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[A] Starcraft 2 Brood War - Page 4

Forum Index > SC2 Maps & Custom Games
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Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
August 19 2010 23:30 GMT
#61
lol those reavers just look so out of place XD
they are waay too long.. bw reavers look cute.. this just looks ughh

still.. its only a placeholder for now..

great job! 1 step closer to a 3d bw haha
Jaedong.
Chronopolis
Profile Joined April 2009
Canada1484 Posts
August 19 2010 23:39 GMT
#62
Maybe slow down the scarab a little bit, to make up for the fact that it doesn't glitch. The ones in the video were only in flight for about 1 second.
monitor
Profile Blog Joined June 2010
United States2409 Posts
Last Edited: 2010-08-20 00:04:25
August 19 2010 23:57 GMT
#63
I'm excited for this to be done I think there are lot of things missing from the OP's change list though. Here is the complete list of things to be done OTHER than what you listed. Sorry such a big list! If I'm stupid and you've done these, sorry again!

+ Show Spoiler +

Protoss:
-remove warp gate
-add shield battery (or not lol)
-add observatory
-add tribunal
-restore Archon
-add dark archon
-add scout
-add arbiter
-add corsair
-add Gravitic Drive for shuttles
-add Hallucination for templars
-remove mothership
-remove sentry
-remove immortal
-remove colossus
-remove voidray
-restore all unit costs

Terran:

-remove sensor tower
-add science facility + cover ops/physic lab
-add valkyrie
-add U-238 Shells
-add academy
-add nuke silo
-add machine shop at factory + vulture movement upgrade
-remove bunker scrap
-add Caduceus Reactor for medics
-add Ion Thrusters for vultures
-add Charon Booster for goliaths
-add Lockdown to ghosts
-add Ocular Implants to ghosts
-add Colossus Reactor for BC's
-remove MULE
-restore all unit costs

Zerg:
-add queen nest
-add defiler mound
-add defiler
-add scourge
-add devourer
-add Antennae for Overlords
-add Muscular Augments for hydras
-add all stuff for queens (2 upgrades)
-add upgrades for defiler
-remove changeling
-remove OverSeer, overlord detects (could leave it in)
-restore all unit costs


edit: grammar
https://liquipedia.net/starcraft2/Monitor
Archaic
Profile Blog Joined March 2008
United States4024 Posts
August 20 2010 00:08 GMT
#64
Does this mean we can have infinite muta harass? (Though there is irradiate... which would be really bad.)
SC2Phoenix
Profile Blog Joined June 2009
Canada2814 Posts
August 20 2010 00:11 GMT
#65
Wasting time Imo. You can never perfect the broodwar bugs and the broodwar AI.
Who the fuck has a family of fucking trees? This song is so god damn stupid. Fuck you song, fuck you and your stupid trees. -itmeJP
MavercK
Profile Joined March 2010
Australia2181 Posts
August 20 2010 01:02 GMT
#66
not trying to.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Dizmaul
Profile Joined March 2010
United States831 Posts
August 20 2010 01:19 GMT
#67
haters gunna hate but madd people would play this if it was even halfway decent... so do it up bro
It is what it is
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-08-20 02:03:32
August 20 2010 02:01 GMT
#68
first release will probably be... weird.
im not going to bother trying to remake the academy/science facility/nuke silo and all that for now.
will probably be missing alot of the upgrades and alot of unit stats wont quite be right
im mainly just focusing on the major things. like the reaver. hydras were a big part of brood war.
so yea. mainly just the "Broad" strokes atm.

i might have to remake the defiler before i release...
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Doc Daneeka
Profile Joined March 2010
United States577 Posts
August 20 2010 03:02 GMT
#69
mutas should morph into swarm guardians instead for maximum nostalgia. is it in the map editor? it must be if it's in lost viking.
payed off security
MavercK
Profile Joined March 2010
Australia2181 Posts
August 20 2010 03:49 GMT
#70
swarm guardians dont really look like guardians tho. i'd rather keep the broodlord model and replace it's attack the original guardian attack
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
GGitsJack
Profile Blog Joined June 2010
New Zealand426 Posts
August 20 2010 04:06 GMT
#71
It feels like the reavers have no splash on this.
"A reason becomes an excuse if you don't do anything about it."
Taekwon
Profile Joined May 2010
United States8155 Posts
August 20 2010 04:06 GMT
#72
Love the way reavers look for the lol factor
▲ ▲ ▲
Doc Daneeka
Profile Joined March 2010
United States577 Posts
Last Edited: 2010-08-20 04:24:14
August 20 2010 04:18 GMT
#73
On August 20 2010 12:49 MavercK wrote:
swarm guardians dont really look like guardians tho. i'd rather keep the broodlord model and replace it's attack the original guardian attack


i'd say they look a lot like guardians, with a tail growing out the back. brood lords look more like giant flying broodlings.

but w/e it's your call obviously
payed off security
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-08-20 04:52:22
August 20 2010 04:24 GMT
#74
On August 20 2010 13:06 Taekwon wrote:
Love the way reavers look for the lol factor


watching them move with no animation is funnier

On August 20 2010 13:06 GGitsJack wrote:
It feels like the reavers have no splash on this.


i can't find how large the reavers splash radius is.
it's easily to change.

in other news i just finished making dark swarm.

also regarding siege tank smart fire. it's unintentional and theres no real way i can think of to fix it.
in starcraft 1 tanks would all fire instantly and in sync
in starcraft 2 tanks fire 1 at a time. taking turns.
ofcourse this happens at the speed of light so it doesn't look like it.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
August 20 2010 04:30 GMT
#75
[image loading]
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
FearDarkness
Profile Joined February 2009
United States519 Posts
August 20 2010 06:17 GMT
#76
You should find some way to make the scarab AI buggy ^^
Can't spell Voidrays without Idra
Abbeb
Profile Joined April 2010
Australia161 Posts
August 20 2010 06:52 GMT
#77
This looks like it could be really fun, is the eventual plan to remake BW in sc2? I understand it wotn be the same at all but it would still be allot of fun.
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51080 Posts
August 20 2010 07:03 GMT
#78
On August 20 2010 11:01 MavercK wrote:
first release will probably be... weird.
im not going to bother trying to remake the academy/science facility/nuke silo and all that for now.
will probably be missing alot of the upgrades and alot of unit stats wont quite be right
im mainly just focusing on the major things. like the reaver. hydras were a big part of brood war.
so yea. mainly just the "Broad" strokes atm.

i might have to remake the defiler before i release...


I think you should only look for bugs in the first release,no balance changes unless there is something horribly broken.You can't remake BW,but you sure can fuse them into something even better.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2010-08-20 07:09:58
August 20 2010 07:06 GMT
#79
that would be the best case scenario yes

and yea. anything i change i pretty much set to brood war stats.
the hardest part is unit speed however. SC1 and SC2 used different values for speed so i have to basically guesstimate values... for instance the vulture comes pre-upgraded (i assumed) at 4.75 speed i think. the BW value for vulture speed upgraded was 1.88, up from 1.2 or something
so i basically worked out the percentage difference and applied that to the 4.75 value to get it's default speed... dunno if thats right or how i should be doing it but yea.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
BLinD-RawR
Profile Blog Joined April 2010
ALLEYCAT BLUES51080 Posts
August 20 2010 07:20 GMT
#80
ah but still you really need a new model for reavers.
Brood War EICWoo Jung Ho, never forget.| Twitter: @BLinDRawR
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