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Maps for TSL2 (and the foreigner map-making scene) - Page 17

Forum Index > Razer TSL Forum
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Prev 1 15 16 17 All
No_eL
Profile Joined July 2007
Chile1438 Posts
November 22 2008 17:07 GMT
#321
Medusa, CH-RY, Destination, and Rush Hour 3 will be perfect maps...
Beat after beat i will become stronger.
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
December 09 2008 15:27 GMT
#322
(4)Yellow for the first BWMN map in TSL!

Comments gogo :) If you guys like to use this as a thread to discuss balance and ask for fixes then it would be much appreciated!
Treatin' fools since '87
Testbug
Profile Joined July 2006
Peru20 Posts
December 17 2008 21:13 GMT
#323
my suggestions for TSL2:
ICcup YellOw:
[image loading]


(2)Lobtomy:
[image loading]


(2)Spinel Valley:
[image loading]
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 17 2008 22:48 GMT
#324
(2)Spinel Valley is one of my favourite bwm maps ever, but I'm not a big fan of lobotomy. It just feels weird, and the lack of an ovy spot makes me not want to play it.

I er, actually haven't played (4)Yellow yet outside of quickly testing little things for my modification lol, so I dunno how well it plays. I assume it's too bland to be used though.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
RoieTRS
Profile Blog Joined July 2008
United States2569 Posts
December 20 2008 01:47 GMT
#325
Spinel Valley isn't symmetrical, I believe.

Right > left.
konadora, in Racenilatr's blog: "you need to stop thinking about starcraft or anything computer-related for that matter. It's becoming a bad addiction imo"
AttackZerg
Profile Blog Joined January 2003
United States7465 Posts
December 20 2008 10:26 GMT
#326
On December 20 2008 10:47 RoieTRS wrote:
Spinel Valley isn't symmetrical, I believe.

Right > left.


I've turned that image over a few times and I'm pretty sure it is more or less exactly symmetrical, I mean possibly not perfect in every tile, but it is the same on both sides.
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 21 2008 03:00 GMT
#327
lol symmetry tool was used, there are slight differences fixing certain things, but otherwise they are as exactly same as you can get using isometric squares
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
December 23 2008 19:56 GMT
#328
Nightmarjoo, correct me if i'm wrong, but isn't there an ovie spot behind the naturals, on the water?
AKA SurfSolar ----- This is the product of a DIY inadequate home
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 24 2008 01:06 GMT
#329
ish, but it can't see units moving out, and to put it out of range of being shot it can't see anything at all. As a zerg player I don't find it acceptable Though maps like Colosseum and Blitzx don't see fit to place ovy spots, so I dunno =/
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
LightRailCoyote
Profile Blog Joined January 2008
United States982 Posts
December 26 2008 08:26 GMT
#330
good point.

Also, I'm a total map noob, so where is the symmetry tool on scmdraft?
AKA SurfSolar ----- This is the product of a DIY inadequate home
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
December 26 2008 08:56 GMT
#331
top right, if you have terrain tool selected
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
Bill Murray
Profile Blog Joined October 2009
United States9292 Posts
November 08 2009 11:10 GMT
#332
I just created a map after reading this thread, i would love for you all to use it
University of Kentucky Basketball #1
jalstar
Profile Blog Joined September 2009
United States8198 Posts
November 09 2009 00:30 GMT
#333
The maps with the most votes in the suggestions thread were Outsider SE, Destination, El Nino, and Heartbreak Ridge.
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
November 09 2009 01:12 GMT
#334
Before anyone jumps the gun to start making maps, they have been decided upon.
KP_CollectoR
Profile Blog Joined November 2008
United States744 Posts
November 09 2009 01:14 GMT
#335
On November 09 2009 09:30 jalstar wrote:
The maps with the most votes in the suggestions thread were Outsider SE, Destination, El Nino, and Heartbreak Ridge.


Really? I was under the impression that people felt El Nino and Outsider are quite similar... I wouldn't mind seeing Destination/HBR, though I don't know if any of these maps are good at all for TvP or PvZ. Since there's another week before any other info we might as well discuss and debate lol
English Brood War Commentaries - Please Subscribe! youtube.com/dimecollectorsc... Winner of The "LeBron" Award for Best Rookie (FPL 5)
jalstar
Profile Blog Joined September 2009
United States8198 Posts
November 09 2009 06:23 GMT
#336
i'm guessing 4 maps, like the korean individual leagues.

Heartbreak Ridge
Outsider or El Nino
Destination
Tornado/Fighting Spirit/Python/Eye of the Storm
Sentient66
Profile Joined July 2009
United States651 Posts
November 09 2009 06:28 GMT
#337
On November 09 2009 15:23 jalstar wrote:
i'm guessing 4 maps, like the korean individual leagues.

Heartbreak Ridge
Outsider or El Nino
Destination
Tornado/Fighting Spirit/Python/Eye of the Storm


Not that those maps are bad or anything, but I think it'd be nice to see some maps that don't get played very often. It would be pretty refreshing to see some ICCup maps that nobody ever plays get thrown into the map pool instead of maps that we're seeing in proleague and the OSL/MSL.
seNsiX.421
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