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[GSL] "Gods of War" - March Finals Preview - Page 17

Forum Index > News
395 CommentsPost a Reply
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cheesemaster
Profile Joined February 2011
Canada1975 Posts
March 19 2011 08:31 GMT
#321
Everyone fails to mention roach burrow movement with a the unit composition mc had being wayyy to sentry heavy he would have lost his army so fast had july zerg got burrow movement and just popped up right on mc's army especially considering i dont think mc made a robo in any of the games.
Slayers_MMA The terran who beats terrans
Viperzero
Profile Joined March 2011
Australia70 Posts
Last Edited: 2011-03-19 08:35:05
March 19 2011 08:33 GMT
#322
On March 19 2011 17:18 jorge_the_awesome wrote:
Just a question about the GSTL: Since oGs and TL are essentially the same team, will Jinro and Huk possibly be in the GSTL? Jinro went up with the rest of the team to congratulate MC, and they do practice together/live together.
I want to see HuK and Jinro in the GSTL (along with MC and NaDa of course).

I believe Gom considered ogs as OGS-TeamLiquid in the last GSTL, though I could be mistaken, however they also had TeamLiquid in the points system as a seperate entity as well.

Purely enjoyed the Dancing Zealots and Nexus in July's main. Those kind of mental games must have hit really hard if July had any doubts.


On March 19 2011 17:31 cheesemaster wrote:
Everyone fails to mention roach burrow movement with a the unit composition mc had being wayyy to sentry heavy he would have lost his army so fast had july zerg got burrow movement and just popped up right on mc's army especially considering i dont think mc made a robo in any of the games.


He had a robo in the 3rd set, but lost to the hydra drop before it saw any use I do believe.
Learn it all, then forget it all. Learn the way, then find your own way.
ShampooSuicide
Profile Joined June 2010
United States58 Posts
March 19 2011 08:33 GMT
#323
On March 19 2011 17:29 Disarm22 wrote:
Show nested quote +
On March 19 2011 17:22 ShampooSuicide wrote:
I think it is right now just MC ability to use FF better then anyone else. If FF are nerfed in anyway you have to look at the PvT match up protoss would get destroyed by 3 racks play without FFs. Also the fact that no1 goes as heavy sentry as MC really.


true no one may use as many sentries as MC atm but now he just showed us how OP they are vs zerg. It will now become very popular and my guess is standard at the pro level. Zerg CANNOT stay on one base vs a toss unless it's roach cheese. The FF exploits the fact that zerg must expand. Simply FF the ramp constantly and then split the army with the rest of your FF's. Anyone who watched the finals has to agree to some extent that FF are ridiculous vs zerg in the early game.


I have to agree there, watching the battles. Though July did make a lot of units to prepare for MC he still got crushed. We will have to see if people would be able to copy MCs FF ability. MC already made the 6 warp gate push explode in popularity probably mass sentry pushes now. In the final game though, July made some bad choices in engagements but the first 2 matches the FF just gave him no chance.
qwert_
Profile Joined March 2011
Germany31 Posts
March 19 2011 08:35 GMT
#324
On March 19 2011 17:33 ShampooSuicide wrote:
Show nested quote +
On March 19 2011 17:29 Disarm22 wrote:
On March 19 2011 17:22 ShampooSuicide wrote:
I think it is right now just MC ability to use FF better then anyone else. If FF are nerfed in anyway you have to look at the PvT match up protoss would get destroyed by 3 racks play without FFs. Also the fact that no1 goes as heavy sentry as MC really.


true no one may use as many sentries as MC atm but now he just showed us how OP they are vs zerg. It will now become very popular and my guess is standard at the pro level. Zerg CANNOT stay on one base vs a toss unless it's roach cheese. The FF exploits the fact that zerg must expand. Simply FF the ramp constantly and then split the army with the rest of your FF's. Anyone who watched the finals has to agree to some extent that FF are ridiculous vs zerg in the early game.


I have to agree there, watching the battles. Though July did make a lot of units to prepare for MC he still got crushed. We will have to see if people would be able to copy MCs FF ability. MC already made the 6 warp gate push explode in popularity probably mass sentry pushes now. In the final game though, July made some bad choices in engagements but the first 2 matches the FF just gave him no chance.


just not true, read cheesemaster's and my post just 3-4 minutes ago, there was no micro by july at all (and once he even had burrow movement)
ShampooSuicide
Profile Joined June 2010
United States58 Posts
March 19 2011 08:38 GMT
#325
He could have microed a lot better is true, I guess July just wasn't ready/use to those kind of pushes and let his thinking/micro ability slip.
Disarm22
Profile Joined January 2011
United States151 Posts
March 19 2011 08:40 GMT
#326
On March 19 2011 17:35 qwert_ wrote:
Show nested quote +
On March 19 2011 17:33 ShampooSuicide wrote:
On March 19 2011 17:29 Disarm22 wrote:
On March 19 2011 17:22 ShampooSuicide wrote:
I think it is right now just MC ability to use FF better then anyone else. If FF are nerfed in anyway you have to look at the PvT match up protoss would get destroyed by 3 racks play without FFs. Also the fact that no1 goes as heavy sentry as MC really.


true no one may use as many sentries as MC atm but now he just showed us how OP they are vs zerg. It will now become very popular and my guess is standard at the pro level. Zerg CANNOT stay on one base vs a toss unless it's roach cheese. The FF exploits the fact that zerg must expand. Simply FF the ramp constantly and then split the army with the rest of your FF's. Anyone who watched the finals has to agree to some extent that FF are ridiculous vs zerg in the early game.


I have to agree there, watching the battles. Though July did make a lot of units to prepare for MC he still got crushed. We will have to see if people would be able to copy MCs FF ability. MC already made the 6 warp gate push explode in popularity probably mass sentry pushes now. In the final game though, July made some bad choices in engagements but the first 2 matches the FF just gave him no chance.


just not true, read cheesemaster's and my post just 3-4 minutes ago, there was no micro by july at all (and once he even had burrow movement)


By the time he had burrow movement it was too late. In order to be properly prepared like you say, he would have needed 2 roach warrens with burrow and burrow movement training simultaneously in order to have a fair chance at surviving. Burrow alone was completely useless in the situations we witnessed.
Cliiiiiiide!
Kair0s
Profile Joined April 2007
33 Posts
March 19 2011 08:41 GMT
#327
On March 19 2011 17:30 qwert_ wrote:
you also need to take into consideration that for 2 games MC didn't have any detection and July had burrow, yet he only used it like once at the beginning of one of the games. could've done way better with that by dodging the FFs (or even burrowing the damaged roaches, but I can't recall seeing any micro by july there). That's just the one thing that makes the big differences, Protoss really have to be on the edge of micro, when all zerg and terran (for the most part) are doing is a-move


It's kindof impossible to micro when your surrounded by half a dozen FFs

FFs are clearly overpowered vs zerg, why eles would MC use a ton of them every single game.. pretty boring finals, I was hopping to see atleast one good macro/late game.
mostwanted
Profile Joined March 2011
83 Posts
March 19 2011 08:42 GMT
#328
I would wait for another year for Blizzard to balance their game
ShampooSuicide
Profile Joined June 2010
United States58 Posts
March 19 2011 08:43 GMT
#329
On March 19 2011 17:40 Disarm22 wrote:
Show nested quote +
On March 19 2011 17:35 qwert_ wrote:
On March 19 2011 17:33 ShampooSuicide wrote:
On March 19 2011 17:29 Disarm22 wrote:
On March 19 2011 17:22 ShampooSuicide wrote:
I think it is right now just MC ability to use FF better then anyone else. If FF are nerfed in anyway you have to look at the PvT match up protoss would get destroyed by 3 racks play without FFs. Also the fact that no1 goes as heavy sentry as MC really.


true no one may use as many sentries as MC atm but now he just showed us how OP they are vs zerg. It will now become very popular and my guess is standard at the pro level. Zerg CANNOT stay on one base vs a toss unless it's roach cheese. The FF exploits the fact that zerg must expand. Simply FF the ramp constantly and then split the army with the rest of your FF's. Anyone who watched the finals has to agree to some extent that FF are ridiculous vs zerg in the early game.


I have to agree there, watching the battles. Though July did make a lot of units to prepare for MC he still got crushed. We will have to see if people would be able to copy MCs FF ability. MC already made the 6 warp gate push explode in popularity probably mass sentry pushes now. In the final game though, July made some bad choices in engagements but the first 2 matches the FF just gave him no chance.


just not true, read cheesemaster's and my post just 3-4 minutes ago, there was no micro by july at all (and once he even had burrow movement)


By the time he had burrow movement it was too late. In order to be properly prepared like you say, he would have needed 2 roach warrens with burrow and burrow movement training simultaneously in order to have a fair chance at surviving. Burrow alone was completely useless in the situations we witnessed.


Burrow is upgraded at any hatch once you have a lair, so this one doesn't make much sense. As well as roach speed doesn't effect how fast they move while burrow i don't think? so just one.
cheesemaster
Profile Joined February 2011
Canada1975 Posts
March 19 2011 08:45 GMT
#330
July is just way too used to being the aggresor in this season and isnt used to defending pushes like that. A more defensive zerg who actually used burrow movement would have faired wayy better against mc's pushes someone like nestea. Zergs can hold off 4 gates and 6 gate pushes at any level of play with the right unit composition mc's play was near perfect but with burrow movement it would have shut him down, burrow movement is the hardcounter to mass sentries there are lots of units in this game that have only 1 hard counter.

Also hydras with range and him playing defensively he would have done much better on the shakuras game, Hydras off creep (facepalm), also if this was july's new style it clearly wasnt working for him i think if he had tried to be more aggresive earlier on he may have done better if not then playing defensively with burrow movement against mc's only gateway armies would have won him some games there is no doubt in my mind.

Those games would have been macro games or turned into macro games had july been better at holding off pushes some of those games he lost himself.
Slayers_MMA The terran who beats terrans
Disarm22
Profile Joined January 2011
United States151 Posts
March 19 2011 08:46 GMT
#331
On March 19 2011 17:43 ShampooSuicide wrote:
Show nested quote +
On March 19 2011 17:40 Disarm22 wrote:
On March 19 2011 17:35 qwert_ wrote:
On March 19 2011 17:33 ShampooSuicide wrote:
On March 19 2011 17:29 Disarm22 wrote:
On March 19 2011 17:22 ShampooSuicide wrote:
I think it is right now just MC ability to use FF better then anyone else. If FF are nerfed in anyway you have to look at the PvT match up protoss would get destroyed by 3 racks play without FFs. Also the fact that no1 goes as heavy sentry as MC really.


true no one may use as many sentries as MC atm but now he just showed us how OP they are vs zerg. It will now become very popular and my guess is standard at the pro level. Zerg CANNOT stay on one base vs a toss unless it's roach cheese. The FF exploits the fact that zerg must expand. Simply FF the ramp constantly and then split the army with the rest of your FF's. Anyone who watched the finals has to agree to some extent that FF are ridiculous vs zerg in the early game.


I have to agree there, watching the battles. Though July did make a lot of units to prepare for MC he still got crushed. We will have to see if people would be able to copy MCs FF ability. MC already made the 6 warp gate push explode in popularity probably mass sentry pushes now. In the final game though, July made some bad choices in engagements but the first 2 matches the FF just gave him no chance.


just not true, read cheesemaster's and my post just 3-4 minutes ago, there was no micro by july at all (and once he even had burrow movement)


By the time he had burrow movement it was too late. In order to be properly prepared like you say, he would have needed 2 roach warrens with burrow and burrow movement training simultaneously in order to have a fair chance at surviving. Burrow alone was completely useless in the situations we witnessed.


Burrow is upgraded at any hatch once you have a lair, so this one doesn't make much sense. As well as roach speed doesn't effect how fast they move while burrow i don't think? so just one.


Yes you are 100% right, its late and im tired. my misteak
Cliiiiiiide!
cheesemaster
Profile Joined February 2011
Canada1975 Posts
Last Edited: 2011-03-19 08:49:32
March 19 2011 08:47 GMT
#332
He scouts mc going mass sentries, he gets a quick lair and burrow movement, mc doesnt have an obs , he pops out right on top of all of mc's sentries and takes them out, no one thinks this would have changed things? or are we just going to say FF OPOPOP and ignore the counter to it.

Edit: im only in plat league but ive had zergs have burrow movement off of 2 base by the time i came with my 4 gate push and won against me. I just think july could have had it out alot earlier.
Slayers_MMA The terran who beats terrans
Disarm22
Profile Joined January 2011
United States151 Posts
March 19 2011 08:49 GMT
#333
On March 19 2011 17:47 cheesemaster wrote:
He scouts mc going mass sentries, he gets a quick lair and burrow movement, mc doesnt have an obs , he pops out right on top of all of mc's sentries and takes them out, no one thinks this would have changed things? or are we just going to say FF OPOPOP and ignore the counter to it.


My guess is that you play toss so you will never think FF are OP vs zerg in early game. I do recall july burrowing and popping up on the sentries and stalkers and getting crushed regardless of the "counter" to it...
Cliiiiiiide!
ShampooSuicide
Profile Joined June 2010
United States58 Posts
Last Edited: 2011-03-19 08:50:37
March 19 2011 08:49 GMT
#334
Well when you see someone as good as July get crushed like that by a tactic, first response to said tactic is usually IMBA! That game though he had already lost a significant amount of roaches.
cheesemaster
Profile Joined February 2011
Canada1975 Posts
Last Edited: 2011-03-19 08:53:03
March 19 2011 08:51 GMT
#335
On March 19 2011 17:49 Disarm22 wrote:
Show nested quote +
On March 19 2011 17:47 cheesemaster wrote:
He scouts mc going mass sentries, he gets a quick lair and burrow movement, mc doesnt have an obs , he pops out right on top of all of mc's sentries and takes them out, no one thinks this would have changed things? or are we just going to say FF OPOPOP and ignore the counter to it.


My guess is that you play toss so you will never think FF are OP vs zerg in early game. I do recall july burrowing and popping up on the sentries and stalkers and getting crushed regardless of the "counter" to it...

by the time he actually did that his army had already dwindled and was quite small , had he had it at the begining of the engagement things would have gone differently. Also even artosis said he unborrowed pretty late there, it wasnt actually on top of everything most of the units had passed by and were sitting right on his hatch by the time he unburrowed.
Slayers_MMA The terran who beats terrans
cheesemaster
Profile Joined February 2011
Canada1975 Posts
Last Edited: 2011-03-19 08:57:34
March 19 2011 08:56 GMT
#336
I thought collosus void ray deathball was what all the zergs were complaining about ( i actually kind of agree with that) but complaining about gateway units >< (sentries mainly the only thing that makes gateway units even stand a chance)

also i dont recall july getting hardly any spine crawlers against most of those 6 gate pushes, spine crawlers are quite good against a 4 or 6 gate pure gateway armies. like ive said before hes used to being the aggreser and was probably planning on being aggresive shortly, so he wasnt thinking defensively at all wich is what you need to be doing against a style like MC's
Slayers_MMA The terran who beats terrans
Whatevers
Profile Joined March 2011
Netherlands2 Posts
March 19 2011 08:59 GMT
#337
On March 19 2011 17:11 pandaBee wrote:
Show nested quote +
On March 19 2011 16:56 Whatevers wrote:
oh sjeesj MC where is the sportsmanship? It's only quick timing attacks.... yawn for more forcefields. But then again if you're ahead get further ahead? -.-

No man

when MC is ahead he KILLS

but in all honestly they were quite even on the last one, it was just the FF and that DT that cinched it



MC applies that to (game) wins =] not inside one game
Good judgement comes from experience, experience comes from bad judgement
Fenrisulf
Profile Joined August 2010
United States325 Posts
March 19 2011 09:02 GMT
#338
On March 19 2011 17:49 Disarm22 wrote:
Show nested quote +
On March 19 2011 17:47 cheesemaster wrote:
He scouts mc going mass sentries, he gets a quick lair and burrow movement, mc doesnt have an obs , he pops out right on top of all of mc's sentries and takes them out, no one thinks this would have changed things? or are we just going to say FF OPOPOP and ignore the counter to it.


My guess is that you play toss so you will never think FF are OP vs zerg in early game. I do recall july burrowing and popping up on the sentries and stalkers and getting crushed regardless of the "counter" to it...


My guess is you probably lose a lot to protoss and find this as a great opportunity to blame your inability to win on race imbalance. Or maybe, because you see that blizzard is nerfing P in the PTR and protosses are doing well in GSL for once (and I mean protosses, not just MC), you are jumping on the bandwagon of "protoss OP nerf please". You may also think July is at the same skill level as MC just because he got to the finals or because of some silly BW fanboyism.

July got OUTPLAYED, all there is to it. July decided to go for standard zerg play, MC saw a window of opportunity to punish that play. He had a perfect unit composition and perfect micro. July was not prepared for the attacks. -game over-

If you truly think that toss is OP in PvZ, then do explain why Huk and banban lost to losirA, why anypro lost to July, why genius lost to FD, why Ace lost to Coca.

If what MC did was so easy and imbalanced, anypro (lol) should be able to pull it off. You think the other toss players are too stupid to copy his "un-counterable" build? You think they don't want 50k in prize winnings?

Kisezik
Profile Joined December 2010
Australia70 Posts
March 19 2011 09:03 GMT
#339
cheesemaster, the reason why ur still in plat is because you have too much confidence in what you think is correct. You have no idea how bad platinum league is, why ru so confident in ur own abilities that you'll judge, even a player like July?
cheesemaster
Profile Joined February 2011
Canada1975 Posts
March 19 2011 09:09 GMT
#340
On March 19 2011 18:03 Kisezik wrote:
cheesemaster, the reason why ur still in plat is because you have too much confidence in what you think is correct. You have no idea how bad platinum league is, why ru so confident in ur own abilities that you'll judge, even a player like July?

Because i really dont spend that much time playing the game and i think i am far better at analyzing then i am at playing the game. Im pretty sure if i seriously sat down and played alot of starcraft i could be in high diamond / masters league in a month or so regardless of the nerve damage i have in my right wrist that prohibits my mouse movement and accuracy quite a bit. stop pretending like you know anything about me.
Slayers_MMA The terran who beats terrans
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