• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 12:39
CET 18:39
KST 02:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies1ComeBackTV's documentary on Byun's Career !10Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2
StarCraft 2
General
Weekly Cups (Dec 15-21): Classic wins big, MaxPax & Clem take weeklies ComeBackTV's documentary on Byun's Career ! Micro Lags When Playing SC2? When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win
Tourneys
$5,000+ WardiTV 2025 Championship Sparkling Tuna Cup - Weekly Open Tournament $100 Prize Pool - Winter Warp Gate Masters Showdow Winter Warp Gate Amateur Showdown #1 RSL Offline Finals Info - Dec 13 and 14!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 505 Rise From Ashes Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Klaucher discontinued / in-game color settings Anyone remember me from 2000s Bnet EAST server? How Rain Became ProGamer in Just 3 Months FlaSh on: Biggest Problem With SnOw's Playstyle
Tourneys
[BSL21] LB QuarterFinals - Sunday 21:00 CET Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET
Strategy
Simple Questions, Simple Answers Game Theory for Starcraft Current Meta Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Path of Exile General RTS Discussion Thread Nintendo Switch Thread
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread The Games Industry And ATVI Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2147 users

[M] (2) Forgotten Colony 1.0

Forum Index > SC2 Maps & Custom Games
Post a Reply
Melty Butter
Profile Joined March 2011
Ireland52 Posts
Last Edited: 2011-08-04 20:57:36
May 19 2011 12:01 GMT
#1
[image loading]

Forgotten Colony 1.1

Map is live on EU server.

My first Starcraft II map, first Team Liquid forum post, and, to complete this trinity of firsts, my first time saying "creamy ass-nuggets". Now that you've met the (rather) amiable me, time to meet the despairing lost souls of a nameless colony in the Koprulu sector...

Players: 2 (1v1)
Playable Size: 149x142
Money: 8 resource nodes have 8 mins, 2 gas. 2 nodes have 8 high yield minerals and 2 high yield gas.

Large 2 player map with 10 bases. Terrain is a combination of very narrow ridges and very open areas. Multiple attack routes to opponent's natural, with one walled off with destructible rocks. Basic idea is for a map the size of Xel'naga Caverns in terms of expansions, but with a slightly longer rush distance to allow for safer macro games.

Top-Down View
[image loading]

Oblique View
[image loading]

Features
+ Show Spoiler +
Small high ground area splits up two large low areas each holding a high yield expansion. Two watchtowers cover 4 of the five routes between bases. LOS blockers provide area for proxies and siege tanks.
[image loading]

Close natural is easy to wall off on one side
[image loading]

High ground 4th/5th - far away from both mains. Like last expansions on Xel'naga, they can be taken by either player.
[image loading]



Analyser
+ Show Spoiler +
Rush distance of 162 - 40 seconds from main to main, compared to 35 for Xel'naga
[image loading]

[image loading]



Changelog:
19/05/2011 - 1.0 released
21/05/2011 - 1.1 released: Turned ramp towards natural; Enlarged central high ground area; Turned central expansions into high yield expos; moved corner expansions closer to to the centre of the map; Removed destructible rocks on high ground; Added LOS blockers in corners

Any suggestions are hugely appreciated ^^ :DDDDDDDD SO HAPPY
Ass
ihasaKAROT
Profile Blog Joined November 2010
Netherlands4730 Posts
May 19 2011 13:31 GMT
#2
Thats way too big of a standard detour to someones base. Basicly you have to decide when ur leaving ur natural what side you will attack him from. If you are out of position, you are screeewed

You gotta do something about that, break the middle open
KCCO!
Acritter
Profile Joined August 2010
Syria7637 Posts
May 19 2011 14:57 GMT
#3
This is pretty cool, but I don't like the placement of the ramp to the nat. It looks like pressure would be unbelievably hard to hold for a fast expanding Zerg.
dont let your memes be dreams - konydora, motivational speaker | not actually living in syria
Melty Butter
Profile Joined March 2011
Ireland52 Posts
May 19 2011 18:19 GMT
#4
Okay those problems should be pretty handily solved. Any other suggestions before I start editing? What do you guys think of the 11 and 4 o'clock expansions? Are there any other obvious imbalances that I missed? Thanks in advance <3
Ass
ieatkids5
Profile Blog Joined September 2004
United States4628 Posts
Last Edited: 2011-05-19 18:51:32
May 19 2011 18:50 GMT
#5
It seems like expanding counter-clockwise is almost always the smartest choice. Maybe make the minerals in the center of the map gold to give some more incentive to expand there instead? Just to make the games more dynamic, instead of players expanding counter-clockwise every single time.
Melty Butter
Profile Joined March 2011
Ireland52 Posts
May 21 2011 23:01 GMT
#6
Update bump. Implemented the changes you gaiz suggested, as well as a few of my own. Just sorta fixed the position of the corner expos for a wider walk-around. Also made the centre high ground bigger, because the two plains were too big. Now live on EU, I implore you to try it out. <3
Ass
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
17:00
#35
RotterdaM589
TKL 327
IndyStarCraft 144
BRAT_OK 101
SteadfastSC77
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
RotterdaM 589
TKL 327
mouzHeroMarine 197
IndyStarCraft 144
Liquid`VortiX 125
BRAT_OK 101
SteadfastSC 77
DivinesiaTV 19
trigger 5
MaxPax 1
StarCraft: Brood War
Bisu 921
Larva 529
Light 288
firebathero 151
Snow 131
Dewaltoss 113
Movie 25
910 23
Dota 2
syndereN1541
XcaliburYe762
Counter-Strike
adren_tv144
Heroes of the Storm
Khaldor214
Other Games
Grubby7852
FrodaN1354
B2W.Neo1344
ceh9430
Fuzer 365
Lowko292
hiko260
crisheroes172
ToD131
Beastyqt116
Mew2King100
QueenE98
Trikslyr33
RushiSC18
Organizations
Other Games
WardiTV738
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• StrangeGG 37
• Hinosc 6
• intothetv
• AfreecaTV YouTube
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• WagamamaTV1663
League of Legends
• Nemesis3199
• TFBlade913
Other Games
• Shiphtur223
Upcoming Events
WardiTV Invitational
1d 18h
Replay Cast
2 days
WardiTV Invitational
2 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Replay Cast
4 days
Sparkling Tuna Cup
5 days
Replay Cast
6 days
Wardi Open
6 days
Liquipedia Results

Completed

YSL S2
WardiTV 2025
META Madness #9

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 2
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
Nations Cup 2026
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.