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TL Map Contest Results - Page 2

Forum Index > SC2 Maps & Custom Games
509 CommentsPost a Reply
Prev 1 2 3 4 5 24 25 26 Next All
devPLEASE
Profile Joined March 2011
Kenya605 Posts
November 09 2011 15:46 GMT
#21
all these guys are awesome! Blizzard hire them ASAP.
(ノ `Д´)ノ︵┻━┻
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 09 2011 15:46 GMT
#22
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 09 2011 15:47 GMT
#23
On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?

You're welcome to PM me.
Administrator~ Spirit will set you free ~
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
November 09 2011 15:48 GMT
#24
I like Haven's Lagoon. It does something I've always wanted to try but could never achieve, and does it quite well.

I'm happy that there's a good mix of 2 and 4 player maps, as well as a 3 player one.
hiro protagonist
Profile Joined January 2009
1294 Posts
November 09 2011 15:48 GMT
#25
no golds? Is this the intent of all the map makers, or was this part of the contest?

They all look great btw, I like Cloud Kingdom alot.
"I guess if you climb enough off-widths, one of these days, your gonna get your knee stuck and shit your pants. Its just an odds thing really" -Jason Kruk
BigLighthouse
Profile Joined October 2010
United Kingdom424 Posts
November 09 2011 15:49 GMT
#26
That Haven one seems like a really cool concept
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
November 09 2011 15:50 GMT
#27
pfft. someone should have told me they are not looking for macro maps. so many hard thirds and fourths look just redic.
ReboundEU
Profile Joined September 2010
508 Posts
November 09 2011 15:50 GMT
#28
Snow maps...nuff said!
U MAD BRO?
Moxi
Profile Blog Joined December 2010
708 Posts
November 09 2011 15:51 GMT
#29
Really beautiful maps! Very well done.
funcmode
Profile Joined June 2010
Australia720 Posts
November 09 2011 15:52 GMT
#30
On November 10 2011 00:46 VirgilSC2 wrote:
Show nested quote +
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

Show nested quote +
On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
prodiG
Profile Blog Joined January 2010
Canada2016 Posts
November 09 2011 15:52 GMT
#31
While I don't necessarily agree with all of the decisions here, I can clearly see why they were made. Congrats to everyone!

To everyone who didn't make the cut, same story as MotM: Step your game up!
ESV Mapmaking Team || http://twitter.com/prodiGsc || Real talk, I don't have time to sugar-coat it for you sir
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
November 09 2011 15:53 GMT
#32
Congrats to all the winners. Also remember if you're disappointed that none of your maps was chosen, there's always someone out there who would've deserved it more than you (bigger fish principle)

Looking forward to that TL Open!

Also thanks again for putting so much effort into this, hosts and participants.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
dezi
Profile Blog Joined April 2010
Germany1536 Posts
Last Edited: 2011-11-09 15:55:16
November 09 2011 15:53 GMT
#33
Will there be more detailed feedback on the submissions that didn't made it? As Mereel i'm also a little bit disappointed the a actual judge panel was that kinda small. MotM at least always used 5. Still some decent picks in there, others are questionable and i hope you just judged the Layout and ignored the design to a huge degree (else we'll get more devolvement in terms of design in the map pool).
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Yoshi Kirishima
Profile Blog Joined July 2009
United States10324 Posts
November 09 2011 15:55 GMT
#34
Some of these maps look really epic :D wow haha! glad to see the results

can't wait to see which one wins
Mid-master streaming MECH ONLY + commentary www.twitch.tv/yoshikirishima +++ "If all-in fails, all-in again."
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 09 2011 15:57 GMT
#35
On November 10 2011 00:52 funcmode wrote:
Show nested quote +
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
funcmode
Profile Joined June 2010
Australia720 Posts
November 09 2011 15:58 GMT
#36
On November 10 2011 00:57 VirgilSC2 wrote:
Show nested quote +
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

If you'd put anywhere even close to as much time and effort into mapmaking as I have, then maybe you'd understand.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
November 09 2011 15:59 GMT
#37
On November 10 2011 00:53 FlopTurnReaver wrote:Also thanks again for putting so much effort into this, hosts and participants.

Definitely seconding this.

Also, people should remember that these aren't necessarily the maps that will be picked for Ladder.
I believe the statement on that is that Blizzard would pick from any of the entries (possibly none!).
a176
Profile Blog Joined August 2009
Canada6688 Posts
November 09 2011 16:00 GMT
#38
what is the difference between twilight peaks and burning altar?
starleague forever
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
Last Edited: 2011-11-09 16:02:50
November 09 2011 16:01 GMT
#39
On November 10 2011 00:53 dezi wrote:
Will there be more detailed feedback on the submissions that didn't made it? As Mereel i'm also a little bit disappointed the a actual judge panel was that kinda small. MotM at least always used 5. Still some decent picks in there, others are questionable and i hope you just judged the Layout and ignored the design to a huge degree (else we'll get more devolvement in terms of design in the map pool).

I'm more than happy to sit down and take some time explaining where we thought your maps weaknesses were. Please shoot me a PM if you want it.
On November 10 2011 01:00 a176 wrote:
what is the difference between twilight peaks and burning altar?

While both are three base per main, the biggest difference is
a) in xnt usage
b) how easy it is to hold your third
on TP holding your third is a lot harder than on BA and as a result plays a bit more dynamic. BA is more macro oriented. I can give more detail if you want, but that is the crux of it - how each map deals with taking a third.
Administrator~ Spirit will set you free ~
Optimism
Profile Joined September 2010
United Kingdom28 Posts
November 09 2011 16:04 GMT
#40
Nice! Shame that none of the winners chose to use the desert tileset, though. Seems like ages since we've seen any games played on a desert map (in fact, was Blistering Sands the last Mar Sara-style map to be used in tourneys?) Seems like most things these days are some variant of Jungle or Shakuras.

Still, I like them!
Prev 1 2 3 4 5 24 25 26 Next All
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