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[SC2] Passing the Torch - Page 8

Forum Index > News
182 CommentsPost a Reply
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sas01
Profile Joined February 2010
Canada303 Posts
July 29 2010 08:11 GMT
#141
Here we goo!!! Another 10 years of starcraft start now!!!
Starcraft 2 got potential!! hope it gets big around the world!!
Imagine watching starcraft on cable at home!!!
Duckvillelol
Profile Blog Joined July 2009
Australia1256 Posts
July 29 2010 08:20 GMT
#142
A fantastic read Arrian, thanks for putting it "to paper" as it were!

Hopefully if Blizzard can bite the bullet on a few issues (cross-realm/chat rooms) and get some community-required features going, SC2 will also last a long time.

Former SC2 commentator. youtube.com/duckvillelol
razkuth
Profile Joined July 2010
Germany11 Posts
July 29 2010 08:45 GMT
#143
Well, first of all, i have to say, that you wrote an epic article. Great work.

And now to all the guys, which seem to clamp on the past. Are you guys still cooking over the open fire, because it's more delicious? Or did u guys have a stove. Seriosly, are you kidding me?
You guys critizing people hyping on sc2. But on the other hand you say, that sc2 won't become as big as scbw? I think this is pretty darn ironic. Be thankful of more and more people buying sc2. Maybe even today there are more people that bought sc2 than there were people buying scbw.
And seriosly, give players the time to enhance. Yeah the movement systems and all that stuff is way easier to handle in sc2. But isn't that the possibility for more action on the other hand? Just let all the progamers get into sc2. you will get epic matches. And the way better graphix can just be a +point for the people watching.
So again, give the people time to get into the game! There are many possibilities left, which were not explored yet.
When you want to compare sc2 to his predecessor, compare it to the beginning of sc1. People did just micro back then! They had 12 years to check that game out!!

Come on, i do even feel silly, to have to write this stuff....

Do not cling to the past!

PS: I am sorry for my bad english, i am just a random german geek =8)
"if you get down and quarrel every day, you singin' prayer to the devil i say!" (Bob Marley)
pedduck
Profile Blog Joined August 2004
Thailand468 Posts
July 29 2010 08:47 GMT
#144
Starcraft will be remembered. along with it will also be the guys name Boxer...
razkuth
Profile Joined July 2010
Germany11 Posts
July 29 2010 09:07 GMT
#145
On July 29 2010 17:47 pedduck wrote:
Starcraft will be remembered. along with it will also be the guys name Boxer...


Of course it will! That's a fact
"if you get down and quarrel every day, you singin' prayer to the devil i say!" (Bob Marley)
Grobyc
Profile Blog Joined June 2008
Canada18410 Posts
July 29 2010 09:07 GMT
#146
Oh, the nostalgia.

It was a good run, but I'm still going to be on BW as well.
If you watch Godzilla backwards it's about a benevolent lizard who helps rebuild a city and then moonwalks into the ocean.
Nemesis
Profile Blog Joined May 2009
Canada2568 Posts
July 29 2010 09:40 GMT
#147
Like a lot of broodwar fans, I am not that optimistic in the success of Starcraft 2. It has a lot of things it needs improvement on. But on the other hand, I think it will bring us a lot of new players and the only thing left for us to do is to convert them into bw players once they've been introduced to the community of Starcraft and the proscene. ^.^
Lee Young Ho fighting! KT P are just CHINTOSSTIC.
Ecto
Profile Joined May 2010
Denmark54 Posts
July 29 2010 11:06 GMT
#148
Very interesting write-up of the story, although I missed some mention of W3 in its role as experience for Blizzard.
My unicorn is not a unicorn. It is a donkey with a plunger stuck to its face.
3FFA
Profile Blog Joined February 2010
United States3931 Posts
July 29 2010 12:32 GMT
#149
On July 29 2010 16:37 slimdagger wrote:
A little history here:

You know, when SC came out, it's 2D graphics were a step behind the competition (almost every review mentions Total Annihilation), and SC was only considered good because of the polish and attention to detail.

Also, "Most of us had never played a game like Starcraft." From a game industry perpective, I would find this statement puzzling. Everyone was on the RTS bandwagon -- Warcraft 2, Dark Reign, AOE, Total Annihilation, Myth etc... If you read the reviews of that time (metacritic) you'll see these "good/B+/A1" reviews of Blizzard's Starcraft. Like many of you know, the 12 unit limit was seen as a step backwards in RTS game design.

I understand that it's tempting to tell a story in your article: the passing of a great heritage from SC to SCII; but, i'd encourage you to stick to the facts a bit more. We don't need to pretend that Starcraft was perfect from the start to show that it is a great game.

It wasn't perfect but it was original. No other RTS out there had ever before had 3 balanced and diverse races or even attempted to make a game with 3 races and not 2. A lot of the games out there only had 2 races and they were balanced in that they were mostly the same races but with different graphics for the units and names. Theres also the fact that it used professionals to voice act and worked hard on good portraits and a good campaign. Thats what he means by "Most of us had never played a game like Starcraft".
"As long as it comes from a pure place and from a honest place, you know, you can write whatever you want."
DemiSe
Profile Blog Joined May 2010
883 Posts
July 29 2010 13:20 GMT
#150
Great article
Let's See Who's Stronger, Your Tricks, Or My Skills.
KinosJourney2
Profile Blog Joined July 2009
Sweden1811 Posts
July 29 2010 13:50 GMT
#151
Great article, let's hope Brood War doesn't die in Korea anytime soon.
ocho wrote: EDIT: NEVERMIND, THIS THING HAS APM TECHNOLOGY OMG
ComusLoM
Profile Blog Joined October 2009
Norway3547 Posts
July 29 2010 14:26 GMT
#152
Such an excellent write-up. I dislike the lack of an obligatory + Show Spoiler +
MY DICK IS HARD
comment, at least on the first page. but great article! I'm really interested in seeing how this goes over the past few months, and before the year is up we'll have seen crucial developments.
"The White Woman Speaks in Tongues That Are All Lies" - Incontrol; Member #37 of the Chill Fanclub
Carnagath
Profile Joined July 2010
230 Posts
July 29 2010 16:14 GMT
#153
I don't understand why so many people say that SC2 is not as good as BW? How can you reach that conclusion on SC2 when it's still so new? It's not like there's some fundamental flaw with its gameplay mechanics that makes it instantly inferior to BW, I assume it's strategic depth you are all talking about, but how can you judge the strategic depth of a game that hasn't been fully explored yet?

As a very casual BW player and somehow more enthusiastic SC2 player, I really love the variety of BO's that SC2 has (more than BW), the fact that you can mix units of all techs and be successful even on the diamond league (as a terran player, 1-1-1 builds vs toss and mixes of infantry and mech vs zerg are common and very effective, both based on good scouting), and I love the fragility of its micro and how for example a few well placed snipes and emp's can give you victory over double-food armies. Also, the game is a blast to watch, with many units being fast and very harassment-potent which allows (demands) non-stop aggression and a lot of action and multitasking all over the map. It also allows lots of strong (but not overpowered) clever cheese...what else do you want? And that's only Wings of Liberty. What makes BW so superior really?

Also remember that SC2 is a work in progress and will get more chances to succeed, more than BW. With each installment, and a development cycle that will last more than 5 years for the core game and God knows how much more for extra tweaking, Blizzard have a big timeframe during which they can vastly improve the game even more as well as the Battlenet experience...if they are clever. And they are. Without a doubt. In short, I am optimistic about SC2's course. It's not a blockbuster movie that succeeds or fails within the first weekend, it is already an awesome game that can still become much better. I don't mean to belittle BW, I grew up with it as basically my only multiplayer game like the rest of you, but I see people going "yeah BW was of course better but SC2 is ok" etc, was it really?
"If you can chill, chill". -Tyler
Kal_rA
Profile Blog Joined July 2010
United States2925 Posts
July 29 2010 16:44 GMT
#154
On July 28 2010 17:16 urashimakt wrote:

Once you play the single player campaign, by the way, it's very easy to see where all their manpower went. That thing is simply superb. Now that they're not working on that anymore, I'm certain many of the commonly discussed issues will be addressed.

Case in point.


uuuh two more expansions coming out buddy... im sure theyre already hacking away at it... they started sc original development the day after wcII came out..

still.. the single player is awesome!

you just gotta let time pass and the game develop naturally with future patches.. theres a lot to still discover in sc2
Jaedong.
infinity2k9
Profile Blog Joined January 2009
United Kingdom2397 Posts
July 29 2010 16:54 GMT
#155
On July 30 2010 01:14 Carnagath wrote:
As a very casual BW player and somehow more enthusiastic SC2 player, I really love the variety of BO's that SC2 has (more than BW), the fact that you can mix units of all techs and be successful even on the diamond league (as a terran player, 1-1-1 builds vs toss and mixes of infantry and mech vs zerg are common and very effective, both based on good scouting), and I love the fragility of its micro and how for example a few well placed snipes and emp's can give you victory over double-food armies. Also, the game is a blast to watch, with many units being fast and very harassment-potent which allows (demands) non-stop aggression and a lot of action and multitasking all over the map. It also allows lots of strong (but not overpowered) clever cheese...what else do you want? And that's only Wings of Liberty. What makes BW so superior really?


Haha what? This is like you have the games mixed around the wrong way. Everything you say about SC2 is more accurate to describe BW.
Edso
Profile Joined June 2010
Canada112 Posts
July 29 2010 18:06 GMT
#156
Nice write-up. I pretty much only have started playing sc2, and never touched BW, so its nice to see the history of the game.
Vokasak
Profile Joined July 2010
United States388 Posts
July 29 2010 19:58 GMT
#157
Cross-realm and chat channels were confirmed several dozen times to be patched in later, right? I have no reason not to believe them. Brood War didn't even have replays at launch.
Practical wisdom is the combination of moral will and moral skill
Carnagath
Profile Joined July 2010
230 Posts
July 29 2010 20:15 GMT
#158
On July 30 2010 01:54 infinity2k9 wrote:

Haha what? This is like you have the games mixed around the wrong way. Everything you say about SC2 is more accurate to describe BW.


So you've never played SC2 then I gather?
"If you can chill, chill". -Tyler
Captain Calamity
Profile Joined May 2010
United Kingdom38 Posts
July 29 2010 20:33 GMT
#159
On July 30 2010 01:14 Carnagath wrote:
Also, the game is a blast to watch,


This is a critical point

My play skills are very very bad (I was too old when brood war came out) however that dosent mean I cant enjoy watching the game.. and SC2 is better to watch than BW, and will make better TV.
JayDee_
Profile Joined June 2010
548 Posts
July 29 2010 20:35 GMT
#160
On July 29 2010 15:08 ThunderGod wrote:
^
Hotkey buildings (e.g. Nexii), tab through them, hit space to centre screen on the selected building.
For battles it's even easier. Simply press the unit group hotkey twice to centre screen on them (I'm guessing you already know this..)

Thanks
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