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[Code S] RO32 - Group F Preview/Group H Recap - Page 5

Forum Index > News
185 CommentsPost a Reply
Prev 1 2 3 4 5 6 7 8 9 10 Next All
Sufinsil
Profile Joined January 2011
United States760 Posts
April 11 2012 18:34 GMT
#81
Maybe we will see more Tank play to lay siege when you can not break the defense of the Protoss.
tdt
Profile Joined October 2010
United States3179 Posts
Last Edited: 2012-04-11 18:37:39
April 11 2012 18:34 GMT
#82
On April 12 2012 02:56 HolyArrow wrote:
Show nested quote +
On April 12 2012 02:49 Conreik wrote:
On April 12 2012 02:42 ooozer wrote:
OP's ist hella biased in my opinion.

Yes, as a protoss player I do admit,: Late Game PvT favors toss, even though it's not unbeatable (I fear blanket emp the most).
But, instead of only demanding stronger late game, terrans should start consider the overall matchup. Balancing the terran late game would mean, that they own protoss early game, have a slight edge in the mid and equal chances late game. That's not balanced aswell. Strenghten terrans late game also means that early and early to mid game has to be weakened. How are you going to accomplish that? Buffing mech? That would mean terrans get 2 possible late game paths (bio can still kill a protoss deathball) whereas protoss only has their 1-boring-deathball? that wouldn't be fair aswell. Making bio weaker makes protoss 2 base pushes stronger, also imbalanced.

So instead of complaining about toss, why not watch how the meta game evolves? Exactly the same thing terrans said to toss in the sad-zealot-period. 2 toss advances, protoss imba? What about the time we had almost no toss in GSL? Are the statistics favouring toss?Do toss win tournaments left an right? Squirtle was the only toss after pool play, think of that..


They should weaken Protoss late game and Terran early game. Put a buff to the bunker so we can hold protosses all ins a bit better and I would be happy with it. Or remove Protoss and redesign it but I think that's out of the question ! :D


If you buff the Bunker, I feel really sorry for Zerg players who have to deal with Bunker pressure constantly >_>

I say tweak the midgame a bit in P's favor and the lategame a bit in T's favor and you've got a better MU overall.

Best thing that could happen for all three matchups is take a look at marine and mech. Nerf one buff the other.

Mech is pretty much garbage vs P and only so so vs Z and Mech's tier 3 should be best composition for them but it's the worst. Only tank is used vs Zerg and no mech vs Protoss. TvP is MMM, TvZ is MTM for the most part. Zerg is very strong late game without MMA drop skills. Protoss is very strong late game without MKPs spread skills. That's all there is to it, mostly bio, must play perfect. Addressing mech would fix this. I'd start with an irradiation shield on Thor where all bio in immediate vincinty takes 20 dmg per sec. Uses that energy for something useful killing Chargelots and Zerglings and most importantly broodlings. Then make tanks fearsome like BW. Basially add 40% more damage to start.

Marine. Sorry way too strong. It's the basis for all terran domination and cheese early game. Wether 1/1/1 2rax or bunker rushing it gives them an inordinate amount of success early.

Plus we could get our small maps back !
MC for president
happyness
Profile Joined June 2010
United States2400 Posts
April 11 2012 18:39 GMT
#83
Its funny how if the two terrans were to get out of the group the feeling would be "meh, that's what usually happens in the GSL" but since the two toss got out of the group it's "OMG PROTOSS IMBA!!!".

We are so used to terran absolutely dominating that when the meta game is in favor of the other race everyone says its imba.
elt
Profile Joined July 2010
Thailand1092 Posts
April 11 2012 18:40 GMT
#84
It'll be a sad day when NaDa leaves the SC scene... So here's hoping he makes something big of this year as befits his history. NaDa fighting!
(Under Construction)
p1cKLes
Profile Joined November 2010
United States342 Posts
April 11 2012 18:46 GMT
#85
On April 12 2012 03:39 happyness wrote:
Its funny how if the two terrans were to get out of the group the feeling would be "meh, that's what usually happens in the GSL" but since the two toss got out of the group it's "OMG PROTOSS IMBA!!!".

We are so used to terran absolutely dominating that when the meta game is in favor of the other race everyone says its imba.


Ow I doubt that, I've been on these forums for a long time and both races QQ quite evenly.
Conreik
Profile Joined September 2011
France51 Posts
April 11 2012 18:49 GMT
#86
On April 12 2012 03:39 happyness wrote:
Its funny how if the two terrans were to get out of the group the feeling would be "meh, that's what usually happens in the GSL" but since the two toss got out of the group it's "OMG PROTOSS IMBA!!!".

We are so used to terran absolutely dominating that when the meta game is in favor of the other race everyone says its imba.


The fact that the two protosses advanced and no terrans is just an occasion to speak about the actual state of TvP. And as said previously, late game TvP has been an issue pointed out ages ago.
the_business_og
Profile Joined April 2012
United States167 Posts
April 11 2012 18:54 GMT
#87
i love playing tvp (normally 1 rax, trip orb{kas build}) but lately it seems if i go late game, unless i consistently win engagements early, i cant win. also if i loose ANY SINGLE engagement mid game, i automatically loose bc or warp in reinforcement lots. im a diamond player, soo my micro isnt the best but i feel as if lesser toss players get wins because the race mechanics allow them to sit back and macro, (which lower level players find difficult) and don't need to be active around the map. when i saw polt v parting game 1, i thought that constant pressure would force constant warp ins and thus harm tech, but even then if the toss gets third it seems insta win (even now, at korean gm level)
shanti
Micket
Profile Joined April 2011
United Kingdom2163 Posts
April 11 2012 18:55 GMT
#88
On April 12 2012 03:34 Sufinsil wrote:
Maybe we will see more Tank play to lay siege when you can not break the defense of the Protoss.

Because when chargelots engage your bio, you definitely want tanks to shoot at them.
Flonomenalz
Profile Joined May 2011
Nigeria3519 Posts
April 11 2012 19:09 GMT
#89
go NADA!
I love crazymoving
CruelZeratul
Profile Joined May 2010
Germany4588 Posts
April 11 2012 19:11 GMT
#90
On April 12 2012 03:55 Micket wrote:
Show nested quote +
On April 12 2012 03:34 Sufinsil wrote:
Maybe we will see more Tank play to lay siege when you can not break the defense of the Protoss.

Because when chargelots engage your bio, you definitely want tanks to shoot at them.


Considering Teran bases can fly you can put buildings in front of those Tanks and bio.
JJH777
Profile Joined January 2011
United States4419 Posts
April 11 2012 19:18 GMT
#91
I agree that PvT probably has some issues but last nights games were just people who were better than their opponents. In the history of gomtv giving out seeds either Code A or Code S they have never given out a seed to a player who truly deserved it. Even when DRG originally got his seed he lost in like the first or second round of Code S. As for ForGG I think he is just overrated.
kittensrcute
Profile Joined August 2010
United States617 Posts
April 11 2012 19:19 GMT
#92
Oh buddy, finally predicted something correctly this season -.-
Almetien
Profile Joined July 2011
Poland43 Posts
Last Edited: 2012-04-11 19:24:08
April 11 2012 19:23 GMT
#93
It would be much appreciated if TL news could spare us the balance whine and stay professional, as they used to be. This is not the first time we see code S recap implying imbalance between the lines (my favourite one is "and this is when many pro players say they have problems with XvY") and unfortunately there are many frustrated players eager to jump to conclusions based upon that. When you post something as TL editor you should really do it with carefuly balanced words rather than provoking pitchforks.

Anyway, OP did point out lack of 1-1-1 and 2 rax builds out of Polt/forGG and altho this was obviously due to map played I think both T would still be better off with early pressure builds. Unfortunately for them they went for late-game strats, hence protoss had an edge and did well in the group. GOM did what they could to balance terran early game for blizzard with map pool changes, now it seems to backfire some with P having too easy time with long rush distances.
Also, Parting played amazing as expected.
Mystgun
Profile Joined September 2010
Hong Kong311 Posts
April 11 2012 19:24 GMT
#94
On April 12 2012 03:54 the_business_og wrote:
i love playing tvp (normally 1 rax, trip orb{kas build}) but lately it seems if i go late game, unless i consistently win engagements early, i cant win. also if i loose ANY SINGLE engagement mid game, i automatically loose bc or warp in reinforcement lots. im a diamond player, soo my micro isnt the best but i feel as if lesser toss players get wins because the race mechanics allow them to sit back and macro, (which lower level players find difficult) and don't need to be active around the map. when i saw polt v parting game 1, i thought that constant pressure would force constant warp ins and thus harm tech, but even then if the toss gets third it seems insta win (even now, at korean gm level)


I think the opposite is also true - it's pretty easy to lose an engagements if you don't pay attention for 2 seconds and templars/colossi get sniped. Bio DPS is pretty high and without a critical mass of units the protoss army won't be able to do any damage
Sejanus
Profile Blog Joined February 2011
Lithuania550 Posts
April 11 2012 19:27 GMT
#95
Prediction seems very reasonable, I'd too bet on Squirtle and MMA advancing
Friends don't let friends massacre civilians
Coal
Profile Joined July 2011
Sweden1535 Posts
April 11 2012 19:40 GMT
#96
Please change squirtles picture in the article to:

+ Show Spoiler +
[image loading]


Or a similar picture ^_^
In order to succeed, your desire for success should be greater than your fear of failure.
NeThZOR
Profile Blog Joined November 2010
South Africa7387 Posts
April 11 2012 19:50 GMT
#97
Go Squirtle and Leenock!
SuperNova - 2015 | SKT1 fan for years | Dear, FlaSh, PartinG, Soulkey, Naniwa
CeriseCherries
Profile Blog Joined May 2011
6170 Posts
April 11 2012 20:01 GMT
#98
Hope MMA gets through...

Well guess Sad Zealot isn't around anymore
Remember, no matter where you go, there you are.
mDuo13
Profile Blog Joined October 2010
United States307 Posts
April 11 2012 20:10 GMT
#99
Polt vs. PartinG game 1 was ridiculously intense, because Polt played so amazingly well and still lost. PartinG's defense was just beyond impenetrable. As for Oz, I wasn't able to see him vs. Polt, but it sounds like he had quite the night as well.

I think in the end, it was one of those cases where someone was just playing so well that the game "feels" imbalanced, the same way MC's 6-gate pushes looked completely unstoppable a year ago. When someone's play is as tight as PartinG's was last night, you can't help but wonder what you can do to win.

Oh well, I still believe Polt will be back next season. No way he drops below Code A again.
Popkiller
Profile Blog Joined March 2012
3415 Posts
April 11 2012 20:19 GMT
#100
Gogo MMA!
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