Soulkey 4 - 3 Innovation - WCS KR Finals Recap - Page 3
Forum Index > News |
RKC
2847 Posts
| ||
DavoS
United States4605 Posts
| ||
Hryul
Austria2609 Posts
On June 01 2013 21:49 RKC wrote: Yeah, but we just watched an epic comeback, and a well-planned and well-executed one by Soulkey. Painful as it to be an Innovation fan, it was a massive victory for e-sports. A bit sad if fans can't appreciate the ocassion. It surely was well executed by Soulkey but the third roach/ling/bling allin in a row shouldn't have won that easily. Also Daybreak is a terrible map for dropplay since the layout allows for just two angles: main and third. So Soulkeys "waiting" mutas were a flash of brilliance and innovations didn't pay attention. | ||
Zerg.Zilla
Hungary5029 Posts
| ||
RKC
2847 Posts
On June 01 2013 22:11 Hryul wrote: It surely was well executed by Soulkey but the third roach/ling/bling allin in a row shouldn't have won that easily. Also Daybreak is a terrible map for dropplay since the layout allows for just two angles: main and third. So Soulkeys "waiting" mutas were a flash of brilliance and innovations didn't pay attention. Honestly, for all the hype about Innovation, all he basically did besides proxy-rax was fast-expands and drops. It was just wired in his mind, and gameplan for all non-proxy games. Whilst being solid, he wasn't innovating. In contrast, Soulkey reacted quite well, in all games, and showed diversity in his play (his roach/bling/ling had slightly different subtle timings - which made it harder for Innovation to anticipate). That's why, in my mind, Soulkey was the true innovator in the series, and his innovation was key in beating Innovation. | ||
Sc2Wrath
United Kingdom58 Posts
| ||
EscPlan9
United States2777 Posts
| ||
OneSpeed
Norway47 Posts
Guess the race is weak after all (ultra sarcasm mode) | ||
Tsubbi
Germany7967 Posts
| ||
Hryul
Austria2609 Posts
On June 01 2013 22:15 RKC wrote: Honestly, for all the hype about Innovation, all he basically did besides proxy-rax was fast-expands and drops. It was just wired in his mind, and gameplan for all non-proxy games. Whilst being solid, he wasn't innovating. In contrast, Soulkey reacted quite well, in all games, and showed diversity in his play (his roach/bling/ling had slightly different subtle timings - which made it harder for Innovation to anticipate). That's why, in my mind, Soulkey was the true innovator in the series, and his innovation was key in beating Innovation. Fair point. Soulkey was quite unpredictable while Innovation had a quite narrow textbook of builds to choose from. Seems like solid play only gets you this far. | ||
Snorkels
United States1015 Posts
To the VODs! | ||
Bam Lee
2336 Posts
On June 01 2013 21:25 RKC wrote: Honestly, I don't know why people in the LR thread were so critical about the games, and saying that Innovation threw it. The way I saw it, it was a great series, and eventually Soulkey was the stronger player, throwing Innovation off with his preparations and mind games. So I'll respond to the negativity with what I saw as the positives: 1. Soulkey's drone scout and proxy 2-rax defence Saw how Soulkey drone scout in the games after dying to a proxy 2-rax in Game 1? Now, that's called learning, and the fact that it paid off in Game 6, showed how disciplined Soulkey was. And that hatch cancel in Game 6? That was also Soulkey learning. And why shit on the games? JD early pool rush Flash in one of the finals, winning one, losing one. It may be disappointing how short the games were, but I thought it was brilliantly played by both players. I think at high levels of plays, pro players are so of equal skill that they need to throw cheesy builds at each other. It's all about the mind games. Soulkey won today, fair and square, when it mattered. And I enjoyed the beauty of it; not by what played out in the screen itself, but what played in the players' head. The true beauty lies in the meta-game. 2. Soulkey's drop defence We saw glimpses of this in Game 2 which he lost, and we saw it repeated in game 7. It completely nullified Innovation's harassment, wasted his precious resources, and allowed Soulkey to tech up and expand safely. Even before the mutas were out, Soulkey had the slight supply advantage, and more importantly, the psychological advantage (of shutting down the hellbat drops that others would just roll over and die too completely). Innovation knew this, and he had to make something happened, hence the medivac drop. While people scoff this as being foolish, I think it was a fair calculated risk, given Soulkey's lead, and that such a lead on a map like Daybreak would build up exponentially. He moved in when he thought Soulkey's muta was attacking his main. Innovation believed that his drop at Soulkey's main would deal more damage, or at least force the mutas to come back (and by that time, his medivac boost would be ready). But Soulkey saw this coming, and intercepted with his mutas. 'Doom drops' like this happened all the time in games like this. If Innovation had pulled it off, we would all be going ga-ga over it. It was almost like Jangbi 2-base carrier comeback against Fantasy in the 2nd last OSL. His sneak attack at Fantasy's main was a gamble, but he knew it was the only way he could break Fantasy's contain and get back into the game. Pro players make risky moves all the time. Sometimes it works, sometime it doesn't. If we regard all failed risky moves as silly, then we wouldn't have epic games, pimpest plays, and the game would be much less richer and exciting. Be glad, rather than sad, that Innovation did what he did. This should have been posted in the LR thread. This is exactly what i thought and what i saw. One could see Soulkeys sheer intelligence in game 1 and 6. The way he learned/adapted was really a beautiful thing to watch. Both players have huge respect towards each others macro game, which is why it was obvious that both would use cheeses. But the way soulkey kept playing better and better after going down 0-3 was really exciting to watch and the final game was really satisfying to watch since innovation looked just as helpless as all of his previous zerg opponents who made a few too many bad trades and got overrun, the same way innovation was overrun after loosing his medivacs. | ||
RKC
2847 Posts
On June 01 2013 22:29 Hryul wrote: Fair point. Soulkey was quite unpredictable while Innovation had a quite narrow textbook of builds to choose from. Seems like solid play only gets you this far. I was torn between the two. I wanted to root for Innovation, because I wanted to finally see someone replicating Flash's solid dominant "I'll just do my own shit and there's nothing you can do about it" play in BW. But alas, Innovation failed the test. Maybe the true God will rise and take His rightful place on the throne... | ||
Hryul
Austria2609 Posts
On June 01 2013 22:45 RKC wrote: I was torn between the two. I wanted to root for Innovation, because I wanted to finally see someone replicating Flash's solid dominant "I'll just do my own shit and there's nothing you can do about it" play in BW. But alas, Innovation failed the test. Maybe the true God will rise and take His rightful place on the throne... Well there still are the global finals. One can only hope he gets better at deflecting these attacks. Edit: Well, better: He tweaks his BO so that there isn't that damn 12 minute vulnerability. | ||
RKC
2847 Posts
On June 01 2013 22:44 Bam Lee wrote: This should have been posted in the LR thread. This is exactly what i thought and what i saw. One could see Soulkeys sheer intelligence in game 1 and 6. The way he learned/adapted was really a beautiful thing to watch. Both players have huge respect towards each others macro game, which is why it was obvious that both would use cheeses. But the way soulkey kept playing better and better after going down 0-3 was really exciting to watch and the final game was really satisfying to watch since innovation looked just as helpless as all of his previous zerg opponents who made a few too many bad trades and got overrun, the same way innovation was overrun after loosing his medivacs. Thanks. Soulkey reminded me of the typical Japanese anime character (mostly bad guys) who just won't die. After taking beating after beating, he quickly learns his opponent's style and forms news defences on the fly, and eventually emerges victorious. Like Kiriyama of Battle Royale. | ||
Shinta)
United States1716 Posts
They are both such awesome players, but they decided to cheese and get extremely nervous to ensure some poor games. Almost all games were decided by poor micro mistakes and bad decision making that is completely uncharacteristic of them both. The level of play INoVation showed was less than 69% of his potential play, and Soulkey was also playing so poorly. Although this was the GSL finals and they are the two best players in the world right now, I can't believe how many people are saying that was a good series. The fact that it was close doesn't make it good when you consider the fact that even top NA players could take games off of these "best players in the world". Honestly, if SEn, Scarlet, DIMAGA, (name any other top formed foreigner) had played against these guys when they were playing like they did today, I'm sure they would have made it a close/exciting series, and possibly even upset. Regardless, looking forward to watching them play like their normal, awesome selves next season! | ||
DaddyX
United States7 Posts
| ||
RegiusX
Honduras1 Post
| ||
NaYa
Canada9 Posts
On June 01 2013 23:01 DaddyX wrote: Why oh why did I go to bed when it was 3-0??? FML Oh man, you're not the only one >.< | ||
Faruko
Chile34167 Posts
If anything, SoulKey can do this well great final from the emotional point of view, really lacking in the gameplay department (Innovation losed 2 times in a row to the same build... really ?) | ||
| ||