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[A] Starcraft 2 Brood War - Page 105
Forum Index > SC2 Maps & Custom Games |
wi1lywonka
Germany57 Posts
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TaShadan
Germany1969 Posts
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virusak
Czech Republic344 Posts
On February 12 2011 21:02 TaShadan wrote: still no upload of the new version on EU ![]() I have been on holiday, sorrry, will upload this evening | ||
dvide
United Kingdom287 Posts
Any thoughts? | ||
BrTarolg
United Kingdom3574 Posts
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virusak
Czech Republic344 Posts
On February 12 2011 22:10 virusak wrote: I have been on holiday, sorrry, will upload this evening EU updated to 0.955 | ||
TaShadan
Germany1969 Posts
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dvide
United Kingdom287 Posts
On February 13 2011 02:51 BrTarolg wrote: The FOW is there to stop you from drilling through ramps and stuff when you havnt scouted Good point. I hadn't considered that. Still, a toggle for it would be reasonable I think. | ||
Superiorwolf
United States5509 Posts
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TaShadan
Germany1969 Posts
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BrTarolg
United Kingdom3574 Posts
Its most noticable in scvs, the way they surround and the AI and the way they accelerate to attack, it seems too good atm - scv all in is almost undefendable because each scv does same damage as a marine, but the AI is extremely strong Dunno its hard to explain, just watch a video of SCV's attacking and you can see in BW, they goto their target, and delay as they lineup properly, and THEN start attacking, where its almost instant here | ||
pzea469
United States1520 Posts
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disco
Netherlands1667 Posts
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Knee_of_Justice
United States388 Posts
However: Reavers just seem too retarded. I dropped a reaver multiple times behind a mineral line and about 3/4 times, it just got stuck. Now reavers were pretty bad, but never that bad. The one time it actually went through, it took so long that my friend just moved his workers away. That's the only thing that really caught my eye: the rest of it looks fantastic! | ||
virusak
Czech Republic344 Posts
On February 14 2011 00:30 disco wrote: Any plans on publishing Fighting Spirit / Destination / Python to EU? I can find them on US but not on EU sadly enough. python is up on eu other maps I cant publish due to limits to 10 published files per account | ||
wi1lywonka
Germany57 Posts
On February 13 2011 07:31 Superiorwolf wrote: Few things I've noticed so far in 2 games in the SC2BW Tournament
While inaccurate, it is better this way. Why remove the accessibility features? Why do you think I'm playing SC2BW and not S:BW? because of perks like separate rallies. | ||
MavercK
Australia2181 Posts
On February 14 2011 12:39 wi1lywonka wrote: While inaccurate, it is better this way. Why remove the accessibility features? Why do you think I'm playing SC2BW and not S:BW? because of perks like separate rallies. if i can i'll make it only 1 rally when automine is disabled. but remain there by default. | ||
Meapak_Ziphh
United States6786 Posts
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MavercK
Australia2181 Posts
On February 13 2011 23:22 pzea469 wrote: Hey maverck, where are the files to this custom map installed in? Lets say i wanted to find the textures for the dragoon, where would in what folder would i find it? not easily. On February 14 2011 03:22 Knee_of_Justice wrote: I was playing this with some friends the other day. Great job! However: Reavers just seem too retarded. I dropped a reaver multiple times behind a mineral line and about 3/4 times, it just got stuck. Now reavers were pretty bad, but never that bad. The one time it actually went through, it took so long that my friend just moved his workers away. That's the only thing that really caught my eye: the rest of it looks fantastic! reavers need a clear line of sight. or atleast nothing in the way that can "catch" the scarab. i will constantly work on the reaver. but it's not easy to get it perfect. On February 14 2011 16:36 Meapak_Ziphh wrote: Hey Maverck I just want you to know you are an awesome person and your work is super good :D. I've only played a couple games so far but they were fantastic. The amount of work you dedicate is amazing and it really shows tyvm. always appreciated. ![]() | ||
disco
Netherlands1667 Posts
On February 14 2011 05:36 virusak wrote: python is up on eu other maps I cant publish due to limits to 10 published files per account Found it, played it! I love this. | ||
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