• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 09:48
CET 15:48
KST 23:48
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Rongyi Cup S3 - RO16 Preview3herO wins SC2 All-Star Invitational10SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0
Community News
Weekly Cups (Jan 12-18): herO, MaxPax, Solar win0BSL Season 2025 - Full Overview and Conclusion8Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)20Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7
StarCraft 2
General
PhD study /w SC2 - help with a survey! Oliveira Would Have Returned If EWC Continued StarCraft 2 not at the Esports World Cup 2026 [Short Story] The Last GSL Stellar Fest "01" Jersey Charity Auction
Tourneys
$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship $70 Prize Pool Ladder Legends Academy Weekly Open! SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament
Strategy
Simple Questions Simple Answers
Custom Maps
[A] Starcraft Sound Mod
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
Fantasy's Q&A video [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues Azhi's Colosseum - Season 2 Small VOD Thread 2.0 [BSL21] Non-Korean Championship - Starts Jan 10
Strategy
Current Meta Simple Questions, Simple Answers Soma's 9 hatch build from ASL Game 2 Game Theory for Starcraft
Other Games
General Games
Nintendo Switch Thread Battle Aces/David Kim RTS Megathread Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026!
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread NASA and the Private Sector Things Aren’t Peaceful in Palestine
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
How Esports Advertising Shap…
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1531 users

[A] Starbow - Page 161

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 159 160 161 162 163 537 Next
Danko__
Profile Joined January 2012
Poland429 Posts
November 19 2012 09:10 GMT
#3201
Lol. New AA unit for zerg :d
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
November 19 2012 13:33 GMT
#3202
On November 19 2012 18:10 Danko__ wrote:
Lol. New AA unit for zerg :d

Clearly it is the answer for ZvZ muta matches!
Danko__
Profile Joined January 2012
Poland429 Posts
November 19 2012 13:40 GMT
#3203
Terran counters blords with vikings. Zerg switches to flying ultras.
Doominator10
Profile Joined August 2012
United States515 Posts
November 19 2012 21:43 GMT
#3204
If the overlords die, would the ultras then be able to crush anything underneath it as it falls?
Your DOOM has arrived,,,, and is handing out cookies
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
November 19 2012 21:44 GMT
#3205
twitch.tv/decemberscalm
EU stream
Canhanrah
Profile Joined July 2011
35 Posts
November 20 2012 00:15 GMT
#3206
Kabel needs to rework everything again... 50 hp lings too good in 6 pool esq attacks.
JohnnyZerg
Profile Joined July 2012
Italy378 Posts
Last Edited: 2012-11-20 01:12:36
November 20 2012 00:47 GMT
#3207
On November 20 2012 09:15 Canhanrah wrote:
Kabel needs to rework everything again... 50 hp lings too good in 6 pool esq attacks.

Spawning pool build time is 75 sec.

@kabel
proposals of balance

vulture damage change in
20 vs light
15 vs all
10 vs armored

hydralisk damage maybe
6 vs light
8 vs all
10 vs armored

goliath
change attributes from armored to light

banshee
change attributes from light to armored

viking
add 2 armor as bw valkyrie

marine combat shield
give +1 armor instead of 15 hp
(optional, damage greater than 11 are reduced by 2)
Traceback
Profile Joined October 2010
United States469 Posts
November 20 2012 01:19 GMT
#3208
Meta game needs more time to adjust in TvP and even TvZ before we change any more I think. I do think terran might be too strong now but meta game still hasn't adjusted yet.
therockmanxx
Profile Joined July 2010
Peru1174 Posts
November 20 2012 02:13 GMT
#3209
We might need 1 more patch and then see how the metagame evolves
Remember that sometimes the game doesnt need a balance just a way to figure it out how to deal against something with creativity xD
Tekken ProGamer
Danko__
Profile Joined January 2012
Poland429 Posts
November 20 2012 10:30 GMT
#3210
vulture damage change in
20 vs light
15 vs all
10 vs armored

Nah. They are strong enough.


goliath
change attributes from armored to light

Nah. They need to be like this. They have to be raped by hydras, tanks and immortals. They should get back they bonus vs armored air and better atack speed vs ground so they can kill units like zergling bit better (something like: 12dmg/1.5cd and 8+6vs armored vs air).


viking
add 2 armor as bw valkyrie

Yes. I agree. Im not sure how much hps do they have but 2 armor is great vs corsair/muta. But they should be armored.

marine combat shield
give +1 armor instead of 15 hp
(optional, damage greater than 11 are reduced by 2)

Imho, something more like: 25% reduction vs AoE or something, so they are able to barelly survive 50% aoe of upgraded reaver etc.

Thats what i think.

Also toss need better unit vs carrier and bc. Stalkers are too bad vs them right now.
asphyxia88
Profile Joined March 2012
94 Posts
November 20 2012 12:59 GMT
#3211
Imho, something more like: 25% reduction vs AoE or something, so they are able to barelly survive 50% aoe of upgraded reaver etc.


I had the exact same idea (25% also) for the Combat Shield upgrade, so, I agree with this.

Also toss need better unit vs carrier and bc. Stalkers are too bad vs them right now.


Imo the Void Ray should serve that purpose, I'd like to see how the Void Ray would function as a rather fragile medium/long range siege ship designed to take out Capital ships, Structures and disrupt Siege Tank / Lurker lines. (with "medium/long range" I mean something like 8-9, which is around the range of an upgraded Goliath)
Danko__
Profile Joined January 2012
Poland429 Posts
November 20 2012 13:03 GMT
#3212
Void ray is too early tech unit to be antisiege unit.
asphyxia88
Profile Joined March 2012
94 Posts
November 20 2012 13:28 GMT
#3213
Void ray is too early tech unit to be antisiege unit.


That's why I said it should be a anti-Capital ship.

If it's too early tech unit you solve it easily by adding an upgrade to the Fleet Beacon which increases its range, there is a solution for everything.

I'm just throwing out ideas, but sometimes I wish I didn't.
Danko__
Profile Joined January 2012
Poland429 Posts
November 20 2012 14:11 GMT
#3214
I'm just throwing out ideas, but sometimes I wish I didn't.


What? Just complete your idea first.

That's why I said it should be a anti-Capital ship.

If it's too early tech unit you solve it easily by adding an upgrade to the Fleet Beacon which increases its range, there is a solution for everything.


Right now void ray is not used at all. BCs can just use yamato vs them or probably just kill them in direct combat. Also, carriers dps is way too big. They could use some love.
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
November 20 2012 17:40 GMT
#3215
@Can and Danko

Pretty much in exact agreement with Danko.

What would be the reasoning for the hydralisk change?

Stalkers already have trouble vs banshee just from the small pool of 1-1-1's we've seen. Stalkers do bonus vs armored right?
JohnnyZerg
Profile Joined July 2012
Italy378 Posts
November 20 2012 18:32 GMT
#3216
Idralisk are not very effective vs banshee. Give attributes armored to the banshee could solve this problem. Give a bonus vs all to the idralisk, could make it more usefull vs medic and archon.
SolidSMD
Profile Joined April 2011
Belgium408 Posts
November 20 2012 19:00 GMT
#3217
I wouldn't change anything yet about the banshee and stalker to be honnest, I'm convinced you can hold the 1/1/1 with blink/obs and maybe a cannon in main to help defend. The sample size of 1/1/1's we've seen is by far too small to decide anything yet.
banshee with only 5 range makes it already easier to contain the econdamage and good blinkcontrol should be able to deal with marine/tank (in theory, like blinking a stalker into the marines for splashdmg, slowing down the push by roaming on map with blinkstalkers, forcing siege-ups).
Give it time.
Working on Starbow!
lodi
Profile Joined March 2012
Canada30 Posts
November 20 2012 19:18 GMT
#3218
I don't understand why the banshee was introduced with -1 range. Perfect control of an uncloaked banshee vs marines is the most exciting part of the unit in WoL.
purakushi
Profile Joined August 2012
United States3301 Posts
November 20 2012 21:16 GMT
#3219
Yeah, Protoss very much needs something that can deal with carriers that are not other carriers.
T P Z sagi
Kabel
Profile Joined September 2009
Sweden1746 Posts
Last Edited: 2012-11-20 22:02:37
November 20 2012 21:39 GMT
#3220
@Banshee with -1 range

All basic ranged units have -1 range. Marines range 4, stalkers range 4, hydras range 4 etc. Although each one has a range upgrade. The purpose of this is to make ranged units less effective in balls.. Flanking and getting a good concave is more importantn than attacking when army is in a deathball. Thats why I nerfed Banshee range to compensate for this. The same relative range different is the same between marines and banshees.

@Balance

As usual I take notes in my notebook. I write down bugs, design flaws, weird stuff and balance issues. I will maybe get a new patch up in the weeked. But I will be careful with it and it will only contain minor adjustments.
Creator of Starbow
Prev 1 159 160 161 162 163 537 Next
Please log in or register to reply.
Live Events Refresh
OSC
13:00
King of the Hill #235
SteadfastSC153
iHatsuTV 11
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SteadfastSC 153
Rex 115
Creator 67
MindelVK 18
StarCraft: Brood War
Rain 12134
firebathero 3689
Shuttle 1240
Jaedong 1118
Horang2 602
Larva 529
EffOrt 493
BeSt 468
Mini 429
Hyuk 337
[ Show more ]
Zeus 164
Last 129
hero 126
Sharp 115
Soulkey 110
sorry 86
Hyun 67
Hm[arnc] 64
Mind 58
Sea.KH 57
Yoon 46
910 30
zelot 30
ToSsGirL 26
yabsab 24
Noble 23
ZergMaN 18
Shinee 17
Shine 14
scan(afreeca) 14
Terrorterran 13
Bale 9
ZZZero.O 4
eros_byul 1
Stormgate
BeoMulf46
Dota 2
qojqva2279
canceldota76
Dendi1
Counter-Strike
byalli481
edward165
Super Smash Bros
Mew2King39
Heroes of the Storm
Khaldor308
Other Games
B2W.Neo2190
singsing2179
Hui .279
Sick162
crisheroes159
XaKoH 122
KnowMe36
QueenE0
Organizations
StarCraft: Brood War
Kim Chul Min (afreeca) 6
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Adnapsc2 15
• Kozan
• Laughngamez YouTube
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• blackmanpl 40
• Michael_bg 5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 4406
League of Legends
• Jankos3497
• TFBlade1211
• Stunt508
Upcoming Events
BSL 21
12m
QiaoGege vs Sziky
Dewalt vs Bonyth
Mihu vs TBD
Replay Cast
9h 12m
Replay Cast
18h 12m
RongYI Cup
20h 12m
Maru vs Cyan
Solar vs Krystianer
uThermal 2v2 Circuit
21h 12m
BSL 21
1d
Replay Cast
1d 9h
Wardi Open
1d 23h
Monday Night Weeklies
2 days
OSC
2 days
[ Show More ]
WardiTV Invitational
2 days
WardiTV Invitational
3 days
The PondCast
4 days
Korean StarCraft League
6 days
Liquipedia Results

Completed

Escore Tournament S1: W5
OSC Championship Season 13
NA Kuram Kup

Ongoing

C-Race Season 1
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Rongyi Cup S3
Underdog Cup #3
Tektek Cup #1
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025

Upcoming

Acropolis #4 - TS4
Escore Tournament S1: W6
Escore Tournament S1: W7
Acropolis #4
IPSL Spring 2026
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.