• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 07:23
CEST 13:23
KST 20:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro16 Preview Pt2: All Star10Team Liquid Map Contest #22 - The Finalists16[ASL21] Ro16 Preview Pt1: Fresh Flow9[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0
Community News
2026 GSL Season 1 Qualifiers14Maestros of the Game 2 announced82026 GSL Tour plans announced14Weekly Cups (April 6-12): herO doubles, "Villains" prevail1MaNa leaves Team Liquid24
StarCraft 2
General
Maestros of the Game 2 announced Team Liquid Map Contest #22 - The Finalists MaNa leaves Team Liquid 2026 GSL Tour plans announced Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool
Tourneys
2026 GSL Season 1 Qualifiers Sparkling Tuna Cup - Weekly Open Tournament GSL CK: More events planned pending crowdfunding RSL Revival: Season 5 - Qualifiers and Main Event Master Swan Open (Global Bronze-Master 2)
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
Mutation # 522 Flip My Base The PondCast: SC2 News & Results Mutation # 521 Memorable Boss Mutation # 520 Moving Fees
Brood War
General
ASL21 General Discussion Pros React To: ASL S21, Ro.16 Group C Data needed BGH Auto Balance -> http://bghmmr.eu/ [TOOL] Starcraft Chat Translator
Tourneys
[ASL21] Ro16 Group C [ASL21] Ro16 Group D [Megathread] Daily Proleagues [ASL21] Ro16 Group B
Strategy
Simple Questions, Simple Answers What's the deal with APM & what's its true value Any training maps people recommend? Fighting Spirit mining rates
Other Games
General Games
Diablo IV Nintendo Switch Thread Dawn of War IV Starcraft Tabletop Miniature Game General RTS Discussion Thread
Dota 2
The Story of Wings Gaming
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Best Vape & Smoke Shop in Rendon, Mansfield Area Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion Cricket [SPORT]
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Sexual Health Of Gamers
TrAiDoS
lurker extra damage testi…
StaticNine
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1734 users

ZvT how to counter nukes?

Forum Index > StarCraft 2 Strategy
Post a Reply
1 2 Next All
jakel
Profile Joined January 2010
36 Posts
April 02 2010 15:35 GMT
#1
It's a simple question. I was playing my first placement match (I played some FFA just to see how zerg mechanics work) and I got matched up with a terran.

I had an economic lead of 2 bases vs one and we were about even in terms of army.

I had a scout in the beginning but some marines shot at my overlord so I flew it away as I didn't want to get held back in supply (should I have kept it?).

Then I hear the words nuclear launch detection followed by my drones dying since my hydras and roaches were in the middle of the map.

Should I leave an overseer and a hydra at every base? Is that enough? Where do I check when I first hear nuke?

Also I am sorry I didn't leave a replay I forgot to save it and I can't figure out how to access replays in SC2
asdd
Volshok
Profile Joined August 2008
United States349 Posts
April 02 2010 15:41 GMT
#2
Hit Spacebar. It centers the casting nuke. You really shouldn't need overseers at every gas, simply find which one is getting attacked and retreat your drones. Unless hes dropping dual nukes you won't lose the hatch. Do keep an overseer in/near your base, both for banshees and for ghosts.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123657
TSL-Lore
Profile Joined January 2009
United States412 Posts
April 02 2010 15:44 GMT
#3
On April 03 2010 00:41 Volshok wrote:
Hit Spacebar. It centers the casting nuke. You really shouldn't need overseers at every gas, simply find which one is getting attacked and retreat your drones. Unless hes dropping dual nukes you won't lose the hatch. Do keep an overseer in/near your base, both for banshees and for ghosts.


Spacebar really centers on the nuke? Can someone confirm this?
I want to become stronger. -Shindou Hikaru
mianmian
Profile Joined March 2010
Canada11 Posts
April 02 2010 15:51 GMT
#4
On April 03 2010 00:44 TSL-Lore wrote:
Show nested quote +
On April 03 2010 00:41 Volshok wrote:
Hit Spacebar. It centers the casting nuke. You really shouldn't need overseers at every gas, simply find which one is getting attacked and retreat your drones. Unless hes dropping dual nukes you won't lose the hatch. Do keep an overseer in/near your base, both for banshees and for ghosts.


Spacebar really centers on the nuke? Can someone confirm this?


Barring this being some kind of sarcastic comment, spacebar will center on the last alert, being "Nuclear Launch Detect" or some kind of "Unit/Building Complete". If there are no recent alerts it centers on your starting base I believe.
TSL-Lore
Profile Joined January 2009
United States412 Posts
Last Edited: 2010-04-02 15:59:13
April 02 2010 15:58 GMT
#5
On April 03 2010 00:51 mianmian wrote:
Show nested quote +
On April 03 2010 00:44 TSL-Lore wrote:
On April 03 2010 00:41 Volshok wrote:
Hit Spacebar. It centers the casting nuke. You really shouldn't need overseers at every gas, simply find which one is getting attacked and retreat your drones. Unless hes dropping dual nukes you won't lose the hatch. Do keep an overseer in/near your base, both for banshees and for ghosts.


Spacebar really centers on the nuke? Can someone confirm this?


Barring this being some kind of sarcastic comment, spacebar will center on the last alert, being "Nuclear Launch Detect" or some kind of "Unit/Building Complete". If there are no recent alerts it centers on your starting base I believe.


It's not sarcasm, because I don't believe SCBW had this feature. The nuclear launch detected should be coming from a cloaked ghost in most cases, so how does it know where to center? Does the game just center you on the red dot? That seems to make nukes a lot less viable (as a lot of the power from a nuke comes from not knowing where it will drop).

Maybe i've just been fighitng nukes wrong this whole time, haha
I want to become stronger. -Shindou Hikaru
Toads
Profile Blog Joined February 2009
Canada1795 Posts
Last Edited: 2010-04-02 16:12:38
April 02 2010 16:12 GMT
#6
just when you hear nuclear lunch detected, press ''spacebar' and you will see where is the nuke
(。◕ ω ◕。) Beer Time !!!! (。◕ ω ◕。)
Gryffes
Profile Blog Joined March 2010
United Kingdom763 Posts
April 02 2010 16:53 GMT
#7
Yup, just hit spacebar and move your units.
www.youtube.com/gryffes - Random Gaming Videos.
jakel
Profile Joined January 2010
36 Posts
April 02 2010 17:02 GMT
#8
wow thanks =D that seems like a flaw in the way nukes work but I'm all for it
asdd
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
April 02 2010 17:06 GMT
#9
On April 03 2010 02:02 jakel wrote:
wow thanks =D that seems like a flaw in the way nukes work but I'm all for it


You still lose the mining time, so the nuke pays for itself even if it kills no drones.
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
April 02 2010 17:10 GMT
#10
Well the whole point making the nuke a small red dot is so that it is difficult to spot and so you might not find it in time.

I'm pretty sure putting the nuke location in the 'recent events' list is a bug. It had better be. The nuke location should NOT be in the recent events list.
next week on Everybody Loves HypnoToad:
kme
Profile Joined March 2010
Serbia176 Posts
April 02 2010 20:37 GMT
#11
Can someone really confirm this, preferably by testing first. I'm skeptical too, because it wouldn't be hard for blizzard to just remove the notification thing for nukes. And as BlasiuS said, it defeats the whole purpose. Hehe, nothing makes you more paranoid then nukes .
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
April 02 2010 20:43 GMT
#12
On April 03 2010 05:37 kme wrote:
Can someone really confirm this, preferably by testing first. I'm skeptical too, because it wouldn't be hard for blizzard to just remove the notification thing for nukes. And as BlasiuS said, it defeats the whole purpose. Hehe, nothing makes you more paranoid then nukes .


This has already been confirmed, just look at this thread, starting with the last post on page 1.
next week on Everybody Loves HypnoToad:
Volshok
Profile Joined August 2008
United States349 Posts
Last Edited: 2010-04-02 20:48:23
April 02 2010 20:47 GMT
#13
On April 03 2010 02:10 BlasiuS wrote:
Well the whole point making the nuke a small red dot is so that it is difficult to spot and so you might not find it in time.

I'm pretty sure putting the nuke location in the 'recent events' list is a bug. It had better be. The nuke location should NOT be in the recent events list.


I'm assuming it's a bug as well, no idea why they would want to limit nukes more then they already have. Once it's gone you'll just have to search for it like SC BW, which isn't a big deal imo. In the majority of matches there are only a handfull of locations that are plausible for nuke placement, so it isn't a huge deal. Check Army -> Mineral Lines -> Tech. Although I could see someone dropping a nuke on some random corner of the map while engaging, just to try and split the other player's attention between micro/nuke searching.
http://www.teamliquid.net/forum/viewmessage.php?topic_id=123657
Ryuu314
Profile Joined October 2009
United States12679 Posts
April 02 2010 20:52 GMT
#14
On April 03 2010 05:47 Volshok wrote:
Show nested quote +
On April 03 2010 02:10 BlasiuS wrote:
Well the whole point making the nuke a small red dot is so that it is difficult to spot and so you might not find it in time.

I'm pretty sure putting the nuke location in the 'recent events' list is a bug. It had better be. The nuke location should NOT be in the recent events list.


I'm assuming it's a bug as well, no idea why they would want to limit nukes more then they already have. Once it's gone you'll just have to search for it like SC BW, which isn't a big deal imo. In the majority of matches there are only a handfull of locations that are plausible for nuke placement, so it isn't a huge deal. Check Army -> Mineral Lines -> Tech. Although I could see someone dropping a nuke on some random corner of the map while engaging, just to try and split the other player's attention between micro/nuke searching.

"Limit nukes more than they already have"

Really? Please tell me you dont' believe that. You no longer have to sacrifice a command center to grab a nuke. Getting a nuke is easier to hide as there's no tell-tale nuclear silo any more. Ghost are harder to kill. Nukes build 20 seconds faster. Against Zerg, it's harder to get detection to even find the Ghost.

How is it limited??? If anything nukes are more viable than ever before.
Sinbu
Profile Joined July 2009
United States39 Posts
April 02 2010 21:00 GMT
#15
Good terrans drop two nukes at a time, making it hard to make them move all their units, kills a hatch, and if in different locations, they cant use spacebar...
Bozali
Profile Joined January 2008
Sweden155 Posts
Last Edited: 2010-04-02 21:41:01
April 02 2010 21:40 GMT
#16
Nuking gets far more effective if you do it while distracting your opponent, maybe do some pushing or other harass at the same time. Give your enemy as many possibilities as possible to make a major mistake
BlasiuS
Profile Blog Joined September 2007
United States2405 Posts
Last Edited: 2010-04-03 00:12:53
April 03 2010 00:12 GMT
#17
On April 03 2010 05:52 Ryuu314 wrote:
Show nested quote +
On April 03 2010 05:47 Volshok wrote:
On April 03 2010 02:10 BlasiuS wrote:
Well the whole point making the nuke a small red dot is so that it is difficult to spot and so you might not find it in time.

I'm pretty sure putting the nuke location in the 'recent events' list is a bug. It had better be. The nuke location should NOT be in the recent events list.


I'm assuming it's a bug as well, no idea why they would want to limit nukes more then they already have. Once it's gone you'll just have to search for it like SC BW, which isn't a big deal imo. In the majority of matches there are only a handfull of locations that are plausible for nuke placement, so it isn't a huge deal. Check Army -> Mineral Lines -> Tech. Although I could see someone dropping a nuke on some random corner of the map while engaging, just to try and split the other player's attention between micro/nuke searching.

"Limit nukes more than they already have"

Really? Please tell me you dont' believe that. You no longer have to sacrifice a command center to grab a nuke. Getting a nuke is easier to hide as there's no tell-tale nuclear silo any more. Ghost are harder to kill. Nukes build 20 seconds faster. Against Zerg, it's harder to get detection to even find the Ghost.

How is it limited??? If anything nukes are more viable than ever before.


I think he means limited in its ability to do damage. Noones arguing that they're hard to get

If you can always use spacebar, then as long as you aren't deaf you can just listen for the 'nuclear launch detected' warning, press spacebar, and you know exactly where the nuke will land. Space, drag-select, click somewhere.

Unless you're terribad at multitasking you should never lose a single unit to nukes.
next week on Everybody Loves HypnoToad:
threehundred
Profile Joined July 2009
Canada911 Posts
April 03 2010 00:16 GMT
#18
wow, even for nydus canals then?
KimTaeyeon MEDIC MU fighting! ^^;;
lol.Froste
Profile Joined January 2010
United States112 Posts
April 03 2010 09:36 GMT
#19
well you can just see a red dot on your mini map for those they arent really a big deal since blizz increased their build time
kme
Profile Joined March 2010
Serbia176 Posts
April 03 2010 18:14 GMT
#20
On April 03 2010 05:43 BlasiuS wrote:
Show nested quote +
On April 03 2010 05:37 kme wrote:
Can someone really confirm this, preferably by testing first. I'm skeptical too, because it wouldn't be hard for blizzard to just remove the notification thing for nukes. And as BlasiuS said, it defeats the whole purpose. Hehe, nothing makes you more paranoid then nukes .


This has already been confirmed, just look at this thread, starting with the last post on page 1.

I checked that thread and while people seem to agree that it is true, no one actually tested it so I'm not sure. Someone also said that that was possible in BW too, and that is not the case (I tested it). I also checked that battle.net thread and one guy among the last posters asked how to do it since he and his friends couldn't. So it may just be not true and people kept assuming.
1 2 Next All
Please log in or register to reply.
Live Events Refresh
WardiTV Map Contest Tou…
11:00
Playoffs Day 2
Gerald vs herOLIVE!
Clem vs Cure
ByuN vs Solar
Rogue vs MaxPax
ShoWTimE vs TBD
Ryung 346
WardiTV312
IntoTheiNu 167
IndyStarCraft 65
3DClanTV 22
Liquipedia
KCM Race Survival
10:00
Week 2
Kim Chul Min (afreeca) 1451
LiquipediaDiscussion
The PondCast
10:00
Episode 91
CranKy Ducklings23
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Ryung 346
Lowko260
OGKoka 249
SortOf 92
BRAT_OK 74
IndyStarCraft 65
StarCraft: Brood War
Britney 40254
Sea 15245
Jaedong 1320
BeSt 505
ZerO 363
Stork 303
Zeus 257
Soulkey 167
Larva 159
Mini 157
[ Show more ]
Pusan 145
Last 143
Leta 132
ToSsGirL 116
Dewaltoss 107
EffOrt 99
Light 81
Aegong 64
hero 60
Hyun 55
Backho 35
[sc1f]eonzerg 33
scan(afreeca) 30
910 30
Sharp 29
sorry 28
Barracks 21
JYJ 19
JulyZerg 12
GoRush 11
Terrorterran 10
zelot 9
HiyA 9
Sexy 8
IntoTheRainbow 5
ajuk12(nOOB) 2
Icarus 1
Dota 2
Gorgc2915
XaKoH 580
XcaliburYe185
NeuroSwarm104
BananaSlamJamma78
ODPixel47
League of Legends
KnowMe49
Counter-Strike
olofmeister2780
x6flipin403
allub287
markeloff188
edward145
Super Smash Bros
Mew2King142
Other Games
singsing1678
B2W.Neo415
crisheroes223
Livibee39
Trikslyr19
Organizations
Dota 2
PGL Dota 2 - Main Stream13104
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 16 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP49
• StrangeGG 36
• IndyKCrew
• sooper7s
• Migwel
• LaughNgamezSOOP
• Kozan
• intothetv
• AfreecaTV YouTube
StarCraft: Brood War
• blackmanpl 17
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1063
• TFBlade856
• Stunt536
Upcoming Events
OSC
3h 37m
CranKy Ducklings
12h 37m
Escore
22h 37m
RSL Revival
1d 5h
Replay Cast
1d 12h
WardiTV Map Contest Tou…
1d 23h
Universe Titan Cup
1d 23h
Rogue vs Percival
Ladder Legends
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
[ Show More ]
Sparkling Tuna Cup
2 days
WardiTV Map Contest Tou…
2 days
Ladder Legends
3 days
BSL
3 days
Replay Cast
3 days
Replay Cast
3 days
Wardi Open
3 days
Afreeca Starleague
3 days
Soma vs hero
Monday Night Weeklies
4 days
Replay Cast
4 days
Afreeca Starleague
4 days
Leta vs YSC
Replay Cast
5 days
Replay Cast
6 days
The PondCast
6 days
Liquipedia Results

Completed

Proleague 2026-04-22
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
IPSL Spring 2026
KCM Race Survival 2026 Season 2
StarCraft2 Community Team League 2026 Spring
WardiTV TLMC #16
Nations Cup 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026

Upcoming

Escore Tournament S2: W4
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
2026 GSL S2
RSL Revival: Season 5
2026 GSL S1
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.