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[Code S] RO32 - Group F Preview/Group H Recap - Page 9

Forum Index > News
185 CommentsPost a Reply
Prev 1 7 8 9 10 Next All
FuRong
Profile Joined April 2010
New Zealand3089 Posts
April 12 2012 04:25 GMT
#161
I think Parting vs ForGG game one deserves an honourable mention for best game of the night.
Don't hate the player, hate the game
GhandiEAGLE
Profile Blog Joined March 2011
United States20754 Posts
April 12 2012 04:32 GMT
#162
NaDa is going to advance, guys. Face it, there's no way that man can lose!
Oh, my achin' hands, from rakin' in grands, and breakin' in mic stands
dezi
Profile Blog Joined April 2010
Germany1536 Posts
April 12 2012 06:01 GMT
#163
I hope MMA will advance but it won't be easy :/
TPW Member | My Maps @ TL: http://www.teamliquid.net/forum/viewmessage.php?topic_id=171486 | Search 'dezi' at EU
Fanatic-Templar
Profile Joined February 2010
Canada5819 Posts
Last Edited: 2012-04-12 06:26:23
April 12 2012 06:10 GMT
#164
+ Show Spoiler +
Although TvP looked practically impossible last night, I think it's being blown out of proportion. Terrans are still doing fine (IPL 4 champion bracket was 5 Terran, 2 Zerg, 1 Protoss, GSL already has half of its advancing players as Terrans, with 5 opportunities left to boot), if TvP starts looking like it did yesterday on a regular basis, then it will need to be fixed, but in the meanwhile, hold your horses. Hell, Protoss went through months on end of borderline extinction before anything happened, and frankly, Zerg are looking to be in the most trouble this season. At best, they'll have July, Leenock and Nestea. And as has been mentioned in this article, Leenock's group is ridiculously hard.

Terran balance whine is the StarCraft equivalent of the "first world problems" meme. When you get ecstatic because even one Terran made it through to the round of 16, come back to see me.


Nada! I believe in you! I totally believe... well, okay, I don't really. But Slayers Boxer's not here right now so you'll have to do. Best grab a win while you can, 'cause next season is totally the Emperor's. My faith is absolute :D.

EDIT: Added spoilers so the balance whine could be neatly kept away from the important matters.
I bear this sig to commemorate the loss of the team icon that commemorated Oversky's 2008-2009 Proleague Round 1 performance.
zerO123
Profile Joined April 2012
1 Post
April 12 2012 06:53 GMT
#165
One point that people have failed to mention:

ForGG and Polt mainly used "old" builds - FE into 3 Rax (2 tech labs, 1 reactor) medivac pressure. In their builds, their +1 weapons are significantly delayed.

Contrast their builds to MKP's "new" build that he used almost 100% of his TvP in IPL4: FE into 3 Rax (2 REACTOR, 1 tech lab), fast +1, medivac timing (+1 armor is about 50%) of the way done.

IMO, MKP's build is FAR superior because of the fast upgrade and better army composition. Mauraders > Marines late game when there is storm and colossus, but before then, as MKP shows, its much better to go marine heavy. At IPL4, he had no problems cutting through the zelots with his better marine count. In contrast, ForGG and Polt had a more difficult time penetrating the zelot wall with their un-upgraded marauders.

Furthermore, Oz and Parting used new and innovative builds, which are specifically designed to work well against the old standard PvT. It's clear that Oz and Parting used better builds which gave them a clear advantage.
kubiks
Profile Blog Joined March 2011
France1328 Posts
April 12 2012 07:00 GMT
#166
Creator, probably one of the better protoss out there :D

I was really disappointed to see polt loose the first game, he played very welll :/.
Juanald you're my hero I miss you -> best troll ever on TL <3
NovemberstOrm
Profile Blog Joined September 2011
Canada16217 Posts
April 12 2012 07:52 GMT
#167
I'm excited to see Squirtle after ipl4. I exp3ct amazing things :D
Moderatorlickypiddy
HonorZ
Profile Blog Joined August 2010
France858 Posts
April 12 2012 08:05 GMT
#168
MMA Hwaiting !!
"If you don't drop sweat today you'll drop tears tomorrow"
Jeenyus
Profile Joined July 2011
United States109 Posts
April 12 2012 08:06 GMT
#169
Ahhhhhhhhhhhhhhh the groups are soooo good this season omg. i really hate how i start to get really tired an hour before it starts. i wanna pick my boy nada representing coL, but i just see squirtle and mma advancing =[
Ganzi, Heart, Nada, coL <3 Keen,DRG,Naniwa
Fizzy
Profile Joined March 2012
Sweden388 Posts
April 12 2012 08:51 GMT
#170
MMA > Squirtle
Nada > Leenock
MMA > Nada
Squirtle > Leenock
Squirtle > Nada

Is my prediction, pretty much the opposite but the same end result almost.
Mvp - Grubby - NaNiwa - Alliance DOTA2 <3
Fizzy
Profile Joined March 2012
Sweden388 Posts
April 12 2012 08:53 GMT
#171
On April 12 2012 10:46 INTOtheVOID wrote:
I think it's funny that people are just now aware of how good Squirtle is. No one gave two shits about Oz until after winter arena, no one cared about Heart until Columbus, and now Squirtle. I've been following these 3 players for over a year now and it's great to see some of my favorites finally getting recognition(seems ironic to me that top tier korean players almost have to get foreign results to be recognized).


Hipster SC2 fan, make all new players favorites, so that he can say he followed them before they got famous.
Mvp - Grubby - NaNiwa - Alliance DOTA2 <3
Adreme
Profile Joined June 2011
United States5574 Posts
April 12 2012 09:14 GMT
#172
I wanna agree with picks of MMA and Squirtle but for some reason I just see MMA losing one of the 2 Bo3s he will have to play after losing to Wartortle(which if he wins a GSL his team must force him to take this name). Nada is never somoene I am ever comfortable betting against and a rematch against Leenock or Squirtle will not be easy even if it is MMAs best MU.
Yaki
Profile Joined April 2011
France4234 Posts
April 12 2012 09:43 GMT
#173
MMA NaDa fighting
MC ■ MarineKing ■ LosirA ■ To someone who has lost after trying his best, no words from the winner can console him.
SeaSwift
Profile Blog Joined February 2011
Scotland4486 Posts
April 12 2012 10:10 GMT
#174
On April 12 2012 10:46 INTOtheVOID wrote:
I think it's funny that people are just now aware of how good Squirtle is. No one gave two shits about Oz until after winter arena, no one cared about Heart until Columbus, and now Squirtle. I've been following these 3 players for over a year now and it's great to see some of my favorites finally getting recognition(seems ironic to me that top tier korean players almost have to get foreign results to be recognized).


1) Look at my blog from December (the Power Ranking). I put Oz as the second best Protoss in the world. If anything, my opinion of his play has gone down since then (Parting/Squirtle/Genius have overtaken him).

2) Heart's play still doesn't look too solid to me. If people call Huk "Luk" for his groups in MLG, Heart must be given similar treatment. His Open Bracket run was a joke compared to that of Stephano, Polt or Sheth, and his group was exactly the same one that people gave Huk so much flak for.

3) I wouldn't call Heart a "top tier Korean", and players like Nestea, MKP, Polt, Genius etc were recognized before their foreign results. It wasn't because IPL was a foreign tournament that people recognise Squirtle - it's because he didn't have any other noteworthy results. Same goes for Heart, and other players like ST_Sound from HSC4.
THM
Profile Joined November 2010
Bulgaria1131 Posts
April 12 2012 11:33 GMT
#175
3 out of 5 predictions correct so far.
teamhozac
Profile Joined April 2012
404 Posts
April 12 2012 12:55 GMT
#176
On April 12 2012 13:15 Sabu113 wrote:
So silly. Trying to make up for the Dead president's thread when tree called a spade a spade. Ridiculous actually.

The proper context would be a PvT matchup where it wasn't a miracle for a Toss to win and where winrates are apporach 50% again. Also, Toss kill moves show up with larger armies later in the game rather than early on. There are certain tech Toss just needs in order to be aggressive. Charge and Collosi namely. Parting has shown quite brilliantly how Templar should be used- defensively.If you look at his games he rarely moves the ungodly and almost unwieldily slow templar forward to storm but rather lets the Terran move into the storm.

Early game PvT is still questionable. The inability of toss to put pressure on Terran in a lot of cases besides direct pressure is a significant and non-trivial problem with the viability of sc2 as an esport.

In a few months we'll realize how important the large map sizes have been and the easy thirds have been to getting an acceptable P winrate. When we start trying to add some more diversity into the map pool again we'll end up with the summer all over again. Winrates look very sensitive to map design.

Now onto the actual group: there's no way squirtle is making it through after all the hype. He's a solid toss but despite his amazing run this weekend his play has looked the weakest of the available code S toss. MMA is kinda screwed because his vP is still crap. Nada though is ripe to upset expectations.


Protoss has THE strongest openers in the game, 4 gate, 3 gate robo (immortal or prism) proxy pylon/proxy gateways... there are a ton of ways protoss can pressure early game, but no one uses them. Just because no one uses them doesnt mean they are not there, but it has been identified that playing a macro PvT is the best way to go, and it is... the problem is Terran has no way to punish greedy openings due to... wait for it... the SENTRY! get rid of this stupid unit, or at least get rid of force fields, the most broken and unnecessary spell in the game. Every single TvP is the same now, especially with the maps the way they are. Make the naturals more open, or get rid of force field and you will see much more exciting, diverse TvP
DayWalk3r
Profile Joined March 2012
Canada192 Posts
April 12 2012 13:28 GMT
#177
wow all the GSL code S terrans are making me lose all my god damn liquibets :-/
Protoss not imba ... KiwiKaki MC Polt Bomber Hwaiting!
Chengakz
Profile Joined January 2012
United States163 Posts
April 12 2012 13:32 GMT
#178
No!!! What's going on with MMA? He is much better than this. He's the only Terran I like.
For Aiur!
Irre
Profile Joined August 2010
United States646 Posts
April 12 2012 13:35 GMT
#179
The part of those games from Group H that really bothered me the most was the fact that in those games that protoss players insist are so close and the protoss is a few EMPs away from getting rolled in the same fashion as the protoss do to terran, than why were the protoss players completely comfortable losing half their army and then taking another base immediately after the engagement? Because they knew that terran cannot effectively press an advantage enough in the late game scenario with a toss 3+ base. In both series vs parting, Polt and ForGG in the late game had significant supply advantages over their opponent, would win an engagement in a very cost effective way, and would NOT be able to ever press an advantage due to zealot warp ins, archons on demand or just storms at home. This is what feels unfair about the match currently. Theres nothing wrong with at the highest levels of play that the terrans need to have impecable micro to win fights, but when they DO...they should at least be able to gain some ground, and that was not the case at all in those super "close" games.

I don't think nerfing or buffing is the answer until HoTS. There are design issues with protoss that no one can really deny, and i dont think can be solved without ruining other matchups until new units are introduced. As it stands though, 3/3 zealots just scale so well for their ease of being warped in en masse in the lategame. And archons basically on demand like that are so hard to deal with when things go slightly in a protoss favor in an engagment. HTs aren't really the problem IMO, but having so many storms that templars could basically hit a few and erase a 150 supply army ( see parting vs mkp TDA game 2 MLG championships) is definitely not the best design for the game.

That being said, parting certainly has a lot of skill, and besides MC actually has some of the best control I've seen on a protoss. I think based on those matches, he would have advanced even if the MU was more even. I also think maps come into play ( daybreak seems just so impossible). I just wish Polt was rewarded for his seriously inspiring and stellar play from last night, as I think his play last night was the best. Oz really seemed very sloppy, particularly with his control, and I felt was the weakest player overall. It is only one night though, and hopefully moving forward in this season, things won't look so lopsided.
HaXXspetten
Profile Blog Joined October 2009
Sweden15718 Posts
April 12 2012 13:38 GMT
#180
On April 12 2012 21:55 teamhozac wrote:
Show nested quote +
On April 12 2012 13:15 Sabu113 wrote:
So silly. Trying to make up for the Dead president's thread when tree called a spade a spade. Ridiculous actually.

The proper context would be a PvT matchup where it wasn't a miracle for a Toss to win and where winrates are apporach 50% again. Also, Toss kill moves show up with larger armies later in the game rather than early on. There are certain tech Toss just needs in order to be aggressive. Charge and Collosi namely. Parting has shown quite brilliantly how Templar should be used- defensively.If you look at his games he rarely moves the ungodly and almost unwieldily slow templar forward to storm but rather lets the Terran move into the storm.

Early game PvT is still questionable. The inability of toss to put pressure on Terran in a lot of cases besides direct pressure is a significant and non-trivial problem with the viability of sc2 as an esport.

In a few months we'll realize how important the large map sizes have been and the easy thirds have been to getting an acceptable P winrate. When we start trying to add some more diversity into the map pool again we'll end up with the summer all over again. Winrates look very sensitive to map design.

Now onto the actual group: there's no way squirtle is making it through after all the hype. He's a solid toss but despite his amazing run this weekend his play has looked the weakest of the available code S toss. MMA is kinda screwed because his vP is still crap. Nada though is ripe to upset expectations.


Protoss has THE strongest openers in the game, 4 gate, 3 gate robo (immortal or prism) proxy pylon/proxy gateways... there are a ton of ways protoss can pressure early game, but no one uses them. Just because no one uses them doesnt mean they are not there, but it has been identified that playing a macro PvT is the best way to go, and it is... the problem is Terran has no way to punish greedy openings due to... wait for it... the SENTRY! get rid of this stupid unit, or at least get rid of force fields, the most broken and unnecessary spell in the game. Every single TvP is the same now, especially with the maps the way they are. Make the naturals more open, or get rid of force field and you will see much more exciting, diverse TvP

Get rid of force fields... I seriously, sincerly hope that was a troll... can you even imagine how retardedly imbalanced ZvP would be if you did that? TvP would see a lot of abusive cheeses that now can only be held of with force fields, but what's more important is that the entire fucking race would fall apart, I don't even...

...balance suggestions like this makes me want to tear my hair off, seriously >.>
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