• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:29
CEST 18:29
KST 01:29
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S Season 1 (2026) - RO4 & Finals Preview5[ASL21] Ro4 Preview: On Course12Code S Season 1 - RO8 Preview7[ASL21] Ro8 Preview Pt2: Progenitors8Code S Season 1 - RO12 Group A: Rogue, Percival, Solar, Zoun13
Community News
Code S Season 1 (2026) - RO8 Results2Weekly Cups (May 4-10): Clem, MaxPax, herO win1Maestros of The Game 2 announcement and schedule !16Weekly Cups (April 27-May 4): Clem takes triple0RSL Revival: Season 5 - Qualifiers and Main Event12
StarCraft 2
General
Code S Season 1 (2026) - RO4 & Finals Preview Team Liquid Map Contest #22 - The Finalists Code S Season 1 (2026) - RO8 Results Code S Season 1 (2026) - RO12 Results MaNa leaves Team Liquid
Tourneys
$5,000 WardiTV Spring Championship 2026 Maestros of The Game 2 announcement and schedule ! GSL Code S Season 1 (2026) Sparkling Tuna Cup - Weekly Open Tournament KSL Week 89
Strategy
Custom Maps
[D]RTS in all its shapes and glory <3 [A] Nemrods 1/4 players
External Content
The PondCast: SC2 News & Results Mutation # 526 Rubber and Glue Mutation # 525 Wheel of Misfortune Mutation # 524 Death and Taxes
Brood War
General
Lights Ro.8 Review (asl s21) 25 Years Since Brood War Patch 1.08 vespene.gg — BW replays in browser BW General Discussion Data needed
Tourneys
[ASL21] Semifinals B [BSL22] RO8 Bracket Stage + Another TieBreaker [ASL21] Ro8 Day 4 Escore Tournament StarCraft Season 2
Strategy
Muta micro map competition Fighting Spirit mining rates [G] Hydra ZvZ: An Introduction Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Warcraft III: The Frozen Throne ZeroSpace Megathread War of Dots, 2026 minimalst RTS Nintendo Switch Thread
Dota 2
The Story of Wings Gaming
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread YouTube Thread Russo-Ukrainian War Thread UK Politics Mega-thread
Fan Clubs
The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [Req][Books] Good Fantasy/SciFi books
Sports
2024 - 2026 Football Thread McBoner: A hockey love story Formula 1 Discussion
World Cup 2022
Tech Support
streaming software Strange computer issues (software) [G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Why RTS gamers make better f…
gosubay
How EEG Data Can Predict Gam…
TrAiDoS
ramps on octagon
StaticNine
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1580 users

Map Collaboration Thread - Page 2

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 Next All
Imperfect1987
Profile Joined August 2010
United States558 Posts
December 15 2010 04:19 GMT
#21
It looks like this is for melee maps only. You should clarify this in the OP so people don't get confused and ask for help with other types of custom maps.
The keyboard is mightier than the pen.
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 15 2010 05:32 GMT
#22
Actually, I'd be willing to help with balance/layout/terrain on melee or UMS
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Vanished131
Profile Blog Joined October 2010
France311 Posts
December 15 2010 06:16 GMT
#23
"I need terrain for an RPG I am making. You were the first post in the thread so I thought I would grab you.

The RPG is temporarily titled, "Rogue," and it involves player characters that only live once. There is one issue that needs to be addressed while terraining the the first "town." I zoomed in the camera to make my 256x256 map act exactly like a 1032x1032 map. So I need a terrainer who can pay meticulous attention to detail, and make the terrain look incredibly detailed, meticulous and _beautiful_.

If you take a look at my other works, all of them are in the top 14 of battle.net (Zillion Zerglings and Bunker Wars: Choices), you will see that my triggering skills are only rivaled by the experts of the Galaxy Editor. I expect the same from my dedicated terrainer. By dedicated, I mean you will only work on a very small portion of the map for maybe an hour or so. I will asks for portions at a time--you are free to decline any demands.

The first thing I need is just a beautifully designed town. I would like the setting to be as medieval as possible, I understand constraints though. The town can be oblong, circular, or rectangular. The town needs 3 things. First, it needs an item shop, this should just be a medium sized room with space on the floor for items. Second, it needs an arena--for dueling. Third, and lastly, it needs 4-6 small homes.

The requirements are very loose, if you need to change something to make it more beautiful, please do so. If you need doodads or units shrank down--but you don't know how. I can do this and will show you.

I expect this project to be successful battle.net. And I will award more credit than is do.

Let me know if you are interested, I can send you the blank map."
leMi
Profile Joined December 2010
Canada12 Posts
December 17 2010 21:15 GMT
#24
I need collaboration on a map of mine (THIS) for the terrain and the doodads. I have also other layouts planned if you would like to collaborate on more maps. Just PM me or send me an e-mail at lemire.yanic@gmail.com
lurkerbelow
Profile Joined April 2010
United States13 Posts
December 19 2010 00:05 GMT
#25
[image loading]
[image loading]

for Rogue Rpg, made a basic town with inn and tried to clone a keep from wowcraft...what you think? will try to make it smaller more compact but smallest wall ramp can only be a certain size
building with 3 zealots is auction house
inn might be made smaller
Koagel
Profile Joined October 2010
Austria167 Posts
December 19 2010 04:11 GMT
#26
I tried to recreate a medieval setting too xD
+ Show Spoiler +
[image loading]
WniO
Profile Blog Joined April 2010
United States2706 Posts
December 19 2010 04:13 GMT
#27
On December 19 2010 13:11 Koagel wrote:
I tried to recreate a medieval setting too xD
+ Show Spoiler +
[image loading]

that looks fantastic
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
December 19 2010 09:49 GMT
#28
--- Nuked ---
lurkerbelow
Profile Joined April 2010
United States13 Posts
December 20 2010 01:31 GMT
#29
@Koagel

looks good, r those wc3 doodads?
iGrok
Profile Blog Joined October 2010
United States5142 Posts
December 20 2010 01:53 GMT
#30
@Barrin: this is more about creation than testing

and @Koadgel: Holy shit. That's hottt.
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Vanished131
Profile Blog Joined October 2010
France311 Posts
December 20 2010 01:57 GMT
#31
Lurker, that looks like some pretty sweet stuff. I love those down ramp structures!
lurkerbelow
Profile Joined April 2010
United States13 Posts
December 20 2010 02:32 GMT
#32
well my city takes up 1/3 of the map so i'm worried unless you can shrink the texture cliffs somehow then the map will be kinda lame (i keep spamming blizz to give us 512 maps)
Koagel
Profile Joined October 2010
Austria167 Posts
December 20 2010 02:43 GMT
#33
On December 20 2010 10:31 lurkerbelow wrote:
@Koagel

looks good, r those wc3 doodads?

Nope, everything from SC2. Creative doodad usage ftw! :D
Cyber_Cheese
Profile Blog Joined July 2010
Australia3615 Posts
Last Edited: 2010-12-20 04:44:36
December 20 2010 04:43 GMT
#34
@lurker
replace half of those cliff level changes with building doodads and that town could be quite awesome

as an aside, im willing to help with anything, but im not sure i have any qualifications to be doing so
The moment you lose confidence in yourself, is the moment the world loses it's confidence in you.
lurkerbelow
Profile Joined April 2010
United States13 Posts
December 20 2010 19:21 GMT
#35
map editor - make mountains, rivers, towns...anything not used could be used as design for later rpgs or maybe in melee maps (ideas are really hardest thing to come by)
data editor - make heroes, units, special abilities (practice coding special abilities that haven't been thought up yet like scorpion grappling hook or subzero freeze blast or meteor storm or whatever) think up good monsters/monster boss battles
triggers - monster boss battles, traps/treasure chests, other encounters
photoshop - make custom textures (probably need some interior floor, red royal carpet, wood panels for buildings)
3dmax - make custom models (protoss needs some new units or wowlike models...torches, columns medieval ambience (i actually wanna keep the stone walls but could use a "straw roof doodad" to put on top
notepad - write up npcs (shopkeepers, quest givers), items, storyline, quests

or just keep posting "your feedback" help mapmakers think about perfecting their work a little more
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2010-12-30 09:10:35
December 24 2010 01:38 GMT
#36
--- Nuked ---
neobowman
Profile Blog Joined March 2008
Canada3324 Posts
December 24 2010 02:14 GMT
#37
Does anyone want to help me work on some of Starlight Breaker's textures? I don't want any of the features that affect gameplay to be changed but someone who could work with textures and corresponding doodads would be helpful. I don't mind if you completely remake the textures from scratch, just keep the gameplay on it (and the beams at the sides of the map) the same.

Koagel I'm looking at you. But if someone else wants to, show me some of your work and I could give you a try (sorry I'm picky. It's an iCCup map so I have to be careful)
iGrok
Profile Blog Joined October 2010
United States5142 Posts
Last Edited: 2010-12-24 02:53:32
December 24 2010 02:51 GMT
#38
@Barrin: Please repost the overview with the different levels painted different textures :/. Makes it much easier to see.

From what I can tell, it looks rather choke-y, and there're ramps everywhere. Too many straight lines unless this is going to end up and urban


@neobowman: I'd be happy to do texture work, and some minor doodading. I'm not Koagel, but I'm not terrible texture-wise
MOTM | Stim.tv | TL Mafia | Fantasy Fighting! | SNSD
Koagel
Profile Joined October 2010
Austria167 Posts
December 24 2010 03:11 GMT
#39
On December 24 2010 11:14 neobowman wrote:
Does anyone want to help me work on some of Starlight Breaker's textures? I don't want any of the features that affect gameplay to be changed but someone who could work with textures and corresponding doodads would be helpful. I don't mind if you completely remake the textures from scratch, just keep the gameplay on it (and the beams at the sides of the map) the same.

Koagel I'm looking at you. But if someone else wants to, show me some of your work and I could give you a try (sorry I'm picky. It's an iCCup map so I have to be careful)

Woohoo! Every chance to get my work to the masses is appreciated. I'll finish a map for iGrok tomorrow, then I'll do a map for EffectS, but with the tileset I have in mind for it it shouldn't take me more than 1-2 days. After this I'm all yours if you can wait that long.

Starlight breaker looks nice, but if I'll do it I'd get rid of these Shakuras hextiles. Working with them makes me aggressive, I'm not going through that again, lol.

Btw, your name reminds me of parasite eve 2.
Randomaccount#77123
Profile Blog Joined May 2010
United States5003 Posts
Last Edited: 2010-12-30 09:11:00
December 25 2010 22:51 GMT
#40
--- Nuked ---
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Monday Night Weeklies
16:00
#52
TKL 907
RotterdaM533
SteadfastSC69
BRAT_OK 61
IndyStarCraft 57
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 960
RotterdaM 501
mouzHeroMarine 356
SteadfastSC 61
IndyStarCraft 54
BRAT_OK 50
UpATreeSC 24
MindelVK 4
StarCraft: Brood War
Sea 6598
Bisu 1707
Britney 1665
BeSt 342
Hyuk 309
Soulkey 278
firebathero 170
Rush 98
sorry 71
Dewaltoss 61
[ Show more ]
Hyun 58
scan(afreeca) 52
ToSsGirL 37
Aegong 31
Sharp 25
910 24
Rock 20
GoRush 16
Terrorterran 11
Dota 2
qojqva1671
syndereN566
monkeys_forever233
Counter-Strike
byalli406
Other Games
singsing3183
Liquid`RaSZi1324
B2W.Neo1278
hiko956
ceh9309
Hui .234
KnowMe100
Trikslyr48
Organizations
Counter-Strike
PGL1699
StarCraft: Brood War
lovetv 5
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
[ Show 17 non-featured ]
StarCraft 2
• StrangeGG 98
• Kozan
• Migwel
• AfreecaTV YouTube
• intothetv
• sooper7s
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• HerbMon 41
• Michael_bg 8
• FirePhoenix5
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Other Games
• WagamamaTV465
• imaqtpie438
• Shiphtur287
Upcoming Events
Replay Cast
7h 31m
The PondCast
17h 31m
Kung Fu Cup
18h 31m
WardiTV Qualifier
21h 31m
GSL
1d 17h
Cure vs sOs
SHIN vs ByuN
Replay Cast
2 days
GSL
2 days
Classic vs Solar
GuMiho vs Zoun
WardiTV Spring Champion…
2 days
Replay Cast
3 days
Sparkling Tuna Cup
3 days
[ Show More ]
WardiTV Spring Champion…
3 days
Replay Cast
4 days
RSL Revival
4 days
Classic vs SHIN
Rogue vs Bunny
BSL
5 days
Replay Cast
5 days
Afreeca Starleague
5 days
Flash vs Soma
RSL Revival
5 days
BSL
6 days
Patches Events
6 days
Universe Titan Cup
6 days
Rogue vs Percival
Wardi Open
6 days
Monday Night Weeklies
6 days
Liquipedia Results

Completed

Escore Tournament S2: W7
2026 GSL S1
Nations Cup 2026

Ongoing

BSL Season 22
ASL Season 21
IPSL Spring 2026
KCM Race Survival 2026 Season 2
Acropolis #4
KK 2v2 League Season 1
BSL 22 Non-Korean Championship
YSL S3
SCTL 2026 Spring
RSL Revival: Season 5
Heroes Pulsing #1
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2

Upcoming

Escore Tournament S2: W8
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
Maestros of the Game 2
WardiTV Spring 2026
2026 GSL S2
Bounty Cup 2026
BLAST Bounty Summer 2026
BLAST Bounty Summer Qual
Stake Ranked Episode 3
XSE Pro League 2026
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.