• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 12:26
CEST 18:26
KST 01:26
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho0TL Team Map Contest #5: Presented by Monster Energy4Code S RO8 Preview: herO, Zoun, Bunny, Classic7Code S RO8 Preview: Rogue, GuMiho, Solar, Maru3BGE Stara Zagora 2025: Info & Preview27
Community News
Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson."2Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey.3Code S RO8 Results + RO4 Bracket (2025 Season 2)12BGE Stara Zagora 2025 - Replay Pack2Weekly Cups (June 2-8): herO doubles down1
StarCraft 2
General
Classic & herO RO8 Interviews: "I think it’s time to teach [Rogue] a lesson." Code S RO8 Results + RO4 Bracket (2025 Season 2) Code S RO4 & Finals Preview: herO, Rogue, Classic, GuMiho Rogue & GuMiho RO8 interviews: "Lifting that trophy would be a testament to all I’ve had to overcome over the years and how far I’ve come on this journey. I have an extra ticket to the GSL Ro4/finals
Tourneys
[GSL 2025] Code S: Season 2 - Semi Finals & Finals $3,500 WardiTV European League 2025 Sea Duckling Open (Global, Bronze-Diamond) SOOPer7s Showmatches 2025 RSL: Revival, a new crowdfunded tournament series
Strategy
[G] Darkgrid Layout Simple Questions Simple Answers [G] PvT Cheese: 13 Gate Proxy Robo
Custom Maps
[UMS] Zillion Zerglings
External Content
Mutation # 477 Slow and Steady Mutation # 476 Charnel House Mutation # 475 Hard Target Mutation # 474 Futile Resistance
Brood War
General
ASL20 Preliminary Maps BGH Auto Balance -> http://bghmmr.eu/ Recent recommended BW games BW General Discussion FlaSh Witnesses SCV Pull Off the Impossible vs Shu
Tourneys
[Megathread] Daily Proleagues [BSL 2v2] ProLeague Season 3 - Friday 21:00 CET Small VOD Thread 2.0 [BSL20] ProLeague Bracket Stage - Day 4
Strategy
I am doing this better than progamers do. [G] How to get started on ladder as a new Z player
Other Games
General Games
Path of Exile Nintendo Switch Thread Stormgate/Frost Giant Megathread Beyond All Reason What do you want from future RTS games?
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread Vanilla Mini Mafia
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread UK Politics Mega-thread Russo-Ukrainian War Thread Vape Nation Thread
Fan Clubs
Maru Fan Club Serral Fan Club
Media & Entertainment
Korean Music Discussion [Manga] One Piece
Sports
2024 - 2025 Football Thread NHL Playoffs 2024 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
A Better Routine For Progame…
TrAiDoS
StarCraft improvement
iopq
Heero Yuy & the Tax…
KrillinFromwales
I was completely wrong ab…
jameswatts
Need Your Help/Advice
Glider
Trip to the Zoo
micronesia
Customize Sidebar...

Website Feedback

Closed Threads



Active: 31488 users

The Real Problem with SC2 Custom Maps - Page 3

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 6 Next All
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
Last Edited: 2010-07-31 07:02:55
July 31 2010 07:02 GMT
#41
On July 31 2010 06:29 MichaelJLowell wrote:
Show nested quote +
On July 31 2010 02:02 PanzerDragoon wrote:
On July 30 2010 17:39 dybydx wrote:
i have to say, when it comes to UMS, blizz really fucked this one up.

UMS is the primary reason for SC's popularity. sure we have seen the competitive scene in Korea but look at DotA, there are about 6M ppl playing DotA based on downloads from getdota.com and an additional 4M in China based on domestic estimates.

you may argue that DotA isnt SC, but there IS DotA for SC2 and DotA for War3 was based on AoS from SC.

And those were far less played than the main game.


DOTA is played so much because WC3 wasn't as good as SC.

Defense of the Ancients is now played more than Warcraft III because Warcraft III is an unfathomably complex step up from Starcraft. Complexity is the number of game rules and depth is the amount of things you can do with those game rules. Starcraft gains its depth by taking very simple mechanics and allowing players do work all sorts of magic with them. Warcraft III takes its depth from the sheer complexity of the rule set, where you're balancing random damage, heroes, creeps, experience, gold, wood, food, items, completely unintuitive health and mana totals and then throwing them all into a blender.

It is impossible to dissect Warcraft III in the way that Starcraft players know two Zealot hits down a Zergling when your weapon upgrade comes into play. It's too complicated for most gamers. So when low-level (i.e. bad) Warcraft III players found they could play the same game and they wouldn't have to manage an economy and other units, they jumped at it. And even when you strip out the core mechanics of Warcraft III ladder play, Defense of the Ancients (with its individual hero vs. hero matchups, item recipes, and items) is still a ridiculously complex game.

Has nothing to do with quality. Defense of the Ancients is an easier game.

DOTA is a really awesome game, though. I gotta say that I love the DOTA-style level in the SC2 campaign.

DISCLAIMER EDIT: I've never played DOTA; I've only played Heroes of Newerth.
trucane
Profile Joined January 2009
United States553 Posts
July 31 2010 07:53 GMT
#42
Gotta agree that the custom maps is horrible. One of the big reasons I bought SC2 was for all the upcoming custom maps, I spent so much time on WC3 just playing custom maps. However as said the new system seems so fucking stupid. Hopefully Blizzard will change it ASAP.
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
July 31 2010 07:57 GMT
#43
@trucane,

well either that or we use some 3rd party servers to play SC2 custom maps.
...from the land of imba
ColorsOfRainbow
Profile Joined February 2010
Germany354 Posts
July 31 2010 09:00 GMT
#44
there must be a new system that can rank games after time of creation !!!
Pyrrhuloxia
Profile Blog Joined May 2008
United States6700 Posts
July 31 2010 09:05 GMT
#45
This is really depressing I hope Blizzard fixes all of this .
Polis
Profile Joined January 2005
Poland1292 Posts
July 31 2010 09:21 GMT
#46
What BN 2.0 really needs is gamepad support, the interface is made for it already.
QuothTheRaven
Profile Joined December 2008
United States5524 Posts
July 31 2010 10:38 GMT
#47
While I do agree that the system is messed up right now, you need to add this as a possible way to host a custom map:

4. Know the name of the map that you want to host and use the search bar to find it.


This works even when conditions 1, 2, and 3 are all false.
. . . nevermore
sushiman
Profile Joined September 2003
Sweden2691 Posts
July 31 2010 12:03 GMT
#48
Haven't even played a custom game because of the broken system. Every time I've checked the gamelist, there's been the same five turret defence maps and one dota-clone, the rest just random Blizzard maps (of which there are way too few imo). Didn't know it was because of ridiculous restrictions until I read this thread.
Popularity system is a huge failure, doing it the SC/WC3 way with recent games, and throwing in a filter/search function, would be enough. Getting rid of that goddamn "show more" button would be an astonishing improvement as well, just give me a scrollbar and I'm happy.

They better fix this quickly, because I doubt many newbs will stay around on bnet getting trashed by the beta-players unless they have something in the UMS department to offer.
1000 at least.
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
July 31 2010 12:22 GMT
#49
i recall the only reason why i ever played WC3 melee matches was because in order to visit the chat channel for Clan TDA, you need 25 wins. so i tower rushed my opponents for the 25.

and honestly, if it was not for the custom games, i would not have purchased WC3. in fact, i've completed the campaigns for WC3 before the game was released on shelf.
...from the land of imba
theuprising
Profile Joined July 2010
2 Posts
July 31 2010 14:13 GMT
#50
I posted this on BNET, bump/like it so blizzard responds!

http://us.battle.net/sc2/en/forum/topic/248295191
dcttr66
Profile Joined October 2003
United States555 Posts
July 31 2010 14:53 GMT
#51
wow. that's madness. epic fail with custom maps in sc2..

btw, anyone make some tutorials yet on how to MAKE a custom map? i can't figure it out...
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
July 31 2010 15:44 GMT
#52
dcttr66,

unless u know some programming or would love to learn some, i strongly advise against it. it is extremely time consuming and given the way things are, no one will play your map anyways.
...from the land of imba
PanzerDragoon
Profile Joined March 2010
United States822 Posts
July 31 2010 15:59 GMT
#53
Yall got your collective panties in a bunch about the RealID shit and flipped out over that, but this barely gets a peep comparatively? Something that actually affects the game! Jesus people should start flipping out more over this
CagedMind
Profile Joined February 2010
United States506 Posts
July 31 2010 16:09 GMT
#54
There's been some pretty bad stuff going on with sc2 but this has been always the biggest. I don't think some people realized how significant the current problem has been with ums.
your micro has been depleted
anilusion
Profile Joined July 2010
Sweden247 Posts
July 31 2010 16:27 GMT
#55
On July 31 2010 16:02 Pyrrhuloxia wrote:
Show nested quote +
On July 31 2010 06:29 MichaelJLowell wrote:
On July 31 2010 02:02 PanzerDragoon wrote:
On July 30 2010 17:39 dybydx wrote:
i have to say, when it comes to UMS, blizz really fucked this one up.

UMS is the primary reason for SC's popularity. sure we have seen the competitive scene in Korea but look at DotA, there are about 6M ppl playing DotA based on downloads from getdota.com and an additional 4M in China based on domestic estimates.

you may argue that DotA isnt SC, but there IS DotA for SC2 and DotA for War3 was based on AoS from SC.

And those were far less played than the main game.


DOTA is played so much because WC3 wasn't as good as SC.

Defense of the Ancients is now played more than Warcraft III because Warcraft III is an unfathomably complex step up from Starcraft. Complexity is the number of game rules and depth is the amount of things you can do with those game rules. Starcraft gains its depth by taking very simple mechanics and allowing players do work all sorts of magic with them. Warcraft III takes its depth from the sheer complexity of the rule set, where you're balancing random damage, heroes, creeps, experience, gold, wood, food, items, completely unintuitive health and mana totals and then throwing them all into a blender.

It is impossible to dissect Warcraft III in the way that Starcraft players know two Zealot hits down a Zergling when your weapon upgrade comes into play. It's too complicated for most gamers. So when low-level (i.e. bad) Warcraft III players found they could play the same game and they wouldn't have to manage an economy and other units, they jumped at it. And even when you strip out the core mechanics of Warcraft III ladder play, Defense of the Ancients (with its individual hero vs. hero matchups, item recipes, and items) is still a ridiculously complex game.

Has nothing to do with quality. Defense of the Ancients is an easier game.

DOTA is a really awesome game, though. I gotta say that I love the DOTA-style level in the SC2 campaign.

DISCLAIMER EDIT: I've never played DOTA; I've only played Heroes of Newerth.


What DOTA style level? :o
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
July 31 2010 16:35 GMT
#56
On August 01 2010 01:27 anilusion wrote:

What DOTA style level? :o

he was prolly referring to Tosh's mission, where you only control the hero unit.

but one of the best things about DotA is that its one of the few games out there that promote teamwork. something the SC melee failed to adequately provide.
...from the land of imba
PanzerDragoon
Profile Joined March 2010
United States822 Posts
July 31 2010 17:04 GMT
#57
On August 01 2010 01:35 dybydx wrote:
Show nested quote +
On August 01 2010 01:27 anilusion wrote:

What DOTA style level? :o

he was prolly referring to Tosh's mission, where you only control the hero unit.

but one of the best things about DotA is that its one of the few games out there that promote teamwork. something the SC melee failed to adequately provide.

so what do you call 2v2 then
dybydx
Profile Blog Joined December 2007
Canada1764 Posts
July 31 2010 17:20 GMT
#58
On August 01 2010 02:04 PanzerDragoon wrote:
so what do you call 2v2 then

look at what happened to 2v2 in SC:BW. they even had 2v2 in proleague but that died out pretty quick. lets admit it, 2v2 or nvn simply wasnt what the developers had in mind, the game wasnt balanced that way.

so ya, i m a strong believer that custom games will be a critical factor in determining the success of sc2 in term of longevity and brand value.
...from the land of imba
Mr Winky
Profile Joined June 2010
United States39 Posts
July 31 2010 18:21 GMT
#59
please improve the custom map selection, Blizzard
The man in black fled across the desert, and the gunslinger followed.
MichaelJLowell
Profile Blog Joined January 2010
United States610 Posts
July 31 2010 20:32 GMT
#60
On July 31 2010 16:02 Pyrrhuloxia wrote:
Show nested quote +
On July 31 2010 06:29 MichaelJLowell wrote:
On July 31 2010 02:02 PanzerDragoon wrote:
On July 30 2010 17:39 dybydx wrote:
i have to say, when it comes to UMS, blizz really fucked this one up.

UMS is the primary reason for SC's popularity. sure we have seen the competitive scene in Korea but look at DotA, there are about 6M ppl playing DotA based on downloads from getdota.com and an additional 4M in China based on domestic estimates.

you may argue that DotA isnt SC, but there IS DotA for SC2 and DotA for War3 was based on AoS from SC.

And those were far less played than the main game.


DOTA is played so much because WC3 wasn't as good as SC.

Defense of the Ancients is now played more than Warcraft III because Warcraft III is an unfathomably complex step up from Starcraft. Complexity is the number of game rules and depth is the amount of things you can do with those game rules. Starcraft gains its depth by taking very simple mechanics and allowing players do work all sorts of magic with them. Warcraft III takes its depth from the sheer complexity of the rule set, where you're balancing random damage, heroes, creeps, experience, gold, wood, food, items, completely unintuitive health and mana totals and then throwing them all into a blender.

It is impossible to dissect Warcraft III in the way that Starcraft players know two Zealot hits down a Zergling when your weapon upgrade comes into play. It's too complicated for most gamers. So when low-level (i.e. bad) Warcraft III players found they could play the same game and they wouldn't have to manage an economy and other units, they jumped at it. And even when you strip out the core mechanics of Warcraft III ladder play, Defense of the Ancients (with its individual hero vs. hero matchups, item recipes, and items) is still a ridiculously complex game.

Has nothing to do with quality. Defense of the Ancients is an easier game.

DOTA is a really awesome game, though. I gotta say that I love the DOTA-style level in the SC2 campaign.

DISCLAIMER EDIT: I've never played DOTA; I've only played Heroes of Newerth.

The ironic thing is that I can't stand Defense of the Ancients, but my favorite level in The Frozen Throne was the ebb-and-flow Defense of the Ancients level.
http://www.learntocounter.com - I'm a "known troll" so please disconnect your kid's computer when I am on the forums.
Prev 1 2 3 4 5 6 Next All
Please log in or register to reply.
Live Events Refresh
Cheesadelphia
15:00
Cheeseadelphia 2025
CranKy Ducklings96
davetesta19
LiquipediaDiscussion
WardiTV Invitational
11:00
WardiTV June Playoffs
Reynor vs GeraldLIVE!
MaxPax vs TBD
WardiTV1695
TKL 307
IndyStarCraft 257
Rex165
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
TKL 307
IndyStarCraft 257
Hui .245
Rex 165
ProTech92
BRAT_OK 70
MindelVK 33
trigger 25
StarCraft: Brood War
Britney 34802
Calm 4962
Rain 2814
Horang2 1636
Bisu 1088
BeSt 564
Light 317
Nal_rA 196
Soulkey 189
Zeus 156
[ Show more ]
Dewaltoss 133
Mind 68
Sharp 43
JulyZerg 31
Rock 29
scan(afreeca) 23
Terrorterran 20
SilentControl 16
sas.Sziky 11
HiyA 11
IntoTheRainbow 10
Noble 7
Dota 2
Gorgc8657
qojqva2105
League of Legends
Dendi1363
JimRising 443
Trikslyr70
Counter-Strike
fl0m4347
olofmeister1557
Super Smash Bros
Mew2King33
Heroes of the Storm
Khaldor616
Liquid`Hasu472
Other Games
tarik_tv30878
gofns17016
singsing2380
B2W.Neo826
C9.Mang0511
Mlord429
Lowko392
Grubby390
crisheroes384
DeMusliM239
ArmadaUGS88
XaKoH 88
Organizations
Dota 2
PGL Dota 2 - Main Stream15098
Other Games
gamesdonequick556
EGCTV515
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• 3DClanTV 39
• Adnapsc2 15
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• Migwel
• intothetv
• Kozan
• IndyKCrew
StarCraft: Brood War
• Michael_bg 11
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2501
• WagamamaTV372
• Ler47
League of Legends
• Nemesis7547
Other Games
• Shiphtur250
Upcoming Events
CSO Cup
34m
BSL: ProLeague
1h 34m
Hawk vs UltrA
Sziky vs spx
TerrOr vs JDConan
GSL Code S
15h 34m
Rogue vs herO
Classic vs GuMiho
Sparkling Tuna Cup
17h 34m
WardiTV Qualifier
23h 34m
BSL: ProLeague
1d 1h
Bonyth vs Dewalt
Cross vs Doodle
MadiNho vs Dragon
Replay Cast
1d 7h
Wardi Open
1d 18h
Replay Cast
2 days
Replay Cast
2 days
[ Show More ]
RSL Revival
2 days
Cure vs Percival
ByuN vs Spirit
RSL Revival
3 days
herO vs sOs
Zoun vs Clem
Replay Cast
4 days
The PondCast
4 days
RSL Revival
4 days
Serral vs SHIN
Solar vs Cham
Replay Cast
5 days
RSL Revival
5 days
Reynor vs Scarlett
ShoWTimE vs Classic
uThermal 2v2 Circuit
5 days
SC Evo League
6 days
Liquipedia Results

Completed

Proleague 2025-06-11
BGE Stara Zagora 2025
Heroes 10 EU

Ongoing

JPL Season 2
BSL 2v2 Season 3
BSL Season 20
KCM Race Survival 2025 Season 2
NPSL S3
Rose Open S1
CSL 17: 2025 SUMMER
2025 GSL S2
Murky Cup #2
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025
PGL Astana 2025
Asian Champions League '25
BLAST Rivals Spring 2025
MESA Nomadic Masters
CCT Season 2 Global Finals
IEM Melbourne 2025
YaLLa Compass Qatar 2025
PGL Bucharest 2025

Upcoming

Copa Latinoamericana 4
CSLPRO Last Chance 2025
CSLPRO Chat StarLAN 3
K-Championship
SEL Season 2 Championship
Esports World Cup 2025
HSC XXVII
Championship of Russia 2025
BLAST Open Fall 2025
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
IEM Cologne 2025
FISSURE Playground #1
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.