• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 03:16
CEST 09:16
KST 16:16
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro8 Preview: In A Tizzy10[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10[ASL22] Ro24 Preview: Siren's Call8[ASL22] Ro24 Preview: Summer's End9
Community News
Weekly Cups (Sep 13-20): herO scores triple2BSL Season 2312Weekly Cups (Sep 7-12): SHIN, ByuN, MaxPax double down1StarCraft open world shooter announced at BlizzCon101Weekly Cups (Aug 30-Sep 7): herO thrives amid growing schism10
StarCraft 2
General
How do you feel about the StarCraft shooter announcement at BlizzCon 2026? Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Balance hotfix patch 5.0.16b (July 16) Weekly Cups (Sep 13-20): herO scores triple The Death of Cheese: From a Professional Cheeser
Tourneys
2026 GSTL GRAND FINALS Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) Stellar Fest TWO the Moon (Dec 16-20) 2026 GSTL Announcement
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[M] (2) Frigid Storage
External Content
Mutation # 544 Double Trouble The PondCast: SC2 News & Results Mutation # 543 Enhanced Defenses Mutation # 542 The Ascended
Brood War
General
Bot on ladder [ASL22] Ro8 Preview: In A Tizzy BSL Season 23 PLAYzone Challenge - open offline tour in Prague SC4ALL II: Brood War Player Announcement 4/4
Tourneys
[ASL22] Ro8 Day 2 [IPSL] IPSL is Back With Winter 26-27! PLAYzone Challenge - open offline tour in Prague [ASL22] Ro16 Group D
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Replay Review Process - What do you do? Simple Questions, Simple Answers Odyssey Mineral Stack Saturation
Other Games
General Games
Stormgate/Frost Giant Megathread EVE Corporation Nintendo Switch Thread Warcraft III: The Frozen Throne Diablo IV
Dota 2
Dota 2 Champions League Season 3 Begins April 25! Official 'what is Dota anymore' discussion
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread All you football fans (soccer)!
Fan Clubs
MarineLorD Fan Club The Creator Fan Club The ShoWTimE Fan Club
Media & Entertainment
Movie Discussion! [Manga] One Piece Diablo Animated Series on Netflix
Sports
Football (Soccer) Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
Violent-Cooperative Play and…
TrAiDoS
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Regacy Esports:Our Goa…
regacyesports
Customize Sidebar...

Website Feedback

Closed Threads



Active: 7208 users

TL Map Contest Results - Page 3

Forum Index > SC2 Maps & Custom Games
509 CommentsPost a Reply
Prev 1 2 3 4 5 24 25 26 Next All
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 09 2011 16:04 GMT
#41
On November 10 2011 00:58 funcmode wrote:
Show nested quote +
On November 10 2011 00:57 VirgilSC2 wrote:
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

If you'd put anywhere even close to as much time and effort into mapmaking as I have, then maybe you'd understand.

There's a difference between losing gracefully and losing like a child. Sure, it might not sit well with you having lost to someone that clearly didn't put as much time into aesthetic design, but you should be mature enough to say "Win some, lose some, better refine my maps for the IPL Map Contest" or something.

Don't attempt to ruin someone else's accomplishment just because you didn't win. I'm sure Plexa would be more than willing to explain why your map(s) wasn't(weren't) chosen if you PM him and ask nicely.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2011-11-09 16:07:59
November 09 2011 16:04 GMT
#42
On November 10 2011 00:57 VirgilSC2 wrote:
Show nested quote +
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

You gotta understand that this is like pro gaming. If IdrA failed to qualify for a tournament, he's not gonna be happy because Huk and Puma made it. Everyone wants to see their own maps. Also it's easier to like your own maps since you know every little detail about it, where on other maps you've maybe only seen a picture or like a couple games. Although the judges had their reason to pick the maps they did, frustration is obviously huge with so many submissions. Also there were a lot of different assumptions about what the contest was looking for.

So please be understanding of any mapmaker who's a bit angry and frustrated about this.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
chuky500
Profile Blog Joined March 2010
France473 Posts
November 09 2011 16:06 GMT
#43
I'm a bit disappointed, all these 4 player maps look the same to me. Mappers did a good job reproducing the Blizzard pattern but I don't think the TL contest will increase the variety of maps in the ladder. I don't think they'll play differently than already existing maps.

Here's the map I submitted if you want variety
+ Show Spoiler +
Back to Back
EU server
[image loading]
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
November 09 2011 16:06 GMT
#44
No idea how it would play, but Fields of Strife looks fucking sick!! Love it.
Jaedong.
EffectS
Profile Joined May 2010
Belgium795 Posts
November 09 2011 16:07 GMT
#45
On November 10 2011 01:04 Optimism wrote:
Nice! Shame that none of the winners chose to use the desert tileset, though. Seems like ages since we've seen any games played on a desert map (in fact, was Blistering Sands the last Mar Sara-style map to be used in tourneys?) Seems like most things these days are some variant of Jungle or Shakuras.

Still, I like them!


I used it!! :D

You can check out the map I submitted, Valley of Kings, here: http://www.teamliquid.net/forum/viewmessage.php?topic_id=249114 (shameless plug :D)
TEEHEE
Pandemona *
Profile Blog Joined March 2011
Charlie Sheens House51493 Posts
November 09 2011 16:08 GMT
#46
Daggoth, this is the only map i think that blizzard would ever accept on the ladder, plus looks like the only map with real balance, the rest have so many ramps and rocks that its just force field heaven or seige up and camp lol.

They look pretty but you have to provide balance on a map?

Good effort of course well done.
ModeratorTeam Liquid Football Thread Guru! - Chelsea FC ♥
funcmode
Profile Joined June 2010
Australia720 Posts
November 09 2011 16:09 GMT
#47
On November 10 2011 01:04 VirgilSC2 wrote:
Show nested quote +
On November 10 2011 00:58 funcmode wrote:
On November 10 2011 00:57 VirgilSC2 wrote:
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

If you'd put anywhere even close to as much time and effort into mapmaking as I have, then maybe you'd understand.

There's a difference between losing gracefully and losing like a child. Sure, it might not sit well with you having lost to someone that clearly didn't put as much time into aesthetic design, but you should be mature enough to say "Win some, lose some, better refine my maps for the IPL Map Contest" or something.

Don't attempt to ruin someone else's accomplishment just because you didn't win. I'm sure Plexa would be more than willing to explain why your map(s) wasn't(weren't) chosen if you PM him and ask nicely.

How the fuck am I supposed to refine my maps if + Show Spoiler [this] +
[image loading]
is the winning formula?
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
November 09 2011 16:09 GMT
#48
On November 10 2011 01:04 Optimism wrote:
Nice! Shame that none of the winners chose to use the desert tileset, though. Seems like ages since we've seen any games played on a desert map (in fact, was Blistering Sands the last Mar Sara-style map to be used in tourneys?) Seems like most things these days are some variant of Jungle or Shakuras.

Still, I like them!

Backwater Gulch!

You want that one back???
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
price
Profile Joined December 2010
United States297 Posts
November 09 2011 16:09 GMT
#49
These maps look really nice. I would like to see some high profile games on them though. It takes some time to figure out the imbalances, how well they hold up to various aggressive openings, etc. I remember at first Jungle Basin looked interesting, but soon enough it was shown to be virtually impossible for Z. I would like to think we are passed those days though ...
To strive, to seek, to find, and not to yield.
Sea_Food
Profile Blog Joined May 2011
Finland1612 Posts
November 09 2011 16:09 GMT
#50
On November 10 2011 00:58 funcmode wrote:
Show nested quote +
On November 10 2011 00:57 VirgilSC2 wrote:
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

If you'd put anywhere even close to as much time and effort into mapmaking as I have, then maybe you'd understand.


Its very clear why the map was chosen. The judges had fun games on the map.
Tortious_Tortoise
Profile Blog Joined November 2010
United States944 Posts
November 09 2011 16:10 GMT
#51
I actually had no idea that people actually care how "nice" a map looks. I just think it's more important to how a map plays. Haven's Lagoon looks sick for gameplay!
Treating eSports as a social science since 2011; Credo: "The system is never wrong"-- Day9 Daily #400 Part 3
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
November 09 2011 16:10 GMT
#52
On November 10 2011 01:09 funcmode wrote:
Show nested quote +
On November 10 2011 01:04 VirgilSC2 wrote:
On November 10 2011 00:58 funcmode wrote:
On November 10 2011 00:57 VirgilSC2 wrote:
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

If you'd put anywhere even close to as much time and effort into mapmaking as I have, then maybe you'd understand.

There's a difference between losing gracefully and losing like a child. Sure, it might not sit well with you having lost to someone that clearly didn't put as much time into aesthetic design, but you should be mature enough to say "Win some, lose some, better refine my maps for the IPL Map Contest" or something.

Don't attempt to ruin someone else's accomplishment just because you didn't win. I'm sure Plexa would be more than willing to explain why your map(s) wasn't(weren't) chosen if you PM him and ask nicely.

How the fuck am I supposed to refine my maps if + Show Spoiler [this] +
[image loading]
is the winning formula?

I understand that you are not happy funcmode, you are welcome to discuss exactly why your entries didn't make it via PM.
Administrator~ Spirit will set you free ~
lefix
Profile Joined February 2011
Germany1082 Posts
November 09 2011 16:10 GMT
#53
well, not all of us
over the years i have learned that at the end of the day all the matters is the result, not the amount of work you put in.
while i might have picked different maps, i can see why these maps were picked and congratulations to the winners!
Map of the Month | The Planetary Workshop | SC2Melee.net
VirgilSC2
Profile Blog Joined June 2011
United States6151 Posts
November 09 2011 16:11 GMT
#54
On November 10 2011 01:04 FlopTurnReaver wrote:
Show nested quote +
On November 10 2011 00:57 VirgilSC2 wrote:
On November 10 2011 00:52 funcmode wrote:
On November 10 2011 00:46 VirgilSC2 wrote:
On November 10 2011 00:41 funcmode wrote:
what a waste of time


Your attitude should be more like:

On November 10 2011 00:42 EffectS wrote:
Ahw didn't make it again.
Can I expect some feedback to make my map entries better?


The PW Team had entries that won, you can't expect to take all 7 spots with so many talented map makers out there, buck up, there's always next time, as well as the IPL Map Contest going on!

Yeah man, that guy that made Haven's Lagoon is so talented, I'm so jealous.

He may not be the most talented when it comes to aesthetically designing a map, but obviously he did something right with his concept, and the playable space layout. With two maps in the top seven, I'm not really sure why The PW crew is apparently having such an outrage at the decisions.

You gotta understand that this is like pro gaming. If IdrA failed to qualify for a tournament, he's not gonna be happy because Huk and Puma made it. Everyone wants to see their own maps. Also it's easier to like your own maps since you know every little detail about it, where on other maps you've maybe only seen a picture or like a couple games. Although the judges had their reason to pick the maps they did, frustration is obviously huge with so many submissions. Also there were a lot of different assumptions about what the contest was looking for.

So please be understanding of any mapmaker who's a bit angry and frustrated about this.

I can understand losing, and not being happy. It's another thing to lose, and have outbursts about it. If IdrA fails to qualify, and HuK and PuMa make it, IdrA may not be happy, but he can at least be composed enough to not get frustrated and have an outburst at the tournament organizers.
Clarity Gaming #1 Fan | Avid MTG Grinder | @VirgilSC2
Smapz
Profile Joined January 2011
Norway405 Posts
November 09 2011 16:14 GMT
#55
Ohana and Sanctuary looks good, dunno about the rest though, at least not for balance purposes. That probably means we will see them in ladder.
¯\_(ツ)_/¯
MorroW
Profile Joined August 2008
Sweden3522 Posts
November 09 2011 16:16 GMT
#56
congrats to the finalists was an exciting competition
kinda bummed out my map didnt make it tho
Progamerpls no copy pasterino
funcmode
Profile Joined June 2010
Australia720 Posts
November 09 2011 16:17 GMT
#57
I refuse to believe you had the time to play enough games on every map submitted to justify saying these maps unanimously play better than some of the ones that didn't make it. Having a "fun game" is also incredibly subjective. If I played a game right after getting head, I'd probably have a lot more fun than testing maps the next day after my girlfriend dumped me, for example. It's subjective bullshit.
@funcmode - TPW Mapmaking Team - theplanetaryworkshop.com
mizU
Profile Blog Joined April 2010
United States12125 Posts
November 09 2011 16:18 GMT
#58
Wowwww I like these maps. ^^

Can you post links to full size map pics?
if happy ever afters did exist <3 @watamizu_
Peekay.switch
Profile Blog Joined May 2010
Canada285 Posts
November 09 2011 16:18 GMT
#59
I definitely want to try Heaven's Lagoon. That map looks fun as hell! : D
Cheno
Profile Joined September 2011
Denmark70 Posts
November 09 2011 16:19 GMT
#60
All of these maps are looking pretty amazing... Looking forward to see which one wins and if any of them reaches Battle.net ladder pool...
Information is power!
Prev 1 2 3 4 5 24 25 26 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 1h 44m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
ProTech136
Nina 105
StarCraft: Brood War
Britney 2339
Larva 1000
actioN 449
sorry 86
ToSsGirL 42
NaDa 36
Dota 2
NeuroSwarm169
Other Games
WinterStarcraft472
Happy433
Organizations
Dota 2
PGL Dota 2 - Main Stream6213
StarCraft: Brood War
Afreeca ASL 327
[ Show 12 non-featured ]
StarCraft 2
• Berry_CruncH305
• mYiSmile16
• Letter144
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2240
Upcoming Events
Replay Cast
1h 44m
WardiTV Invitational
3h 44m
Korean StarCraft League
20h 14m
CranKy Ducklings
1d 2h
AI Arena Tournament
1d 9h
GSL
2 days
Yamato Cup
2 days
Replay Cast
2 days
Afreeca Starleague
3 days
Soma vs Jaedong
WardiTV Weekly
3 days
[ Show More ]
Monday Night Weeklies
3 days
Sparkling Tuna Cup
4 days
Afreeca Starleague
4 days
Leta vs Soulkey
PiGosaur Cup
4 days
Kung Fu Cup
5 days
The PondCast
6 days
Replay Cast
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Big Dog Cup 2026 Div 1

Ongoing

ASL Season 22
CSL 2026 AUTUMN (S22)
Acropolis #5
Acropolis #5 - GSA
Calamity Invitational
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3

Upcoming

Acropolis #5 - GSB
Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
Custodian Cup
Copium Cup
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.