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Ghost nuke mechanics!

Forum Index > SC2 General
Post a Reply
1 2 3 Next All
Clonze
Profile Joined October 2009
Canada281 Posts
March 11 2010 14:51 GMT
#1
Hello, i tried doing a search to see if anyone has discussed this.. and i could not find anything.

I was wondering if someone could show what it looks like to get nuked in starcraft 2(screen shot and use your best photoshop skills!). Do they see the huge red effect that the nuker does? or does the nukee just see a faint red blur?

Also for the sounds... does the nukee hear, "Nuclear launch detected"? or a beep sound?

Lets also discuss how we could put nukes into standard play... they seem cheaper than starcraft 1 and much easier to get. Do you think nukes are underused? Could this be the reason why terran players have a much less Win% than zerg and protoss players?

So far i've been getting ghosts against protoss and zerg, but never against terran. For protoss it destroys shields + sentry mana. For zerg it can remove infestor mana... making fights easier and more balanced. Should I be using nukes in TvT? If the enemy has seige tanks i find it extremely hard to push in or push out of hisi hold! Otherwise i generally win by doing economy harrassment and upgraded mmm/hellions/banshee and maybe 1 raven if game goes a little more into mid-late, which works really well if they player doesnt have defensive seige tanks and excessive turrets.
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
Runsta
Profile Joined March 2008
United States161 Posts
March 11 2010 14:58 GMT
#2
the one being nuked sees a red dot
Clonze
Profile Joined October 2009
Canada281 Posts
March 11 2010 15:03 GMT
#3
On March 11 2010 23:58 Eyeon wrote:
the one being nuked sees a red dot

okay.. but is it noticable? does he hear any sounds? is it a Tiny pixel or a red blur?
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
sysrpl
Profile Joined February 2010
United States222 Posts
March 11 2010 15:03 GMT
#4
I screen capped a recent replay for you. This is what a nuke looks like:

[image loading]
LuDwig-
Profile Blog Joined February 2007
Italy1143 Posts
March 11 2010 15:05 GMT
#5
wow that is a big explosion XD
http://www.teamliquid.net/forum/viewmessage.php?topic_id=120015&currentpage=98<--Search the HotBid's Post
disco
Profile Blog Joined June 2009
Netherlands1667 Posts
March 11 2010 15:09 GMT
#6
On March 12 2010 00:03 sysrpl wrote:
I screen capped a recent replay for you. This is what a nuke looks like:

[image loading]


That's not a capture from a replay.
this game is a fucking jokie
saritenite
Profile Blog Joined May 2009
Singapore1680 Posts
March 11 2010 15:09 GMT
#7
On March 12 2010 00:03 sysrpl wrote:
I screen capped a recent replay for you. This is what a nuke looks like:

[image loading]


Just beautiful. The new terran stuff brings tears to my eyes.
AskJoshy
Profile Blog Joined February 2010
United States1625 Posts
March 11 2010 15:20 GMT
#8
Relevant videos inc:



And if you pause this video at 0:00 or 0:01 you can see the red dot on the right side of the screen:

Heroes, Hearthstone, and SC2 videos: http://www.youtube.com/AskJoshy
lurked
Profile Blog Joined March 2010
Canada918 Posts
Last Edited: 2010-03-11 15:22:20
March 11 2010 15:21 GMT
#9
It's good to see the explosion, but like the OP asked, could we get a screenshot, or something showing the red dot that the one being nuked sees as a warning?

I tried to turtle inside my base against a Terran AI the other day to see it, but I ended up waiting almost an hour without getting nuked, so I got bored, raped him then left.

If I play a game as Terran and nuke someone, then watch the replay from the opponent PoV, will I be able to see the effect of the nuke, the way the one being nuked would see it?

Edit: NVM, someone posted a video of it just before my post, thx
Magic is "just" magic until I get my hands on the source code.
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
March 11 2010 15:31 GMT
#10
The red dot is noticeable. I have been nuked ~4 times by now, and always managed to retreat my drones just in time, even when I had to check 3 bases. But the timing window isn't exactly huge, you have to react quickly.
If you have a good reason to disagree with the above, please tell me. Thank you.
Clonze
Profile Joined October 2009
Canada281 Posts
March 11 2010 15:35 GMT
#11
awesome... so for 100m/100g you can destroy supply depots, pylons, or overlords? 2nukes would kill any standard buildings.. and 3-4 for a command center? i think 2 nukes can be used in a real game.. but 3-4 would be too costly and start tapping into your ability to surive any attack
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
Spaylz
Profile Blog Joined March 2010
Japan1743 Posts
March 11 2010 15:35 GMT
#12
You see the red dot getting bigger and bigger as the nuke approaches, but you also here "Nuclear launch detected" which makes it easier to deal with. After you hear that, you basically have to search all your expands and such for the red dot and retreat any units you have there as fast as hell =D
I like words.
Clonze
Profile Joined October 2009
Canada281 Posts
March 11 2010 15:44 GMT
#13
do you hear "nuclear launch detected" as soon as the nuke is casted? or does it take a while?
Putting zenio on your fantasy team is almost as bad as putting him on your actual team. -Alex Smith
StarsPride
Profile Joined January 2010
United States364 Posts
March 11 2010 16:33 GMT
#14
I dont see nukes being worth it atm. everyone plays 2 base so basically you have to spend alot of minerals/gas that could kill your midgame fight..
InfC.Pride
cyberspace
Profile Blog Joined June 2009
Canada955 Posts
March 11 2010 16:39 GMT
#15
Nukes only cost 100/100 so it's not that expensive. Just buy one for the heck of it :p.
¯\_(ツ)_/¯
love1another
Profile Blog Joined December 2009
United States1844 Posts
March 11 2010 16:43 GMT
#16
Dude! Nuke spamming could be a legit strategy in SC2! Go Go Terran!
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
520
Profile Blog Joined April 2009
United States2822 Posts
March 11 2010 16:46 GMT
#17
The nuke is the same cost as a Medivac so it's hardly breaking your bank. Having one ready is never a bad thing either.
Writer
RexFTW
Profile Joined March 2010
United States172 Posts
March 11 2010 17:10 GMT
#18
the nuke dot is about 1/2 the size of a marine, red and reasonably easy to spot if you are looking in the right place.
Kappus
Profile Blog Joined March 2010
United States30 Posts
March 11 2010 17:38 GMT
#19
http://www.justin.tv/clip/aa2041b97511a212

In this you can see the red nuke warning.
BentoBox
Profile Joined November 2009
Canada303 Posts
Last Edited: 2010-03-29 14:21:37
March 29 2010 13:46 GMT
#20
On March 12 2010 00:31 spinesheath wrote:
The red dot is noticeable. I have been nuked ~4 times by now, and always managed to retreat my drones just in time, even when I had to check 3 bases. But the timing window isn't exactly huge, you have to react quickly.


Actually, according to this thread: http://forums.battle.net/thread.html?topicId=24038425683&sid=5000, you can simply press space bar and you will be redirected to the landing site of the nuke. No need to look for it at all =/

I do realize this is an old thread but its the only thread discussing Nuke mechanics and thought this was important enough to warrant a bump
Only dead fish swim with the stream
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