• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:30
CET 07:30
KST 15:30
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2TL.net Map Contest #21: Winners12
Community News
ComeBackTV's documentary on Byun's Career !6Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win4Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump1Weekly Cups (Nov 24-30): MaxPax, Clem, herO win2BGE Stara Zagora 2026 announced15
StarCraft 2
General
ComeBackTV's documentary on Byun's Career ! When will we find out if there are more tournament Weekly Cups (Dec 8-14): MaxPax, Clem, Cure win RSL Revival - 2025 Season Finals Preview Weekly Cups (Dec 1-7): Clem doubles, Solar gets over the hump
Tourneys
RSL Offline Finals Info - Dec 13 and 14! Master Swan Open (Global Bronze-Master 2) Winter Warp Gate Amateur Showdown #1: Sparkling Tuna Cup - Weekly Open Tournament $5,000+ WardiTV 2025 Championship
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 504 Retribution Mutation # 503 Fowl Play Mutation # 502 Negative Reinforcement Mutation # 501 Price of Progress
Brood War
General
FlaSh on: Biggest Problem With SnOw's Playstyle screp: Command line app to parse SC rep files How Rain Became ProGamer in Just 3 Months BGH Auto Balance -> http://bghmmr.eu/ [BSL21] RO8 Bracket & Prediction Contest
Tourneys
Small VOD Thread 2.0 [Megathread] Daily Proleagues [BSL21] WB SEMIFINALS - Saturday 21:00 CET [BSL21] RO8 - Day 2 - Sunday 21:00 CET
Strategy
Game Theory for Starcraft Current Meta Simple Questions, Simple Answers Fighting Spirit mining rates
Other Games
General Games
Stormgate/Frost Giant Megathread Path of Exile Nintendo Switch Thread General RTS Discussion Thread Dawn of War IV
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Survivor II: The Amazon Sengoku Mafia TL Mafia Community Thread
Community
General
Russo-Ukrainian War Thread US Politics Mega-thread Things Aren’t Peaceful in Palestine The Games Industry And ATVI YouTube Thread
Fan Clubs
White-Ra Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
TL+ Announced Where to ask questions and add stream?
Blogs
The (Hidden) Drug Problem in…
TrAiDoS
I decided to write a webnov…
DjKniteX
James Bond movies ranking - pa…
Topin
Thanks for the RSL
Hildegard
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1979 users

Simple Questions/Answers - Page 103

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 101 102 103 104 105 182 Next
DreadLocK
Profile Joined August 2012
Canada49 Posts
October 31 2012 02:20 GMT
#2041
How do I get the water or lava tiles on the lowest ground. It seems even if I lower the ground around it, it will still insist on staying at main level :S
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
October 31 2012 02:27 GMT
#2042
On October 31 2012 11:20 DreadLocK wrote:
How do I get the water or lava tiles on the lowest ground. It seems even if I lower the ground around it, it will still insist on staying at main level :S



Click "Edit water." Then you can change the height. Default is 9, so look for that value.
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
Cheekio
Profile Joined October 2011
United States34 Posts
October 31 2012 15:55 GMT
#2043
How do I change an existing tech tree? I want to make a map where roaches and hydras are swapped in the zerg army, but "Modules->Data -> Hydralisk Den -> [-] Hydralisk Den -> Tech Tree: Unlocked Units + -> (Roach)" doesn't do the trick.

What needs to be modified to change the tech unit a building unlocks, or where a building exists within the tech tree?
Rocketship to Vomit town
turtles
Profile Blog Joined August 2011
Australia360 Posts
October 31 2012 16:57 GMT
#2044
I cannot edit one of my old threads. As I am releasing version 2 of my mod I would like to be able to change the first post as well as add an update by creating a new post. Is there a way to do that?

speaking of which...

On October 24 2012 12:32 Prakas wrote:
Does anyone have a recommendation for an alternative to YABOT so I can practice builds easier without restarting games verse ai constantly?


I am a little biased but this is what the mod I mentioned does
http://www.teamliquid.net/forum/viewmessage.php?topic_id=297534&currentpage=3#44
looking forward to what people think of it.
TheFish7
Profile Blog Joined February 2012
United States2824 Posts
Last Edited: 2012-11-01 03:38:16
November 01 2012 03:34 GMT
#2045
On November 01 2012 00:55 Cheekio wrote:
How do I change an existing tech tree? I want to make a map where roaches and hydras are swapped in the zerg army, but "Modules->Data -> Hydralisk Den -> [-] Hydralisk Den -> Tech Tree: Unlocked Units + -> (Roach)" doesn't do the trick.

What needs to be modified to change the tech unit a building unlocks, or where a building exists within the tech tree?


You also need to change the requirements on both the structure and the unit itself. You will also need to change the Larva morph ability and its requirements. If you want to swap the buildings also, you'll need to change the drone's morph structure ability as well as its command card. You'll need to remove the have lair requirement from hydralisk den, and add it for the roach warren. There might be other things also, but those I know for sure you need to change
~ ~ <°)))><~ ~ ~
Cheekio
Profile Joined October 2011
United States34 Posts
November 01 2012 19:12 GMT
#2046
On November 01 2012 12:34 TheFish7 wrote:
Show nested quote +
On November 01 2012 00:55 Cheekio wrote:
How do I change an existing tech tree? I want to make a map where roaches and hydras are swapped in the zerg army, but "Modules->Data -> Hydralisk Den -> [-] Hydralisk Den -> Tech Tree: Unlocked Units + -> (Roach)" doesn't do the trick.

What needs to be modified to change the tech unit a building unlocks, or where a building exists within the tech tree?


You also need to change the requirements on both the structure and the unit itself. You will also need to change the Larva morph ability and its requirements. If you want to swap the buildings also, you'll need to change the drone's morph structure ability as well as its command card. You'll need to remove the have lair requirement from hydralisk den, and add it for the roach warren. There might be other things also, but those I know for sure you need to change


Awesome, thanks for the response. I'll dig through the Data Module and the Requirements Module until these conditions are met before I ask any further questions. TL is the best.
Rocketship to Vomit town
DilemaH
Profile Blog Joined September 2012
Canada402 Posts
November 03 2012 21:08 GMT
#2047
How do I take screen shots of my map from any side with what it would look like if it was in game? Like, I have pointers and stuff instead of the fog and holograms themselves, and I want to run best graphics when posting my maps in random dev shots. How do I do this?
They don't want you to construct additional pylons
Namrufus
Profile Blog Joined August 2011
United States396 Posts
November 03 2012 21:42 GMT
#2048
On November 04 2012 06:08 DilemaH wrote:
How do I take screen shots of my map from any side with what it would look like if it was in game? Like, I have pointers and stuff instead of the fog and holograms themselves, and I want to run best graphics when posting my maps in random dev shots. How do I do this?


press 'v' to toggle between game view settings and editor view settings.

go to file->preferences->video to change graphics settings.

ctrl-shift-c sets the camera angle to default game settings.
This is it... the alpaca lips.
Fatam
Profile Joined June 2012
1986 Posts
November 06 2012 10:24 GMT
#2049
Anyone know how to make fog show up on your export map images? I have fog enabled, fog showing on the map atm, and "Fog Effects" checked to show up on export map image but it doesn't
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Fatam
Profile Joined June 2012
1986 Posts
November 08 2012 08:02 GMT
#2050
My poor question. So unloved
Search "FTM" in SC2 | Latest Maps: http://www.teamliquid.net/forum/sc2-maps/528528-2-ftm-siegfried-station http://www.teamliquid.net/forum/sc2-maps/525489-2-ftm-crimson-aftermath http://www.teamliquid.net/forum/sc2-maps/524737-2-ftm-grime
Drake Merrwin
Profile Joined July 2012
Canada130 Posts
Last Edited: 2012-11-08 12:52:30
November 08 2012 12:50 GMT
#2051
On November 08 2012 17:02 Fatam wrote:
My poor question. So unloved


Can you give an example? I've never seen something like that. Are you sure you have the lighting set to game? Shader set to standard?

Take a screenshot with fraps or something of the editor as well as the export map image.

On October 31 2012 11:20 DreadLocK wrote:
How do I get the water or lava tiles on the lowest ground. It seems even if I lower the ground around it, it will still insist on staying at main level :S


Brush>>water>>select the water/lava you want. Then go to edit water. You should see height. Cheers.
Wiss
Profile Joined November 2010
United Kingdom23 Posts
November 08 2012 14:06 GMT
#2052
Maybe a silly question... The background image when creating a map on a space platform was there the last time I loaded up the editor, but now its constantly black. I've made sure the background image is there in the map info options, and that show background is selected in View. It wont even appear when I generate a map image but shows when playing in game, is there any other way to make it appear in editor?
Drake Merrwin
Profile Joined July 2012
Canada130 Posts
November 08 2012 14:24 GMT
#2053
On November 08 2012 23:06 Wiss wrote:
Maybe a silly question... The background image when creating a map on a space platform was there the last time I loaded up the editor, but now its constantly black. I've made sure the background image is there in the map info options, and that show background is selected in View. It wont even appear when I generate a map image but shows when playing in game, is there any other way to make it appear in editor?


View>>show background(k).

The editor sometimes does this where it just fucks with your view settings.
RFDaemoniac
Profile Joined September 2011
United States544 Posts
November 08 2012 15:59 GMT
#2054
I've had the editor constantly mess with my settings... to the point where I have to reselect show placement grid and all of the subcategories every single time I use the editor... any ideas?
Monochromatic
Profile Blog Joined March 2012
United States998 Posts
November 08 2012 19:49 GMT
#2055
Is it possible to have ramps be made without making the ground around them raised?
MC: "Guys I need your support! iam poor make me nerd baller" __________________________________________RIP Violet
RFDaemoniac
Profile Joined September 2011
United States544 Posts
November 09 2012 00:52 GMT
#2056
On November 09 2012 04:49 Monochromatic wrote:
Is it possible to have ramps be made without making the ground around them raised?

Not sure what you're referring to, could you post a screenshot?

If you mean a ramp that ends on the high ground very quickly, this is possible, but you still have to have some amount of high ground there (usually 2 placement squares at least)
MasterCynical
Profile Joined September 2012
505 Posts
Last Edited: 2012-11-09 02:47:49
November 09 2012 02:47 GMT
#2057
Is there anyway to copy textures like how you can copy terrain and units?
RFDaemoniac
Profile Joined September 2011
United States544 Posts
November 09 2012 04:09 GMT
#2058
Textures should copy and paste automatically
You can always check edit -> copy options -> include textures though
MasterCynical
Profile Joined September 2012
505 Posts
November 09 2012 04:37 GMT
#2059
On November 09 2012 13:09 RFDaemoniac wrote:
Textures should copy and paste automatically
You can always check edit -> copy options -> include textures though


Thanks, that option was off for some reason = (
Drake Merrwin
Profile Joined July 2012
Canada130 Posts
November 09 2012 11:05 GMT
#2060
On November 09 2012 00:59 RFDaemoniac wrote:
I've had the editor constantly mess with my settings... to the point where I have to reselect show placement grid and all of the subcategories every single time I use the editor... any ideas?


I second this.

I''ve been searching for days and weeks and I can't find out how to make custom textures. Help =(....
Prev 1 101 102 103 104 105 182 Next
Please log in or register to reply.
Live Events Refresh
Next event in 4h 30m
[ Submit Event ]
Live Streams
Refresh
StarCraft: Brood War
GuemChi 1175
Shuttle 612
Pusan 244
Bale 34
Noble 19
Mong 14
Icarus 8
Dota 2
LuMiX0
League of Legends
JimRising 633
C9.Mang0458
Other Games
summit1g11895
XaKoH 291
Mew2King100
Livibee34
Trikslyr10
Organizations
StarCraft: Brood War
UltimateBattle 40
lovetv 4
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• Berry_CruncH193
• practicex 54
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Azhi_Dahaki29
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Rush1348
• Lourlo1041
• Doublelift500
Upcoming Events
WardiTV 2025
4h 30m
ByuN vs Creator
Clem vs Rogue
Scarlett vs Spirit
ShoWTimE vs Cure
OSC
7h 30m
Big Brain Bouts
10h 30m
YoungYakov vs Jumy
TriGGeR vs Spirit
CranKy Ducklings
1d 3h
WardiTV 2025
1d 4h
Reynor vs MaxPax
SHIN vs TBD
Solar vs herO
Classic vs TBD
SC Evo League
1d 6h
Ladder Legends
1d 12h
BSL 21
1d 13h
Sziky vs Dewalt
eOnzErG vs Cross
Sparkling Tuna Cup
2 days
Ladder Legends
2 days
[ Show More ]
BSL 21
2 days
StRyKeR vs TBD
Bonyth vs TBD
Replay Cast
3 days
Wardi Open
3 days
Monday Night Weeklies
3 days
WardiTV Invitational
5 days
Replay Cast
6 days
WardiTV Invitational
6 days
ByuN vs Solar
Clem vs Classic
Cure vs herO
Reynor vs MaxPax
Liquipedia Results

Completed

Acropolis #4 - TS3
RSL Offline Finals
Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
YSL S2
BSL Season 21
Slon Tour Season 2
CSL Season 19: Qualifier 1
WardiTV 2025
META Madness #9
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22

Upcoming

CSL Season 19: Qualifier 2
CSL 2025 WINTER (S19)
BSL 21 Non-Korean Championship
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Big Gabe Cup #3
OSC Championship Season 13
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.