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Map of the Month #9 - Page 10

Forum Index > SC2 Maps & Custom Games
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Mereel
Profile Joined February 2010
Germany895 Posts
September 13 2011 00:14 GMT
#181
im biased so....no predictions from me lol
TPW Mapmaking Team
Icetoad
Profile Joined May 2010
Canada262 Posts
September 13 2011 00:17 GMT
#182
Same cause I don't have any map for this month , but I'm hoping Dark Matter makes top 5.
Map Maker of Nimbus
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
September 13 2011 00:28 GMT
#183
My top 9.

1.ESV Bardiche
2.ESV Taonas
3.TPW Emerald Jungle
4.oZz Flamestrike
5.ESV Derelict
6.TPW Overgrown
7.LoS_Dark Matter
8.TPW Ohana
9.TPW Tenarsis
Fearlezz
Profile Joined April 2010
Croatia176 Posts
Last Edited: 2011-09-13 00:38:14
September 13 2011 00:35 GMT
#184
My fav five:

Stormy Plains (!)
TPW Damage
LOS_Dark Matter
TPW Overgrown
TPW Concrete Dreams

Honorable mentions:
TPW Tenarsis
TPW Emerald Jungle
Harmony
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
September 13 2011 00:51 GMT
#185
[image loading]

Once again it was a very hard month to choose a top 5 of. There were so many different great styles of maps and we also have different opinions and that makes it even harder to get to a final decicion. This month to judge your submissions we had monitor, LSPrime, Barrin, funcmode and FlopTurnReaver.

The Top 5 of the Map of the Month #9 are as follows:


ESV Bardiche by neobowman
+ Show Spoiler +
[image loading]

ESV Derelict grebliv
+ Show Spoiler +
[image loading]

TPW Emerald Jungle by lefix
+ Show Spoiler +
[image loading]

TPW Overgrown Meltage
+ Show Spoiler +
[image loading]

TPW Tenarsis by Johanaz
+ Show Spoiler +
[image loading]



Congratulations to this months winners. We from MotM are very excited for the upcoming tournament, I hope you're too. The tournament dates will be announced later, hopefully earlier than next month

Also you will again be able to read a little something about some of the submitted maps, there's gonna be some writeups later in this thread. Also this month will also feature some Special Awards again.

If you don't want to miss any of the action you can follow us on twitter @MapOfTheMonth.

Thanks to everyone out there, submitters, tournament players and of course viewers, you keep Map of the Month alive and we're very thankful for that. Also I'd once again like to say that great things are to come in the future
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
Ragoo
Profile Joined March 2010
Germany2773 Posts
Last Edited: 2011-09-13 01:04:36
September 13 2011 01:00 GMT
#186
Congrats to the top 5 Definitely some solid choices.

+ Show Spoiler +
Kinda sad that none of the maps with really crazy features were chosen, now I can only hope that ESV Tanoas will be used in the ESV Korean Weekly someday^^


edit: Really looking forward to read the writeups about many of these maps later
Member of TPW mapmaking team/// twitter.com/Ragoo_ /// "goody represents border between explainable reason and supernatural" Cloud
monitor
Profile Blog Joined June 2010
United States2409 Posts
September 13 2011 01:02 GMT
#187
Congratulations to the top five map winners! This month was a very tough (as usual) for us to choose the best five, because we were very happy with all of the maps. Good work everybody!
https://liquipedia.net/starcraft2/Monitor
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
September 13 2011 01:08 GMT
#188
On September 13 2011 10:02 monitor wrote:
Congratulations to the top five map winners! This month was a very tough (as usual) for us to choose the best five, because we were very happy with all of the maps. Good work everybody!

I know I'm awesome.

+ Show Spoiler +
Jk, good competition from everyone this month. I was actually worried if my map would get in. Great work by all the mappers. Good luck next month too.
LunaSaint
Profile Blog Joined April 2011
United Kingdom620 Posts
Last Edited: 2011-09-13 02:53:13
September 13 2011 01:11 GMT
#189
EDIT: Response to a post that was deleted.
chocolatebunny
Profile Joined September 2011
301 Posts
September 13 2011 01:16 GMT
#190
congrats to the top 5. they all look like really good and nice maps!
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
September 13 2011 01:27 GMT
#191
--- Nuked ---
a176
Profile Blog Joined August 2009
Canada6688 Posts
September 13 2011 01:31 GMT
#192
I would definitely like to hear the reasoning behind these choices
starleague forever
FoxyMayhem
Profile Blog Joined April 2011
624 Posts
September 13 2011 01:34 GMT
#193
Looking forward to the write-ups.
WniO
Profile Blog Joined April 2010
United States2706 Posts
September 13 2011 01:37 GMT
#194
couple of complaints but overall great choices.
emerald jungle seems too safe a choice for the top 5, we've had like 10 maps like that over the course of motm.
overgrown, is literally shakuras plateau with a few changes and not the texturing prowess that it could be.
thought dark matter and damage could be in the top 5.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
September 13 2011 01:46 GMT
#195
I wanted Dark Matter and Damage Inc.

QQ
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Icetoad
Profile Joined May 2010
Canada262 Posts
September 13 2011 01:55 GMT
#196
On September 13 2011 10:37 WniO wrote:
couple of complaints but overall great choices.
emerald jungle seems too safe a choice for the top 5, we've had like 10 maps like that over the course of motm.
overgrown, is literally shakuras plateau with a few changes and not the texturing prowess that it could be.
thought dark matter and damage could be in the top 5.

On September 13 2011 10:46 iGrok wrote:
I wanted Dark Matter and Damage Inc.

QQ

Seems we have the same opinion about these 2 maps.
Emerald Jungle is overall a good map, but it's really not striking and is kinda unoriginal.
Overgrown is just a RE of Shakuras Plateau, but not well done in terms of openness(to big imo), map layout almost pure copy of Shakuras, texture are kinda refreshing in term of new tileset, but it's a bit plain and there is not section of the map that are different(no contrast).

I would have prefer TPW Damage Inc. and LoS_Dark Matter.

Also the other 3 maps are good choice.
I'm probably betting on a ESV map to win this month.
Map Maker of Nimbus
Soluhwin
Profile Joined October 2010
United States1287 Posts
September 13 2011 02:02 GMT
#197
Hope to see some great games this tourney, it's nice to see some 2 player maps in the map pool now that the ladder doesn't have any (XNC is dead to me).
I put the sexy in dyslexia.
Antares777
Profile Joined June 2010
United States1971 Posts
September 13 2011 02:09 GMT
#198
Whoa great maps guys! Can't wait 'til the next competition!
SidianTheBard
Profile Joined October 2010
United States2475 Posts
September 13 2011 02:12 GMT
#199
My thoughts on the maps.

+ Show Spoiler +

ESV Bardiche
New layout, should be exciting.

ESV Derelict
Seems it'll be very hard to get off 2 base on this map. (Maybe judges thought 2base vs 2base was fine?) You're pretty much forced to take the gold as your 3rd otherwise if you take the blue base as your third you spread yourself out very thin as well as have to move 1/2 way across the map. It also puts you at a huge disadvantage with the high ground right outside that third. Although for zergs it will force you to take the 3rd at the blue minerals because doing anything else will be too difficult to hold due to how choky it is.

Emerald Jungle
No offense but how did this map get top 5? It's your normal jungle map with the same main/nat/third setup we see in every four player map. Golds will never be taken except only by a team if they are completely dominating and then taking the gold will just push them even farther ahead.

TPW Overgrown
I know it's suppose to be a better version of shakuras but all I see is just the "zerg" version of shakuras. Naturals aren't as safe, thirds are much more open, so many more attack paths. Seems now instead of Terran & Protoss doing better on the map, Zerg will crush...and crush hard. Makes me feel this map was picked just because of the aesthetics.

TPW Tenarsis
I like, with the exception I'd rather see the ramp on the mains sticking out of the other side so the 3rd would be the natural. Right now to take the golds they would have to be your 4th base. I think it would be better if you had the option to either take the gold as your third although riskier, or take the safer blue 3rd that's tucked away. Another problem is the same old Main/Nat/Third setup.


ps. I didnt submit a map this month so I can't be biased! (right...? lol)
Creator of Abyssal Reef, Ascension to Aiur, Battle on the Boardwalk, Habitation Station, Honorgrounds, IPL Darkness Falls, King's Cove, Korhal Carnage Knockout & Moonlight Madness.
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
Last Edited: 2011-09-13 02:24:17
September 13 2011 02:23 GMT
#200
A few things about the choices:

I think I like innovative mapfeatures and original layouts more than most people here. Although when it's about a tournament with prize money played by progamers, you have to decide between innovative and balanced/well executed maps. Don't think we didn't discuss any of the from you guys mentioned maps. To be honest, it really sucks if you have to reject a really cool concept because the execution wasn't as thought out as it could've.

If you have any questions about results, your map etc. even after the write ups, feel free to contact any of the judges.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
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