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Active: 3770 users

Valkyries in TvZ: - Page 3

Forum Index > Polls & Liquibet
Post a Reply
Prev 1 2 3 4 Next All
Mastermind
Profile Blog Joined April 2008
Canada7096 Posts
October 18 2008 23:45 GMT
#41
The only way for valkyries to truly become viable is for them to require 3 scourge hits instead of 2.
born-to-porn
Profile Joined January 2004
Denmark400 Posts
October 19 2008 00:23 GMT
#42
I voted for viable alternative, solely for the reason that if you do a mech build your only mobile alternative is to get some valkyries to support your goliaths (Good luck trying to get irradiate), and of course mech has become pretty popular lately. Using valkyries instead of vessels just isn't smart if you're going for the usuall M&M strategy, unless you're name is Boxer, of course
Nobody beats the Beater
GHOSTCLAW
Profile Blog Joined February 2008
United States17042 Posts
October 19 2008 00:54 GMT
#43
On October 19 2008 02:56 CDRdude wrote:
Show nested quote +
On October 19 2008 01:02 ScarFace wrote:
On October 18 2008 21:28 wolfy4033 wrote:
On October 18 2008 21:02 Geo.Rion wrote:
it's not revolutinary, if the Terrans start to use it often, the zergs will adopt very fast and crush it.


Isn't that exactly what happened with the Bisu build? And people said that was revolutionary..
Uh the bisu build is still used very often...its now [or some bastardization of it] your standard opening in pvz. It did revolutionize the game, and for the first time in years, gave protoss an extremely viable chance against Zerg on most maps.

But wasn't it Nal_rA not Bisu that invented sair reaver, which is the one used nowdays?




Bisu and Nal_rA both used sair reaver/ sair dt. However, Bisu used forge first, which allowed him to get the second gas much much faster (which is what made the build effective on all maps).
PhotographerLiquipedia. Drop me a pm if you've got questions/need help.
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 19 2008 01:18 GMT
#44
gimmick build
Deleted User 3420
Profile Blog Joined May 2003
24492 Posts
October 19 2008 01:18 GMT
#45
mostly I just like the word "gimmick"
Superiorwolf
Profile Blog Joined March 2007
United States5509 Posts
Last Edited: 2008-10-19 03:07:15
October 19 2008 01:52 GMT
#46
On October 18 2008 21:00 GeneralCash wrote:
the glich with a lot of units causing valks to not fire often makes them useless late game. i think it's the maps anyway.

ya, if you're playing evolves and you hit the unit cap. with 200/200 supply on both sides sprites will still fire. it's the fact that 2 scourge kill them which is the biggest factor because they are more expensive (250/125 vs 150/100). very vulnerable.
must be very careful and have good control to win lol
Check out my stream at www.teamliquid.net/forum/viewmessage.php?topic_id=315053 and follow me on Twitter @EGSuppy! :)
EGLzGaMeR
Profile Blog Joined February 2007
United States1867 Posts
October 19 2008 03:06 GMT
#47
2 hatch muta would rape that build fantasy did~ dont know why everyone going crazy over it ^^ sure he countered zerg's build perfectly and raped the game. 2 hatch muta and his little dropship 4 vult into mech woulda been LOL
MiniRoman
Profile Blog Joined September 2003
Canada3953 Posts
October 19 2008 03:32 GMT
#48
about time terran changed something
Nak Allstar.
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
October 19 2008 04:04 GMT
#49
maps fault o.o
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Whyzguy
Profile Joined June 2008
Canada263 Posts
October 19 2008 04:13 GMT
#50
Seems pretty solid I think. It's a good alt to Marine micro when it comes to defending Mutas.

Where did we see it first (recently)? BOXER. enough said.
"He who throws dirt, is losing ground." - Fortune Cookie [May 2011]
Plexa
Profile Blog Joined October 2005
Aotearoa39261 Posts
October 19 2008 04:27 GMT
#51
On October 19 2008 10:52 Superiorwolf wrote:
Show nested quote +
On October 18 2008 21:00 GeneralCash wrote:
the glich with a lot of units causing valks to not fire often makes them useless late game. i think it's the maps anyway.

ya, if you're playing evolves and you hit the unit cap. with 200/200 supply on both sides sprites will still fire. it's the fact that 2 scourge kill them which is the biggest factor because they are more expensive (250/125 vs 150/100). very vulnerable.
must be very careful and have good control to win lol
two scourge kill a valk? I always thought it was three? oh god i've been wasting scourge all this time
Administrator~ Spirit will set you free ~
PH
Profile Blog Joined June 2008
United States6173 Posts
October 19 2008 06:11 GMT
#52
On October 19 2008 08:45 Mastermind wrote:
The only way for valkyries to truly become viable is for them to require 3 scourge hits instead of 2.

I agree.

Definitely just a phase...and even then, I don't know about how well it'll work...3 hat mutas is already almost dead due to terrans figuring out near perfect turret timing and placement, and so we're already seeing a lot more variety in zerg openings...and iirc, valks come out AFTER the first six mutas in a 2 hat muta build...
Hello
MyTHicaL
Profile Joined November 2005
France1070 Posts
October 19 2008 11:36 GMT
#53
GIMMIK valks have like worse AI than goons (thats saying something) u cant micro them very well because of this they have like a wierd second reaction time... so i cant see any1 actually using them. The only time they work is when ur playing a guy who has played 100+ games just to train vs u and then u go valks and hes like wtf? and loses game just due to a psychology trick. Boxer vs...?
Gatw
Profile Joined October 2008
United Kingdom4 Posts
October 19 2008 11:47 GMT
#54
Yeah I'm Not Really Sure What Any of that is so I just voted.
^ ^;;;
If Pied = Squared Then where the Hell are my pants?
Guybrush
Profile Blog Joined December 2002
Spain4744 Posts
October 19 2008 15:32 GMT
#55
ITS GIMMICKY LOLOL MORE GIMMICKY THAN LUCIFER LULZ!
Live2Win is awesome. Happy new year scarabi!
ambit!ous1
Profile Joined September 2007
United States3662 Posts
October 19 2008 17:46 GMT
#56
Just a phase
Bisu[Shield] / ♔ SoYeon
NiGoL
Profile Joined September 2008
1868 Posts
October 19 2008 17:53 GMT
#57
Viable Alternative.
http://www.twitter.com/NiGoLBW playing league on a competitive level
DamageControL
Profile Blog Joined July 2007
United States4222 Posts
October 19 2008 18:29 GMT
#58
On October 19 2008 02:56 CDRdude wrote:
Show nested quote +
On October 19 2008 01:02 ScarFace wrote:
On October 18 2008 21:28 wolfy4033 wrote:
On October 18 2008 21:02 Geo.Rion wrote:
it's not revolutinary, if the Terrans start to use it often, the zergs will adopt very fast and crush it.


Isn't that exactly what happened with the Bisu build? And people said that was revolutionary..
Uh the bisu build is still used very often...its now [or some bastardization of it] your standard opening in pvz. It did revolutionize the game, and for the first time in years, gave protoss an extremely viable chance against Zerg on most maps.

But wasn't it Nal_rA not Bisu that invented sair reaver, which is the one used nowdays?

No sair reaver is not whats being used really...
I could be mistaken, as my knowledge is about a month dated (school etc.) but sair reaver is still very map specific.
Liquid | SKT
eborp
Profile Blog Joined January 2008
United States266 Posts
October 19 2008 19:46 GMT
#59
On October 19 2008 09:54 waterGHOSTCLAWdragon wrote:
Show nested quote +
On October 19 2008 02:56 CDRdude wrote:
On October 19 2008 01:02 ScarFace wrote:
On October 18 2008 21:28 wolfy4033 wrote:
On October 18 2008 21:02 Geo.Rion wrote:
it's not revolutinary, if the Terrans start to use it often, the zergs will adopt very fast and crush it.


Isn't that exactly what happened with the Bisu build? And people said that was revolutionary..
Uh the bisu build is still used very often...its now [or some bastardization of it] your standard opening in pvz. It did revolutionize the game, and for the first time in years, gave protoss an extremely viable chance against Zerg on most maps.

But wasn't it Nal_rA not Bisu that invented sair reaver, which is the one used nowdays?




Bisu and Nal_rA both used sair reaver/ sair dt. However, Bisu used forge first, which allowed him to get the second gas much much faster (which is what made the build effective on all maps).


Pretty sure Nal_rA did forge first fe first.
UMCP CSL NEEDS YOU!
ShaLLoW[baY]
Profile Blog Joined January 2007
Canada12499 Posts
October 19 2008 20:18 GMT
#60
People like OneOther have been pulling this shit on me for ages already, it's just gay! Where's the "homo" option?
ALEXISONFIRE ARE FUCKING BACK (sAviOr for life)
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