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Active: 1127 users

MotM ProAm: Selected Maps

Forum Index > SC2 Maps & Custom Games
Post a Reply
1 2 3 4 5 8 9 10 Next All
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2012-08-05 22:03:07
July 18 2012 11:40 GMT
#1
[image loading]


Update 06/08:
Here are the completed submissions:

Mappers
Old
New
scorp
Timetwister22
NewSunshine
iGrok
chuky
Johanaz
Syphon8
monitor
TibblesEvilCat
IronManSC
eTcetRa
Ragoo
MarcusRife
Meltage
TheFish7
Namrufus
Aircooled
Gfire
Rkynick
IceToad
OxyGensis
Mereel
SigmaFiE
NullCurrent

+ Show Spoiler [Old Post] +
Before I get to the maps, it is with regret that lefix has withdrawn from the competition. This leaves 11 mappers to choose maps. At this point NullCurrent hasn't selected a map, he may do so over the coming days and if he chooses to I will update this thread accordingly.

Update 19/07: Mereel has found the time to participate (originally declined his invite because of time). His selection has been added below.

Update 20/07: NullCurrent has made his pick and which has been added to the list below.

Sadly we can't choose every map, and this competition is even stranger because it isn't necessarily the best maps that are being chosen at this point in the competition. Nevertheless, the following maps have been selected:

Timetwister22 - Ancient Temple - by scorp




iGrok - Cerberus Plateau - by NewSunshine




Johanaz - Back to Back - chuky




monitor - The Electric Version - Syphon8




IronManSC - Hierophant - TibblesEvilCat




Ragoo - Orbit Brutus - eTcetRa




Meltage - Beelzebub - MarcusRife




Namrufus - Erebus - TheFish7




Gfire - Laurelwood - Aircooled




Icetoad - Cracked Cell - Rkynick




Mereel - Mar Sara Fissure - OxyGensis




NullCurrent - Aurora Frost - Broodie


Congratulations to all who were selected! I will be contacting you shortly about the process from here.


Thank you to everyone who entered!
Administrator~ Spirit will set you free ~
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
July 18 2012 11:46 GMT
#2
Gz to everyone! Guess I'll never make top5 ever
KCCO!
Semmo
Profile Joined June 2011
Korea (South)627 Posts
Last Edited: 2012-07-18 11:49:46
July 18 2012 11:48 GMT
#3
Well, I'm just kinda sad that all the maps that were chosen were almost all boring 2 player standard maps... There were so many interesting and possible submissions. :/

Good Luck to everyone.
Mapmaker of Frost, Fruitland and Bridgehead
ArcticRaven
Profile Joined August 2011
France1406 Posts
July 18 2012 11:54 GMT
#4
Johanaz => Hero
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 12:00 GMT
#5
Congrats to those that were picked! Hopefully there will be another one in the future. Seems like the Pros picked the maps that were already the best rather than those that were interesting but needed the balancing skill of a seasoned map maker which imo is a little bit of a shame. But I'm not bitter, and will try even harder next time!

Looking forward to seeing what comes out of this and what changes are made.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
chuky500
Profile Blog Joined March 2010
France473 Posts
Last Edited: 2012-07-18 12:03:07
July 18 2012 12:00 GMT
#6
On July 18 2012 20:54 ArcticRaven wrote:
Johanaz => Hero

Indeed
Infidler
Profile Joined June 2012
Norway49 Posts
July 18 2012 12:04 GMT
#7
Better luck next time i guess=) gratz to the chosen ones!
Eggs Dee
moskonia
Profile Joined January 2011
Israel1448 Posts
July 18 2012 12:06 GMT
#8
I can understand the choice of the pro's since going for the standard boring layout is the best possibility to win, and they want to win I think if they did this without a money prize then the pro's would maybe pick the more unorthodox maps since they got nothing to lose and its more interesting but when money is involved they prefer to stick to the standard.
Semmo
Profile Joined June 2011
Korea (South)627 Posts
July 18 2012 12:08 GMT
#9
On July 18 2012 21:06 moskonia wrote:
I can understand the choice of the pro's since going for the standard boring layout is the best possibility to win, and they want to win I think if they did this without a money prize then the pro's would maybe pick the more unorthodox maps since they got nothing to lose and its more interesting but when money is involved they prefer to stick to the standard.

If that is the case, I say we should remove the price pool next time... It's just going to produce 2 player maps, which I despise. T.T
Even the 4 player map is lost temple - Shakuras - Metropolis style...
Mapmaker of Frost, Fruitland and Bridgehead
Azera
Profile Blog Joined December 2010
3800 Posts
July 18 2012 12:08 GMT
#10
Excellent maps! They look amazing! Props to all the map makers!
Check out some great music made by TLers - http://bit.ly/QXYhdb , by intrigue. http://bit.ly/RTjpOR , by ohsea.toc.
OxyGenesis
Profile Joined May 2012
United Kingdom281 Posts
July 18 2012 12:12 GMT
#11
On July 18 2012 21:08 kim9067 wrote:
Show nested quote +
On July 18 2012 21:06 moskonia wrote:
I can understand the choice of the pro's since going for the standard boring layout is the best possibility to win, and they want to win I think if they did this without a money prize then the pro's would maybe pick the more unorthodox maps since they got nothing to lose and its more interesting but when money is involved they prefer to stick to the standard.

If that is the case, I say we should remove the price pool next time... It's just going to produce 2 player maps, which I despise. T.T
Even the 4 player map is lost temple - Shakuras - Metropolis style...


I don't think there is anything wrong with 2 player maps, 4p maps have been mostly worked out balance-wise, and 3p maps are just goofy. 2p maps give you the most opportunity to innovate.
Maker of Maps inc. Vector, Uncanny Valley and Fissure | Co-Founder of SC2Melee.net
Icetoad
Profile Joined May 2010
Canada262 Posts
July 18 2012 12:13 GMT
#12
Seems Plexa forgot to write that I will let Rhynick pick the map he wants to work on for MoTM, I felt all his submissions were very good, so it might not be Cracked Cell that will be worked on.
Map Maker of Nimbus
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2012-07-18 12:24:41
July 18 2012 12:23 GMT
#13
On July 18 2012 21:13 Icetoad wrote:
Seems Plexa forgot to write that I will let Rhynick pick the map he wants to work on for MoTM, I felt all his submissions were very good, so it might not be Cracked Cell that will be worked on.

I didn't forget! I just listed a map anyway for consistencies sake :D

@kim;we had a 3p and 4p map chosen, and 8 2p maps, its just that 2p maps are significantly easier to create and do interesting things with. Whereas 4p maps have a number of difficulties which restrict innovation.
Administrator~ Spirit will set you free ~
ArcticRaven
Profile Joined August 2011
France1406 Posts
July 18 2012 12:30 GMT
#14
On July 18 2012 21:13 Icetoad wrote:
Seems Plexa forgot to write that I will let Rhynick pick the map he wants to work on for MoTM, I felt all his submissions were very good, so it might not be Cracked Cell that will be worked on.


Win with all three and win 150 dollars ? :D
[Govie] Wierd shit, on a 6 game AP winning streak with KOTL in the trench. I searched gandalf quotes and spammed them all game long, trenchwarfare247, whateva it takes!
Icetoad
Profile Joined May 2010
Canada262 Posts
July 18 2012 12:32 GMT
#15
On July 18 2012 21:30 ArcticRaven wrote:
Win with all three and win 150 dollars ? :D

Seems you caught me
Map Maker of Nimbus
Johanaz
Profile Joined September 2010
Denmark363 Posts
July 18 2012 12:40 GMT
#16
On July 18 2012 21:00 chuky500 wrote:
Show nested quote +
On July 18 2012 20:54 ArcticRaven wrote:
Johanaz => Hero

Indeed


Now get on Skype and let's get this party started!
TPW Map Maker - theplanetaryworkshop.com
ScorpSCII
Profile Joined April 2012
Denmark499 Posts
July 18 2012 12:47 GMT
#17
All choices look good. Can't wait to see how they evolve during this.
Mapmaker | Author of Atlas, Rao Mesa & Paralda
Aunvilgod
Profile Joined December 2011
2653 Posts
July 18 2012 12:47 GMT
#18
Ragoo, iGrok and Namrufus are lazy bastards. :D
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
Ragoo
Profile Joined March 2010
Germany2773 Posts
July 18 2012 12:53 GMT
#19
On July 18 2012 21:47 Aunvilgod wrote:
Ragoo, iGrok and Namrufus are lazy bastards. :D


Well, it was a hard decision. I had some maps on my list that I could really improve (like TehTemplar maps for example) but then nobody chose Orbitus Brutus and I think it's such a good map and he's such a talented mapmaker that it would be kinda unfair if he couldn't participate.
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
Aunvilgod
Profile Joined December 2011
2653 Posts
Last Edited: 2012-07-18 12:57:18
July 18 2012 12:57 GMT
#20
On July 18 2012 21:53 Ragoo wrote:
Show nested quote +
On July 18 2012 21:47 Aunvilgod wrote:
Ragoo, iGrok and Namrufus are lazy bastards. :D


Well, it was a hard decision. I had some maps on my list that I could really improve (like TehTemplar maps for example) but then nobody chose Orbitus Brutus and I think it's such a good map and he's such a talented mapmaker that it would be kinda unfair if he couldn't participate.


Will you give him 80% of your money then? haha

No, really, I wrote about this time and time again, the format of this competition is really extremely unlucky.
ilovegroov | Blizzards mapmaker(s?) suck ass | #1 Protoss hater
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