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[A] Starcraft 2 Brood War - Page 107

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 105 106 107 108 109 246 Next
GnaReffotsirk
Profile Joined January 2009
78 Posts
February 18 2011 07:46 GMT
#2121
The defiler:

+ Show Spoiler +
[image loading]
MavercK
Profile Joined March 2010
Australia2181 Posts
February 18 2011 07:59 GMT
#2122
lol.
and to think i have that image in my clipboard and i came here to post it

gw, looks nice.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
GnaReffotsirk
Profile Joined January 2009
78 Posts
February 18 2011 08:04 GMT
#2123
Cool. Two more green lights and proceed I go.
TaShadan
Profile Joined February 2010
Germany1966 Posts
February 18 2011 08:54 GMT
#2124
nice!
Total Annihilation Zero
axwell
Profile Joined June 2010
62 Posts
Last Edited: 2011-02-18 14:40:30
February 18 2011 14:39 GMT
#2125
the defiler is awesome but i guess it's tail could be a little bit longer and more 'snaky'. plus it's claw's are maybe a bit more "curved", as in the in-game model..
you can count this a a greend light
GnaReffotsirk
Profile Joined January 2009
78 Posts
February 18 2011 18:16 GMT
#2126
One segment longer it is then.
MavercK
Profile Joined March 2010
Australia2181 Posts
February 19 2011 10:57 GMT
#2127
http://sc2.fm/video/31592

sometime after 2 hours they start playing sc2bw
some fun games
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Dont Panic
Profile Joined October 2010
United States194 Posts
February 19 2011 11:48 GMT
#2128
the defiler is the sickest unit ever created. Dark swarm is so interesting too as it allowed a melee army to break fortified positions which is suicide as zerg now. You are kinda forced to starve them out in sc2. Anyways nice model!
I am order. I am logic. I know exactly who I am.
Artisan
Profile Joined February 2010
United States336 Posts
February 19 2011 12:46 GMT
#2129
Looks great! I would love to see blue goo when dragoons die then I would feel right at home =D
Jimmeh
Profile Blog Joined January 2010
United Kingdom908 Posts
Last Edited: 2011-02-19 20:21:21
February 19 2011 20:21 GMT
#2130
Been having a lot of fun with this lately. It's an amazing map so thank you so much for all your hard work!

One complaint I do have is that mines seem "smarter" than they did in BW. I don't know if it's just me but they seem a lot harder to snipe without detection. Anyone else had an issue with them?
Metalreflux
Profile Blog Joined January 2011
United States165 Posts
February 20 2011 02:20 GMT
#2131
Say, I have a question.. How do u turn multiple building select and automining off? Also is there a trigger for selecting only 12 units at once?
MavercK
Profile Joined March 2010
Australia2181 Posts
February 20 2011 02:41 GMT
#2132
On February 20 2011 11:20 Metalreflux wrote:
Say, I have a question.. How do u turn multiple building select and automining off? Also is there a trigger for selecting only 12 units at once?


in the lobby as host
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Nisani201
Profile Joined September 2010
United States1400 Posts
February 20 2011 20:00 GMT
#2133
Where am I supposed to get the the Custom Assets files? Should I download them from sc2mapster? Only Custom Assets 2 in the the latest version zip files...
Enjoy your day.
MavercK
Profile Joined March 2010
Australia2181 Posts
February 20 2011 21:03 GMT
#2134
On February 21 2011 05:00 Sinani201 wrote:
Where am I supposed to get the the Custom Assets files? Should I download them from sc2mapster? Only Custom Assets 2 in the the latest version zip files...


why would you want them. it's already published on NA.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
Nisani201
Profile Joined September 2010
United States1400 Posts
Last Edited: 2011-02-20 23:03:30
February 20 2011 23:03 GMT
#2135
I can't find the Custom Assets on the mod search, only the data and the music.
Enjoy your day.
JMave
Profile Blog Joined December 2007
Singapore1803 Posts
February 20 2011 23:14 GMT
#2136
wow i cant believe i missed this. i think the new unit models are very good!
火心 Jealous. I always loved that feeling when I was young. Embrace it.
MavercK
Profile Joined March 2010
Australia2181 Posts
February 20 2011 23:25 GMT
#2137
On February 21 2011 08:03 Sinani201 wrote:
I can't find the Custom Assets on the mod search, only the data and the music.


but whyyyyyyyyy are you looking for them?
are you trying to publish a map yourself on NA? please do not do that.
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
MavercK
Profile Joined March 2010
Australia2181 Posts
Last Edited: 2011-02-21 01:52:13
February 21 2011 01:24 GMT
#2138
for when i get home
to do notes :
increase deceleration of air units
remove acceleration from no deceleration behavior
reduce duration of no deceleration behavior to 0.1
Brood War Remake - SC2BW - http://www.teamliquid.net/forum/viewmessage.php?topic_id=145316
flavorless
Profile Joined August 2010
United States59 Posts
February 21 2011 02:07 GMT
#2139
The dragoon ai is way too good.
Carrier is beautiful, btw.
"Anti-intellectualism has been a constant thread winding its way through our political and cultural life, nurtured by the false notion that democracy means that 'my ignorance is just as good as your knowledge.'" — Isaac Asimov
PokePill
Profile Blog Joined March 2009
United States1048 Posts
February 21 2011 08:23 GMT
#2140
I'm not sure if you want balance input but some things I've noticed:

-Dragoons can clear mines attack moving into them without obs (or can much higher % of the time than in BW which was very low iirc)
-Probes can abuse their ranged attack to kill workers much easier than in BW, as in not even being able to take a hit from an scv if done right

I really love this remake, thanks a lot for it.
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