[M] (2) ESV Odd-Eye AE - Page 2
Forum Index > SC2 Maps & Custom Games |
Fatam
1986 Posts
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sorrowptoss
Canada1431 Posts
The rest of the map is fine. I like the circle thingies ![]() | ||
SidianTheBard
United States2474 Posts
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NewSunshine
United States5938 Posts
On August 08 2012 11:34 SidianTheBard wrote: Did the Cartographer thing ever happen or was it delayed cuz of 1.5? I actually just started watching it, HERE ![]() | ||
SidianTheBard
United States2474 Posts
On August 08 2012 11:47 NewSunshine wrote: I actually just started watching it, HERE ![]() Thank you! Now, let's hope it's amazing! ![]() | ||
Existor
Russian Federation4295 Posts
1. Replace that dark-cyan line divider between gross and grey textures with something different. Something like this (photoshoped): ![]() 2. Remove cyan protoss decals and add more neon and sci-fi elements as doodads and decorations around grey zones 3. Make gross texture more smooth and probably A BIT brighter. Right now there is a problem, which is similar to Yeonsu first textures, which were very sharp and hard for eyes. . 4. Add glowing cyan walls to the main and all grey bases too. | ||
Onekobold
244 Posts
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