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Active: 1936 users

1v1 Intensive Micro/APM Training Map

Forum Index > SC2 Maps & Custom Games
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Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-28 19:18:13
October 07 2010 21:33 GMT
#1
Lost Training Temple


The concept of the map combines the Lost Temple with an advanced micro arena system that attempts to replicate scenarios often found in league games. The map has a 1v1 region as well as a micro arena region.

The aim of the map is to vastly improve unit control skill and multi-tasking skill, and more importantly, force the player into an extremely aggressive mentality. The goal of the trainer is to build USEFUL apm as opposed to random clicking often found in other trainers.

There are three things you need to do simultaneously in this map:

1. Manage a 1v1 fight on Lost Temple.
2. Defend your micro arena base from harassment
3. Attack the enemy micro arena base by harassing


[image loading]


To host the map yourself, you will need a practice buddy. Follow the instructions:

1. Create Custom Game
2. Under the tab, choose "Popular"
3. In the search box, put in "Lost Training Temple"
4. Scroll through the results, and some where near the middle, you will find a 4 player map called "Lost Training Temple" by Griffith
5. (Optional) To help make the map more popular, click on "Open to Public" before starting

The map is still in BETA stages, so there additional balances are forthcoming, but the current state will be more than ample to help you boost APM. If you can help me out and want to boost your own apm and provide feedback, message Griffith.583 on US.

Note that I'm primarily looking for Diamond League players, ideally 500+ points.

Latest update:

Tweaked and balanced unit combinations, changed minor map imperfections, changed scoring system. PUBLIC!
griffith.583 (NA)
dahornnn
Profile Blog Joined May 2010
United Kingdom395 Posts
October 07 2010 22:57 GMT
#2
us/eu?
ciaNo
Profile Blog Joined September 2010
Italy123 Posts
October 07 2010 23:03 GMT
#3
looks hella nice
ZyM
Profile Joined July 2010
Italy50 Posts
Last Edited: 2010-10-07 23:13:09
October 07 2010 23:12 GMT
#4
us/eu? It looks nice, I'll surely pm you to beta test this map if EU
"Starcraft2 better not suck"
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-08 01:22:03
October 08 2010 00:28 GMT
#5
I'm on the US server unfortunately, but hopefully I will eventually get a EU test group.
griffith.583 (NA)
nytelynx
Profile Joined August 2010
Australia56 Posts
October 08 2010 01:40 GMT
#6
That sounds really good for people wanting to improve APM and micro, many of them are the most common situations (like me needing micro on MM with blings/lings) cant wait for it to get on SEA
OnlyChobo
Profile Joined December 2007
Canada126 Posts
October 08 2010 01:56 GMT
#7
i am interested lmk
JTouche
Profile Joined August 2010
United States239 Posts
October 08 2010 06:14 GMT
#8
hey yeah how bout you respond to people, that might help with your test group
Love is the only sane and satisfactory answer to the problem of human existence. ~Eric Fromm
ayababa
Profile Joined May 2010
Australia347 Posts
October 08 2010 06:24 GMT
#9
hmmm it seems he may do other things thing stay on TL all night / day... sounds like the OP has a life.... also did you not see his reply above?
Well done is better than well said - Benjamin Franklin
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-08 15:49:41
October 08 2010 07:00 GMT
#10
On October 08 2010 15:14 JTouche wrote:
hey yeah how bout you respond to people, that might help with your test group


My apologies if you messaged me and I logged off - I log on and off quite frequently due to publishing nightmares. If you would kindly leave me your ID I will be sure to add you.
griffith.583 (NA)
riftgarret
Profile Joined October 2010
9 Posts
October 12 2010 19:46 GMT
#11
What will the map be called?
asdf
SiegeMode
Profile Joined August 2010
United States206 Posts
October 12 2010 20:02 GMT
#12
This sounds amazing, my multitask is too terrible to offer to test but I look forward to seeing the finished project!
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-12 21:43:13
October 12 2010 21:38 GMT
#13
The map is temporarily called lost temple advanced, and is currently on private mode until more testing is done. So far, 9 levels have been made, mainly for terran micro - so diamond terran players, please add me !
griffith.583 (NA)
riftgarret
Profile Joined October 2010
9 Posts
October 13 2010 04:48 GMT
#14
do you plan on expanding it for other races as well?

Theres a serious lack of APM training maps, (at least that i can find) so this will be welcomed :D
asdf
TheGreenMachine
Profile Joined March 2010
United States730 Posts
October 13 2010 05:12 GMT
#15
arena ideas:

banshee vs marine
viking vs voidray
inching tanks forward+scan (to simulate TvT tank v tank skirmishes)

or just go a whole 'nother direction and just make the unit chasing you slowly faster as the game goes on?
Don't forget to get everyone you know to play HOTS so this game we love called Starcraft will live on. Every little bit helps. ^^
.kv
Profile Blog Joined August 2010
United States2332 Posts
October 13 2010 06:15 GMT
#16
On October 13 2010 13:48 riftgarret wrote:
do you plan on expanding it for other races as well?

Theres a serious lack of APM training maps, (at least that i can find) so this will be welcomed :D

this as well for me as i play protoss
xjoehammerx
Profile Joined August 2010
United States191 Posts
October 13 2010 07:17 GMT
#17
i just fell in love with you a little bit....im gonna add you when i get a chance. i've been praying for something like this for the longest.
I have acquired four score and nineteen difficulties, but a wench cannot be counted amongst them.
haaduken
Profile Joined March 2010
United States41 Posts
October 13 2010 08:38 GMT
#18
tiffany.153 add me/send me the map!! im interested to help test
It's actually ↓, ↘, → + PUNCH!
Kryptonite333
Profile Joined September 2010
42 Posts
October 13 2010 12:09 GMT
#19
5 stalkers vs 5 stalkers
7 sentries vs 20 lings
corsair vs muta
hmm
Thunderflesh
Profile Blog Joined June 2010
United States382 Posts
October 13 2010 13:54 GMT
#20
I'm interested in trying it out; ThunderFlesh.295
You'll worry less about what people think about you when you realize how seldom they do.
Thunderflesh
Profile Blog Joined June 2010
United States382 Posts
October 13 2010 13:58 GMT
#21
Oh, and the 1v1 part, is it just playing against a CPU?

Or will it be two human players, each having to also control their own separate micro arenas?

An option to do either would be the best, IMO.
You'll worry less about what people think about you when you realize how seldom they do.
OfficerTJHooker
Profile Joined October 2010
Canada97 Posts
Last Edited: 2010-10-13 19:48:43
October 13 2010 19:48 GMT
#22
I definitely would like to try this out, and I have some ideas too. zzijian.527

Those small scale battles are nice, but later on I think you'll want to create situations. For example, Fend off a 6 pool rush with 3 x 2 zerglings coming in approximately 25 seconds after, while you only have 12ish probes and a pylon. That seems like more like an anti-cheese training but the micro required to prevent a huge amount of probe loss can be considered to be APM training.

Later on larger battles would be preferable to. Plus have different terrains, not just have them all in one big flat field (I dunno if you did that, haven't played the map yet)

I can give you match up ideas later, but here are a few examples.

[Toss matchups]
Zealot, Sentry and Stalker VS 2 marines and 3 marauders. (common early push experienced by PvT)

2 phoenixes, 3 zealots, 2 sentries, 2 stalkers, VS 20 speedlings and 5 mutalisks. (mutalings are sooo common in PvZ)

[Terran matchups]
2 ghosts, 8 marines, 5 marauders VS 2 immortals, 6 stalkers and 5 zealots. (very standard mid-game comp for toss)

4 red hellions vs 20 regular zerglings

[Zerg matchups]
5 roaches vs 4 zealots, 2 stalkers

2 corrupters, 4 mutalisks, 10 hydras and 20 lings, vs 2 collosi, 8 zealots, 8 stalkers.

Yea I kinda got carried away but I'm just moving in a direction from pure apm training to actual battle simulations. I think it's funner that way and it still practices your APM
Scoot and turn, scoot and turn...
Griffith`
Profile Joined September 2010
714 Posts
October 13 2010 20:29 GMT
#23
These ideas are very much appreciated! I promise you guys that the next release will be closer to actual battle simulations.
griffith.583 (NA)
Raislin
Profile Blog Joined April 2010
United States144 Posts
October 13 2010 20:58 GMT
#24
On October 08 2010 06:33 Griffith` wrote:
-calculates "wasteful apm" (ie. if you click twice really close to each other, one of them is a wasted click)


I would love something like this to practice when I'm not up for laddering (quite often), so I can improve without all the nervousness involved.

I have a problem with the quoted part of the OP, particularly the part in bold. You'd have to be very careful and precise about how you define wasteful apm. Clicking twice or more really close to each other shouldn't be automatically tagged as wasteful because it can be necessary for precise control of units a lot of the time.

I also have a suggestion for the arena -- put in some worker harassment scenarios where you must either defend harassment or instigate it. Worker losses could be used to determine success or failure, as well as whether or not you survive the encounter.
LolnoobInsanity
Profile Joined May 2010
United States183 Posts
October 14 2010 01:30 GMT
#25
sooo this is a terran micro training map? Other than the probe, you only micro terran units?

Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-14 03:35:58
October 14 2010 02:11 GMT
#26
Nope, I originally made levels only for terran as they are the easiest from a trigger perspective - all races will be included! You will be able to do all sorts of cool things (to be revealed next release)!
griffith.583 (NA)
CrazyF1r3f0x
Profile Blog Joined August 2010
United States2120 Posts
October 14 2010 04:25 GMT
#27
I'll do it!

CrazyFirefox.919
"Actual happiness always looks pretty squalid in comparison with the overcompensations for misery."
FiWiFaKi
Profile Blog Joined February 2009
Canada9859 Posts
October 14 2010 04:44 GMT
#28
I really hope you implement it that it's player vs player. Similiar to as Micro Tourney in bw. With a possible offline mode thing.

My toss ideas are:

3 stalkers + 2 zealots vs 4 stalkers
5-6 stalker vs 5-6 stalker (as mentioned)
collosis + zealot vs blink stalker
pheonix + stalker vs pheonix + stalker

pheonix vs mutas + queen
zealot/stalker/sentry vs roach/sling
templar + zealot (maybe a sentry) vs hydras
collosis + sentry vs hydra

Collosis + stalker vs Viking + marine/marauder
zealot vs marine
zealot + stalker vs thor + scv
templar + zealot vs marine + marauder

I would also like to test the map; Susimaka.445, but yeah, I really think you should add a vs player feature.
In life, the journey is more satisfying than the destination. || .::Entrepreneurship::. Living a few years of your life like most people won't, so that you can spend the rest of your life like most people can't || Mechanical Engineering & Economics Major
Griffith`
Profile Joined September 2010
714 Posts
October 14 2010 05:28 GMT
#29
add a vs player feature.


=P i think you'll be happy
griffith.583 (NA)
HollowLord
Profile Blog Joined August 2010
United States3862 Posts
October 14 2010 14:21 GMT
#30
HollowLord 381, I'm interested in trying this out.
dota 2 stream #noskill #feed #noob twitch.tv/dmcredgrave
bbsss
Profile Joined June 2010
Netherlands163 Posts
October 14 2010 15:08 GMT
#31
interested but im EU.
parkLife
Profile Joined August 2010
Canada125 Posts
October 14 2010 19:37 GMT
#32
I'm def interested in trying it out.
parkLife.120
In SC1, ZvZ was Rock-Paper-Scissors... unless JaeDong was playing, then it was Rock-Paper-Scissors-JD, and JD beats all of them.
youngminii
Profile Blog Joined May 2010
Australia7514 Posts
October 15 2010 08:56 GMT
#33
youngminii.647

I added you
lalala
Enigma_Nova
Profile Joined October 2010
Australia21 Posts
October 15 2010 12:24 GMT
#34
I want this.
MatiNO
Profile Joined May 2010
Australia327 Posts
October 15 2010 12:41 GMT
#35
hey griffith is this out yet? been waiting for a while
br0t0ss
Profile Joined February 2010
Australia92 Posts
October 15 2010 13:04 GMT
#36
I'd like to see something like 4 Zealots vs 20 Lings
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-15 16:24:32
October 15 2010 16:24 GMT
#37
hey guys, sorry for the delay, i've been working at a frantic pace rewriting a lot of the code, I've been adding massive amounts of unit combinations per the posts above, and I want to have a good release
griffith.583 (NA)
ghanjamon
Profile Joined October 2010
22 Posts
October 15 2010 18:17 GMT
#38
Ghanjamon 899. I was all about micro arena in BW and would love to try this out
b0rn
Profile Joined April 2010
United States28 Posts
October 15 2010 21:48 GMT
#39
born.576
I would definitely like to help you test!

"i like turtles"
MeedleyMee
Profile Joined September 2010
United States14 Posts
October 15 2010 23:06 GMT
#40
I'd love to help

MeedleyMee.235
Liquid`EliGE
Profile Joined October 2010
United States527 Posts
October 16 2010 02:50 GMT
#41
I would want to help test
Neurologue 481
Team Liquid"I was wondering why people who that would never dream of laughing at a blind or a crippled man would laugh at a moron."
FaZe
Profile Blog Joined June 2010
Canada472 Posts
October 16 2010 05:12 GMT
#42
FaZe.539

I'd love to test
"Victory needs no explanation; defeat allows none."
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-16 07:01:58
October 16 2010 05:44 GMT
#43
Just added over 150 combinations across 3 races, protoss will spawn only protoss units, zerg only zerg, terran only terran, etc.
griffith.583 (NA)
iNdo-Man
Profile Blog Joined May 2010
United States191 Posts
October 16 2010 05:44 GMT
#44
indo.744 will try it out
PieShopPwner
Profile Joined June 2010
United States75 Posts
October 16 2010 06:08 GMT
#45
Would love to help you out.

message me anytime CyTheCyclone.700
aNooburak
Profile Joined May 2010
Australia190 Posts
October 16 2010 07:16 GMT
#46
This seems interesting, I'll be glad to try it out and give you my opinion on it.
eRiKu.496 if you wanted to contact me.
double1185
Profile Joined May 2010
Vietnam211 Posts
October 16 2010 09:09 GMT
#47
I would love to try; double1185 server EU
Starcraft FTW
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-16 19:41:49
October 16 2010 19:41 GMT
#48
Beta testing weekend is ready! Btw I don't have an EU account.
griffith.583 (NA)
d3athwish
Profile Joined October 2010
United States7 Posts
October 16 2010 21:20 GMT
#49
I'm down to help out a bit.

LosAngelos.831
metalsonic
Profile Joined September 2010
Netherlands95 Posts
October 16 2010 22:19 GMT
#50
hmmm sounds good , I kind of need some map like this

goodluck in making it , will probarly play it when ur done with beta testing ^^
Wr3k
Profile Blog Joined June 2009
Canada2533 Posts
October 16 2010 22:23 GMT
#51
I'm definitely interesting in giving it a shot. Cynic.504
bowenkhong
Profile Joined August 2010
Singapore43 Posts
October 24 2010 00:40 GMT
#52
hey any news? I would like to try out this map.
You win the game may not because you're good, is just that your opponent didn't played well enought.
Griffith`
Profile Joined September 2010
714 Posts
Last Edited: 2010-10-27 05:24:44
October 27 2010 03:40 GMT
#53
i'm still looking for testers! starting a new round
griffith.583 (NA)
TeacHMeToWiN
Profile Joined October 2010
United States9 Posts
October 27 2010 06:34 GMT
#54
If you need testers I'd be happy to help out.

TeachMeToWiN.779 US
Perfect Play~
DkH.ZeRa
Profile Joined March 2010
Germany39 Posts
October 27 2010 11:19 GMT
#55
Can I get this map somewhere for playing on the EU server's? =)
GrekMar
Profile Joined September 2010
Denmark16 Posts
October 27 2010 11:51 GMT
#56
If you need EU tester then im on :D
If you can't explain it simply, you don't understand it well enough
Griffith`
Profile Joined September 2010
714 Posts
October 28 2010 06:13 GMT
#57
On October 27 2010 20:19 DkH.ZeRa wrote:
Can I get this map somewhere for playing on the EU server's? =)


Unfortunately I don't have an account on EU, but if someone can help me get/use one, then I'd be able to publish on EU!
griffith.583 (NA)
FrodaN
Profile Blog Joined October 2010
754 Posts
October 28 2010 06:53 GMT
#58
+1 this map is legit hard (low diamond player). I would say 125+ legit APM at the very least to manage everything on a decent level. Very nice map!
attention
Profile Joined August 2010
Denmark3 Posts
October 28 2010 17:52 GMT
#59
I would love to try and test it.
Attention.343
Terran, ofc.
Sabin010
Profile Joined September 2010
United States1892 Posts
November 17 2010 14:19 GMT
#60
Just played a match with my bud on this last night. Totally sick map. I was losing in the micro arena 5-2, but was able to get a forge fast expand 6 gates, robo bay, and stargate. Tried to go up the ramp but there were seige cannons, so I droped a warp prism and made a back door.

Really fun map, and I will definately be sharing it with more people.
Rizell
Profile Joined August 2010
Sweden237 Posts
November 17 2010 14:49 GMT
#61
Im also signing up as a EU tester if needed. 1800+ diamong zerg if it matters.
So poor, cant' even pay attention.
fizzwidget
Profile Joined April 2010
Norway29 Posts
Last Edited: 2010-11-17 18:08:22
November 17 2010 17:38 GMT
#62
Signing up as a EU tester. 1200'ish (500 bonus points) diamond protoss

fizzwidget . 688

BTW, I couldn't find a map called Lost Training Temple on EU ladder, I can upload it for you if you need. PM if so.
On March 20 2011 03:49 Liquid`Tyler wrote:I only needed one probe to take down idra. I had to upgrade to a zealot for strelok.
GrekMar
Profile Joined September 2010
Denmark16 Posts
Last Edited: 2010-11-17 17:51:24
November 17 2010 17:50 GMT
#63
Cmon make it happen for EU! :D

Im 2000+ Diamond Zerg, 140~ APM Player in average.
I love APM based map so Im positive that this will be just something for me!
Pl0x go EU!

Edit: GrekMaR.693
Incase u need some testers from EU ^_^
If you can't explain it simply, you don't understand it well enough
Zerker
Profile Joined May 2010
Canada201 Posts
November 18 2010 07:47 GMT
#64
2300+ Zerg here. Anyways. things i think u need to change.

-Change the map to Metal, It's currently considered the most balanced map on the pool and it's great for a bunch of different games when you get different spawn position. Lost temple is horrible for the ZvT MU aswell, It's like creating this game on Steppes of war, just as bad.

-more than 2 watcher spots should be 8+

-BUG, You sometimes get the gas from the top base

- The top base waves are bad, 8 marines should always win over 1 queen and some drones. same with 8 banelings with a drop over 2 banshees. You should make the waves more linear. Also there needs to be less workers mining in the top bases cuz u can put 2 marines in the line and 1 roach + 2 lings arn't going touch those 2 marines while a maurauder and a marine can do alot vs a queen and drones cuz u have to pull the drones off to defend. losing your mining time.

Normal
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