expo or even a counter push depending on the situation

I think the OP was mainly just talking about how to defend against early void rushes though, so there's only 1 or 2 void rays, and there's no way to get ghosts out fast enough unless you really rush them.
Can't believe I'm still here playing this same game
zephon
Profile Joined May 2010
France26 Posts
May 20 2010 09:34 GMT
#42
On May 20 2010 18:24 Luddite wrote:
I think the OP was mainly just talking about how to defend against early void rushes though, so there's only 1 or 2 void rays, and there's no way to get ghosts out fast enough unless you really rush them.


Terrans should always have 1 ghost in their army in PvT (no matter what strat the Terran is going to). And ghost can be tech very quicker than VR, no?
shawabawa
Profile Joined May 2010
United Kingdom417 Posts
May 20 2010 09:37 GMT
#43
On May 20 2010 18:34 zephon wrote:
Show nested quote +
On May 20 2010 18:24 Luddite wrote:
I think the OP was mainly just talking about how to defend against early void rushes though, so there's only 1 or 2 void rays, and there's no way to get ghosts out fast enough unless you really rush them.


Terrans should always have 1 ghost in their army in PvT (no matter what strat the Terran is going to). And ghost can be tech very quicker than VR, no?

For ghost: barracks/tech lab/ghost academy/ghost
for voidray: gateway/cyber/stargate/voidray

I'm pretty sure rushing straight to ghost with only one barracks will get you fucked vs a lot of builds, whereas protoss can usually comfortably go stargate after 1 gate.
TheYango
Profile Joined September 2008
United States47024 Posts
Last Edited: 2010-05-20 09:42:50
May 20 2010 09:42 GMT
#44
On May 20 2010 18:37 shawabawa wrote:
For ghost: barracks/tech lab/ghost academy/ghost
for voidray: gateway/cyber/stargate/voidray

I'm pretty sure rushing straight to ghost with only one barracks will get you fucked vs a lot of builds, whereas protoss can usually comfortably go stargate after 1 gate.

The difference is that Terran can concurrently add their tech lab and ghost academy, while Gateway/Cyber/Stargate have to be added in succession. Also, the main bottleneck in making ghosts is gas--getting more barracks and pumping marines is very feasible.
Moderator
Luddite
Profile Blog Joined April 2007
United States2315 Posts
May 20 2010 09:45 GMT
#45
On May 20 2010 18:34 zephon wrote:
Show nested quote +
On May 20 2010 18:24 Luddite wrote:
I think the OP was mainly just talking about how to defend against early void rushes though, so there's only 1 or 2 void rays, and there's no way to get ghosts out fast enough unless you really rush them.


Terrans should always have 1 ghost in their army in PvT (no matter what strat the Terran is going to). And ghost can be tech very quicker than VR, no?

you CAN, yes. however it's generally not a good idea to be like "gotta get ghosts as fast possible! ghosts are the key!" You'll die to any sort of normal timing attack.
Can't believe I'm still here playing this same game
araged
Profile Joined April 2010
Czech Republic189 Posts
May 20 2010 09:57 GMT
#46
Well the level at which you are playing, you don't really need the ghost at all, it's more of a nuisance than help when you can't micro. Scout Protoss, when you see void ray opening, have heavy mineral start with just one gas running, build 3-4 rax, one techlab, research stim, build up force 1:3 (mara:marine) + try to get startport for medivacs and do the good old timing push with mmm ball. He'll have voidrays + stalkers most likely and you can tear up through that np (with infantry upgrade + stim). Voidrays aren't that great against mass marines, with target fire and stim just lure them into open, stim up, rush there, gib and laugh. This tactic works very well below platinum, it's both voidray rush counter and your own timing push.

Doing that ghost build is worth once your opponent knows what's he doing, or you are certain that you can transition out of it / execute it properly. Getting ghost academy and ghosts early on is pretty damn expensive and denies early starport.
heh?
willeesmalls
Profile Joined March 2010
United States477 Posts
May 20 2010 09:58 GMT
#47
Don't build at ledges, spend 550/150 to get 8 marines with stim and u counter void rays.
guitarizt
Profile Blog Joined March 2009
United States1492 Posts
May 20 2010 10:06 GMT
#48
day and cauthon gave some good advice in the state of the game 5 podcast.
“There is nothing noble in being superior to your fellow man; true nobility is being superior to your former self.” - Hemingway
shammythefox
Profile Joined May 2010
United Kingdom286 Posts
May 20 2010 16:53 GMT
#49
On May 20 2010 14:07 NATO wrote:
So everyone yelling at me because they are scared of a void ray nerf... are you suggesting every game vs toss I just fast tech to starport, beacuse every other toss strategy will lose to DDDDD



fixt for truth
NATO
Profile Joined April 2010
United States459 Posts
May 20 2010 16:56 GMT
#50
On May 21 2010 01:53 shammythefox wrote:
Show nested quote +
On May 20 2010 14:07 NATO wrote:
So everyone yelling at me because they are scared of a void ray nerf... are you suggesting every game vs toss I just fast tech to starport, beacuse every other toss strategy will lose to DDDDD



fixt for truth


Haha, I actually agree with this. I think there's a problem in PvT right now, because void ray is almost the only viable strategy. This makes me sad. Me thinks P could use some buffs in other units, or possibly gateway build time that isn't so ridiculously long.
nath
Profile Blog Joined May 2010
United States1788 Posts
May 20 2010 17:00 GMT
#51
On May 20 2010 14:27 NitroN7 wrote:
Show nested quote +
On May 20 2010 14:21 DuneBug wrote:
uhh it's hard to directly counter void rays with vikings unless you have more of them than they do...

it helps to put a turret down and sit the viking near it, thus the viking can hit the void ray and if they chase the viking they'll get shot at by the turret.


And due to reactors, and Vikings being cheaper, AND support from marines, it's very easy to accomplish that.

exactly. void rays (AS CURRENTLY USED) are not a good strategy. they have never worked on the asia server, and after terrans stop crying and start countering it right they will never lose.

i play terran btw.
Founder of Flow Enterprises, LLC http://flow-enterprises.com/
aust1nz
Profile Joined May 2010
United States28 Posts
May 20 2010 17:43 GMT
#52
I keep hearing that there's an upcoming patch that is going to nerf void rays. As a noob who often gets beat by them, I wouldn't mind that. Heh heh. But is this anything more than an unfounded rumor? Has a blizzard employee mentioned that a void ray nerf is coming?
"SC2 is like chess on hardcore mode!"
Happy Frog
Profile Joined May 2010
Australia490 Posts
May 21 2010 02:46 GMT
#53
"The upcoming patch contains a little tweak to Void Rays that will hopefully make them more vulnerable to microed units, such as Hydras or Vikings.

I just wanted to assure you that we're looking into this and we're monitoring this unit closely."

link

Percutio
Profile Blog Joined April 2010
United States1672 Posts
May 21 2010 02:52 GMT
#54
If you get air superiority with Vikings (Which is possible and even cost effective) then you can use marauders with concussive shell to help kill zealots. The whole key is that you need to kill the vikings first and worry about the ground war later. Typically a toss won't have both the void rays to kill all your vikings and the zealots to kill all your marauders, he'll only have one or the other. You just can't let him have the void rays.

Also don't be afraid to kill zealots with Vikings if you lose the ground war badly, because losing the ground war will get way less of your army and base killed than losing the air war, and don't forget to repair the Vikings.

I wouldn't suggest marines because sentries do so much to help void rays beat marines, especially charged void rays.
What does it matter how I loose it?
ahcho00
Profile Joined March 2010
United States220 Posts
May 21 2010 05:30 GMT
#55
get some marines...get a turret and upgrade the building armor.
Cynthedic
Profile Joined April 2010
United States34 Posts
May 21 2010 05:51 GMT
#56
This thread should've ended when somebody posted you link to gretorps strat. have you been using them? results?
KiLL_ORdeR
Profile Blog Joined June 2009
United States1518 Posts
May 21 2010 05:59 GMT
#57
I think the math works out to be about 4 marines + 1 viking = 1 VR (and the VR get totally raped)

It looks like you are opening for a marauder/marine opening early, and then transitioning into Vikings/ general air in the midgame. As Terran, I almost always open with rines off of a reactor, fast tech to ghosts and Vikings, and then back-tech to marauders in the later midgame and push, and I have a nearly 90% win ratio vs. toss.

also, if it makes you feel better, VR's are getting nerfed in the next patch, while rines/rauders are getting buffed because stim is cheaper.
In order to move forward, we must rid ourselves of that which holds us back. Check out my stream and give me tips! twitch.tv/intotheskyy
NATO
Profile Joined April 2010
United States459 Posts
May 21 2010 06:30 GMT
#58
On May 21 2010 14:51 Cynthedic wrote:
This thread should've ended when somebody posted you link to gretorps strat. have you been using them? results?


This requires a lot of changes to what I do, and my practice partner wanted to try their own things, so I only got to try it to some degree. If there is a good (1400+ plat) player (my current partner is 1700+) willing to help me with this, I would be much appreciative.
torfteufel
Profile Joined April 2010
Germany86 Posts
May 21 2010 06:32 GMT
#59
and here goes the 5000st post about void ray whining...

just dont skip marines and you are in perfect shape, because thats the only reason this build even exists. take your expo and an easy win....
"You're not wrong Walter. You're just an asshole!" El Duderino
PoD
Profile Joined May 2010
Canada45 Posts
May 21 2010 06:32 GMT
#60
Select Marines and 1A after Patch 13.
SSDD we all die in the end so que sera sera.
Prev 1 2 3 4 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV 2025
11:00
Playoffs
Spirit vs Cure
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
TBD vs Clem
WardiTV172
TaKeTV 113
ComeBackTV 112
Rex48
LiquipediaDiscussion
CranKy Ducklings
10:00
Master Swan Open #99
CranKy Ducklings63
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Rex 48
MindelVK 26
ForJumy 19
CosmosSc2 4
DivinesiaTV 2
StarCraft: Brood War
Calm 8769
Horang2 904
Jaedong 609
firebathero 576
Larva 469
Leta 391
Stork 322
EffOrt 199
Last 158
Pusan 153
[ Show more ]
Mong 105
ZerO 60
ggaemo 57
yabsab 45
Shinee 43
NotJumperer 20
Movie 17
Noble 15
zelot 10
SilentControl 8
Dota 2
singsing799
XcaliburYe408
League of Legends
JimRising 402
Counter-Strike
zeus1219
edward212
Heroes of the Storm
Khaldor193
Other Games
summit1g5120
B2W.Neo164
crisheroes146
Livibee143
Pyrionflax134
oskar132
XaKoH 122
Trikslyr23
ZerO(Twitch)5
Organizations
Other Games
gamesdonequick980
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• LUISG 29
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota294
League of Legends
• Jankos1973
• HappyZerGling209
Upcoming Events
SC Evo League
1h 29m
Ladder Legends
7h 59m
BSL 21
8h 59m
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
22h 59m
Ladder Legends
1d 5h
BSL 21
1d 8h
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
1d 21h
Wardi Open
2 days
Monday Night Weeklies
2 days
WardiTV Invitational
4 days
[ Show More ]
Replay Cast
4 days
WardiTV Invitational
5 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.