• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 18:20
CET 00:20
KST 08:20
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Intel X Team Liquid Seoul event: Showmatches and Meet the Pros9[ASL20] Finals Preview: Arrival13TL.net Map Contest #21: Voting10[ASL20] Ro4 Preview: Descent11Team TLMC #5: Winners Announced!3
Community News
Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win62025 RSL Offline Finals Dates + Ticket Sales!10BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION3Crank Gathers Season 2: SC II Pro Teams12Merivale 8 Open - LAN - Stellar Fest5
StarCraft 2
General
RotterdaM "Serral is the GOAT, and it's not close" Weekly Cups (Oct 20-26): MaxPax, Clem, Creator win Weekly Cups (Oct 13-19): Clem Goes for Four DreamHack Open 2013 revealed Intel X Team Liquid Seoul event: Showmatches and Meet the Pros
Tourneys
Crank Gathers Season 2: SC II Pro Teams Merivale 8 Open - LAN - Stellar Fest SC4ALL $6,000 Open LAN in Philadelphia Kirktown Chat Brawl #9 $50 8:30PM EST 2025 RSL Offline Finals Dates + Ticket Sales!
Strategy
Custom Maps
Map Editor closed ?
External Content
Mutation # 498 Wheel of Misfortune|Cradle of Death Mutation # 497 Battle Haredened Mutation # 496 Endless Infection Mutation # 495 Rest In Peace
Brood War
General
BGH Auto Balance -> http://bghmmr.eu/ Ladder Map Matchup Stats What's going on with b.net? Map pack for 3v3/4v4/FFA games BW General Discussion
Tourneys
BSL21 Open Qualifiers Week & CONFIRM PARTICIPATION [ASL20] Grand Finals Small VOD Thread 2.0 The Casual Games of the Week Thread
Strategy
PvZ map balance How to stay on top of macro? Current Meta Soma's 9 hatch build from ASL Game 2
Other Games
General Games
General RTS Discussion Thread Path of Exile Stormgate/Frost Giant Megathread Nintendo Switch Thread The Perfect Game
Dota 2
Official 'what is Dota anymore' discussion LiquidDota to reintegrate into TL.net
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
TL Mafia Community Thread SPIRED by.ASL Mafia {211640}
Community
General
Things Aren’t Peaceful in Palestine US Politics Mega-thread Russo-Ukrainian War Thread Canadian Politics Mega-thread The Big Programming Thread
Fan Clubs
White-Ra Fan Club The herO Fan Club!
Media & Entertainment
[Manga] One Piece Anime Discussion Thread Movie Discussion! Korean Music Discussion Series you have seen recently...
Sports
MLB/Baseball 2023 TeamLiquid Health and Fitness Initiative For 2023 Formula 1 Discussion 2024 - 2026 Football Thread NBA General Discussion
World Cup 2022
Tech Support
SC2 Client Relocalization [Change SC2 Language] Linksys AE2500 USB WIFI keeps disconnecting Computer Build, Upgrade & Buying Resource Thread
TL Community
The Automated Ban List Recent Gifted Posts
Blogs
Challenge: Maths isn't all…
Hildegard
more word salad -- pay no h…
Peanutsc
Career Paths and Skills for …
TrAiDoS
Reality "theory" prov…
perfectspheres
Customize Sidebar...

Website Feedback

Closed Threads



Active: 1659 users

Maps for TSL2 (and the foreigner map-making scene) - Page 11

Forum Index > Razer TSL Forum
Post a Reply
Prev 1 9 10 11 12 13 17 Next All
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
Last Edited: 2008-06-24 08:56:02
June 24 2008 08:54 GMT
#201
There was actually a couple pages of discussion on Faoi IIRC; it wasn't summarily dismissed.

There was even further discussion of which new maps to include - I distinctly recall an interesting debate between sirs Plexa and Daigomi about the respective merits of Othello and Wuthering - and in the end we decided to toss Troy and include both.

That map thread was quite lengthy; we did consider a lot of things before finally choosing the map pool that we went with.

Basically, if a map shows merit, we will consider it. A map being from the foreign scene won't get any sort of 'affirmative action' bonus, nor will it receive a 'oh it's foreign, lets throw it out' penalty. Just make good maps, see if players like them, and we'll see if we can use them.
ㅋㄲㅈㅁ
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 24 2008 11:23 GMT
#202
On June 24 2008 17:54 Last Romantic wrote:
There was actually a couple pages of discussion on Faoi IIRC; it wasn't summarily dismissed.

There was even further discussion of which new maps to include - I distinctly recall an interesting debate between sirs Daigomi and Plexa (fixed) about the respective merits of Othello and Wuthering - and in the end we decided to toss Troy and include both.
Not quite true LR; based off a number of balance concerns and a number of high level players voicing the said concerns we axed Troy, replacing it with the highly played longinus (which was always going to be cut). Faoi was considered up until we got a hold of the new maps (which would allow the map pool to remain fresh without resorting to using a completely untested map). And yes, the discussion around the map brought out essentially the same views in this thread (which just goes to show that the staff are somewhat of a microcosm of the greater tl)
Administrator~ Spirit will set you free ~
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
June 24 2008 20:06 GMT
#203
Oh, right. Gah my memory is falling to pieces
ㅋㄲㅈㅁ
Kennigit *
Profile Blog Joined October 2006
Canada19447 Posts
June 25 2008 01:13 GMT
#204
I have actually blocked all memories of TSL map discussion from my mind.
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
June 25 2008 13:57 GMT
#205
I have some of the reppacks of the TSL ladder stage. It includes two Faoi replays. One is leg looking at the map with black sheep wall. And one is an actual game.

If TSL includes a foreign map it has to be popular among the mainstream. It should be a map we see in nationwars or clanwars and that is actually popular on iccup. And then probably both WCG and TSL should include that single map.

There is not much hope as long as Korean leagues don't use it. You can't compete with their maps. Just as TSL can't compete with OSL/MSL. Koreans aren't going to watch TSL. Koreans aren't going to play non Korean league maps.

Also, I don't see the problem. New Korean maps are being made often enough. And they aren't bad. Some are imba and interesting, some are, or rather become, boring and balanced.
aeronexus
Profile Joined June 2007
United States392 Posts
June 25 2008 21:17 GMT
#206
On June 25 2008 22:57 BlackStar wrote:
I have some of the reppacks of the TSL ladder stage. It includes two Faoi replays. One is leg looking at the map with black sheep wall. And one is an actual game.

If TSL includes a foreign map it has to be popular among the mainstream. It should be a map we see in nationwars or clanwars and that is actually popular on iccup. And then probably both WCG and TSL should include that single map.

that makes no sense. are the korean progaming maps popular before they're put into use? NO. they pull new ones out of their asses every few months and those are used in the leagues after the players practice on them for a bit. if they completely suck, they're pulled out. do you really want to see more games on Lost Temple???? half the fun of a new league or a new season is new maps.


There is not much hope as long as Korean leagues don't use it. You can't compete with their maps. Just as TSL can't compete with OSL/MSL. Koreans aren't going to watch TSL. Koreans aren't going to play non Korean league maps.

not much hope for what? we just want good games. are we trying to turn the TSL into a progamer factory or something? and if you've ever seen broodwarmaps.net, you know that there is a large number of very good maps made by non-Koreans. plus, who cares if Koreans don't play our maps? we don't have to be a parasite on the Korean scene. their leagues are by Koreans and for Koreans, so why can't we at least partially do the equivalent?


Also, I don't see the problem. New Korean maps are being made often enough. And they aren't bad. Some are imba and interesting, some are, or rather become, boring and balanced.

ok, there really isn't a problem with the frequency of their updating (although I'd say their last batch of new maps took a little long). but is that a reason for us not to throw in one or two of our own maps? it's our freakin' league, after all.
10 points!
BlackStar
Profile Blog Joined July 2007
Netherlands3029 Posts
June 25 2008 21:29 GMT
#207
I don't understand your arguments.

What does it matter if a map is foreign made or Korean made?

Why split up the Korean and foreign community even more? They should play the same maps. And for a foreign map to be in the TSL it should be in the current map repertoire

Don't force people to play a map they would never play otherwise. Almost no one played Faoi in the ladder phase. Why force them to play that map later on?
ChaosKnight
Profile Joined April 2007
United States819 Posts
June 26 2008 05:55 GMT
#208
Let's just have all games on Hunters.

I'm up for that.
kyjori
Profile Blog Joined February 2008
371 Posts
June 26 2008 08:15 GMT
#209
the new map that was just posted... the spinel valley, took a look at it, actually played one game on it. boy does that map love terran and hates the other races... its fucking impossible to snag the third gas -.- and siege tanks really fuck me up on it. but that isnt the biggest problem, it is those goddamn tiny ramps that you must get through for every single goddamn part of the map. and you expect this map to be in tsl? lol
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
June 26 2008 08:35 GMT
#210
who said anything about spinel valley?
Treatin' fools since '87
anotak
Profile Blog Joined March 2008
United States1537 Posts
June 26 2008 10:46 GMT
#211
On June 26 2008 17:15 kyjori wrote:
the new map that was just posted... the spinel valley, took a look at it, actually played one game on it. boy does that map love terran and hates the other races... its fucking impossible to snag the third gas -.- and siege tanks really fuck me up on it. but that isnt the biggest problem, it is those goddamn tiny ramps that you must get through for every single goddamn part of the map. and you expect this map to be in tsl? lol

hey let's take 1 map by 1 mapmaker, that's only been out for barely 19 days, is still being tested... and let's judge the entire foreigner mapmaking community based on that one map.
NastyMarine
Profile Blog Joined May 2006
United States1252 Posts
June 28 2008 07:15 GMT
#212
So does anyone like the maps shown in the thread in the Brood War forum?
Treatin' fools since '87
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 28 2008 07:18 GMT
#213
http://www.teamliquid.net/forum/viewmessage.php?topic_id=74122
This is what Nasty's talking about. There's two lists of maps with their pictures, just a small random assortment of bwmn maps. Some are just plain excellent, others are decent, and some are either just interesting or just really basic but still solid. We're not necessarily pushing any of these maps for TSL2, just showcasing some of our gems along with some other recent maps.
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
anotak
Profile Blog Joined March 2008
United States1537 Posts
June 28 2008 07:38 GMT
#214
i think you guys should get those testing tourneys out there before pushing your maps. also, some of the shitty maps like rise of teotahikgafdgkadlfkladflkadsflklsflks should be cut and not even shown to us, makes other maps look bad
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
June 28 2008 15:57 GMT
#215
On June 28 2008 16:38 anotak wrote:
i think you guys should get those testing tourneys out there before pushing your maps. also, some of the shitty maps like rise of teotahikgafdgkadlfkladflkadsflklsflks should be cut and not even shown to us, makes other maps look bad
O rly?
Administrator~ Spirit will set you free ~
Nightmarjoo
Profile Blog Joined October 2006
United States3360 Posts
June 28 2008 18:38 GMT
#216
Well the weekly tournament idea I made in the broodwar forum is still go, but we're still editing and testing a couple of the maps, so the whole thing is on pause for that.

Plexa those two maps are some of my favourite maps! I just really liked Mercury when I played on it like forever ago (when I was so noob racial imbalances wouldn't matter), and DMZ is just amazing conceptually, even if it plays horribly
aka Lyra; My favourites: July, Stork, Draco, MistrZZZ, TheStc, LastShadow - www.broodwarmaps.net - for all your mapping needs; check my stream: high masters mech terran: twitch.tv/lyrathegreat
anotak
Profile Blog Joined March 2008
United States1537 Posts
June 28 2008 22:44 GMT
#217
On June 29 2008 00:57 Plexa wrote:
Show nested quote +
On June 28 2008 16:38 anotak wrote:
i think you guys should get those testing tourneys out there before pushing your maps. also, some of the shitty maps like rise of teotahikgafdgkadlfkladflkadsflklsflks should be cut and not even shown to us, makes other maps look bad
O rly?

I think rise of teosomething is worse than geometry tbh
but otherwise yeah, just i think that they should be showcasing their GOOD maps not the bad ones.
WorldCommunist8
Profile Joined August 2007
United States226 Posts
June 29 2008 03:20 GMT
#218
On June 29 2008 00:57 Plexa wrote:
Show nested quote +
On June 28 2008 16:38 anotak wrote:
i think you guys should get those testing tourneys out there before pushing your maps. also, some of the shitty maps like rise of teotahikgafdgkadlfkladflkadsflklsflks should be cut and not even shown to us, makes other maps look bad
O rly?


Mercury looks amazing, tyvm and I played an FFA on DMZ, it was AMAZING getting SCV rushed in 30 seconds. lol. Alchemist looks like a crack trip. Geometry looks like my kind of map with those TvZ numbers, and Peaks, well no comment. It doesn't favor T enough lol.

You're toast, R1CH
alphafuzard
Profile Blog Joined June 2007
United States1610 Posts
Last Edited: 2008-06-29 04:17:48
June 29 2008 04:17 GMT
#219
I highly doubt any map that is accepted from the foreign community is going to be a weird ass experimental map that is hard to learn. It will probably be fairly simple and give the possibility for interesting play.
more weight
Last Romantic
Profile Blog Joined June 2006
United States20661 Posts
June 29 2008 08:33 GMT
#220
On June 29 2008 12:20 WorldCommunist8 wrote:
Show nested quote +
On June 29 2008 00:57 Plexa wrote:
On June 28 2008 16:38 anotak wrote:
i think you guys should get those testing tourneys out there before pushing your maps. also, some of the shitty maps like rise of teotahikgafdgkadlfkladflkadsflklsflks should be cut and not even shown to us, makes other maps look bad
O rly?


Mercury looks amazing, tyvm and I played an FFA on DMZ, it was AMAZING getting SCV rushed in 30 seconds. lol. Alchemist looks like a crack trip. Geometry looks like my kind of map with those TvZ numbers, and Peaks, well no comment. It doesn't favor T enough lol.



those 80% zvps seem real amazing eh
ㅋㄲㅈㅁ
Prev 1 9 10 11 12 13 17 Next All
Please log in or register to reply.
Live Events Refresh
SC4ALL
15:00
Day 2
Artosis1247
LiquipediaDiscussion
SC4ALL
15:00
SC4ALL - Day 2
TriGGeR vs MixuLIVE!
Percival vs TBD
IndyStarCraft 150
CranKy Ducklings136
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
IndyStarCraft 150
Nathanias 113
CosmosSc2 106
ProTech102
JuggernautJason62
StarCraft: Brood War
Artosis 1247
ZZZero.O 104
NaDa 44
Dota 2
monkeys_forever532
Heroes of the Storm
Khaldor165
Other Games
summit1g8660
FrodaN3997
Grubby3486
Liquid`Hasu232
KnowMe206
C9.Mang0137
Maynarde108
Organizations
Other Games
gamesdonequick1982
Counter-Strike
PGL370
Other Games
BasetradeTV29
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 21 non-featured ]
StarCraft 2
• Hupsaiya 64
• RyuSc2 43
• musti20045 29
• davetesta23
• HeavenSC 14
• IndyKCrew
• sooper7s
• AfreecaTV YouTube
• Migwel
• intothetv
• LaughNgamezSOOP
• Kozan
StarCraft: Brood War
• STPLYoutube
• ZZZeroYoutube
• BSLYoutube
Dota 2
• masondota21779
• WagamamaTV680
League of Legends
• Doublelift4387
Other Games
• imaqtpie1386
• Scarra527
• Shiphtur151
Upcoming Events
Replay Cast
9h 40m
Wardi Open
12h 40m
Monday Night Weeklies
17h 40m
Replay Cast
23h 40m
Sparkling Tuna Cup
1d 10h
WardiTV Korean Royale
1d 12h
LAN Event
1d 15h
Replay Cast
2 days
WardiTV Korean Royale
2 days
LAN Event
2 days
[ Show More ]
OSC
2 days
The PondCast
3 days
LAN Event
3 days
Replay Cast
3 days
LAN Event
4 days
Korean StarCraft League
5 days
CranKy Ducklings
5 days
WardiTV Korean Royale
5 days
LAN Event
5 days
IPSL
5 days
dxtr13 vs OldBoy
Napoleon vs Doodle
Replay Cast
5 days
Sparkling Tuna Cup
6 days
WardiTV Korean Royale
6 days
LAN Event
6 days
IPSL
6 days
JDConan vs WIZARD
WolFix vs Cross
Liquipedia Results

Completed

CSL 2025 AUTUMN (S18)
CranK Gathers Season 2: SC II Pro Teams
Eternal Conflict S1

Ongoing

BSL 21 Points
BSL 21 Team A
C-Race Season 1
IPSL Winter 2025-26
KCM Race Survival 2025 Season 4
SOOP Univ League 2025
SC4ALL: Brood War
SC4ALL: StarCraft II
PGL Masters Bucharest 2025
Thunderpick World Champ.
CS Asia Championships 2025
ESL Pro League S22
StarSeries Fall 2025
FISSURE Playground #2
BLAST Open Fall 2025
BLAST Open Fall Qual
Esports World Cup 2025

Upcoming

YSL S2
BSL Season 21
SLON Tour Season 2
BSL 21 Non-Korean Championship
HSC XXVIII
RSL Offline Finals
WardiTV 2025
RSL Revival: Season 3
Stellar Fest
META Madness #9
BLAST Bounty Winter 2026: Closed Qualifier
eXTREMESLAND 2025
ESL Impact League Season 8
SL Budapest Major 2025
BLAST Rivals Fall 2025
IEM Chengdu 2025
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2025 TLnet. All Rights Reserved.