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McCheese's Sc2 Map Thread - Page 4

Forum Index > SC2 Maps & Custom Games
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Skruttis
Profile Joined July 2010
Sweden187 Posts
July 21 2010 22:25 GMT
#61
What you´ve done with Twisted Meadow in terms of "gras" or what ever it's called, around watchtowers and ramps, i really enjoy that junglefeeling, so i'd be really happy if you experimented some more with that =)
McCheese
Profile Joined July 2010
208 Posts
July 21 2010 22:32 GMT
#62
Well thanks. haha I like messing around with the jungle stuff the best. Thats prolly why Red Planet and Dusty look so plain. But I will definately be redoing those and prolly overgrown as well. It did take awhile, but going fast isn't gonna make it look nice, so its better to take the time. xD
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 22 2010 10:20 GMT
#63
But aren't there some rocks and stuff, like some lavasprings or anything to fill up Red Planet with? Or like accual dust flying around on Dusty, like sandstorms? Haven't played around in Editor, so i don't know... But it would be epic =)
McCheese
Profile Joined July 2010
208 Posts
July 22 2010 12:57 GMT
#64
Yeah, in Red Planet theres Ashes flying around. haha and Dusty, I gotta work on even more than Red Planet. xD haha
McCheese
Profile Joined July 2010
208 Posts
July 22 2010 14:04 GMT
#65
Updated Overgrown. Change some textures and things on the terrain, so I hope it looks much smoother and cleaner and better all around. Also added some more doodas and such to make it look even better. xDD
McCheese
Profile Joined July 2010
208 Posts
July 22 2010 23:47 GMT
#66
Updated Twisted Meadows. Added more textures and doodads. xD
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 23 2010 13:27 GMT
#67
Awesome! I got somewhat excited about you creating these maps, and also wanted to create some, but Editor complains about me not having the proper version? Anyway, i'll just have to enjoy your works instead =)
McCheese
Profile Joined July 2010
208 Posts
July 23 2010 13:39 GMT
#68
On July 23 2010 22:27 Skruttis wrote:
Awesome! I got somewhat excited about you creating these maps, and also wanted to create some, but Editor complains about me not having the proper version? Anyway, i'll just have to enjoy your works instead =)


Thanks! =D And that is weird. Unless you didn't play when the last patch came out and didn't update it...

Skruttis
Profile Joined July 2010
Sweden187 Posts
July 24 2010 14:47 GMT
#69
On July 23 2010 22:39 McCheese wrote:
Show nested quote +
On July 23 2010 22:27 Skruttis wrote:
Awesome! I got somewhat excited about you creating these maps, and also wanted to create some, but Editor complains about me not having the proper version? Anyway, i'll just have to enjoy your works instead =)


Thanks! =D And that is weird. Unless you didn't play when the last patch came out and didn't update it...

I might did... But anyway, you should really check out MorroWs maps, just for some inspiration. =)
McCheese
Profile Joined July 2010
208 Posts
July 25 2010 03:00 GMT
#70
Yeah I checked his thread out and a few others. There are some really nice maps out there. Its good. =]
McCheese
Profile Joined July 2010
208 Posts
August 06 2010 19:31 GMT
#71
Updated Twisted meadows. Would Also like more feedback for all the other maps! =]
GenesisX
Profile Blog Joined February 2010
Canada4267 Posts
August 06 2010 22:01 GMT
#72
Im gonna be as honest as possible:
Red Planet: Looks like fighting spirit, nat doesn't cover main, 3rd is easy to take though. Try rotating the towers 45 degrees so that a player doesn't have to take two of them to cover his entrance.

Overgrown: Nat is too far from main (death for zerg players, but other races can expand safely by walling off), 3rd is easy to take... again. Not sure why theres another LOS blocker near the bottom of the map...

Dusty: This one is better, and extra expos are really easy to take. Nothing too wrong with this map, but you may want to move the ramp so that it points to the expansion.

Twisted Meadows: Looks surprisingly balanced, lol.
133 221 333 123 111
McCheese
Profile Joined July 2010
208 Posts
August 06 2010 22:08 GMT
#73
On August 07 2010 07:01 GenesisX wrote:
Im gonna be as honest as possible:
Red Planet: Looks like fighting spirit, nat doesn't cover main, 3rd is easy to take though. Try rotating the towers 45 degrees so that a player doesn't have to take two of them to cover his entrance.

Overgrown: Nat is too far from main (death for zerg players, but other races can expand safely by walling off), 3rd is easy to take... again. Not sure why theres another LOS blocker near the bottom of the map...

Dusty: This one is better, and extra expos are really easy to take. Nothing too wrong with this map, but you may want to move the ramp so that it points to the expansion.

Twisted Meadows: Looks surprisingly balanced, lol.


Thanks for all the feedback!

thats what I want, truthful feedback. =]

Thank you.
McCheese
Profile Joined July 2010
208 Posts
August 06 2010 23:27 GMT
#74
Updated Overgrown. =]
DuneBug
Profile Joined April 2010
United States668 Posts
August 07 2010 05:33 GMT
#75
just a note if you isolate a gold expo with destructible rocks it's possible to get a T lifting off and moving and their opponent having no viable counter to that until the rocks are destroyed.
TIME TO SAY GOODNIGHT BRO!
McCheese
Profile Joined July 2010
208 Posts
August 07 2010 15:18 GMT
#76
On August 07 2010 14:33 DuneBug wrote:
just a note if you isolate a gold expo with destructible rocks it's possible to get a T lifting off and moving and their opponent having no viable counter to that until the rocks are destroyed.


Which map are you talking about? Twisted Meadows?
McCheese
Profile Joined July 2010
208 Posts
August 15 2010 02:22 GMT
#77
Updated Overgrown + Tropical Paradise. feedback would be appreciated. =]
McCheese
Profile Joined July 2010
208 Posts
August 24 2010 16:14 GMT
#78
Added more maps to the list, check them out and please leave feedback or any comments / concerns that you have. =]
McCheese
Profile Joined July 2010
208 Posts
September 18 2010 22:04 GMT
#79
Added new maps and such.! please leave some feedback. =]
FlaShFTW
Profile Blog Joined February 2010
United States10569 Posts
September 18 2010 22:53 GMT
#80
hate twisted meadows. reapers will just rape here due to close mass positions
Writer#1 KT and FlaSh Fanboy || Woo Jung Ho Never Forget || Teamliquid Political Decision Desk
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