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McCheese's Sc2 Map Thread - Page 2

Forum Index > SC2 Maps & Custom Games
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McCheese
Profile Joined July 2010
208 Posts
July 17 2010 22:28 GMT
#21
Theres one under Overgrownn. Click the spoiler.

xD
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 18 2010 01:42 GMT
#22
Yeah, but i see no changes? It might just be my old lacking memory But the Xel'Naga Tower is still in the middle? Or it might was there before aswell?

What are the changes? =)
McCheese
Profile Joined July 2010
208 Posts
July 18 2010 01:53 GMT
#23
Alright, hopefully that picture helps a little bit. xP
McCheese
Profile Joined July 2010
208 Posts
July 18 2010 04:28 GMT
#24
Another update. Look under Red Planet, and check out the new look and let me know what should stay or change or add (knowing its not done yet). Please speak your opinion. YOU have a say in what goes on in these maps. So put it to good use, and tell me! Thank you.
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 18 2010 14:02 GMT
#25
On July 18 2010 13:28 McCheese wrote:
Another update. Look under Red Planet, and check out the new look and let me know what should stay or change or add (knowing its not done yet). Please speak your opinion. YOU have a say in what goes on in these maps. So put it to good use, and tell me! Thank you.

Yeah, looks much better! Still i'd figure there will be some updates on the map, but good work. Adding a Xel'Naga or two wouldn't hurt, but i guess it would work anyway. Feels like som big 2v2s will go down there. But to make it harder to defend the third, i should make the ramp bigger. Otherwise the map will be to defensive...
Good work, really good facelift =)
TSM
Profile Blog Joined June 2010
Great Britain584 Posts
July 18 2010 14:06 GMT
#26
the risky middle on dust doesn't seem so risky to me
The person to smile when everything goes wrong has found someone to blame it on - arthur bloch **** tl:dr *user was banned for this post*
McCheese
Profile Joined July 2010
208 Posts
July 18 2010 14:51 GMT
#27
I shall do that. And yes, I will add some watch towers and make it look nice, I just wanted to know what people thought about the terrain and how its shaped and all that stuff. So i'll make that ramp bigger.

And for Dusty, I'll make those ramps bigger then too. But There's some stuff I gotta change on that map. haha
ckw
Profile Blog Joined February 2010
United States1018 Posts
July 18 2010 15:14 GMT
#28
On RedPlanet I would take the 3rd before the nat because there's a ramp to defend it. :-)
Being weak is a choice.
McCheese
Profile Joined July 2010
208 Posts
July 18 2010 16:02 GMT
#29
I plan on making those ramps bigger tho. =]
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 18 2010 17:54 GMT
#30
On July 19 2010 00:14 ckw wrote:
On RedPlanet I would take the 3rd before the nat because there's a ramp to defend it. :-)

Interesting! I would go for the natural because it's only one entrance, but i guess, if you're not thinking of getting static defence, and got good enough micro, you can better cover the 2 ramps then covering the entrance to the natural? But i would still favor the natural, because of the single entrance
McCheese
Profile Joined July 2010
208 Posts
July 18 2010 19:40 GMT
#31
I made the ramps on the 3rd a little bigger, and I made the choke to natural a little smaller. =]
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 18 2010 20:13 GMT
#32
On July 19 2010 04:40 McCheese wrote:
I made the ramps on the 3rd a little bigger, and I made the choke to natural a little smaller. =]

Perfect! But, to make it more fun, did you add some critters or stuff? Fun little things in the map, so it isn't so raw? Change in colors, odd marks and stuff. Like on lost temple, there are sharks swimming in the water.
Garson
Profile Joined April 2010
Sweden203 Posts
July 18 2010 23:38 GMT
#33
Please do a remake of Twisted Meadows as your next map
McCheese
Profile Joined July 2010
208 Posts
July 19 2010 01:01 GMT
#34
Yeah, that's what I'm working on. Textures and adding trees and eye candy. It'll look real cool when I'm done, but it'll take awhile since this is a big map! haha

And sure, I can see what I can do. =]

Thanks for all the feedback and things. It really helps.
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 19 2010 01:40 GMT
#35
On July 19 2010 10:01 McCheese wrote:
Yeah, that's what I'm working on. Textures and adding trees and eye candy. It'll look real cool when I'm done, but it'll take awhile since this is a big map! haha

And sure, I can see what I can do. =]

Thanks for all the feedback and things. It really helps.

Thanks to you, keep on doing maps! Good thing the beta is ending, then you have lots of time you don't "waste on playing" ^^
McCheese
Profile Joined July 2010
208 Posts
July 19 2010 02:17 GMT
#36
Haha yeah you're welcome. I just am not very good at 1v1s so I like to play BattleCraft and Nexus Wars! Those are very fun. but yeah, I'll have a week or two. xD
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 19 2010 21:28 GMT
#37
On July 19 2010 11:17 McCheese wrote:
Haha yeah you're welcome. I just am not very good at 1v1s so I like to play BattleCraft and Nexus Wars! Those are very fun. but yeah, I'll have a week or two. xD

Even if you're not that good in 1v1 i would still recommend you playing some if you're making maps. It boosts the knowledge of the game and how every unit works. To make a good map it shouldn't be any ways one race can abuse something to a victory, or there should be enough for all races.

But Nexus Wars is fun, i don't blame you =)
McCheese
Profile Joined July 2010
208 Posts
July 19 2010 21:39 GMT
#38
Yeah I was playing tons of ladder trying to get good and stuff, but I just don't have enough time to get good, so I play mostly custom. But I will be playing ladder casually when I get time and ofcourse, custom. And since I did play lots of ladder, and watch Day[9], I got a good grasp on how everything works. xD
Skruttis
Profile Joined July 2010
Sweden187 Posts
July 19 2010 21:43 GMT
#39
All thanks to Day[9] ^^ well, then just keep it going =)
McCheese
Profile Joined July 2010
208 Posts
July 19 2010 22:53 GMT
#40
Yeah. He has inspired me alot. He does so much for the starcraft community and everything. When I started watching his casts, I was in bronze, and then I jumped up to gold.(back towards the begining of beta when they still had copper and no diamond lol) He helped me alot. And so I deceided I should give back to the community some how and this is the way I'm doing. Hopefully sometime some of my maps will be used in tournys or something. That's what I'm aiming for.
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