• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 08:57
CEST 14:57
KST 21:57
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Serral wins EWC 202532Tournament Spotlight: FEL Cracow 202510Power Rank - Esports World Cup 202580RSL Season 1 - Final Week9[ASL19] Finals Recap: Standing Tall15
Community News
[BSL 2025] H2 - Team Wars, Weeklies & SB Ladder8EWC 2025 - Replay Pack4Google Play ASL (Season 20) Announced48BSL Team Wars - Bonyth, Dewalt, Hawk & Sziky teams10Weekly Cups (July 14-20): Final Check-up0
StarCraft 2
General
The GOAT ranking of GOAT rankings Tournament Spotlight: FEL Cracow 2025 Classic: "It's a thick wall to break through to become world champ" Firefly given lifetime ban by ESIC following match-fixing investigation Serral wins EWC 2025
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) TaeJa vs Creator Bo7 SC Evo Showmatch Sparkling Tuna Cup - Weekly Open Tournament FEL Cracov 2025 (July 27) - $10,000 live event Esports World Cup 2025
Strategy
How did i lose this ZvP, whats the proper response
Custom Maps
External Content
Mutation # 484 Magnetic Pull Mutation #239 Bad Weather Mutation # 483 Kill Bot Wars Mutation # 482 Wheel of Misfortune
Brood War
General
Which top zerg/toss will fail in qualifiers? BGH Auto Balance -> http://bghmmr.eu/ Google Play ASL (Season 20) Announced 2025 Season 2 Ladder map pool Flash Announces (and Retracts) Hiatus From ASL
Tourneys
[ASL20] Online Qualifiers Day 1 [Megathread] Daily Proleagues Small VOD Thread 2.0 [BSL] Non-Korean Championship - Final weekend
Strategy
[G] Mineral Boosting Muta micro map competition Does 1 second matter in StarCraft? Simple Questions, Simple Answers
Other Games
General Games
Stormgate/Frost Giant Megathread Nintendo Switch Thread Beyond All Reason Total Annihilation Server - TAForever [MMORPG] Tree of Savior (Successor of Ragnarok)
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Heroes of StarCraft mini-set
TL Mafia
Vanilla Mini Mafia TL Mafia Community Thread
Community
General
US Politics Mega-thread European Politico-economics QA Mega-thread Things Aren’t Peaceful in Palestine Canadian Politics Mega-thread Stop Killing Games - European Citizens Initiative
Fan Clubs
INnoVation Fan Club SKT1 Classic Fan Club!
Media & Entertainment
Anime Discussion Thread [\m/] Heavy Metal Thread Movie Discussion! [Manga] One Piece Korean Music Discussion
Sports
2024 - 2025 Football Thread Formula 1 Discussion TeamLiquid Health and Fitness Initiative For 2023
World Cup 2022
Tech Support
Gtx660 graphics card replacement Installation of Windows 10 suck at "just a moment" Computer Build, Upgrade & Buying Resource Thread
TL Community
TeamLiquid Team Shirt On Sale The Automated Ban List
Blogs
ASL S20 English Commentary…
namkraft
The Link Between Fitness and…
TrAiDoS
momentary artworks from des…
tankgirl
from making sc maps to makin…
Husyelt
StarCraft improvement
iopq
Socialism Anyone?
GreenHorizons
Customize Sidebar...

Website Feedback

Closed Threads



Active: 600 users

Maps for TSL2 (and the foreigner map-making scene) - Page 8

Forum Index > Razer TSL Forum
Post a Reply
Prev 1 6 7 8 9 10 17 Next All
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
June 16 2008 21:31 GMT
#141
On June 17 2008 06:25 Nightmarjoo wrote:
Firebathero vs Much was actually incredibly boring (to me atleast), the only reason imo that game got any attention was because of Much's pylon heart.

I like Othello too for the most-part, but I don't see how it's particularly more interesting than say, python.

For some basic attention/testing for foreign maps, I'm considering running daily 16man tournaments, please see this thread.


Really? You're a map maker and you truly can't see the difference in potential for excitement between these two maps?
Moderator
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 16 2008 22:37 GMT
#142
Well I'm not thinking like a mapper at the moment, thinking like a gamer. Othello definitely increases harass potential in every game, but I don't see how that makes it much more interesting. I see that as making players play a little more cautious than usual, coupled by the easy 3rd expo and 3rd gas makes it turtly imo. You can say it's more interesting in that it adds strategies because of that greatly increased harass potential, but at the same time you lose other strategies python had, the spread expo layout of python pushed different gameplay styles and expo choices among other things, so to me the maps are interesting-wise the same.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
June 17 2008 00:02 GMT
#143
If you can't see that games on Python and games on Othello are totally different because of how the map works, you should quit trying to make maps for competitive play. There is really no excuse.


Or you have a real strange idea of what is interesting.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
Last Edited: 2008-06-17 02:25:31
June 17 2008 02:15 GMT
#144
Ok you can keep telling me that, but made my point about specifically why I don't see the difference, so instead of continuing to hint at it and tell me I'm a moron, how about educating me and actually specifically explaining it?
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
anotak
Profile Blog Joined March 2008
United States1537 Posts
June 17 2008 03:25 GMT
#145
please let's not turn this into an argument about which map is better
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
June 17 2008 04:24 GMT
#146
why are people so fucking hostile.
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
June 17 2008 06:41 GMT
#147
o no i didnt mean to be hostile
Treatin' fools since '87
Bill307
Profile Blog Joined October 2002
Canada9103 Posts
June 17 2008 07:34 GMT
#148
On June 17 2008 13:24 alffla wrote:
why are people so fucking hostile.

Because map promotion is like getting your kid into a good college. Fail and your legacy-in-the-flesh will never advance beyond burger-flipper.
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
June 17 2008 07:47 GMT
#149
good analogy ^^
Treatin' fools since '87
ForAdun
Profile Joined August 2007
Germany986 Posts
Last Edited: 2008-06-17 14:04:24
June 17 2008 14:03 GMT
#150
I agree with Nightmarejoo. Just because the maps play differently doesn't make them too different in terms of excitement. Especially when considering that for instance "harassment" is not the same as "exciting" and "turtling" is not the same as "boring". But meh, why do I try. People who disagree with me are usually too ignorant to think about it even for a second.

I think balance is the most important thing and that's where korean progaming maps come into play since they've been tested in- and outside of televised games.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
June 17 2008 14:23 GMT
#151
On June 17 2008 23:03 ForAdun wrote:
But meh, why do I try. People who disagree with me are usually too ignorant to think about it even for a second.


I'm so genius that these retards can't follow my brilliance.
Moderator
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
June 17 2008 14:27 GMT
#152
I feel like we're stuck in theory mode. Yes, if a map came out that rivaled Korean maps we would test it. No, one hasn't.
Moderator
Zortch
Profile Blog Joined January 2008
Canada635 Posts
June 17 2008 15:13 GMT
#153
I'm curious as to how you know a map will rival the existing Korean maps.
Does it require some prelinimary testing or can you tell just by looking at it?
Essentially, what criterion must be met for the map to be good?

Note: This is just a question not some crazy rawwwwwwrrr~ whats a good map?! How do you know? anger post...thing.
Respect is everything. ~ARchon
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
June 17 2008 15:13 GMT
#154
On June 17 2008 23:27 Chill wrote:
I feel like we're stuck in theory mode. Yes, if a map came out that rivaled Korean maps we would test it. No, one hasn't.

this
alffla
Profile Blog Joined November 2005
Hong Kong20321 Posts
June 17 2008 15:36 GMT
#155
yeah how would u know it rivalled korean maps before testing though
maybe im just noob..

haha @ the university legacy thing
Graphicssavior[gm] : What is a “yawn” rape ;; Masumune - It was the year of the pig for those fucking defilers. Chill - A clinic you say? okum: SC without Korean yelling is like porn without sex. konamix: HAPPY BIRTHDAY MOMMY!
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
Last Edited: 2008-06-17 15:38:32
June 17 2008 15:38 GMT
#156
If it's a standard map, you can imagine gameplay on it.

I don't understand why the honess it on us. They're your maps, you test them and tell us it rivals Korean maps.
Moderator
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 17 2008 16:14 GMT
#157
On June 17 2008 23:27 Chill wrote:
I feel like we're stuck in theory mode. Yes, if a map came out that rivaled Korean maps we would test it. No, one hasn't.
While this is somewhat true, no foreign map will ever "rival" Korean maps without backing of a major tournament, or even ladder at the very least.
Administrator~ Spirit will set you free ~
thunk
Profile Blog Joined March 2008
United States6233 Posts
June 17 2008 16:40 GMT
#158
On June 18 2008 00:38 Chill wrote:
If it's a standard map, you can imagine gameplay on it.

I don't understand why the honess it on us. They're your maps, you test them and tell us it rivals Korean maps.


What do you mean honess? Do you mean onus? Even if it was better than the Korean maps it'd still be hard to convince someone to play on it. Especially coming from a map maker.
Every time Jung Myung Hoon builds a vulture, two probes die. || My post count was a palindrome and I was never posting again.
Chill
Profile Blog Joined January 2005
Calgary25980 Posts
June 17 2008 17:03 GMT
#159
Yea I meant onus

It's circular logic. You want people to play new maps so we should use them in our league. We want tested maps in our league so you should get people to play on them.
Moderator
anotak
Profile Blog Joined March 2008
United States1537 Posts
June 17 2008 19:09 GMT
#160
On June 18 2008 02:03 Chill wrote:
Yea I meant onus

It's circular logic. You want people to play new maps so we should use them in our league. We want tested maps in our league so you should get people to play on them.

Need help to get them played.

Again, I highly doubt if instead of them being tested by the Koreans, a foreigner mapmaker posted an early version of Othello or Python or Tau on TL and asked for help testing that anyone would care.

I mean, sure you can imagine what the play is like on a standard map. And a map like, say Sound Barrier, Looks endlessly more interesting than several Korean maps like Katrina, Hwarangdo, etc
Prev 1 6 7 8 9 10 17 Next All
Please log in or register to reply.
Live Events Refresh
BSL20 Non-Korean Champi…
12:00
Playoff - Day 1/2
Mihu vs QiaoGege
Zhanhun vs Dewalt
Fengzi vs TBD
ZZZero.O117
LiquipediaDiscussion
CranKy Ducklings
10:00
Sea Duckling Open #137
CranKy Ducklings157
Liquipedia
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
Lowko399
RushiSC 24
Aristorii 7
StarCraft: Brood War
Britney 44136
Sea 2556
Jaedong 1764
Mini 1133
BeSt 1016
GuemChi 534
ggaemo 533
Larva 532
Soma 444
ToSsGirL 320
[ Show more ]
Zeus 221
Last 200
Rush 186
firebathero 183
Nal_rA 148
ZZZero.O 117
Mong 116
hero 115
TY 84
ajuk12(nOOB) 58
sas.Sziky 31
Bonyth 31
sorry 13
Noble 12
Terrorterran 3
Dota 2
qojqva2752
XcaliburYe470
Gorgc310
Heroes of the Storm
Khaldor255
Other Games
singsing2157
B2W.Neo1213
DeMusliM479
Happy206
SortOf163
Hui .129
OptimusSC215
Organizations
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 18 non-featured ]
StarCraft 2
• Berry_CruncH205
• Gemini_19 23
• Reevou 1
• LaughNgamezSOOP
• AfreecaTV YouTube
• sooper7s
• intothetv
• Migwel
• Kozan
• IndyKCrew
StarCraft: Brood War
• FirePhoenix2
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• C_a_k_e 2106
• WagamamaTV723
League of Legends
• Nemesis2507
• Jankos1144
Upcoming Events
WardiTV European League
3h 3m
ShoWTimE vs Harstem
Shameless vs MaxPax
HeRoMaRinE vs SKillous
ByuN vs TBD
Sparkling Tuna Cup
21h 3m
BSL20 Non-Korean Champi…
1d 1h
Bonyth vs TBD
WardiTV European League
1d 3h
Wardi Open
1d 22h
OSC
2 days
uThermal 2v2 Circuit
4 days
The PondCast
4 days
uThermal 2v2 Circuit
6 days
RSL Revival
6 days
[ Show More ]
RSL Revival
6 days
Liquipedia Results

Completed

BSL 20 Non-Korean Championship
FEL Cracow 2025
Underdog Cup #2

Ongoing

Copa Latinoamericana 4
Jiahua Invitational
BSL 20 Team Wars
KCM Race Survival 2025 Season 3
BSL 21 Qualifiers
ASL Season 20: Qualifier #1
HCC Europe
CC Div. A S7
IEM Cologne 2025
FISSURE Playground #1
BLAST.tv Austin Major 2025
ESL Impact League Season 7
IEM Dallas 2025

Upcoming

ASL Season 20: Qualifier #2
ASL Season 20
CSLPRO Chat StarLAN 3
BSL Season 21
RSL Revival: Season 2
Maestros of the Game
SEL Season 2 Championship
WardiTV Summer 2025
uThermal 2v2 Main Event
MESA Nomadic Masters Fall
Thunderpick World Champ.
CAC 2025
Roobet Cup 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025
BLAST Bounty Fall 2025
BLAST Bounty Fall Qual
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.