• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:53
CEST 12:53
KST 19:53
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL22] Ro4 Preview: Mirror Mirror6[ASL22] Ro8 Preview: Within Reach5[ASL22] Ro8 Preview: In A Tizzy11[ASL22] Ro16 Preview: Holy Diver5[ASL22] Ro16 Preview: Rough Waters10
Community News
Weekly Cups (October 5-11): Farewell to 5.0.162Rollback Netcode in Brood War1065.0.17 Patch Notes - October 7, 202624Weekly Cups Results (Sep 28-Oct 4)0SC4ALL: II SC2 Complete Invited Player Lineup10
StarCraft 2
General
Team Liquid Map Contest #22: Results and Winners SCII needs to put more weight on strategy and tact How do you feel about the mass reverts in the 5.0.17 PTR? Server Blocker Stellar Fest 2 Replay Pack
Tourneys
Sparkling Tuna Cup - Weekly Open Tournament Master Swan Open (Global Bronze-Master 2) $3,500 WardiTV Not-Summer Championship Stellar Fest TWO the Moon (Dec 16-20) ISSL (IntoTheTV x SOOP SC2 League): Premier
Strategy
[H] ZvP Mid-Late Game: Stalkers Collossi HT
Custom Maps
[G] How to playtest arcade maps [A] Nemrods 1/4 players [M] (2) Sweltering Sands [M] (2) Frigid Storage
External Content
The PondCast: SC2 News & Results Mutation # 547 Temple Of Terror Mutation # 546 Catch the Train Mutation # 545 And Drops and Rifts
Brood War
General
Rollback Netcode in Brood War Bot on ladder BW General Discussion Sagi.gg Launcher Released BGH Auto Balance -> http://bghmmr.eu/
Tourneys
ASL 22 Finals 2v2v2v2 Tournament Small VOD Thread 2.0 [Women's StarCraft] MonstarZ vs Dreams 2026-10-15
Strategy
Cliff Jump Revisited (1 in a 1000 strategy) Simple Questions, Simple Answers Replay Review Process - What do you do?
Other Games
General Games
Nintendo Switch Thread Stormgate/Frost Giant Megathread Dawn of War IV General RTS Discussion Thread Warcraft III: The Frozen Throne
Dota 2
Dota 2 Champions League Season 3 Begins April 25!
League of Legends
[TL LoL EUW IHs] Teemo shall perish
Heroes of the Storm
Heroes of the Storm 2.0
Hearthstone
Deck construction bug
TL Mafia
TL Mafia Community Thread
Community
General
US Politics Mega-thread The Chess Thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Artificial Intelligence Thread
Fan Clubs
Serral Fan Club
Media & Entertainment
[Manga] One Piece Movie Discussion! Diablo Animated Series on Netflix
Sports
MLB/Baseball 2023 Football (Soccer) Thread TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
Recent Gifted Posts
Blogs
The Link Between Gaming and …
TrAiDoS
[ASL22] Ro4 Day1 Ticket Giv…
bITt.mAN
38 yo Retired SWE loo…
PurE)Rabbit-SF
Can Bots Beat Pros?? Starcr…
namkraft
[meme] I finally understa…
LUCKY_NOOB
Customize Sidebar...

Website Feedback

Closed Threads



Active: 9245 users

Simple Questions/Answers - Page 67

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 65 66 67 68 69 182 Next
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 29 2011 01:59 GMT
#1321
I guess you could use YABOT for that or maybe green tea? Don't know much about that one thought.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
xEther
Profile Joined July 2011
Canada12 Posts
October 29 2011 02:49 GMT
#1322
ideally when i hit, 3 bases, how many probes should i have in total. thx
ohh yaa
pdc
Profile Blog Joined November 2010
23 Posts
October 29 2011 02:59 GMT
#1323
On October 29 2011 10:59 FlopTurnReaver wrote:
I guess you could use YABOT for that or maybe green tea? Don't know much about that one thought.


yep, i used yabot to go over the build several times

i tried to get green tea working but that the setup process for that is terrible.

what im looking for is a simple custom map that can be easily loaded up and you know you are going to get 4 gated so you can prepare as such, ie, test out your standard XvP build against a 4gate

i was thinking of making one myself, but it seems like it would be an obvious map to make, so just wondering if it was already out there in some form?
lanceam
Profile Joined October 2011
Andorra2 Posts
Last Edited: 2011-10-29 03:41:26
October 29 2011 03:39 GMT
#1324
--- Nuked ---
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-10-29 05:13:27
October 29 2011 04:58 GMT
#1325
1. What is the largest hex distance Stalkers can blink (over a chasm) ?
2. Is there an SC2 map testing program for OSX or online? Specifically for scout/rush distances?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 29 2011 05:28 GMT
#1326
On October 29 2011 13:58 0neder wrote:
1. What is the largest hex distance Stalkers can blink (over a chasm) ?
2. Is there an SC2 map testing program for OSX or online? Specifically for scout/rush distances?

Well that's one of the fun parts that's included in mapmaking: research and test stuff
If you want to know the exact squares, use doodads or textures to paint them down on a map and go wild with testing^^

I know that NullCurrent uses a Mac and he's using the Analyzer, afaik a special edition because of the issues with the new version. I'm sure you can just pm him and he'll send you something that'll work
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 29 2011 05:44 GMT
#1327
On October 29 2011 11:59 pdc wrote:
Show nested quote +
On October 29 2011 10:59 FlopTurnReaver wrote:
I guess you could use YABOT for that or maybe green tea? Don't know much about that one thought.


yep, i used yabot to go over the build several times

i tried to get green tea working but that the setup process for that is terrible.

what im looking for is a simple custom map that can be easily loaded up and you know you are going to get 4 gated so you can prepare as such, ie, test out your standard XvP build against a 4gate

i was thinking of making one myself, but it seems like it would be an obvious map to make, so just wondering if it was already out there in some form?

Just found this Mimic AI where you can record a build order/army composition and play against that. Not sure how exactly it works but might be worth a try.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
0neder
Profile Joined July 2009
United States3733 Posts
October 29 2011 06:02 GMT
#1328
On October 29 2011 14:28 FlopTurnReaver wrote:
Show nested quote +
On October 29 2011 13:58 0neder wrote:
1. What is the largest hex distance Stalkers can blink (over a chasm) ?
2. Is there an SC2 map testing program for OSX or online? Specifically for scout/rush distances?

Well that's one of the fun parts that's included in mapmaking: research and test stuff
If you want to know the exact squares, use doodads or textures to paint them down on a map and go wild with testing^^

I know that NullCurrent uses a Mac and he's using the Analyzer, afaik a special edition because of the issues with the new version. I'm sure you can just pm him and he'll send you something that'll work

Thanks. I guess I'll tweak stuff if my map happens to get selected. Probably won't b/c there's 14 bases, but oh well.
0neder
Profile Joined July 2009
United States3733 Posts
Last Edited: 2011-10-29 07:46:29
October 29 2011 07:31 GMT
#1329
1 - Is there a way to convert a grayscale topography image into terrain without doing it manually?
2 - How do I mirror terrain topography areas within the editor?
HwangjaeTerran
Profile Blog Joined October 2009
Finland5967 Posts
Last Edited: 2011-10-29 09:57:24
October 29 2011 09:28 GMT
#1330
e. got it
https://steamcommunity.com/id/*tlusernamehere*/
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 29 2011 16:18 GMT
#1331
On October 29 2011 16:31 0neder wrote:
1 - Is there a way to convert a grayscale topography image into terrain without doing it manually?
2 - How do I mirror terrain topography areas within the editor?

I'm pretty sure that's not possible. The only thing you can do is import a picture into the editor, put it on top of the terrain and do terrain work according to the picture. The only thing you can import so far is "legacy maps" from BW, although that doesn't work for terrain either.

Just go to the terrain layer, don't have anything don't have any tool selected and mark the part of the terrain that you want to copy with your mouse. Ctrl+v and rotate or mirror it as needed (* for rotation clockwise, alt+, or alt+. for mirroring vertically and horizontally, not sure in which order thought^^)
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
AA.spoon
Profile Joined January 2011
Belgium331 Posts
October 29 2011 16:49 GMT
#1332
When will we be able to get in gm? (date)
svefnleysi
Profile Joined March 2011
Iceland623 Posts
October 31 2011 04:05 GMT
#1333
On October 30 2011 01:49 AA.spoon wrote:
When will we be able to get in gm? (date)

This Wednesday for EU.
0neder
Profile Joined July 2009
United States3733 Posts
October 31 2011 06:14 GMT
#1334
Scary questions from someone actually purporting to make a 1st time map for the TL contest in the next 12 hrs:

1 - dotted yellow line - is this the buildable area?
2 - can I resize a map after creating it?(not map/camera bounds, but the actual map footprint)
3 - The black 'void' around a map - will this show up in-game if my camera is right next to the edge of it?
4 - does pathfinding usually require a lot of tweaking? do you usually have to manually create
tzim
Profile Joined September 2011
Poland8 Posts
October 31 2011 07:30 GMT
#1335
Is there any Custom where i can play campaign like mission for zerg ?
0neder
Profile Joined July 2009
United States3733 Posts
October 31 2011 08:19 GMT
#1336
On October 31 2011 15:14 0neder wrote:
Scary questions from someone actually purporting to make a 1st time map for the TL contest in the next 12 hrs:

1 - dotted yellow line - is this the buildable area?
2 - can I resize a map after creating it?(not map/camera bounds, but the actual map footprint)
3 - The black 'void' around a map - will this show up in-game if my camera is right next to the edge of it?
4 - does pathfinding usually require a lot of tweaking? do you usually have to manually create

#5 if anyone's up: can terrain texture be copied as well as topography? can it be done simultaneously? If so, how?
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 31 2011 12:22 GMT
#1337
1 - Yes, everything inside the blue line is buildable
2 - Not sure what you're talking about, what do you mean with the "actual footprint"?
3 - Depends where. On the bottom, no. Left/right, a little. Top, quite a lot.
4 - Not sure about this one either.
5 - If topography means the same as terrain then yes. In fact you can't do it separately.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
RoninWinge
Profile Joined October 2011
United States7 Posts
October 31 2011 15:10 GMT
#1338
Where can you download SC2 tournament maps? Such as MLG style maps.
"We Break for No One"
FlopTurnReaver
Profile Blog Joined January 2010
Switzerland1980 Posts
October 31 2011 15:18 GMT
#1339
Nowhere probably. You can try searching for it in the editor, but I'd guess they're all locked for download.
Check out @MapOfTheMonth on Twitter and under http://bit.ly/motmorg
0neder
Profile Joined July 2009
United States3733 Posts
November 01 2011 06:37 GMT
#1340
Flop you are the nicest guy ever.

Here's a new one: I'm trying to test a melee map, but when it loads I get nothing but fog of war and nothing else. Advice?
Prev 1 65 66 67 68 69 182 Next
Please log in or register to reply.
Live Events Refresh
Next event in 7m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
OGKoka 184
ByuN 113
TKL 6
SHIN 4
StarCraft: Brood War
Calm 6829
Bisu 901
Jaedong 429
Horang2 412
FanTaSy 386
BeSt 294
actioN 223
Light 200
Stork 173
Larva 172
[ Show more ]
ZerO 154
Leta 139
Dewaltoss 135
Killer 131
Hyuk 124
Barracks 117
Free 103
Mind 73
EffOrt 72
ggaemo 71
Pusan 62
Hyun 58
910 38
Shinee 37
Snow 36
Hm[arnc] 34
soO 28
Sharp 26
ToSsGirL 24
Bale 21
sSak 18
ajuk12(nOOB) 17
sorry 16
hero 14
Bishop 13
zelot 11
Noble 10
Counter-Strike
shoxiejesuss1518
olofmeister1274
kennyS674
Other Games
gofns34200
singsing1589
Coldzera 738
Lowko178
Pyrionflax171
ZerO(Twitch)10
B2W.Neo8
BEARDiaguz2
Organizations
StarCraft 2
IntoTheiNu 54
StarCraft: Brood War
UltimateBattle 19
lovetv 5
[ Show 10 non-featured ]
StarCraft 2
• LUISG 39
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• Migwel
StarCraft: Brood War
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
Dota 2
• lizZardDota2209
Upcoming Events
Online Event
7m
WardiTV Invitational
7m
OGKoka 184
Korean StarCraft League
16h 7m
Afreeca Starleague
19h 7m
Rush vs Soulkey
CranKy Ducklings
23h 7m
WardiTV Invitational
1d
AI Arena Tournament
1d 5h
BSL Open Qualifier
1d 8h
Sparkling Tuna Cup
1d 23h
OSC
2 days
[ Show More ]
IPSL
2 days
BSL Open Qualifier
2 days
WardiTV Weekly
3 days
IntoTheTV X SOOP
4 days
PiGosaur Cup
4 days
The PondCast
4 days
Kung Fu Cup
5 days
IntoTheTV X SOOP
6 days
Liquipedia Results

Completed

Super Anchor Qualifying S3
Blizzard Classic Cup 2026
Copium Cup

Ongoing

ASL Season 22
Acropolis #5
HCC Season 3
Thunderpick World Champ. '26
ESL Pro League Season 24
Stake Ranked Episode 4
1win Private Club #1
Logitech G Play Connect 2026
SL StarSeries Fall 2026
FISSURE Playground #3
BLAST Open Fall 2026
Esports World Cup 2026

Upcoming

Acropolis #5 - GSC
BSL Season 23
SC4ALL II: Brood War
BSL 23: Non-Korean Championship
HSC XXX
Stellar Fest 2: Lunar Cup
SC4ALL II: StarCraft II
Kung Fu Cup 2026 Grand Finals
RSL Offline Finals
eXTREMESLAND 2026
PGL Major Singapore 2026
Stake Ranked Episode 6
BLAST Rivals Fall 2026
IEM Beijing 2026
Stake Ranked Episode 5
PGL Masters Bucharest 2026
1win Private Club #2
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.