• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 15:23
CET 21:23
KST 05:23
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
SC2 All-Star Invitational: Tournament Preview5RSL Revival - 2025 Season Finals Preview8RSL Season 3 - Playoffs Preview0RSL Season 3 - RO16 Groups C & D Preview0RSL Season 3 - RO16 Groups A & B Preview2
Community News
BSL Season 2025 - Full Overview and Conclusion6Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets4$21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7)16Weekly Cups (Dec 29-Jan 4): Protoss rolls, 2v2 returns7[BSL21] Non-Korean Championship - Starts Jan 105
StarCraft 2
General
Stellar Fest "01" Jersey Charity Auction SC2 All-Star Invitational: Tournament Preview Weekly Cups (Jan 5-11): Clem wins big offline, Trigger upsets When will we find out if there are more tournament SC2 Spotted on the EWC 2026 list?
Tourneys
SC2 All-Star Invitational: Jan 17-18 Sparkling Tuna Cup - Weekly Open Tournament SC2 AI Tournament 2026 $21,000 Rongyi Cup Season 3 announced (Jan 22-Feb 7) OSC Season 13 World Championship
Strategy
Simple Questions Simple Answers
Custom Maps
Map Editor closed ?
External Content
Mutation # 509 Doomsday Report Mutation # 508 Violent Night Mutation # 507 Well Trained Mutation # 506 Warp Zone
Brood War
General
[ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ Video Footage from 2005: The Birth of G2 in Spain BW General Discussion BSL Season 2025 - Full Overview and Conclusion
Tourneys
[Megathread] Daily Proleagues [BSL21] Non-Korean Championship - Starts Jan 10 Small VOD Thread 2.0 Azhi's Colosseum - Season 2
Strategy
Soma's 9 hatch build from ASL Game 2 Simple Questions, Simple Answers Game Theory for Starcraft Current Meta
Other Games
General Games
Stormgate/Frost Giant Megathread Beyond All Reason Awesome Games Done Quick 2026! Nintendo Switch Thread Mechabellum
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia Mafia Game Mode Feedback/Ideas
Community
General
US Politics Mega-thread Things Aren’t Peaceful in Palestine Russo-Ukrainian War Thread Canadian Politics Mega-thread European Politico-economics QA Mega-thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List
Blogs
My 2025 Magic: The Gathering…
DARKING
Physical Exercise (HIIT) Bef…
TrAiDoS
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
James Bond movies ranking - pa…
Topin
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1569 users

McCheese's Sc2 Map Thread - Page 5

Forum Index > SC2 Maps & Custom Games
Post a Reply
Prev 1 2 3 4 5 All
McCheese
Profile Joined July 2010
208 Posts
September 20 2010 12:25 GMT
#81
On September 19 2010 07:53 FlaShFTW wrote:
hate twisted meadows. reapers will just rape here due to close mass positions



Yeah, Twisted Meadows is more meant for fun. I don't intend on it being competitive. But thats for the feedback. =]
DamageInq
Profile Joined April 2010
United States283 Posts
September 21 2010 11:20 GMT
#82
The biggest issue I see with a lot of your 4 player maps is that they're not balanced for 1v1. The naturals go toward the next base, so if you spawn close positions one player is expanding toward the other while the other player is expanding away from him.

Look at maps like lost temple or metalopolis where your natural is always closer to the enemies base.

I like lost yeild, but I think it needs another base for each player. Maybe put an island between the third and fourth bases, below and above.
"Scissors are OP. Rock is fine." -Paper
RyanRushia
Profile Blog Joined April 2010
United States2748 Posts
September 21 2010 12:31 GMT
#83
came from wc3... would LOVE to see twisted meadows incorporated into sc2 :D
I saw the angel in the marble and carved until I set him free. | coL.Ryan | www.twitter.com/coL_RyanR
McCheese
Profile Joined July 2010
208 Posts
September 21 2010 21:59 GMT
#84
On September 21 2010 21:31 RyanRushia wrote:
came from wc3... would LOVE to see twisted meadows incorporated into sc2 :D



I did make Twisted Meadows. lol And you can look it up on Battle Net and play!

I may be remaking it to have a competitive version as well!

On September 21 2010 20:20 DamageInq wrote:
The biggest issue I see with a lot of your 4 player maps is that they're not balanced for 1v1. The naturals go toward the next base, so if you spawn close positions one player is expanding toward the other while the other player is expanding away from him.

Look at maps like lost temple or metalopolis where your natural is always closer to the enemies base.

I like lost yeild, but I think it needs another base for each player. Maybe put an island between the third and fourth bases, below and above.



yeah...I need to make more 4 player maps. haha They are just real big and hard to touch up and texture and all that good stuff.

But I do agree that Lost Yield needs another base. I'll add another between the 3rd and Gold expos.
Antares777
Profile Joined June 2010
United States1971 Posts
September 21 2010 23:41 GMT
#85
Twisted Meadows is too choked up it seems.
The mains on Tropical Paradise are too small.
Forgotten Shrine looks huge.
Day & Night is awesome.

ALL of your maps except for Twisted Meadows and Athena have cardinal direction ramps for the choke to their mains. The mains must have diagonal ramps for Terran and Protoss to be able to wall in correctly. You should test walling in those different types of ramps - it's different and requires more buildings for one of the same size that is diagonal.
McCheese
Profile Joined July 2010
208 Posts
September 22 2010 12:20 GMT
#86
On September 22 2010 08:41 Antares777 wrote:
Twisted Meadows is too choked up it seems.
The mains on Tropical Paradise are too small.
Forgotten Shrine looks huge.
Day & Night is awesome.

ALL of your maps except for Twisted Meadows and Athena have cardinal direction ramps for the choke to their mains. The mains must have diagonal ramps for Terran and Protoss to be able to wall in correctly. You should test walling in those different types of ramps - it's different and requires more buildings for one of the same size that is diagonal.



Twisted Meadows is, I just need to make the middle more open and change up the mains a bit.

They are, The 3rd has more space then the main. =/

Its not that big haha. Its a good size tho. =]

And thank you. haha I think it is pretty good. xDD

And yeah. I will look into that. Thanks for all the feedback.!!
McCheese
Profile Joined July 2010
208 Posts
October 02 2010 15:34 GMT
#87
Updated thread with Sector 8! Go out and play some games!!!
Antares777
Profile Joined June 2010
United States1971 Posts
October 03 2010 00:21 GMT
#88
I know that I have said this before, but the ramps into the mains of your maps have to be in some diagonal position. Cardinal positions screw up wall ins.
McCheese
Profile Joined July 2010
208 Posts
October 09 2010 20:24 GMT
#89
On October 03 2010 09:21 Antares777 wrote:
I know that I have said this before, but the ramps into the mains of your maps have to be in some diagonal position. Cardinal positions screw up wall ins.


Can you post a picture of what you mean?
Prev 1 2 3 4 5 All
Please log in or register to reply.
Live Events Refresh
IPSL
20:00
Grand Finals
Dewalt vs Sziky
Airneanach79
Liquipedia
BSL 21
20:00
Non-Korean Championship - D4
Bonyth vs Sziky
Mihu vs QiaoGege
Sziky vs XuanXuan
eOnzErG vs QiaoGege
Mihu vs DuGu
Dewalt vs Bonyth
ZZZero.O190
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
mouzHeroMarine 545
IndyStarCraft 205
JuggernautJason90
StarCraft: Brood War
Calm 2025
Shuttle 626
ZZZero.O 190
Mini 72
910 30
Dota 2
Gorgc8701
Pyrionflax105
Counter-Strike
fl0m2475
Other Games
FrodaN5619
summit1g5441
Grubby3617
Liquid`RaSZi2693
B2W.Neo856
Liquid`Hasu377
crisheroes376
ArmadaUGS180
ToD173
mouzStarbuck153
KnowMe4
Railgan1
Organizations
Other Games
gamesdonequick2529
EGCTV1251
StarCraft 2
angryscii 18
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• HeavenSC 37
• Reevou 15
• Laughngamez YouTube
• sooper7s
• AfreecaTV YouTube
• intothetv
• Migwel
• Kozan
• IndyKCrew
• LaughNgamezSOOP
StarCraft: Brood War
• FirePhoenix6
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
League of Legends
• Jankos3045
• TFBlade1098
Other Games
• imaqtpie2544
• Shiphtur289
Upcoming Events
Replay Cast
12h 37m
Wardi Open
15h 37m
Monday Night Weeklies
20h 37m
OSC
1d 14h
The PondCast
2 days
OSC
2 days
Big Brain Bouts
4 days
Serral vs TBD
BSL 21
5 days
BSL 21
6 days
Liquipedia Results

Completed

Escore Tournament S1: W4
Big Gabe Cup #3
NA Kuram Kup

Ongoing

C-Race Season 1
IPSL Winter 2025-26
BSL 21 Non-Korean Championship
CSL 2025 WINTER (S19)
KCM Race Survival 2026 Season 1
Proleague 2026-01-18
OSC Championship Season 13
Underdog Cup #3
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8
BLAST Rivals Fall 2025
IEM Chengdu 2025

Upcoming

Escore Tournament S1: W5
Acropolis #4
IPSL Spring 2026
Bellum Gens Elite Stara Zagora 2026
HSC XXVIII
Rongyi Cup S3
Nations Cup 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.