• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:02
CEST 23:02
KST 06:02
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 2 (2026): RO4 and Finals Preview9TL.net Map Contest #22 - Voting & Ladder Map Selection5Code S Season 2 (2026) - RO8 Preview5[ASL21] Finals Preview: Two Legacies21Code S Season 2 (2026) - RO12 Preview2
Community News
[BSL22] Non-Korean Championship from 13 to 28 June2Weekly Cups (May 25-31): Clem doubles, 2v2 circuit heads toward finale0StarCraft II 5.0.16 PTR Patch Notes may 26th151Weekly Cups (May 18-24): MaxPax wins doubles0Crank Gathers Season 4: BW vs SC2 Team League6
StarCraft 2
General
TL Poll: How do you feel about the 5.0.16 PTR balance changes? What kind of tool would you be interested in? Code S Season 2 (2026): RO4 and Finals Preview Oliveira Would Have Returned If EWC Continued TL.net Map Contest #22 - Voting & Ladder Map Selection
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament GSL Code S Season 2 (2026) WardiTV Mondays Maestros of The Game 2 announcement and schedule ! Crank Gathers Season 4: BW vs SC2 Team League
Strategy
[G] Having the right mentality to improve
Custom Maps
[D]RTS in all its shapes and glory <3
External Content
The PondCast: SC2 News & Results Mutation # 529 Opportunities Unleashed Mutation # 528 Infection Detected Welcome to the External Content forum
Brood War
General
FlaSh's ASL S21 Finals Review 25 Years Since Brood War Patch 1.08 [BSL22] Non-Korean Championship from 13 to 28 June BW animated web series: seeking contributors FlaShFTW vs A.Alm Grudge Match Event
Tourneys
[BSL22] Grand Finals - Sunday 21:00 CEST [ASL21] Grand Finals [Megathread] Daily Proleagues Escore Tournament StarCraft Season 2
Strategy
Why doesn't anyone use restoration? Any training maps people recommend? Muta micro map competition [G] Hydra ZvZ: An Introduction
Other Games
General Games
ZeroSpace Megathread Summer Games Done Quick 2026! Nintendo Switch Thread The Perfect Game Path of Exile
Dota 2
Looking for a Dota Mentor Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread YouTube Thread Russo-Ukrainian War Thread Trading/Investing Thread Dating: How's your luck?
Fan Clubs
The herO Fan Club!
Media & Entertainment
[TV/BOOK] *SPOILERS* Game of Thrones Discussion Movie Discussion! [Manga] One Piece
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread Facing Challenges in Mobile App Development
TL Community
The Automated Ban List
Blogs
An Exploration of th…
waywardstrategy
I'm an arrogant trash talke…
FlaShFTW
Gauntlet SC2: A Retrospectiv…
Ctone23
Esportsmanship: How to NOT B…
TrAiDoS
Why RTS gamers make better f…
gosubay
ASL S21 English Commentary…
namkraft
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 6137 users

[M] (4) ESV Shrieking Breeze - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 All
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 08 2013 19:28 GMT
#21
I sort of don't like that if you do that, you only have to break one rock to open full mobility to/from the center into the opponent's quadrant. It makes your push route totally interchangeable with any other once the rocks are gone. I'm thinking specifically of the circumstance where you repel an attack and then immediately push out and pursue the opponent home.

But, I like the idea because it will provide quite a bit of variety 1/3 of the time.
Comprehensive strategic intention: DNE
FlaShFTW
Profile Blog Joined February 2010
United States10470 Posts
December 08 2013 21:56 GMT
#22
really like this map idea. its very intelligent and smart.
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 09 2013 01:00 GMT
#23
On December 09 2013 06:56 FlaShFTW wrote:
really like this map idea. its very intelligent and smart.

ingenious, even!

:O
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
jamesapjoyce
Profile Joined August 2012
61 Posts
Last Edited: 2013-12-12 10:50:56
December 12 2013 10:49 GMT
#24
I love this map. I like the fact it has so many destructible rocks which adds variety and new possibilities for ways to attack.
Gfire
Profile Joined March 2011
United States1699 Posts
December 18 2013 22:37 GMT
#25
I took out those rocks.

+ Show Spoiler +
[image loading]


Published version 1.1.
all's fair in love and melodies
NewSunshine
Profile Joined July 2011
United States5938 Posts
December 18 2013 22:46 GMT
#26
On December 19 2013 07:37 Gfire wrote:
I took out those rocks.

+ Show Spoiler +
[image loading]


Published version 1.1.

Hmm, I dunno. I'm having second thoughts. Maybe it should be the top/bottom rocks that got removed.
"If you find yourself feeling lost, take pride in the accuracy of your feelings." - Night Vale
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 18 2013 22:55 GMT
#27
On December 19 2013 07:46 NewSunshine wrote:
Show nested quote +
On December 19 2013 07:37 Gfire wrote:
I took out those rocks.

+ Show Spoiler +
[image loading]


Published version 1.1.

Hmm, I dunno. I'm having second thoughts. Maybe it should be the top/bottom rocks that got removed.

This. I can't see it any other way, man.
Comprehensive strategic intention: DNE
Gfire
Profile Joined March 2011
United States1699 Posts
December 18 2013 23:24 GMT
#28
I literally (seriously) actually almost did the top/bottom. I only went with left/right cause that was your original suggestion.

OH WAIT - What If I used triggers to randomly select whether it is the left/right or top/bottom? So innovative.
all's fair in love and melodies
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
December 18 2013 23:52 GMT
#29
Quantum rocks. Terrible Terrible confusion.
Comprehensive strategic intention: DNE
Jazzman88
Profile Joined January 2012
Canada2228 Posts
December 19 2013 05:19 GMT
#30
On December 19 2013 08:24 Gfire wrote:
I literally (seriously) actually almost did the top/bottom. I only went with left/right cause that was your original suggestion.

OH WAIT - What If I used triggers to randomly select whether it is the left/right or top/bottom? So innovative.


Holy shit that would be awesome. You could change the map name and call it ESV Schrodinger.
skdeimos
Profile Joined May 2013
Canada155 Posts
December 19 2013 19:01 GMT
#31
I fucking love this map now. Horizontal spawns can be played as a rush map but can also lead to stable macro games, vertical spawns is a semi-island map, and cross is a standard macro map with extra vulnerabilities to the main (but also benefits if you defend it). I honestly just like it a lot.
Prev 1 2 All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#55 - $1000 PTR Edition
RotterdaM1837
TaKeTV 745
TKL 642
ZombieGrub332
IndyStarCraft 267
BRAT_OK 119
EnkiAlexander 68
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 1837
TKL 642
ZombieGrub332
IndyStarCraft 267
BRAT_OK 119
ProTech95
JuggernautJason79
CosmosSc2 17
StarCraft: Brood War
firebathero 61
Sexy 35
Dota 2
capcasts84
NeuroSwarm70
Super Smash Bros
Mew2King65
PPMD63
Heroes of the Storm
Liquid`Hasu446
Other Games
summit1g11867
Grubby4787
Liquid`RaSZi2503
singsing1880
FrodaN1763
shahzam610
C9.Mang0243
mouzStarbuck200
ArmadaUGS152
UpATreeSC68
Livibee47
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 18 non-featured ]
StarCraft 2
• kabyraGe 281
• Reevou 8
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
• IndyKCrew
StarCraft: Brood War
• Eskiya23 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21352
• lizZardDota286
League of Legends
• TFBlade1396
Other Games
• imaqtpie1872
• Shiphtur289
Upcoming Events
Replay Cast
2h 58m
Sparkling Tuna Cup
12h 58m
PiGosaur Cup
1d 2h
Replay Cast
1d 11h
Kung Fu Cup
1d 13h
Maestros of the Game
1d 17h
Classic vs Lambo
Clem vs Maru
Replay Cast
2 days
The PondCast
2 days
Maestros of the Game
2 days
Serral vs Rogue
herO vs SHIN
Replay Cast
3 days
[ Show More ]
Maestros of the Game
3 days
Replay Cast
4 days
CranKy Ducklings
4 days
uThermal 2v2 Circuit
4 days
Sparkling Tuna Cup
5 days
uThermal 2v2 Circuit
5 days
OSC
6 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

BSL Season 22
2026 GSL S2
Heroes Pulsing #1

Ongoing

IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
CSCL: Masked Kings S4
YSL S3
Acropolis #4 - GSB
SCTL 2026 Spring
WardiTV Spring 2026
Maestros of the Game 2
uThermal 2v2 2026 Main Event
Murky Cup 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026

Upcoming

BSL 22 Non-Korean Championship
CSLAN 4
Blizzard Classic Cup 2026
Kung Fu Cup 2026 Grand Finals
CranK Gathers Season 4: BW vs SC2 Team League
HSC XXIX
Heroes Pulsing #3
Heroes Pulsing #2
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.