• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EDT 06:58
CEST 12:58
KST 19:58
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
[ASL21] Ro24 Preview Pt2: News Flash10[ASL21] Ro24 Preview Pt1: New Chaos0Team Liquid Map Contest #22 - Presented by Monster Energy18ByuL: The Forgotten Master of ZvT30Behind the Blue - Team Liquid History Book20
Community News
$5,000 WardiTV TLMC tournament - Presented by Monster Energy0GSL CK: More events planned pending crowdfunding0Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win0[BSL22] RO32 Group Stage4Weekly Cups (March 23-29): herO takes triple6
StarCraft 2
General
Blizzard Classic Cup @ BlizzCon 2026 - $100k prize pool Weekly Cups (May 30-Apr 5): herO, Clem, SHIN win Rongyi Cup S3 - Preview & Info Team Liquid Map Contest #22 - Presented by Monster Energy What mix of new & old maps do you want in the next ladder pool? (SC2)
Tourneys
Sea Duckling Open (Global, Bronze-Diamond) $5,000 WardiTV TLMC tournament - Presented by Monster Energy GSL CK: More events planned pending crowdfunding Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April
Strategy
Custom Maps
[M] (2) Frigid Storage Publishing has been re-enabled! [Feb 24th 2026]
External Content
The PondCast: SC2 News & Results Mutation # 520 Moving Fees Mutation # 519 Inner Power Mutation # 518 Radiation Zone
Brood War
General
Pros React To: JaeDong vs Queen [BSL22] RO32 Group Stage ASL21 General Discussion so ive been playing broodwar for a week straight. Gypsy to Korea
Tourneys
[Megathread] Daily Proleagues [ASL21] Ro24 Group F Escore Tournament StarCraft Season 2 [ASL21] Ro24 Group E
Strategy
Fighting Spirit mining rates What's the deal with APM & what's its true value Simple Questions, Simple Answers
Other Games
General Games
Starcraft Tabletop Miniature Game General RTS Discussion Thread Stormgate/Frost Giant Megathread Nintendo Switch Thread Darkest Dungeon
Dota 2
The Story of Wings Gaming Official 'what is Dota anymore' discussion
League of Legends
G2 just beat GenG in First stand
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas TL Mafia Community Thread Five o'clock TL Mafia
Community
General
US Politics Mega-thread Russo-Ukrainian War Thread Things Aren’t Peaceful in Palestine Korean words The Chess Thread
Fan Clubs
The IdrA Fan Club
Media & Entertainment
[Manga] One Piece [Req][Books] Good Fantasy/SciFi books Movie Discussion!
Sports
2024 - 2026 Football Thread Formula 1 Discussion Cricket [SPORT] Tokyo Olympics 2021 Thread General nutrition recommendations
World Cup 2022
Tech Support
[G] How to Block Livestream Ads
TL Community
The Automated Ban List
Blogs
Loot Boxes—Emotions, And Why…
TrAiDoS
Broowar part 2
qwaykee
Funny Nicknames
LUCKY_NOOB
Iranian anarchists: organize…
XenOsky
FS++
Kraekkling
ASL S21 English Commentary…
namkraft
Electronics
mantequilla
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2257 users

[GSL] "Gods of War" - March Finals Preview - Page 20

Forum Index > News
395 CommentsPost a Reply
Prev 1 18 19 20 All
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 20 2011 11:27 GMT
#381
On March 20 2011 16:16 qwert_ wrote:
Show nested quote +
On March 20 2011 14:05 Trig wrote:
On March 20 2011 12:50 Euronyme wrote:
On March 20 2011 04:22 TimeSpiral wrote:
I see a lot of people saying July did not respond properly, or had bad burrow timing (lol), but MC's plays were just too good.

Let's be frank, July got lucky on Terminus RE. July is awesome, but if the timing of that attack was even slightly later, it would have been game.

Mass Sentry is insanely, super strong. The 3, 4, and 6 warpgate attack are just hyper aggressive super-builds that are virtually impossible to stop when done at a level like that of MC.

ForceField is too good, and those "flashlights" everyone refers to do apprx. the same DPS as an un-stimmed marine. FF is too good and everyone knows it.

The entire community is crying for Gateway buffs but MC said, Gateway buffs? Lol, I will win GSL with mass Gateway units and that is it.


Oh come the f*ck on. Don't make this another ZvE (yeah E as in Everyone) balance thread.
Sure, sentries do the same damage as un unstimmed marine, but they cost 50/100, and are vital for Protoss to stop timing rushes, as we have the weakest and least cost effective low tier units in the game. The "everyone" you refer to are the whiners on blizzard forums.
From day 1 there's been tonnes and tonnes of balance whining, it's time to start doing some positive, creative thinking instead of going all "herp derp blizzard I got 6 pooled nerf zerg plox".

MC showed amazing skill. I was covered in goose bumps when seeing those sentries beating up the first wave of hydras in game 3.
The precision is absolutely stunning.


HAHA, 'MC showed amazing skill'. Yeah the amazing skill of "don't get supply blocked". I'm not deying he's a solid player but the only thing he had to do is either make enough probes for 1 base saturation, not get supply blocked, spam units and a+attack with forcefields and in the longer games, saturate 2 bases, don't get supply blocked, crank out units and a+attack with forcefields. exept for the last game which was pretty decent from him with DTs and 3rd expo. But cmon the timings with all those sentries just killing everything july had was ridiculously stupid. Even if july had twice the amount of units ready to kill his almost all stalker army he still would have lost.

i'm sorry but if a build like 4 gate is strong enough to take out some of the best players in the world then there is something wrong with the game. the build is insanely easy to pull off, anybody can do it. forcefields are insanly easy to place if you just have enough practice playing as protoss. the only thing you have to worry about is not getting supply blocked.



so you're suggesting that protoss is the least micro intensive race? just warping in units, blink and FF placement alone exceeds any micro most zerg or terran player ever have to do. that's also why it took the protoss players so much longer to really be able to beat terran and zerg (remember 2-3 months ago when protoss were struggling the most).

one other thing: you say july wasn't able to get enough army to fight MC. sure he wasn't b/c he was droneing up like a madman instead of building an army. that's the price you pay for being too greedy with your economy


blink micro is hilariously easier than people make it out to be. yeah protoss is the least micro intensive race, probably not when it comes to TvP but TvT and TvZ terran is probably the most micro intensive.

well basically if you build an army of 2 base to defend a 2 base protoss push you're going to lose
I am your father, Luke.
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 20 2011 11:31 GMT
#382
On March 20 2011 18:08 ShampooSuicide wrote:
I think you all aren't looking at July's build orders closely enough. He would always go pool and speed first even on the second map crevasse. He kept playing standard and never compensated for MC's aggressive style as well as he could have had a lot stronger econ at the very start. If he had gone hatch first, or maybe not even get speed so fast he could have more drones better econ and then more stuff for when MC would push. To me it is clearly MC came prepared with a game plan to never let July dictate the game flow while July on the other hand never did anything to throw MC off his game plan. Never threw in a 6 pool, early aggression, or even change his plan out of the standard pool and speed opening. He during many of the attacks he had tech buildings such as the hydra den but wasn't able to make use of it because he got it to early and didn't quite have the econ to support it. July didn't make the best decisions when going against MC, July followed a pattern MC saw the weakness in that style nad exploited it. Then July does the same build pretty much every game MC changed it up but exploits Julys style over and over again.


came with a game plan? he did exactly what he does vs everyone. yeah july probably should have gone 15 hatch a few games but MCs aggressive play is the exact type of play that would stop it, you've seen his canon rushes i presume. and i don't think going speed alone lost july all of the gmaes. i don't see any zerg builds apart from 6pool that will "throw" mc off, i'm psure he went early sentries every single game. what can you do against sentries?
I am your father, Luke.
Euronyme
Profile Joined August 2010
Sweden3804 Posts
March 20 2011 13:29 GMT
#383
On March 20 2011 14:05 Trig wrote:
Show nested quote +
On March 20 2011 12:50 Euronyme wrote:
On March 20 2011 04:22 TimeSpiral wrote:
I see a lot of people saying July did not respond properly, or had bad burrow timing (lol), but MC's plays were just too good.

Let's be frank, July got lucky on Terminus RE. July is awesome, but if the timing of that attack was even slightly later, it would have been game.

Mass Sentry is insanely, super strong. The 3, 4, and 6 warpgate attack are just hyper aggressive super-builds that are virtually impossible to stop when done at a level like that of MC.

ForceField is too good, and those "flashlights" everyone refers to do apprx. the same DPS as an un-stimmed marine. FF is too good and everyone knows it.

The entire community is crying for Gateway buffs but MC said, Gateway buffs? Lol, I will win GSL with mass Gateway units and that is it.


Oh come the f*ck on. Don't make this another ZvE (yeah E as in Everyone) balance thread.
Sure, sentries do the same damage as un unstimmed marine, but they cost 50/100, and are vital for Protoss to stop timing rushes, as we have the weakest and least cost effective low tier units in the game. The "everyone" you refer to are the whiners on blizzard forums.
From day 1 there's been tonnes and tonnes of balance whining, it's time to start doing some positive, creative thinking instead of going all "herp derp blizzard I got 6 pooled nerf zerg plox".

MC showed amazing skill. I was covered in goose bumps when seeing those sentries beating up the first wave of hydras in game 3.
The precision is absolutely stunning.


HAHA, 'MC showed amazing skill'. Yeah the amazing skill of "don't get supply blocked". I'm not deying he's a solid player but the only thing he had to do is either make enough probes for 1 base saturation, not get supply blocked, spam units and a+attack with forcefields and in the longer games, saturate 2 bases, don't get supply blocked, crank out units and a+attack with forcefields. exept for the last game which was pretty decent from him with DTs and 3rd expo. But cmon the timings with all those sentries just killing everything july had was ridiculously stupid. Even if july had twice the amount of units ready to kill his almost all stalker army he still would have lost.

i'm sorry but if a build like 4 gate is strong enough to take out some of the best players in the world then there is something wrong with the game. the build is insanely easy to pull off, anybody can do it. forcefields are insanly easy to place if you just have enough practice playing as protoss. the only thing you have to worry about is not getting supply blocked.


Wow that's just low man. MC is probably the best player in the world right now.
He had awesome builds planned out, with genius timings that often relied upon not being scouted (hiding half of the army when he made the false expo, hiding a DT opening behind a 3 gate)
Sentries are what makes the games interesting with protoss, as every matchup would be pretty silly without them.
Yeah it's easy to 4 gate.. no buildorder is really tricky to do tbh if you have a trace of fundamentals in your play. Well executed builds, with huge amounts of sneakyness, mind games and crystal clear execution is what makes a good player.
You can say his timings were "ridiculously stupid", but then how come protoss don't win every single PvZ? Because they can't play like MC, that's why.
Also when other players come up with new strategies and tricks, they're rightfully considered geniuses. For instance the Foxer build.
TvT requires more micro than PvZ? Lol, TvT is a position game, not a micro wars. TvZ is also either a lot of turtling with turret spam, or timing pushes with marine / tank.
PvP is probably by far the most microintensive MU, and forcefields in PvZ and PvT requires ridiculous speed and precision. If you watch MC, his forcefields all come up at basically the same time, at exactly the right spots.
If it's so ridiculously easy to do what MC did, why don't ya go to Korea and beat everyone with his build?
I bet i can maı̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̸̨̨̨̨̨̨ke you wipe your screen.
Trig
Profile Joined November 2010
United Kingdom64 Posts
Last Edited: 2011-03-20 14:10:35
March 20 2011 13:59 GMT
#384
Yeah, clearly genius. Best player world. If he was zerg or terran he would just destroy GSL. Jk he wouldn't even get into ro18. Well actually, i can't really say that, because so far all his builds have been perfect. BUT i've yet to see a macro game from him (apart from last game with july - don't read into this too much, i haven't seen every MC game). He failed tremendously in other macro games i've seen in the previous GSL (i think). Truth is it's easy to abuse protoss builds like 4 gate and 6 gate to win easy games. Sure his timings were spot and he was very precice. But that alone shouldn't be enough to let you win 2 GSL tournaments alone. Wait what 'micro' does P have to use vs Z? I'm not sure where you're going with that cause i'm psure the zerg has to pull of some amazing micro to even do an army trade off (with toss having some of their units still remaining). I also said PvT not PvZ. PvP is the most micro intensive because it's just 4gate vs 4gate and it's always a small amount of units early on vs a small amount of units. Rofl please. Yeah i agree MC is really REALLY fast with his forcefields, i was shocked when they all came down at the same time. But it doesn't change the fact that they're easy to do and it pmuch wins you the battle if you do them right. Ehehe and of course the downy comment at the end of your post. I dunno really, i think it just may be my hatred for protoss just getting the better of me, oh well. Maybe i'm just bad and don't see all the possibilities july had to beat MCs builds.

Not to take anything away from MC, he's a great player, i'm not saying he isn't. But build orders alone and only gateway units are winning the GSL for him. He doesn't even have to try.
I am your father, Luke.
Leporello
Profile Joined January 2011
United States2845 Posts
Last Edited: 2011-03-20 16:07:28
March 20 2011 16:03 GMT
#385
Oh good, we can talk balance here.

The problem I saw pretty clearly in this finals was zerg's complete lack of options.
Even just the typical 4-gate leaves protoss with some choices, which in turn will dictate the zerg's response.


Blink Stalkers - they need to mass speedlings mostly, forget the roaches

Zealot and Sentries - they need to mass roaches. A lot of roaches. Tech comes slowly.

DT rush - you need to get a Lair or evo-chamber/spore-crawlers ASAP.

Protoss makes a build decision, and zerg has to counter or dies otherwise. There is no inverse of this. The only thing a zerg can really force on a protoss early-on is to force them to build a wall, which most protoss blindly do against zerg's anyways, and doesn't really effect much.

I know zerg is the "reactionary" race as a general rule, but watching the finals really struck it home to me that at high-levels, "reactionary" really means being easily manipulated.

Forcefields, blink. These are just such fun toys to have to choose from. Against protoss, all a zerg has to give his T1 units a tech edge is speed and burrow... not as exciting. Not as impacting as Blink or Charge, that's for sure.
Big water
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 20 2011 16:44 GMT
#386
well put
I am your father, Luke.
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 20 2011 16:46 GMT
#387
btw, has anyone got any commentary vods or replays with MC vs Nestea?
I am your father, Luke.
tree.hugger
Profile Blog Joined May 2009
Philadelphia, PA10406 Posts
March 20 2011 19:15 GMT
#388
That treehugger guy is always right.
ModeratorEffOrt, Snow, GuMiho, and Team Liquid
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 20 2011 21:04 GMT
#389
dude that's laik totaly not cool n stuff
I am your father, Luke.
Staklet
Profile Joined January 2011
Sweden44 Posts
March 21 2011 00:21 GMT
#390
MC is such a baller, he can't lose!
No Surprises.
seejay2
Profile Joined December 2010
United States86 Posts
March 21 2011 01:09 GMT
#391
On March 20 2011 22:59 Trig wrote:
Yeah, clearly genius. Best player world. If he was zerg or terran he would just destroy GSL. Jk he wouldn't even get into ro18. Well actually, i can't really say that, because so far all his builds have been perfect. BUT i've yet to see a macro game from him (apart from last game with july - don't read into this too much, i haven't seen every MC game). He failed tremendously in other macro games i've seen in the previous GSL (i think). Truth is it's easy to abuse protoss builds like 4 gate and 6 gate to win easy games. Sure his timings were spot and he was very precice. But that alone shouldn't be enough to let you win 2 GSL tournaments alone. Wait what 'micro' does P have to use vs Z? I'm not sure where you're going with that cause i'm psure the zerg has to pull of some amazing micro to even do an army trade off (with toss having some of their units still remaining). I also said PvT not PvZ. PvP is the most micro intensive because it's just 4gate vs 4gate and it's always a small amount of units early on vs a small amount of units. Rofl please. Yeah i agree MC is really REALLY fast with his forcefields, i was shocked when they all came down at the same time. But it doesn't change the fact that they're easy to do and it pmuch wins you the battle if you do them right. Ehehe and of course the downy comment at the end of your post. I dunno really, i think it just may be my hatred for protoss just getting the better of me, oh well. Maybe i'm just bad and don't see all the possibilities july had to beat MCs builds.

Not to take anything away from MC, he's a great player, i'm not saying he isn't. But build orders alone and only gateway units are winning the GSL for him. He doesn't even have to try.

What kind of macro game are you talking about. The 2 games with byun wernt macro games? The final game with july could be considered a macro game. He got those 3 expos up. So not saying not seeing ANY macro games is very false. Failing in previous gsl's (im guessing you were talking where he lost to jinro) and winning this one makes you think...yes...HE GOT BETTER. MC also did great macro games against Rain and MKP in gsl season 3.
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 21 2011 02:04 GMT
#392
yeah, i already stated the last game against July. i'm not denying he got better, he improved a shit ton. i'm not refering to his skill level though
I am your father, Luke.
SalsaShark
Profile Joined March 2011
United States56 Posts
March 21 2011 02:59 GMT
#393
July's ZvP is nowhere near as good as his ZvT. If he only had some sick, aggressive builds for ZvP those finals would've been totally different. MC builds kill, period. July's builds kill as well, but he has to refine them against toss, the game he won he made up for the immobility of hydra's beautifully (he just got lucky that MC let him live long enough to get set up).

Seriously, if we could've seen an aggressive July 2base build vs an aggressive MC 2base build, it would've been the real clash of the titans that Tastosis had us all excited for.

In the interviews they showed before the games i was so stoked to see this new style July was gonna show, hoping for something like his ZvT. Oh well, he's lost a lot of weight since his BW days :D
the terrans are still beneath me - oGsMC
Trig
Profile Joined November 2010
United Kingdom64 Posts
March 21 2011 14:08 GMT
#394
i don't think a 2 base zer vs a 2 base protoss would have been a good match :p maybe a few engagements but that's it. july would have lost for sure
I am your father, Luke.
RemrafGrez
Profile Joined November 2010
United States180 Posts
March 22 2011 21:53 GMT
#395
July never loses, what do you mean! Well, he shouldn't ever lose!
maraindeng
Profile Joined March 2011
China2 Posts
March 24 2011 06:04 GMT
#396
--- Nuked ---
Prev 1 18 19 20 All
Please log in or register to reply.
Live Events Refresh
Replay Cast
09:00
KungFu Cup 2026 Week 3
CranKy Ducklings128
LiquipediaDiscussion
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 131
RotterdaM 114
ProTech112
TKL 66
Lowko46
Rex 39
Codebar 28
Livibee 16
StarCraft: Brood War
Calm 2969
Horang2 1167
Jaedong 948
Bisu 712
Larva 254
Shuttle 235
Aegong 214
Light 188
Soma 170
Stork 165
[ Show more ]
actioN 165
Rush 162
scan(afreeca) 147
Pusan 147
EffOrt 124
Last 97
Bale 94
Leta 83
Mini 79
PianO 75
910 64
ZerO 52
Hyun 46
hero 44
Sharp 43
Shinee 33
ToSsGirL 33
Backho 31
Snow 28
sSak 25
Terrorterran 19
zelot 19
HiyA 17
soO 16
Barracks 14
SilentControl 11
Movie 10
GoRush 9
Shine 7
Noble 7
ajuk12(nOOB) 7
Dota 2
XaKoH 493
Counter-Strike
olofmeister3039
x6flipin268
edward81
Super Smash Bros
Mew2King132
Other Games
singsing1527
Liquid`RaSZi993
Happy361
crisheroes306
B2W.Neo207
ZerO(Twitch)9
Organizations
Counter-Strike
PGL12529
Other Games
gamesdonequick564
StarCraft: Brood War
lovetv 8
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 13 non-featured ]
StarCraft 2
• CranKy Ducklings SOOP3
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• iopq 3
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Jankos1151
Upcoming Events
Kung Fu Cup
2m
Replay Cast
13h 2m
The PondCast
23h 2m
CranKy Ducklings
1d 13h
WardiTV Team League
2 days
Replay Cast
2 days
CranKy Ducklings
2 days
WardiTV Team League
3 days
uThermal 2v2 Circuit
3 days
BSL
3 days
[ Show More ]
Sparkling Tuna Cup
3 days
WardiTV Team League
4 days
BSL
4 days
Replay Cast
4 days
Replay Cast
4 days
Wardi Open
4 days
GSL
6 days
Replay Cast
6 days
Liquipedia Results

Completed

CSL Elite League 2026
RSL Revival: Season 4
NationLESS Cup

Ongoing

BSL Season 22
ASL Season 21
CSL 2026 SPRING (S20)
StarCraft2 Community Team League 2026 Spring
Nations Cup 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League S23 Finals
ESL Pro League S23 Stage 1&2
PGL Cluj-Napoca 2026
IEM Kraków 2026
BLAST Bounty Winter 2026

Upcoming

Escore Tournament S2: W2
IPSL Spring 2026
Escore Tournament S2: W3
Acropolis #4
BSL 22 Non-Korean Championship
CSLAN 4
Kung Fu Cup 2026 Grand Finals
HSC XXIX
uThermal 2v2 2026 Main Event
RSL Revival: Season 5
WardiTV TLMC #16
IEM Cologne Major 2026
Stake Ranked Episode 2
CS Asia Championships 2026
Asian Champions League 2026
IEM Atlanta 2026
PGL Astana 2026
BLAST Rivals Spring 2026
CCT Season 3 Global Finals
IEM Rio 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.