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MotM ProAm: Selected Maps - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 8 9 10 Next All
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 18 2012 13:06 GMT
#21
On July 18 2012 21:57 Aunvilgod wrote:
Show nested quote +
On July 18 2012 21:53 Ragoo wrote:
On July 18 2012 21:47 Aunvilgod wrote:
Ragoo, iGrok and Namrufus are lazy bastards. :D


Well, it was a hard decision. I had some maps on my list that I could really improve (like TehTemplar maps for example) but then nobody chose Orbitus Brutus and I think it's such a good map and he's such a talented mapmaker that it would be kinda unfair if he couldn't participate.


Will you give him 80% of your money then? haha

No, really, I wrote about this time and time again, the format of this competition is really extremely unlucky.


He can have all the money tbh since it really will be his work 95%+ It's not about the money tho...

Your map was also on my list but I think I would only have changed a bit aesthetics or so... nothing major.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
The_Templar
Profile Blog Joined January 2011
your Country52798 Posts
July 18 2012 13:23 GMT
#22
On July 18 2012 20:46 ihasaKAROT wrote:
Gz to everyone! Guess I'll never make top5 ever

approximately this T_T
Why no Templar maps?
ModeratorI am still alive, somehow
TL+ Member
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
July 18 2012 13:23 GMT
#23
Aw, did not get picked. No matter, a lot of great maps in there and I'm looking forward to seeing the results. Good luck to all!
They're coming to get you, Barbara.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
Last Edited: 2012-07-18 13:28:06
July 18 2012 13:26 GMT
#24
On July 18 2012 22:23 SeinGalton wrote:
Aw, did not get picked. No matter, a lot of great maps in there and I'm looking forward to seeing the results. Good luck to all!


I'm very surprised yours wasn't picked, I thought it was great!
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
July 18 2012 13:40 GMT
#25
On July 18 2012 22:23 SeinGalton wrote:
Aw, did not get picked. No matter, a lot of great maps in there and I'm looking forward to seeing the results. Good luck to all!


Not getting picked technically means that none of the pros see any flaws.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-07-18 13:49:05
July 18 2012 13:46 GMT
#26
On July 18 2012 22:26 OxyGenesis wrote:
Show nested quote +
On July 18 2012 22:23 SeinGalton wrote:
Aw, did not get picked. No matter, a lot of great maps in there and I'm looking forward to seeing the results. Good luck to all!


I'm very surprised yours wasn't picked, I thought it was great!


The tournament was pretty stacked. Most of the Pros wanted to do a lot of stuff themselves. Only the 3 Pros I just mentioned really picked some of the highest caliber maps. And judging from the overview of NewSunshines map he even didn´t put too much time into the map.


On July 18 2012 22:06 Ragoo wrote:
Your map was also on my list but I think I would only have changed a bit aesthetics or so... nothing major.


My aesthetics are sacred to me. They are the most fun part of the mapmaking. I don´t think I would have survived someone changing them. That is exactly the reason I didn´t want to participate anymore.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
ArcticRaven
Profile Joined August 2011
France1406 Posts
July 18 2012 13:55 GMT
#27
On July 18 2012 22:46 Aunvilgod wrote:
Show nested quote +
On July 18 2012 22:06 Ragoo wrote:
Your map was also on my list but I think I would only have changed a bit aesthetics or so... nothing major.


My aesthetics are sacred to me. They are the most fun part of the mapmaking. I don´t think I would have survived someone changing them. That is exactly the reason I didn´t want to participate anymore.


I know what you mean TT. Don't touch mah baby !
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
eTcetRa
Profile Joined November 2010
Australia822 Posts
July 18 2012 14:19 GMT
#28
Yes, aesthetics are definitely sacred to me also! I know where you are coming from!!
Retired Mapmaker™
iGrok
Profile Blog Joined October 2010
United States5142 Posts
July 18 2012 14:46 GMT
#29
There are a lot maps that I wanted to pick (erebus and brutus come to mind), but ultimately when i saw cerberus there were a few key changes i wanted to make on a very solid map already. So for me personally, it was that with cerberus plateau, something reached out and grabbed mr immediately where the other maps didnt
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
a176
Profile Blog Joined August 2009
Canada6688 Posts
Last Edited: 2012-07-18 14:58:31
July 18 2012 14:57 GMT
#30
On July 18 2012 20:40 Plexa wrote:
Johanaz - Back to Back - chuky



starleague forever
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
July 18 2012 15:02 GMT
#31
Back to Back made it???

Lool.


I tought it was impossible, as the map already failed in like, what, 5 previous MotMs?
Aunvilgod
Profile Joined December 2011
2653 Posts
July 18 2012 15:07 GMT
#32
On July 19 2012 00:02 Sea_Food wrote:
Back to Back made it???

Lool.


I tought it was impossible, as the map already failed in like, what, 5 previous MotMs?


Failed? I thought it won an award for whackyness once. Or am I confusing something?
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
July 18 2012 15:09 GMT
#33
On July 19 2012 00:02 Sea_Food wrote:
Back to Back made it???

Lool.


I tought it was impossible, as the map already failed in like, what, 5 previous MotMs?


It's about time it gets a makeover then
Mapmaker | Author of Atlas, Rao Mesa & Paralda
iamcaustic
Profile Blog Joined May 2011
Canada1509 Posts
July 18 2012 15:22 GMT
#34
Hm, darn, I didn't get picked either. D: Maps just too good or maps just too bad?
Twitter: @iamcaustic
SeinGalton
Profile Blog Joined April 2011
South Africa387 Posts
July 18 2012 15:23 GMT
#35
On July 18 2012 22:40 ScorpSCII wrote:
Show nested quote +
On July 18 2012 22:23 SeinGalton wrote:
Aw, did not get picked. No matter, a lot of great maps in there and I'm looking forward to seeing the results. Good luck to all!


Not getting picked technically means that none of the pros see any flaws.


Either that or it's unimprovably stupid . I don't think it's that pros don't see flaws, I think it's probably a little unoriginal and bland in its layout. The maps that were picked all look very interesting and/or different from standard fare, which is why I'm excited to see what comes out of this.
They're coming to get you, Barbara.
SidianTheBard
Profile Joined October 2010
United States2475 Posts
Last Edited: 2012-07-18 15:26:21
July 18 2012 15:25 GMT
#36
Ragoo already spent his $50. He's using dollar bills to wipe his ass because he's so confident he's got it in the bag. :D

In a serious note, it should be very interesting to see some of these before and after shots of these maps. Back to Back need to win it all! Looking at the main ProAm Post the finalized version has to be submitted by july 31st. 2 weeks, go team!
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 15:27 GMT
#37
On July 19 2012 00:25 SidianTheBard wrote:
Ragoo already spent his $50. He's using dollar bills to wipe his ass because he's so confident he's got it in the bag. :D

In a serious note, it should be very interesting to see some of these before and after shots of these maps. Back to Back need to win it all! Looking at the main ProAm Post the finalized version has to be submitted by july 31st. 2 weeks, go team!


I think there is a weeks extension as the picks were late.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Aunvilgod
Profile Joined December 2011
2653 Posts
July 18 2012 15:28 GMT
#38
On July 19 2012 00:27 OxyGenesis wrote:
Show nested quote +
On July 19 2012 00:25 SidianTheBard wrote:
Ragoo already spent his $50. He's using dollar bills to wipe his ass because he's so confident he's got it in the bag. :D

In a serious note, it should be very interesting to see some of these before and after shots of these maps. Back to Back need to win it all! Looking at the main ProAm Post the finalized version has to be submitted by july 31st. 2 weeks, go team!


I think there is a weeks extension as the picks were late.


Good idea. If it would be until the 31st I knew some people who better be out of work. Because they just got a new job.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
SidianTheBard
Profile Joined October 2010
United States2475 Posts
July 18 2012 15:47 GMT
#39
On July 19 2012 00:27 OxyGenesis wrote:

I think there is a weeks extension as the picks were late.


Quoting the main post.


Being an online community, ProAm tournaments are not exactly straight forward. So how is it all going to work?

Amateur map makers will produce and submit up to three maps by the 13th of July
Invited professional map makers will look over all the submissions and choose a map that they like by the 16th of July. People who are not selected will be informed at this time. Relevant contact information will be exchanged by MotM.
The pros will then work with the amateurs, in pairs, to refine the map and bring it up to tournament standard
The finalised map will be submitted by the 31st of July and judging will take place over the following week
The winning team will receive $50 each, and the runners up will receive $25 each via paypal


Guess they were a day or 2 late, I'd still assume the finalised map would be the 31st, maybe the 1st or 2nd.
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 15:55 GMT
#40
On July 19 2012 00:47 SidianTheBard wrote:
Show nested quote +
On July 19 2012 00:27 OxyGenesis wrote:

I think there is a weeks extension as the picks were late.


Quoting the main post.

Show nested quote +

Being an online community, ProAm tournaments are not exactly straight forward. So how is it all going to work?

Amateur map makers will produce and submit up to three maps by the 13th of July
Invited professional map makers will look over all the submissions and choose a map that they like by the 16th of July. People who are not selected will be informed at this time. Relevant contact information will be exchanged by MotM.
The pros will then work with the amateurs, in pairs, to refine the map and bring it up to tournament standard
The finalised map will be submitted by the 31st of July and judging will take place over the following week
The winning team will receive $50 each, and the runners up will receive $25 each via paypal


Guess they were a day or 2 late, I'd still assume the finalised map would be the 31st, maybe the 1st or 2nd.


Monitor said there would be a weeks extension on skype. That's all I'm going off.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
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