But, I like the idea because it will provide quite a bit of variety 1/3 of the time.
[M] (4) ESV Shrieking Breeze - Page 2
Forum Index > SC2 Maps & Custom Games |
EatThePath
United States3943 Posts
But, I like the idea because it will provide quite a bit of variety 1/3 of the time. | ||
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FlaShFTW
United States9819 Posts
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NewSunshine
United States5757 Posts
On December 09 2013 06:56 FlaShFTW wrote: really like this map idea. its very intelligent and smart. ingenious, even! :O | ||
jamesapjoyce
61 Posts
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Gfire
United States1699 Posts
+ Show Spoiler + Published version 1.1. | ||
NewSunshine
United States5757 Posts
Hmm, I dunno. I'm having second thoughts. Maybe it should be the top/bottom rocks that got removed. | ||
EatThePath
United States3943 Posts
On December 19 2013 07:46 NewSunshine wrote: Hmm, I dunno. I'm having second thoughts. Maybe it should be the top/bottom rocks that got removed. This. I can't see it any other way, man. | ||
Gfire
United States1699 Posts
OH WAIT - What If I used triggers to randomly select whether it is the left/right or top/bottom? So innovative. | ||
EatThePath
United States3943 Posts
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Jazzman88
Canada2228 Posts
On December 19 2013 08:24 Gfire wrote: I literally (seriously) actually almost did the top/bottom. I only went with left/right cause that was your original suggestion. OH WAIT - What If I used triggers to randomly select whether it is the left/right or top/bottom? So innovative. Holy shit that would be awesome. You could change the map name and call it ESV Schrodinger. | ||
skdeimos
Canada155 Posts
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