On September 21 2010 21:31 RyanRushia wrote:
came from wc3... would LOVE to see twisted meadows incorporated into sc2 :D
I did make Twisted Meadows. lol And you can look it up on Battle Net and play!
I may be remaking it to have a competitive version as well!
On September 21 2010 20:20 DamageInq wrote:
The biggest issue I see with a lot of your 4 player maps is that they're not balanced for 1v1. The naturals go toward the next base, so if you spawn close positions one player is expanding toward the other while the other player is expanding away from him.
Look at maps like lost temple or metalopolis where your natural is always closer to the enemies base.
I like lost yeild, but I think it needs another base for each player. Maybe put an island between the third and fourth bases, below and above.
yeah...I need to make more 4 player maps. haha They are just real big and hard to touch up and texture and all that good stuff.
But I do agree that Lost Yield needs another base. I'll add another between the 3rd and Gold expos.