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Active: 1177 users

Map Jam & Challenge #14

Forum Index > SC2 Maps & Custom Games
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The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2014-10-05 16:53:18
September 30 2014 03:09 GMT
#1
Map Jam & Challenge #14


From
Saturday, Oct 04 4:00pm GMT (GMT+00:00)
To
Sunday, Oct 05 4:00pm GMT (GMT+00:00)



Rules:

  • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
  • Combine the two randomly selected topics (tba) in one map.
  • Post your map overview and relevant details in this thread and have your map uploaded to EU/NA within the next 24 hours.
  • Poll decides on winner with participants having one additional vote.


Winner is determined
Saturday, Oct 11 4:00pm GMT (GMT+00:00)

+ Show Spoiler [Submissions] +
Error 404 : Colors missing by IeZaeL + Show Spoiler +
&#91;image loading&#93;


Iwassickbutmadethisanyway by Meavis + Show Spoiler +
[image loading]


KTV Carozo by Uvantak + Show Spoiler +
&#91;image loading&#93;

+ Show Spoiler +
&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;
Hostile Turrets and tanks!


Bob by Knatterking + Show Spoiler +
&#91;image loading&#93;


Discotech on Xil by Yonnua + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]


Jungle Bush Battle by SidianTheBard + Show Spoiler +
&#91;image loading&#93;

+ Show Spoiler +

&#91;image loading&#93;
&#91;image loading&#93;
&#91;image loading&#93;
&#91;image loading&#93;


Thin Red Line by Homonuncnunc + Show Spoiler +
[image loading]

+ Show Spoiler +
[image loading]
[image loading]


Cold Fuse by NewSunshine + Show Spoiler +
&#91;image loading&#93;

+ Show Spoiler +

&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;



Tengu by Xenotolerance + Show Spoiler +
&#91;image loading&#93;


Untitlesetted by The_Templar + Show Spoiler +
&#91;image loading&#93;


Hot Tub by moskonia + Show Spoiler +
&#91;image loading&#93;


A Pony on the moon by Big J + Show Spoiler +
&#91;image loading&#93;


Wildlife Exploitation Preserve by -NegativeZero- + Show Spoiler +
&#91;image loading&#93;

+ Show Spoiler +
&#91;image loading&#93;
&#91;image loading&#93;
[image loading]


Switchblade by Solar424 + Show Spoiler +
&#91;image loading&#93;
+ Show Spoiler +
&#91;image loading&#93;


Blue Scream by Namrufus + Show Spoiler +
[image loading]



Poll: Which map uses the given topics the best?

Tengu by Xenotolerance (5)
 
19%

KTV Carozo by Uvantak (5)
 
19%

Cold Fuse by NewSunshine (4)
 
15%

Wildlife Exploitation Preserve by -NegativeZero- (4)
 
15%

Untitlesetted by The_Templar (2)
 
8%

Error 404 : Colors missing by IeZaeL (1)
 
4%

Bob by Knatterking (1)
 
4%

Discotech on Xil by Yonnua (1)
 
4%

Jungle Bush Battle by SidianTheBard (1)
 
4%

Thin Red Line by Homonuncnunc (1)
 
4%

A Pony on the moon by Big J (1)
 
4%

Iwassickbutmadethisanyway by Meavis (0)
 
0%

Hot Tub by moskonia (0)
 
0%

Switchblade by Solar424 (0)
 
0%

Blue Scream by Namrufus (0)
 
0%

26 total votes

Your vote: Which map uses the given topics the best?

(Vote): Error 404 : Colors missing by IeZaeL
(Vote): Iwassickbutmadethisanyway by Meavis
(Vote): KTV Carozo by Uvantak
(Vote): Bob by Knatterking
(Vote): Discotech on Xil by Yonnua
(Vote): Jungle Bush Battle by SidianTheBard
(Vote): Thin Red Line by Homonuncnunc
(Vote): Cold Fuse by NewSunshine
(Vote): Tengu by Xenotolerance
(Vote): Untitlesetted by The_Templar
(Vote): Hot Tub by moskonia
(Vote): A Pony on the moon by Big J
(Vote): Wildlife Exploitation Preserve by -NegativeZero-
(Vote): Switchblade by Solar424
(Vote): Blue Scream by Namrufus





Previous Topics

                                                                              + Show Spoiler +

  • Map Jam #1
    • 2v2
    • Desert Oasis Style Mains

  • Map Jam #2
    • Extreme chokes and open spaces
    • Use of hostile units

  • Map Jam #3
    • 3 player
    • multiple Xel'Naga Towers

  • Map Jam #4
    • Area < 16900
    • Forward high ground

  • Map Jam #5
    • No ramps
    • Maximum playable width of 116

  • Map Jam #6
    • Gold Bases
    • Contains at least 11 ramps per player

  • Map Jam #7
    • Based on a Magic the Gathering card
    • Xel'Naga tower in main

  • Map Jam #8
    • 3 player map
    • Asymmetric

  • Map Jam #9
    • 2 Central bases separated by rocks with two ramps leading to each expansion
    • Nonlinear terrain

  • Map Jam #10
    • No elevation levels
    • At least half of the expansions on the map must be farther away from your opponent's main base than your main base is.

  • Map Jam #11
    • At least a portion of the main base must border a cliff higher than it which is accessible from the outside.
    • The map must have a single watch tower that gives vision of the 3rd base hatch/nexus/CC of all spawn points.

  • Map Jam #12
    • Low Main.
    • 1/4 of bases or more must be islands.

  • Map Jam #13
    • At most two ramps per player
    • Island map





Topics:


  • Maximum of 8 bases
  • Very short air rush distance


    Process
    Send your idea for an interesting topic to the event's administrator via a private message to The_Templar. Two topics are randomly selected using randomizer.org at the start of the event, and then immediately made official. This way, no "cheating" can occur, and the administrator can technically participate as well.

    Make sure you read the How does it work? section as well and feel free to ask additional questions in this thread.



    FAQ:


    What is the Map Jam & Challenge?
    The Map Jam & Challenge is a format by and for the community.
    The Map Jam & Challenge is a regular map making competition.
    The Map Jam & Challenge wants you to be creative and quick.
    The Map Jam & Challenge provokes thinking outside the box.

    This is a format developed collaboratively by Samro and Scorp, and was motivated by MotM, CSL Map Jam and the Map Making Challenge.

    Why do this?
    It is all about challenging your fellow map makers with some strange idea and together do a 24h map making jam that will produce innovative, fun and crazy maps. From this format ideas may emerge that can be implemented to competitive maps - or maybe not. There is nothing to win like beta keys, sorry for that. I have no give aways, no tshirts. Also I do not own this format. This is an idea that i hope can be run by the community itself, without judges, organization, etc.

    I know many will appreciate this. Here it is all about making maps. These may or may not be played. This is not the biggest point. We are looking for new ideas in maps and for new ways to make maps.

    How does it work?
    • Runs monthly.
    • 24 hours to allow all timezones a few hours. Is held in the weekend to allow the most people to participate.
    • All participants send one topic to the admin via PM, e.g. 'rocks' and 'low main'.
    • By a randomized process two topics are selected among all entries and made public to start the Map Jam & Challenge. This aspects helps to have no 'cheating' like preparing a map to give yourself more time.
    • Within the 24 hours participants post the overview in this thread and upload their map to EU/NA (ask your fellow map makers at EU/NA)
    • Public Vote decides on the winning map. Map makers who think they have the edge in evaluating how good a map is, can message the admin with their choice to have a double-vote.
    • Win = Fun & Fame


Map Jam & Challenge #14
The Map Jam & Challenge starts Saturday, Oct 04 4:00pm GMT (GMT+00:00) and runs 24 hours. Topics need to be sent to The_Templar via PM until one hour before the challenge starts. This gives the admin one hour to randomly select the double-topic. Via PM we will keep all ideas secret and fresh for the next round maybe and the double-topic is quite a surprise for everyone.

Topics will be announced in this thread.

The previous events were administrated by The_Templar, Scorp, Samro, and RFDaemoniac. In future events, other community members may administrate as well. If you are interested in administration please notify the admin of the most recent map jam.
ModeratorI am still alive, somehow
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
September 30 2014 17:12 GMT
#2
This is what the fourth or fifth time i sent the same topic? NEVER SURRENDERRRRRRRR!!!!!!!!!
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
September 30 2014 17:23 GMT
#3
5th time
ModeratorI am still alive, somehow
TL+ Member
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
September 30 2014 19:18 GMT
#4
attaboy uvantak ^^

"Must have double-sided gold bases in the middle of the map between two highground ridges"
Comprehensive strategic intention: DNE
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
September 30 2014 19:34 GMT
#5
On October 01 2014 04:18 EatThePath wrote:
attaboy uvantak ^^

"Must have double-sided gold bases in the middle of the map between two highground ridges"

That's not it though, feel free to submit it through PM
ModeratorI am still alive, somehow
TL+ Member
Xenotolerance
Profile Joined November 2012
United States464 Posts
September 30 2014 23:53 GMT
#6
Topic sent! Very excited.
www.alonetone.com/xenotolerance
RFDaemoniac
Profile Joined September 2011
United States544 Posts
October 01 2014 01:44 GMT
#7
I hope I have time to participate this weekend! I might be camping :/
Big J
Profile Joined March 2011
Austria16289 Posts
October 01 2014 12:06 GMT
#8
Sent a topic, hope I find time to create something.
Knatterking
Profile Joined April 2014
Germany405 Posts
October 01 2014 14:11 GMT
#9
Topic sent! Not sure if I'll have enough time though.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 01 2014 14:45 GMT
#10
On October 01 2014 10:44 RFDaemoniac wrote:
I hope I have time to participate this weekend! I might be camping :/

On October 01 2014 21:06 Big J wrote:
Sent a topic, hope I find time to create something.

On October 01 2014 23:11 Knatterking wrote:
Topic sent! Not sure if I'll have enough time though.

Incoming, 15 topics to choose from, 3 maps?
ModeratorI am still alive, somehow
TL+ Member
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
October 01 2014 20:25 GMT
#11
haha, classic map jam.

hopefully i'll have time, I always say that... I have like 4 unfinished map jam maps that I turned into creations I actually care about but never finished. I'll try to really just do a 1 hour map mockup this time I swear
Comprehensive strategic intention: DNE
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 02 2014 07:21 GMT
#12
On October 01 2014 23:45 The_Templar wrote:
Show nested quote +
On October 01 2014 10:44 RFDaemoniac wrote:
I hope I have time to participate this weekend! I might be camping :/

Show nested quote +
On October 01 2014 21:06 Big J wrote:
Sent a topic, hope I find time to create something.

Show nested quote +
On October 01 2014 23:11 Knatterking wrote:
Topic sent! Not sure if I'll have enough time though.

Incoming, 15 topics to choose from, 3 maps?

don't worry, i'll be sure to submit something, even if it ends up being a 15 minute joke map
vibeo gane,
Xenotolerance
Profile Joined November 2012
United States464 Posts
October 04 2014 16:23 GMT
#13
Wake up Templar it's time to start!
www.alonetone.com/xenotolerance
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 04 2014 16:28 GMT
#14
On October 05 2014 01:23 Xenotolerance wrote:
Wake up Templar it's time to start!

I'm awake, I was trying to connect to the internet and couldn't.
ModeratorI am still alive, somehow
TL+ Member
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 04 2014 16:29 GMT
#15
Topics:

-Maximum of 8 bases
-Very short air rush distance
ModeratorI am still alive, somehow
TL+ Member
IeZaeL
Profile Joined July 2012
Italy991 Posts
October 04 2014 18:51 GMT
#16
(2) Error 404 : Colors missing !
120x128

[image loading]
Author of Coda and Eastwatch.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 04 2014 19:05 GMT
#17
On October 05 2014 01:29 The_Templar wrote:
Topics:

-Maximum of 8 bases
-Very short air rush distance

Well that's easy. Here's my entry.
vibeo gane,
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 04 2014 19:09 GMT
#18
On October 05 2014 04:05 -NegativeZero- wrote:
Show nested quote +
On October 05 2014 01:29 The_Templar wrote:
Topics:

-Maximum of 8 bases
-Very short air rush distance

Well that's easy. Here's my entry.

LOL, I don't think that is eligible to enter!
ModeratorI am still alive, somehow
TL+ Member
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-04 20:12:45
October 04 2014 20:10 GMT
#19
Got something on my mind. It's gonna be my #1 priority spare time tomorrow (if i find some), but i didnt find time today.

@NegativeZero: map is solid, but could use some more polishing. Try to change everything and it might work out well!
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
Last Edited: 2014-10-04 21:07:23
October 04 2014 20:53 GMT
#20
Iwassickbutmadethisanyway
[image loading]
and in under 30minutes
"Not you."
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 04 2014 22:16 GMT
#21
I have been craving apples for a while for no apparent reason (maybe i'm pregnant? and i'm a guy!), so only to torture myself i went ahead and textured the map with apple colors, sooooooooooo yeah behold! KTV Carozo!

[image loading]

90º Overview:
+ Show Spoiler +
[image loading]


Pretty:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
Hostile Turrets and tanks!


All the umoja/terran highgrounds are unpathable, so no drops there :b

I don't have spaces left in my account to upload the map so i might ask a friend to upload it for me if anyone wants the map to be published.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
Knatterking
Profile Joined April 2014
Germany405 Posts
Last Edited: 2014-10-04 23:13:36
October 04 2014 22:39 GMT
#22
(2) Bob

You can find it uploaded on the EU server under the name of "Bob 1337".

[image loading]
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
October 04 2014 22:42 GMT
#23
(2) Discotech on Xil

Playable Bounds: 104x104

[image loading]
+ Show Spoiler +
[image loading]


Notes:
+ Show Spoiler +
-The main->main path is blocked by 4 staggered sets of rocks.
-The high ground by the natural isn't droppable, nor are the islands in the SW.
-Gold geysers are standard, not high yield.
-Watchtower island in the middle is droppable, but tanks don't fit on it.
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
SidianTheBard
Profile Joined October 2010
United States2475 Posts
October 04 2014 22:45 GMT
#24
Had about an hour of free time so decided what the hell! This map looks like something out of WoL beta lol. Yes, pathing by ground is very long and hard, so air battles all day!!! Also decided to go with the shit trees everywhere approach for the aesthetics.


Jungle Bush Battle
128x128

[image loading]

Angled:
+ Show Spoiler +

[image loading]


Random Shots:
+ Show Spoiler +

[image loading]

[image loading]

[image loading]

Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Homonuncnunc
Profile Joined May 2014
United States41 Posts
Last Edited: 2014-10-04 23:43:02
October 04 2014 23:40 GMT
#25
I love map jams! I made a map for the last one too, but never posted it...

Here's Thin Red Line. Slapped it together in a few minutes and spent 10 times that messing with "aesthetics." I'm happy with it.



Thin Red Line
100x92
[image loading]

More Pictures
+ Show Spoiler +
[image loading]
[image loading]

It should be noted that I've upvoted every single person who's disagreed with me here, as far as I know.
NewSunshine
Profile Joined July 2011
United States5938 Posts
Last Edited: 2014-10-05 00:52:49
October 05 2014 00:43 GMT
#26
knew my topic would make for some really different maps ^^

Cold Fuse
Published on NA
[image loading]

+ Show Spoiler [pictures!] +

[image loading]

[image loading]

[image loading]

[image loading]

The glacier walls next to the mains block air movement, creating an air rush path with a choke, and an open path around the back.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
Xenotolerance
Profile Joined November 2012
United States464 Posts
Last Edited: 2014-10-05 03:23:23
October 05 2014 03:09 GMT
#27
Tengu
[image loading]

published NA and EU
118x118
8 bases. pretty easy to hold 3 on the ground. main and nat are very exposed to air.

The XNT can see the close gas and the blink spot. It's probably kinda OP. real cool tho
www.alonetone.com/xenotolerance
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 05 2014 03:18 GMT
#28
On October 05 2014 07:16 Uvantak wrote:
I have been craving apples for a while for no apparent reason (maybe i'm pregnant? and i'm a guy!), so only to torture myself i went ahead and textured the map with apple colors, sooooooooooo yeah behold! KTV Carozo!
+ Show Spoiler +

&#91;image loading&#93;

90º Overview:
+ Show Spoiler +
&#91;image loading&#93;


Pretty:
+ Show Spoiler +
&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;

&#91;image loading&#93;
Hostile Turrets and tanks!


All the umoja/terran highgrounds are unpathable, so no drops there :b

I don't have spaces left in my account to upload the map so i might ask a friend to upload it for me if anyone wants the map to be published.

Is the fact that the map is also shaped like an apple just a coincidence then?
ModeratorI am still alive, somehow
TL+ Member
Uvantak
Profile Blog Joined June 2011
Uruguay1381 Posts
October 05 2014 03:42 GMT
#29
On October 05 2014 12:18 The_Templar wrote:
Show nested quote +
On October 05 2014 07:16 Uvantak wrote:
I have been craving apples for a while for no apparent reason (maybe i'm pregnant? and i'm a guy!), so only to torture myself i went ahead and textured the map with apple colors, sooooooooooo yeah behold! KTV Carozo!
+ Show Spoiler +

[image loading]

90º Overview:
+ Show Spoiler +
[image loading]


Pretty:
+ Show Spoiler +
[image loading]

[image loading]

[image loading]

[image loading]
Hostile Turrets and tanks!


All the umoja/terran highgrounds are unpathable, so no drops there :b

I don't have spaces left in my account to upload the map so i might ask a friend to upload it for me if anyone wants the map to be published.

Is the fact that the map is also shaped like an apple just a coincidence then?

I tried, but at the end i had to choose between having a map that was interesting enough , or a apple shaped map.
@Kantuva | Mapmaker | KTVMaps.wordpress.com | Check my profile to see my TL map threads, and you can search for KTV in the Custom Games section to play them.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
Last Edited: 2014-10-05 03:53:53
October 05 2014 03:51 GMT
#30
Untitlesetted by The_Templar

&#91;image loading&#93;

Size: 128*128

Also, I like how just about everyone picked a map with exactly 8 bases :D (edit: there are two seven base maps ^^)
ModeratorI am still alive, somehow
TL+ Member
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2014-10-05 04:38:59
October 05 2014 04:36 GMT
#31
omg Tengu is amazing.

ps.

This map jam rocks. I love it when you get interesting topics and not the shitty boring ones.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
moskonia
Profile Joined January 2011
Israel1448 Posts
October 05 2014 06:19 GMT
#32
Hot Tub.
[image loading]

124x120
Big J
Profile Joined March 2011
Austria16289 Posts
Last Edited: 2014-10-05 12:07:16
October 05 2014 11:57 GMT
#33
probably won't be able to finish/polish this more, otherwise I'll let you know

A Pony on the moon
[image loading]

Spawns are the middle highgrounds.
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
Last Edited: 2014-10-05 12:40:49
October 05 2014 12:29 GMT
#34
(2)Wildlife Exploitation Preserve
136x112

[image loading]

Watchtowers in the mains help spot the close air gap (a concept ripped off from my map jam 7 entry) - see analyzer image to see the range.

Details:
+ Show Spoiler +
[image loading]

[image loading]


Analyzer:
+ Show Spoiler +
[image loading]
vibeo gane,
Meavis
Profile Blog Joined September 2011
Netherlands1300 Posts
October 05 2014 12:34 GMT
#35
someone has been playing borderlands
"Not you."
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 05 2014 12:47 GMT
#36
On October 05 2014 21:34 Meavis wrote:
someone has been playing borderlands

pre-sequel in 9 days!
vibeo gane,
Solar424
Profile Blog Joined June 2013
United States4001 Posts
October 05 2014 15:03 GMT
#37
[2] Switchblade
120x104
Published on NA
Angled Overview: + Show Spoiler +
[image loading]

90º Overview: + Show Spoiler +
[image loading]

Note: This map is probably terrible.
Namrufus
Profile Blog Joined August 2011
United States396 Posts
Last Edited: 2014-10-05 15:14:51
October 05 2014 15:07 GMT
#38
(2) Blue Scream
[image loading]
136x128

The 4th base is a 6m1hyg + 4m1g, you can mine the 4m1g from the back for a safer (but less valuable) base.
This is it... the alpaca lips.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 05 2014 16:31 GMT
#39
Submissions are closed; the poll is up. Everyone that submitted a map is allowed to vote an extra time via PM.
ModeratorI am still alive, somehow
TL+ Member
IeZaeL
Profile Joined July 2012
Italy991 Posts
October 05 2014 16:49 GMT
#40
my map is missing bro
Author of Coda and Eastwatch.
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 05 2014 16:53 GMT
#41
On October 06 2014 01:49 IeZaeL wrote:
my map is missing bro

This is fixed. If you already voted, please vote in the new poll.
ModeratorI am still alive, somehow
TL+ Member
SidianTheBard
Profile Joined October 2010
United States2475 Posts
October 05 2014 18:25 GMT
#42
Tenguuuuuuuuuuuuuuuu!!!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Knatterking
Profile Joined April 2014
Germany405 Posts
October 05 2014 19:10 GMT
#43
I can't decide between Carozo, Discotech on Xil and Tengu
moskonia
Profile Joined January 2011
Israel1448 Posts
October 06 2014 09:26 GMT
#44
20 submitted maps wow, Is this a record in map jams?
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
October 06 2014 09:51 GMT
#45
Totally unavailable this weekend, T_t

namrufus got my back though with doublesided bases to stretch the 8 base limit

really enjoyed looking at the work boys and girls, thumbs up

p.s. who should I vote for?? I mean, those air chokes NEW META
Comprehensive strategic intention: DNE
Yonnua
Profile Blog Joined October 2011
United Kingdom2331 Posts
October 11 2014 22:29 GMT
#46
And the winner is...?
LRSL 2014 Finalist! PartinG | Mvp | Bomber | Creator | NaNiwa | herO
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
October 11 2014 22:32 GMT
#47
Wildlife Exploitation Preserve by -NegativeZero- wins as it got 2 PM votes!
ModeratorI am still alive, somehow
TL+ Member
-NegativeZero-
Profile Joined August 2011
United States2142 Posts
October 11 2014 23:22 GMT
#48
:D
vibeo gane,
SidianTheBard
Profile Joined October 2010
United States2475 Posts
October 12 2014 02:31 GMT
#49
Damn you NegativeZero, robbing 1st place from Xenotolerance (Tengu!!!)

Congrats bud! :D
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
Xenotolerance
Profile Joined November 2012
United States464 Posts
October 12 2014 03:47 GMT
#50
gg! awesome jam
www.alonetone.com/xenotolerance
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