Map of the Month #9 - Page 11
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neobowman
Canada3324 Posts
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Grebliv
Iceland800 Posts
On September 13 2011 11:40 neobowman wrote: Why didn't the Dustin Browder map get picked? This! this competition is obviously a farce... | ||
LunaSaint
United Kingdom620 Posts
Either way, sad that Damage Inc didn't make it, but overall solid choices. Derelict and Bardiche will be the most interesting - want to see how they go, as they don't feel as obviously balanced. I love Overgrown though - hopefully it really does play better than Shakuras. | ||
neobowman
Canada3324 Posts
On September 13 2011 11:12 SidianTheBard wrote: ESV Bardiche New layout, should be exciting. Thanks On September 13 2011 11:12 SidianTheBard wrote: ESV Derelict Seems it'll be very hard to get off 2 base on this map. (Maybe judges thought 2base vs 2base was fine?) You're pretty much forced to take the gold as your 3rd otherwise if you take the blue base as your third you spread yourself out very thin as well as have to move 1/2 way across the map. It also puts you at a huge disadvantage with the high ground right outside that third. Although for zergs it will force you to take the 3rd at the blue minerals because doing anything else will be too difficult to hold due to how choky it is. Yeah, I agree it'll be tough to get a third, but I think the blue minerals will be what you're forced to get. If you actually measure ground distance, the blue mineral expo is much closer. On September 13 2011 11:12 SidianTheBard wrote: Emerald Jungle No offense but how did this map get top 5? It's your normal jungle map with the same main/nat/third setup we see in every four player map. Golds will never be taken except only by a team if they are completely dominating and then taking the gold will just push them even farther ahead. I actually think this is one of the best maps this month.It has an creative path setup combined with a standard expo placement to make positioning battles a lot more entertaining. Other than how there are no actual flaws, the map plays out really differently depending on what spawns you get. If you get vertical, the it's going to be a shorter micro based game with a Zerg trying to expand away from his enemy while the Terran/Toss pushes in towards the gold while trying to keep his forces together. Cross position you get a wild macro game where the expo and path layout force a lot of repositioning and backstab threats from a Zerg, or a crazy TvT. | ||
Namrufus
United States396 Posts
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Archvil3
Denmark989 Posts
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a176
Canada6688 Posts
To be honest, it really sucks if you have to reject a really cool concept because the execution wasn't as thought out as it could've. Emerald and Overgrown are both very similar; Emerald being somewhat similar to Shakuras on its side, but you can forgive Emerald as it changes up much of the paths which makes it far more interesting ... but Overgrown is even just a shakuras retexture at best. Execution ... Innovative ... wut? As there is no thread for Derelict, I'd like to hear the reasoning behind this map as to why the judges feel this is a tournament quality map too (with respect to the base layout and map size). Or even why Tenarsis is there over, even, Flamestrike or Ohana, Damage Inc, and many others. See personal comment, + Show Spoiler + I respectfully chose not to voice a comment after you guys selected Artifice last time, but with the consideration of Overgrown, MOTM pretty much starting to look like a joke to me. While Funcmode already had a pretty generic 4p map in the overall map pool, seeing another highly similar, plain, and uninspiring map like Artifice make the overall winner over many of the other maps, is quite mind boggling. If you guys are just going to pick these kinds of maps ... I don't even know what the point of this "organization" / "competition" is anymore, aside from being a TPW party in a hat. | ||
FoxyMayhem
624 Posts
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LunaSaint
United Kingdom620 Posts
Emerald is very different considering the more limited space a 4-player map provides, and while Overgrown might be just an altered Shakuras, we're aiming to make maps that are a lot better than ladder maps anyway. The reason TPW and ESV win 90% of the time is because they have the resources and contacts to have some really solid testing, iterating and refinement on maps. You'll notice that most of their work is not made by just one person. My maps are nowhere near half as refined as what these people churn out, and that's no surprise. (Though admittedly, I don't spend nearly enough time on my maps) Either way, just sit tight and wait for the judges' opinions to be posted. | ||
FoxyMayhem
624 Posts
On September 13 2011 13:00 LunaSaint wrote:Either way, just sit tight and wait for the judges' opinions to be posted. I'm not really familiar with the turn-around on the judges' feedback, is that something we should expect tonight or no? EDIT: lol, Luna, look at our post counts XD. | ||
monitor
United States2403 Posts
On September 13 2011 13:19 FoxyMayhem wrote: I'm not really familiar with the turn-around on the judges' feedback, is that something we should expect tonight or no? EDIT: lol, Luna, look at our post counts XD. Unfortunately we won't be able to get any write-ups out tonight, it'll likely take one to three days. Sorry! | ||
Gl!tch
United States573 Posts
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FoxyMayhem
624 Posts
On September 13 2011 13:21 monitor wrote: Unfortunately we won't be able to get any write-ups out tonight, it'll likely take one to three days. Sorry! That's fine, Monitor, I'd prefer if they weren't rushed anyway XD. I just wanted to know whether I should be refreshing every 20 mins or just go read a good book. Thank you, guys. EDIT: Well, I wrecked the syncing with Luna, but now Gl!tch and I have the same post count, ha ha ha. Weird. | ||
iGrok
United States5142 Posts
On September 13 2011 12:34 FoxyMayhem wrote: I would also appreciate the judges thoughts on Nightmare Hollow. I'll give you my thoughts, even though I'm no longer a judge. Until some high level testing is done on maps with backdoors into the back of the main, and they are proven beyond a shadow of a doubt to not be imbalanced, its very unlikely that it'll get picked. Perhaps look at Crossfire, and how that backdoor worked vs the Jungle Basin one. If you guys are just going to pick these kinds of maps ... I don't even know what the point of this "organization" / "competition" is anymore, aside from being a TPW party in a hat. If you look at the maps chosen each month, there certainly is a certain formula. In general (and this changes, but again, in general), the judges pick 1 really clean macro map, 1 rather small map, 1 map that shows something really new, and 2 maps that are just good for whatever reason. We can see that this month. TPW Emerald Jungle is a really clean Macro map. ESV Bardiche is rather small. ESV Tenarsis introduces something new, as it is one of the few 2p maps to offer multiple expansion paths. LunaSaint really hit the nail on the head though - TPW and ESV have the best chances of getting a map in because their maps tend to just be more refined. The more times a map is played, and the more feedback (and high-quality feedback) you get, and finally the better you are at responding to feedback on a map, the better the end result will be. As always, I'm happy to offer feedback on anyone's maps - just send me a pm through skype! And finally, if the owner of Rockstin Rocker would submit the mapfile, we'd appreciate it! | ||
LunaSaint
United Kingdom620 Posts
I need to lurk less. :< Also, I'm already intending to camp TPW's (and those mentioned in the other thread about testing channels) chat channel on battlenet this month. :>> Good to know though, iGrok! | ||
Diamond
United States10796 Posts
+ Show Spoiler + :D ESV and TPW FIGHTING!!!!!!! Cool maps, will be tuning in for sure ^^! | ||
EatThePath
United States3943 Posts
On September 13 2011 11:23 FlopTurnReaver wrote: I think I like innovative mapfeatures and original layouts more than most people here. Although when it's about a tournament with prize money played by progamers, you have to decide between innovative and balanced/well executed maps. Don't think we didn't discuss any of the from you guys mentioned maps. To be honest, it really sucks if you have to reject a really cool concept because the execution wasn't as thought out as it could've. And I completely respect the hard decisions the judges have to make! And the damn mapmakers don't make it easy!! ... ;D Congrats everybody! I'll just offer one opinion that hasn't been touched on yet. Bardiche has one of the best holistic, integrated group of design choices I've ever seen, so major props for that. The towers on that map are so nicely combined with the routes and the center area. I am seriously looking forward to this month's games. | ||
iGrok
United States5142 Posts
On September 13 2011 14:54 iCCup.Diamond wrote: I'm seriously baffled Rockstin Rockder did not make the cut, and have subsequently lost all faith in the judges of MoTM.... + Show Spoiler + :D ESV and TPW FIGHTING!!!!!!! Cool maps, will be tuning in for sure ^^! He didn't submit the file! | ||
Samro225am
Germany982 Posts
I think people should stop complaining about motm being whoever's party or that they only promote solid maps. If motm would focus on crazy features only than these maps never had gotten a chance in esl (tv). In case Emerald wins it all: then the last two motm winners were visually good but also simplistic in a good sense and very solid and balanced (hopefully) - what mire can you ask for really. If this community driven project is successful to motivate and display maps that are better than blizzards and they finally get the recognition and playtime, everybody interested in custom maps should be happy. Remember how we started this and what it is for. I guess back then I posted somewhere that we need some kind if such a format and iGrok was the one picking this up and getting everything organized - fir the sake of fun and also the success of custom maps. So stop complaints, be happy to be part of this comunity and suggest new paths motm should take, e.g. Dynamic mappool instead of last winners, extra price for most innovative map, etc. | ||
Diamond
United States10796 Posts
Ruining E-Sports again I see iGrok. Tsk tsk. ![]() | ||
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