• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 10:24
CEST 16:24
KST 23:24
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Team Liquid Map Contest #21 - Presented by Monster Energy8uThermal's 2v2 Tour: $15,000 Main Event17Serral wins EWC 202549Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580
Community News
Weekly Cups (Aug 4-10): MaxPax wins a triple6SC2's Safe House 2 - October 18 & 195Weekly Cups (Jul 28-Aug 3): herO doubles up6LiuLi Cup - August 2025 Tournaments5[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder10
StarCraft 2
General
#1: Maru - Greatest Players of All Time uThermal's 2v2 Tour: $15,000 Main Event RSL Revival patreon money discussion thread Team Liquid Map Contest #21 - Presented by Monster Energy Rogue Talks: "Koreans could dominate again"
Tourneys
RSL: Revival, a new crowdfunded tournament series Enki Epic Series #5 - TaeJa vs Classic (SC Evo) Sparkling Tuna Cup - Weekly Open Tournament SEL Masters #5 - Korea vs Russia (SC Evo) ByuN vs TaeJa Bo7 SC Evo Showmatch
Strategy
Custom Maps
External Content
Mutation # 486 Watch the Skies Mutation # 485 Death from Below Mutation # 484 Magnetic Pull Mutation #239 Bad Weather
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion New season has just come in ladder StarCraft player reflex TE scores BSL Polish World Championship 2025 20-21 September
Tourneys
Cosmonarchy Pro Showmatches KCM 2025 Season 3 [Megathread] Daily Proleagues Small VOD Thread 2.0
Strategy
Simple Questions, Simple Answers Fighting Spirit mining rates [G] Mineral Boosting Muta micro map competition
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Total Annihilation Server - TAForever Beyond All Reason [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Russo-Ukrainian War Thread The Games Industry And ATVI The year 2050
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! Korean Music Discussion
Sports
2024 - 2025 Football Thread TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
The Biochemical Cost of Gami…
TrAiDoS
[Girl blog} My fema…
artosisisthebest
Sharpening the Filtration…
frozenclaw
ASL S20 English Commentary…
namkraft
from making sc maps to makin…
Husyelt
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1494 users

[A] Starcraft 2 Brood War - Page 220

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 218 219 220 221 222 246 Next
TaShadan
Profile Joined February 2010
Germany1975 Posts
May 12 2013 22:06 GMT
#4381
True. But better than nothing.
Total Annihilation Zero
Pr0nogo
Profile Blog Joined March 2011
United States308 Posts
May 14 2013 00:07 GMT
#4382
We already had a Defiler model.
u
MavercK
Profile Joined March 2010
Australia2181 Posts
May 15 2013 06:44 GMT
#4383
i will try to find some time in the coming days/hopefully this weekend to do some work on sc2bw.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
thezanursic
Profile Blog Joined July 2011
5484 Posts
May 15 2013 08:02 GMT
#4384
Does bio still work lategame PvT?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
thezanursic
Profile Blog Joined July 2011
5484 Posts
May 15 2013 08:05 GMT
#4385
Can you trick a worker through the minerals next to the natural buildings http://imgur.com/xdpqf.

Or is that there just to stay true to the original?
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
forfriends
Profile Joined August 2010
21 Posts
May 16 2013 12:25 GMT
#4386
I understand on SEA SC2BW might not have been updated.

However, when playing Python on SEA, tanks shells do not exist (i.e. they hit without that ball of plasma ala bw or an explosion ala sc2).. it's like things disintegrating into thin air.

Whilst a 'cosmetic' issue, it's pretty offputting

Apologies if it's already been fixed
forfriends
Profile Joined August 2010
21 Posts
May 16 2013 12:50 GMT
#4387
Also.. sorry about this..

For bw units which exist in sc2.. is it really necessary to update their sounds?
Even for bw units which don't exist in sc2 but have a similar sound in sc2..

I love bw (which is why I like this), but the low quality sounds don't do it justice IMO.

Just my opinion..
thezanursic
Profile Blog Joined July 2011
5484 Posts
May 16 2013 16:02 GMT
#4388
On May 16 2013 21:50 forfriends wrote:
Also.. sorry about this..

For bw units which exist in sc2.. is it really necessary to update their sounds?
Even for bw units which don't exist in sc2 but have a similar sound in sc2..

I love bw (which is why I like this), but the low quality sounds don't do it justice IMO.

Just my opinion..

Most people agree that the unit sounds are a lot better in BW.

The sound quality is for obvious reasons worse than SC2, but it's still pretty good (I don't know about which BW sounds you are talking about). People also tend to agree that the BW sounds are more impactful, meaningful and memorable.
http://i45.tinypic.com/9j2cdc.jpg Let it be so!
Pr0nogo
Profile Blog Joined March 2011
United States308 Posts
Last Edited: 2013-05-17 01:30:32
May 17 2013 01:29 GMT
#4389
BW sounds are actually higher quality than SCII sounds by and large, even though SCII has the potential for higher bitrates. Blizzard was just lazy.

Also, the SCII default tank voice clips (and so does its attack sound), so in cases like that, it makes sense to change it.
u
Ilian
Profile Joined March 2013
4 Posts
May 24 2013 06:15 GMT
#4390
Hi, MavercK. Do you colaborate with the people that make the Starcraft 1 and the Brood War campaign for SC2? I see that the models used in the campaign are similar. However, some of the models in the SC1 and BW campaign (guardian, devourer, queen, lurker) are not the same. Are they going to update them?
Goldfish
Profile Blog Joined August 2010
2230 Posts
May 27 2013 13:38 GMT
#4391
On May 17 2013 01:02 thezanursic wrote:
Show nested quote +
On May 16 2013 21:50 forfriends wrote:
Also.. sorry about this..

For bw units which exist in sc2.. is it really necessary to update their sounds?
Even for bw units which don't exist in sc2 but have a similar sound in sc2..

I love bw (which is why I like this), but the low quality sounds don't do it justice IMO.

Just my opinion..

Most people agree that the unit sounds are a lot better in BW.

The sound quality is for obvious reasons worse than SC2, but it's still pretty good (I don't know about which BW sounds you are talking about). People also tend to agree that the BW sounds are more impactful, meaningful and memorable.


Yeah, a lot of BW unit sound effects are definitely "beefier" sounding than SC2 (zealots attacking, zerglings attack, basically everything from Protoss and Zerg sound more deadly in BW than in SC2).

SC2 had the potential to be better if they took the WC3 approach (done by mostly the same team actually) and add a variety of sound effects depending on which unit was being attacked.

On May 24 2013 15:15 Ilian wrote:
Hi, MavercK. Do you colaborate with the people that make the Starcraft 1 and the Brood War campaign for SC2? I see that the models used in the campaign are similar. However, some of the models in the SC1 and BW campaign (guardian, devourer, queen, lurker) are not the same. Are they going to update them?


I don't think they work together.

A lot of the SC1 models are free to use for whatever maps (most model makers usually upload for everyone to use).

As for things like Lurker, Guardian, Devourer, Queen, etc I guess that's a question of preference I guess and I'm not sure whether they'll be changed.
https://connect.microsoft.com/WindowsServerFeedback/feedback/details/741495/biggest-explorer-annoyance-automatic-sorting-windows-7-server-2008-r2-and-vista#details Allow Disable Auto Arrange in Windows 7+
MavercK
Profile Joined March 2010
Australia2181 Posts
May 28 2013 01:14 GMT
#4392
sc1 campaign guys asked if they could use my mod and assets for their campaigns. im not directly involved in them and im not sure what version of my mod they used.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
WarpTV
Profile Joined August 2011
205 Posts
June 06 2013 00:42 GMT
#4393
Bug, Zerg BW units are not in hotkey list. Lurker, Defiler, Queen
WarpTV
Profile Joined August 2011
205 Posts
June 08 2013 16:04 GMT
#4394
Any Thought on how to Hot Key BW units like the Lurker? Can't really play with out my old Hot key set up
MavercK
Profile Joined March 2010
Australia2181 Posts
June 09 2013 06:52 GMT
#4395
On June 09 2013 01:04 WarpTV wrote:
Any Thought on how to Hot Key BW units like the Lurker? Can't really play with out my old Hot key set up


theres some sort of strange bug to do with hotkeys, you can go into options and restore default hotkeys and they will probably work again. but you might have to do this every time you restart SC2 or something, i'm yet to find a solution.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
WarpTV
Profile Joined August 2011
205 Posts
June 14 2013 23:37 GMT
#4396
On June 09 2013 15:52 MavercK wrote:
Show nested quote +
On June 09 2013 01:04 WarpTV wrote:
Any Thought on how to Hot Key BW units like the Lurker? Can't really play with out my old Hot key set up


theres some sort of strange bug to do with hotkeys, you can go into options and restore default hotkeys and they will probably work again. but you might have to do this every time you restart SC2 or something, i'm yet to find a solution.

still not working, the Lurker is not even in the hot key menu
TopRamen
Profile Joined February 2011
United States96 Posts
June 20 2013 18:05 GMT
#4397
I have a question.
Why is wandering worker AI important?
Use your noodle!
decemberscalm
Profile Blog Joined July 2009
United States1353 Posts
Last Edited: 2013-06-20 18:18:18
June 20 2013 18:16 GMT
#4398
On June 21 2013 03:05 TopRamen wrote:
I have a question.
Why is wandering worker AI important?

It makes the diminishing returns curve more flexible.

When you max out on saturation on SC2, there literally no gain that can be gotten via a few extra workers.
In BW you can still improve your economy past "max worker count" because more workers always means more time saved.
This means that if you get crushed down to just 1 base, its harder to just flat out die because your opponent is on 2 base. In SC2 you don't get utility out of your extra workers until you slap down that extra base and transfer them.

The last but extremely tangible effect is that having more bases with the same amount of workers is more beneficial than in SC2.
In SC2, spreading out 16 workers per base if you have enough bases is generally ideal for return on each worker.
In BW, any additional worker past 1 per mineral patch is less effective than it would be in SC2.

TLDR: supports come back mechanics, and wanting to take more bases more than the SC2 version does.

I could be wrong on some parts, but this is my understanding without having to look at peoples actual research ^^
purakushi
Profile Joined August 2012
United States3300 Posts
Last Edited: 2013-06-20 18:30:19
June 20 2013 18:27 GMT
#4399
I think you summed that up well

Probably obvious, but, just in regards to SC2BW, BW has wandering worker AI. Getting the same income curve (income rate vs number of workers) is impossible in SC2. One can not just change the worker speed, mining time, or mining amount (or any other worker/resource/mining setting) to get this. It is only possible via AI changes.
T P Z sagi
TopRamen
Profile Joined February 2011
United States96 Posts
June 20 2013 20:47 GMT
#4400
Could you get a diminishing return curve that functions similarly without having to change the worker AI?
I would probably guess not. Since the wandering AI allows for more income past "max worker count" as you said allowing for extra saturation on a base (and therefore making it harder to kill someone).

So, wandering workers attributes to most of the 'back n' forth' feeling?
Use your noodle!
Prev 1 218 219 220 221 222 246 Next
Please log in or register to reply.
Live Events Refresh
LiuLi Cup
11:00
#2
WardiTV512
Harstem473
TKL 244
IndyStarCraft 243
CranKy Ducklings168
SteadfastSC138
Rex137
IntoTheiNu 28
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Harstem 473
mouzHeroMarine 410
TKL 244
IndyStarCraft 243
Hui .161
SteadfastSC 138
Rex 137
ProTech84
StarCraft: Brood War
Bisu 1504
Shuttle 941
PianO 917
firebathero 807
ggaemo 741
Larva 719
Barracks 393
Snow 315
ZerO 303
hero 262
[ Show more ]
Soma 177
EffOrt 156
Mong 129
Rush 117
Mind 91
ToSsGirL 86
Sea.KH 74
Movie 74
sSak 41
Sharp 38
sas.Sziky 32
[sc1f]eonzerg 30
Aegong 25
ajuk12(nOOB) 21
JYJ20
HiyA 19
scan(afreeca) 18
JulyZerg 18
Sexy 13
Terrorterran 8
IntoTheRainbow 7
ivOry 3
Dota 2
Gorgc4471
qojqva2044
Dendi704
XcaliburYe204
420jenkins36
Counter-Strike
fl0m1976
zeus760
markeloff361
Other Games
FrodaN2407
hiko755
B2W.Neo714
mouzStarbuck418
Lowko362
DeMusliM328
crisheroes266
Fuzer 178
XaKoH 149
ArmadaUGS124
RotterdaM82
KnowMe81
djWHEAT59
Beastyqt57
ViBE46
QueenE28
ZerO(Twitch)19
Organizations
StarCraft: Brood War
lovetv 9
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 14 non-featured ]
StarCraft 2
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Michael_bg 5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• C_a_k_e 2381
League of Legends
• Nemesis2284
• Jankos1165
Upcoming Events
Online Event
37m
BSL Team Wars
4h 37m
Team Hawk vs Team Sziky
Online Event
20h 37m
SC Evo League
21h 37m
Online Event
22h 37m
OSC
22h 37m
uThermal 2v2 Circuit
1d
CSO Contender
1d 2h
[BSL 2025] Weekly
1d 3h
Sparkling Tuna Cup
1d 19h
[ Show More ]
WardiTV Summer Champion…
1d 20h
SC Evo League
1d 21h
uThermal 2v2 Circuit
2 days
BSL Team Wars
2 days
Team Dewalt vs Team Bonyth
Afreeca Starleague
2 days
Sharp vs Ample
Larva vs Stork
Wardi Open
2 days
RotterdaM Event
3 days
Replay Cast
3 days
Replay Cast
3 days
Afreeca Starleague
3 days
JyJ vs TY
Bisu vs Speed
WardiTV Summer Champion…
3 days
PiGosaur Monday
4 days
Afreeca Starleague
4 days
Mini vs TBD
Soma vs sSak
WardiTV Summer Champion…
4 days
Replay Cast
5 days
The PondCast
5 days
WardiTV Summer Champion…
5 days
Replay Cast
6 days
LiuLi Cup
6 days
Liquipedia Results

Completed

Proleague 2025-08-13
FEL Cracow 2025
CC Div. A S7

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
CSL Season 18: Qualifier 1
WardiTV Summer 2025
uThermal 2v2 Main Event
HCC Europe
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025

Upcoming

ASL Season 20
CSLAN 3
CSL 2025 AUTUMN (S18)
LASL Season 20
BSL Season 21
BSL 21 Team A
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
PGL Masters Bucharest 2025
Thunderpick World Champ.
MESA Nomadic Masters Fall
CS Asia Championships 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.