• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 17:11
CEST 23:11
KST 06:11
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy1GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
RSL Season 4 announced for March-April $5,000 WardiTV TLMC tournament - Presented by Monster Energy Sea Duckling Open (Global, Bronze-Diamond) GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
so ive been playing broodwar for a week straight. Gypsy to Korea ASL21 General Discussion Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage
Tourneys
[BSL22] RO32 Group B - Sunday 21:00 CEST [BSL22] RO32 Group A - Saturday 21:00 CET 🌍 Weekly Foreign Showmatches [Megathread] Daily Proleagues
Strategy
Muta micro map competition Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Starcraft Tabletop Miniature Game General RTS Discussion Thread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine European Politico-economics QA Mega-thread Canadian Politics Mega-thread Russo-Ukrainian War Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1318 users

Work In Progress Melee Maps - Page 166

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 164 165 166 167 168 217 Next
Keep our forum clean! PLEASE post your WIP melee maps in this thread for initial feedback. -Barrin
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
March 24 2015 04:49 GMT
#3301
@fatam: What are the distances? It seems quite short main ramp to main ramp. And nat2nat of course, even moreso with the rocks gone. I feel as though you're expanding towards the opponent too soon -- by the 4th base at the latest. And the smallness of the map amplifies this. For example in the SE quadrant the two highground bases can't really be claimed steadily by either player at the same time. There could be some improvements on both halves of the map by changing ramp directions and such to make it a little harder to get between sides.
Comprehensive strategic intention: DNE
Zweck
Profile Joined February 2015
Germany211 Posts
Last Edited: 2015-03-24 15:59:13
March 24 2015 15:52 GMT
#3302
heyhey, any ideas on my latest WIP?:

[image loading]

Top view:

+ Show Spoiler +

[image loading]


[image loading]


Ah,
and any idea for a good name maybe? :D


have a great day folks
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
Last Edited: 2015-03-24 16:04:11
March 24 2015 15:59 GMT
#3303
I think that getting a fourth is way way too hard, and I'm no fan of the huge airspace behing the main. Apart from that it looks sexy though. For the names, Hepatic Clearance, Blooming Garden, Distress Not, Distressed Note, Adverse Effect, Ghost Crows, Undergrowth,...
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
linwqdwqdwqd77
Profile Joined March 2015
Albania3 Posts
March 24 2015 16:05 GMT
#3304
--- Nuked ---
Zweck
Profile Joined February 2015
Germany211 Posts
Last Edited: 2015-03-24 17:30:41
March 24 2015 17:29 GMT
#3305
I like undergrowth :D:D Thx for comment, maybe im gonna change the 4th a bit.
And the Airspace is not going to be fully usable, there s going to be some airspace blockers in the corner...
https://www.instagram.com/instazweck/ ____ behance.net/brachert _____ https://zweckthings.tumblr.com/
Magorion
Profile Joined March 2015
Canada11 Posts
March 25 2015 18:23 GMT
#3306
Zweck, it looks pretty, but looks too open for Protoss? And I feel like there should really be a possible third expo on the low ground in front of the mains.
SwedenTheKid
Profile Joined July 2014
567 Posts
Last Edited: 2015-03-26 03:36:47
March 26 2015 02:46 GMT
#3307
[image loading]
OSGILIATH
160x160
4 player rotational

Thoughts?
Edit- center bases are 6 min, 2 gas
Casual Mapmaker
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2015-03-26 06:38:06
March 26 2015 06:37 GMT
#3308
Luunaaaaaaaaaa

[edit] Maybe the middle bases should be double-sided? ;D
Comprehensive strategic intention: DNE
SwedenTheKid
Profile Joined July 2014
567 Posts
March 26 2015 07:38 GMT
#3309
On March 26 2015 15:37 EatThePath wrote:
Luunaaaaaaaaaa

[edit] Maybe the middle bases should be double-sided? ;D


I just looked up that map and I can sort of see the resemblance, but it's mostly inspired by Fighting Spirit. Hopefully this map makes for a more interactive and aggressive play style.
I also have no idea what you mean by double-sided. Like minerals on both sides of the core structure?
Casual Mapmaker
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2015-03-27 00:48:07
March 27 2015 00:46 GMT
#3310
[image loading]

This is what I think for it, just some ideas. With rocks it makes the 3rd much safer when expanding CCW, more in line with the CW direction. Also maybe nudge the bridge closer to the CCW 3rd.

The doublesided thing is just kind of for fun, probably not a good addition. It kind of favors the CW spawn. If you made the CCW 3rd even easier, this could balance it out and add some interesting light asymmetry to the spawn directions. It does make the center area even more important to fight over though (since you can shoot that mineral line freely from middle).
Comprehensive strategic intention: DNE
Fatam
Profile Joined June 2012
1986 Posts
March 27 2015 00:46 GMT
#3311
why are the middle bases 6 min 2 gas?
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2015-03-27 01:07:46
March 27 2015 01:05 GMT
#3312
This map is like one part Luna, one part Fighting Spirit, add a dash of Entombed Valley. I also think you should continue cooking up that middle, but not quite sure how.

Actually maybe if you put the middle bases at 12/3/6/9 instead. Or maybe just at 3 and 9. In other words, add some more Luna to the recipe.
~ ~ <°)))><~ ~ ~
SwedenTheKid
Profile Joined July 2014
567 Posts
March 27 2015 01:07 GMT
#3313
@EatThePath

Thanks for the feedback! Was definitely thinking about making the CCW 3rd closer by ground, as well as rocks on the bridge, but never considered what you suggested(?) for the forward 3rd. I feel like it would be better as a no-gas base on the outside, with the 2 gas on the inside, but i have no idea

@fatam

Didn't want those bases to be the ideal 3rds, since they are very close (and maybe favor T/Z?).
Casual Mapmaker
Fatam
Profile Joined June 2012
1986 Posts
March 27 2015 01:53 GMT
#3314
hmm yeah touche, Z would probably take that as a third most of the time.
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
SwedenTheKid
Profile Joined July 2014
567 Posts
March 27 2015 02:07 GMT
#3315
[image loading]

Changes-

CCW 3rd is closer
Center bases are normal bases
Rocks added

Double sided bases was kinda weird, idk. Will try to keep experimenting. Didn't think it would work out all-spawns but maybe it might.
Casual Mapmaker
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 28 2015 16:03 GMT
#3316
Forgot some mineral lines :p

[image loading]
Author of Coda and Eastwatch.
OtherWorld
Profile Blog Joined October 2013
France17333 Posts
March 28 2015 16:25 GMT
#3317
I feel like the expansion pattern isn't very smooth, but maybe it is intended? (what I mean is that if you take the normal third, your fourth is very far away ; and that if the two thirds are very close to each other which could be an issue in ZvT). I like it though.
Used Sigs - New Sigs - Cheap Sigs - Buy the Best Cheap Sig near You at www.cheapsigforsale.com
EatThePath
Profile Blog Joined September 2009
United States3943 Posts
Last Edited: 2015-03-28 18:44:40
March 28 2015 18:41 GMT
#3318
oooh lez that's pretty cool. imo it should be bigger though so the 3rd bases can be taken same direction with a little more stability (because that will sometimes be the 4th vs 3rd situation as well). also the ramp to the lowground near the main cliff should probably be wider / that area wider. very ff / mine friendly in a dangerous forward spot

@sweden: that's looking good, I bet it'd be fun in lotv (and probably okay in hots too)
Comprehensive strategic intention: DNE
IeZaeL
Profile Joined July 2012
Italy991 Posts
Last Edited: 2015-03-29 09:00:20
March 28 2015 19:13 GMT
#3319
yea i should probably make it bigger
Author of Coda and Eastwatch.
IeZaeL
Profile Joined July 2012
Italy991 Posts
March 29 2015 09:00 GMT
#3320
[image loading]

Update?
Author of Coda and Eastwatch.
Prev 1 164 165 166 167 168 217 Next
Please log in or register to reply.
Live Events Refresh
Next event in 2h 49m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
elazer 280
UpATreeSC 167
ProTech126
StarCraft: Brood War
Larva 258
hero 166
Rush 152
Dewaltoss 104
Terrorterran 13
Dota 2
BananaSlamJamma278
monkeys_forever120
capcasts74
League of Legends
JimRising 303
Counter-Strike
pashabiceps2462
Super Smash Bros
Mew2King65
Heroes of the Storm
Liquid`Hasu410
Other Games
summit1g13002
Grubby2906
FrodaN596
C9.Mang0245
hungrybox147
Hui .103
Sick96
ZombieGrub81
KnowMe71
ROOTCatZ30
Organizations
Other Games
BasetradeTV73
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 20 non-featured ]
StarCraft 2
• Adnapsc2 16
• Reevou 11
• Kozan
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• Azhi_Dahaki33
• blackmanpl 20
• Michael_bg 4
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota2540
• Noizen42
Other Games
• imaqtpie1237
• Scarra390
• Shiphtur231
Upcoming Events
Replay Cast
2h 49m
The PondCast
12h 49m
CranKy Ducklings
1d 2h
WardiTV Team League
1d 13h
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
2 days
uThermal 2v2 Circuit
2 days
BSL
2 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Team League
3 days
OSC
3 days
BSL
3 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
5 days
Replay Cast
6 days
Kung Fu Cup
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.