• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 15:32
CEST 21:32
KST 04:32
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash8[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy16ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
Weekly Cups (March 23-29): herO takes triple6Aligulac acquired by REPLAYMAN.com/Stego Research8Weekly Cups (March 16-22): herO doubles, Cure surprises3Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool49Weekly Cups (March 9-15): herO, Clem, ByuN win4
StarCraft 2
General
What mix of new & old maps do you want in the next ladder pool? (SC2) Team Liquid Map Contest #22 - Presented by Monster Energy Aligulac acquired by REPLAYMAN.com/Stego Research Weekly Cups (March 23-29): herO takes triple herO wins SC2 All-Star Invitational
Tourneys
RSL Season 4 announced for March-April Sparkling Tuna Cup - Weekly Open Tournament StarCraft Evolution League (SC Evo Biweekly) WardiTV Mondays World University TeamLeague (500$+) | Signups Open
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
Mutation # 519 Inner Power The PondCast: SC2 News & Results Mutation # 518 Radiation Zone Mutation # 517 Distant Threat
Brood War
General
Gypsy to Korea ASL21 General Discussion How Can I Add Timer & APM Count? A cwal.gg Extension - Easily keep track of anyone BGH Auto Balance -> http://bghmmr.eu/
Tourneys
Azhi's Colosseum - Foreign KCM Escore Tournament StarCraft Season 2 [Megathread] Daily Proleagues [ASL21] Ro24 Group F
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread The Games Industry And ATVI European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Funny Nicknames
LUCKY_NOOB
Money Laundering In Video Ga…
TrAiDoS
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
Shocked by a laser…
Spydermine0240
ASL S21 English Commentary…
namkraft
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1580 users

[M] (2) TPW Aldaris Betrayal

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 Next All
Meerel
Profile Joined March 2012
Germany713 Posts
June 07 2013 22:47 GMT
#1
[image loading]


[image loading]


This is another Broodwarport from this map: http://i.imgur.com/c207Dkj.jpg
I dont know the name of this map or who made it but anyways, credits to him.

I tried to get as close to the Jungle Tileset as possible and i think it turned out pretty cool, i love the white skeletons

The Overview is kinda ugly but it looks better from the ingame view. Also i used this name before but that was like 3 years ago and no one cares for that map anways^^

Uploaded on EU

General:
+ Show Spoiler +
Texture: Custom
Playable: 128x152
Expands: 8 + 2 semi + 2 small
Xel'Naga: 0
Rush Distance: ~140 nat/nat


Pictures:
+ Show Spoiler +
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
[image loading]
SDMF
CrystalDrag
Profile Joined July 2010
173 Posts
Last Edited: 2013-06-07 23:15:19
June 07 2013 23:14 GMT
#2
Eh? This is my map.. o.o!
I like it.

Reapers could be a pain.
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
June 07 2013 23:28 GMT
#3
Very cool aesthetics. Nice design crystaldrag. :D

I think for SC2 the ramp at the 4th base with rocks should definitely be like... 3x. Otherwise it's super easy to defend 3.75 bases, the only real danger being drops in the main, and that is not that bad considering we've seen people defend drops fine on a map like Daybreak with similar exposure. I think this would also pull people up to the wide path where it loops around into the middle, which is kind of the point of the map.

Mereel you're on a roll.
Comprehensive strategic intention: DNE
ArgusDreamer
Profile Joined May 2011
Canada63 Posts
June 07 2013 23:46 GMT
#4
Woah really cool map! I love it.
The cure for boredom is curiosity. There is no cure for curiosity.
RFDaemoniac
Profile Joined September 2011
United States544 Posts
June 07 2013 23:57 GMT
#5
Why aren't the middle bases 8m2g? It's a full base in the BW version and seems completely worth it for sc2. Perhaps concerns about a forward planetary fortress? But it's a far 4th or a 5th base...
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 08 2013 00:30 GMT
#6
Dammit meerel why are your maps so sexy.
Administrator~ Spirit will set you free ~
Fatam
Profile Joined June 2012
1986 Posts
June 08 2013 00:53 GMT
#7
I kinda disagree w/ some of the choices (middle expos being 8m1g, full third being easier to defend than the partial third) but the aesthetics are super cute and the terrain looks fun, esp. the main/nat setup
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
algue
Profile Joined July 2011
France1436 Posts
June 08 2013 01:01 GMT
#8
With two 8m1g base per side I feel like there is one base missing
rly ?
Antares777
Profile Joined June 2010
United States1971 Posts
June 08 2013 02:50 GMT
#9
Wow, this is a great map. BW maps seem more viable now in HotS than they ever were in WoL.

I don't feel like the destructible rocks are necessary by the third ramp. It's already a 1x ramp, I don't see why it should also have rocks.

I like the path around the natural into the main, that's a very clever set up. I hope that defending the natural choke, which is on equal ground as the main, and that ramp doesn't prove too difficult.

Azelja
Profile Joined May 2011
Japan762 Posts
June 19 2013 21:53 GMT
#10
Can't say how it works for HotS, but after having played a couple of Starbow games on it, I gotta say that I love this map, awesome job :D
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
June 20 2013 00:00 GMT
#11
Don't really agree with the fact that you are unable to forge FE on this map, if you added rocks or something to the ramp then I could see it working though.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 20 2013 00:39 GMT
#12
On June 20 2013 09:00 Whiplash wrote:
Don't really agree with the fact that you are unable to forge FE on this map, if you added rocks or something to the ramp then I could see it working though.
So let me get this straight, you don't agree with a strategy which pretty much everyone agrees bores the game up, leads to little interaction between players, and isn't needed for balance isn't possible on a map?

I thought the job of mappers was to eliminate such strategies from the game or at least severely discourage them. Not change the concept of a map to suit them?
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
FlaShFTW
Profile Blog Joined February 2010
United States10354 Posts
June 20 2013 00:55 GMT
#13
1 base play lets goooo :D
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
TL+ Member
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 20 2013 01:42 GMT
#14
There are more ways to expand than forge FE. Gateway expands have been extremely popular lately and thank god because they generate more interaction than a pylon block in the first 9 minutes of the game.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Existor
Profile Joined July 2010
Russian Federation4295 Posts
June 20 2013 12:15 GMT
#15
This map reminds me a lot about Brood War, just because epic aesthetics
opisska
Profile Blog Joined February 2011
Poland8852 Posts
June 20 2013 17:18 GMT
#16
On June 20 2013 10:42 SiskosGoatee wrote:
There are more ways to expand than forge FE. Gateway expands have been extremely popular lately and thank god because they generate more interaction than a pylon block in the first 9 minutes of the game.


There are no "more ways", there is exactly one more way to play, which is 1-gateway expand with slight modifications depending mainly on your level of greed and courage. Everything else is utter rubbish, particularly on a 140s nat-nat map And that is a problem - this map eliminates the possibility of a FFE, so the Zerg knows you are going to 1-gate FE before he starts his first drone. I am not a very big fan of FFE, but the whole possibility of it makes 1-gate FE stronger.
"Jeez, that's far from ideal." - Serral, the king of mild trashtalk
TL+ Member
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 20 2013 18:57 GMT
#17
On June 21 2013 02:18 opisska wrote:
Show nested quote +
On June 20 2013 10:42 SiskosGoatee wrote:
There are more ways to expand than forge FE. Gateway expands have been extremely popular lately and thank god because they generate more interaction than a pylon block in the first 9 minutes of the game.


There are no "more ways", there is exactly one more way to play, which is 1-gateway expand with slight modifications depending mainly on your level of greed and courage.
Nonsense, in PvZ you can do forge expand, 1 gas gateway expand pressure, 2gas gateway expand, oracle expand, 2gate stalker pressure expand, dt expand.
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Fatam
Profile Joined June 2012
1986 Posts
June 20 2013 20:57 GMT
#18
i think he meant on this specific map :-P
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
SiskosGoatee
Profile Blog Joined May 2012
Albania1482 Posts
June 21 2013 00:11 GMT
#19
Is there any reason you can't do all those strats on that specific map?
WCS Apartheid cometh, all hail the casual audience, death to merit and hard work.
Whiplash
Profile Blog Joined October 2008
United States2929 Posts
Last Edited: 2013-06-21 00:25:07
June 21 2013 00:24 GMT
#20
On June 20 2013 09:39 SiskosGoatee wrote:
Show nested quote +
On June 20 2013 09:00 Whiplash wrote:
Don't really agree with the fact that you are unable to forge FE on this map, if you added rocks or something to the ramp then I could see it working though.
So let me get this straight, you don't agree with a strategy which pretty much everyone agrees bores the game up, leads to little interaction between players, and isn't needed for balance isn't possible on a map?

I thought the job of mappers was to eliminate such strategies from the game or at least severely discourage them. Not change the concept of a map to suit them?


part of the strength of 1 gate FE vs zerg is your opponent never being 100% sure if you are going for that or the forge expand. This takes 100% of the guesswork away and allows zerg to abuse that type of play a lot easier, the map isn't balanced this way.
Cinematographer / Steadicam Operator. Former Starcraft commentator/player
1 2 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 4h 28m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
UpATreeSC 163
ProTech136
Hui .91
gerald23 28
StarCraft: Brood War
Calm 4517
Mini 967
Horang2 623
EffOrt 399
firebathero 318
BeSt 226
Soulkey 215
actioN 155
Dewaltoss 90
hero 51
[ Show more ]
Backho 34
Aegong 22
Sexy 20
910 16
IntoTheRainbow 5
Dota 2
monkeys_forever103
capcasts58
Counter-Strike
fl0m1355
byalli746
minikerr0
Heroes of the Storm
Liquid`Hasu405
MindelVK8
Other Games
gofns9646
summit1g3622
Grubby3268
FrodaN1710
Beastyqt618
RotterdaM528
ArmadaUGS192
Fuzer 157
ToD134
C9.Mang0119
QueenE73
Trikslyr43
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• LaughNgamezSOOP
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• blackmanpl 42
• 80smullet 24
• HerbMon 12
• RayReign 9
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• WagamamaTV781
• lizZardDota2110
Other Games
• imaqtpie929
• Shiphtur186
Upcoming Events
Replay Cast
4h 28m
RSL Revival
14h 28m
Maru vs MaxPax
BSL
23h 28m
RSL Revival
1d 11h
Cure vs Rogue
uThermal 2v2 Circuit
1d 18h
BSL
1d 23h
Afreeca Starleague
2 days
Wardi Open
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
Kung Fu Cup
4 days
The PondCast
5 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Season 20: Qualifier 1
WardiTV Winter 2026
NationLESS Cup

Ongoing

BSL Season 22
CSL Elite League 2026
ASL Season 21
CSL Season 20: Qualifier 2
StarCraft2 Community Team League 2026 Spring
RSL Revival: Season 4
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

CSL 2026 SPRING (S20)
Acropolis #4
IPSL Spring 2026
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
PGL Bucharest 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.