[Code S] RO32 - Group F Preview/Group H Recap - Page 5
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Sufinsil
United States760 Posts
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tdt
United States3179 Posts
On April 12 2012 02:56 HolyArrow wrote: If you buff the Bunker, I feel really sorry for Zerg players who have to deal with Bunker pressure constantly >_> I say tweak the midgame a bit in P's favor and the lategame a bit in T's favor and you've got a better MU overall. Best thing that could happen for all three matchups is take a look at marine and mech. Nerf one buff the other. Mech is pretty much garbage vs P and only so so vs Z and Mech's tier 3 should be best composition for them but it's the worst. Only tank is used vs Zerg and no mech vs Protoss. TvP is MMM, TvZ is MTM for the most part. Zerg is very strong late game without MMA drop skills. Protoss is very strong late game without MKPs spread skills. That's all there is to it, mostly bio, must play perfect. Addressing mech would fix this. I'd start with an irradiation shield on Thor where all bio in immediate vincinty takes 20 dmg per sec. Uses that energy for something useful killing Chargelots and Zerglings and most importantly broodlings. Then make tanks fearsome like BW. Basially add 40% more damage to start. Marine. Sorry way too strong. It's the basis for all terran domination and cheese early game. Wether 1/1/1 2rax or bunker rushing it gives them an inordinate amount of success early. Plus we could get our small maps back ! | ||
happyness
United States2400 Posts
We are so used to terran absolutely dominating that when the meta game is in favor of the other race everyone says its imba. | ||
elt
Thailand1092 Posts
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p1cKLes
United States342 Posts
On April 12 2012 03:39 happyness wrote: Its funny how if the two terrans were to get out of the group the feeling would be "meh, that's what usually happens in the GSL" but since the two toss got out of the group it's "OMG PROTOSS IMBA!!!". We are so used to terran absolutely dominating that when the meta game is in favor of the other race everyone says its imba. Ow I doubt that, I've been on these forums for a long time and both races QQ quite evenly. | ||
Conreik
France49 Posts
On April 12 2012 03:39 happyness wrote: Its funny how if the two terrans were to get out of the group the feeling would be "meh, that's what usually happens in the GSL" but since the two toss got out of the group it's "OMG PROTOSS IMBA!!!". We are so used to terran absolutely dominating that when the meta game is in favor of the other race everyone says its imba. The fact that the two protosses advanced and no terrans is just an occasion to speak about the actual state of TvP. And as said previously, late game TvP has been an issue pointed out ages ago. | ||
the_business_og
United States167 Posts
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Micket
United Kingdom2163 Posts
On April 12 2012 03:34 Sufinsil wrote: Maybe we will see more Tank play to lay siege when you can not break the defense of the Protoss. Because when chargelots engage your bio, you definitely want tanks to shoot at them. | ||
Flonomenalz
Nigeria3519 Posts
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CruelZeratul
Germany4588 Posts
On April 12 2012 03:55 Micket wrote: Because when chargelots engage your bio, you definitely want tanks to shoot at them. Considering Teran bases can fly you can put buildings in front of those Tanks and bio. | ||
JJH777
United States4372 Posts
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kittensrcute
United States617 Posts
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Almetien
Poland43 Posts
Anyway, OP did point out lack of 1-1-1 and 2 rax builds out of Polt/forGG and altho this was obviously due to map played I think both T would still be better off with early pressure builds. Unfortunately for them they went for late-game strats, hence protoss had an edge and did well in the group. GOM did what they could to balance terran early game for blizzard with map pool changes, now it seems to backfire some with P having too easy time with long rush distances. Also, Parting played amazing as expected. | ||
Mystgun
Hong Kong311 Posts
On April 12 2012 03:54 the_business_og wrote: i love playing tvp (normally 1 rax, trip orb{kas build}) but lately it seems if i go late game, unless i consistently win engagements early, i cant win. also if i loose ANY SINGLE engagement mid game, i automatically loose bc or warp in reinforcement lots. im a diamond player, soo my micro isnt the best but i feel as if lesser toss players get wins because the race mechanics allow them to sit back and macro, (which lower level players find difficult) and don't need to be active around the map. when i saw polt v parting game 1, i thought that constant pressure would force constant warp ins and thus harm tech, but even then if the toss gets third it seems insta win (even now, at korean gm level) I think the opposite is also true - it's pretty easy to lose an engagements if you don't pay attention for 2 seconds and templars/colossi get sniped. Bio DPS is pretty high and without a critical mass of units the protoss army won't be able to do any damage | ||
Sejanus
Lithuania550 Posts
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Coal
Sweden1535 Posts
+ Show Spoiler + Or a similar picture ^_^ | ||
NeThZOR
South Africa7387 Posts
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CeriseCherries
6170 Posts
Well guess Sad Zealot isn't around anymore | ||
mDuo13
United States307 Posts
I think in the end, it was one of those cases where someone was just playing so well that the game "feels" imbalanced, the same way MC's 6-gate pushes looked completely unstoppable a year ago. When someone's play is as tight as PartinG's was last night, you can't help but wonder what you can do to win. Oh well, I still believe Polt will be back next season. No way he drops below Code A again. | ||
Popkiller
3415 Posts
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