• Log InLog In
  • Register
Liquid`
Team Liquid Liquipedia
EST 01:39
CET 07:39
KST 15:39
  • Home
  • Forum
  • Calendar
  • Streams
  • Liquipedia
  • Features
  • Store
  • EPT
  • TL+
  • StarCraft 2
  • Brood War
  • Smash
  • Heroes
  • Counter-Strike
  • Overwatch
  • Liquibet
  • Fantasy StarCraft
  • TLPD
  • StarCraft 2
  • Brood War
  • Blogs
Forum Sidebar
Events/Features
News
Featured News
Behind the Blue - Team Liquid History Book13Clem wins HomeStory Cup 289HomeStory Cup 28 - Info & Preview13Rongyi Cup S3 - Preview & Info8herO wins SC2 All-Star Invitational14
Community News
LiuLi Cup: 2025 Grand Finals (Feb 10-16)1Weekly Cups (Feb 2-8): Classic, Solar, MaxPax win2Nexon's StarCraft game could be FPS, led by UMS maker7PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar)10Weekly Cups (Jan 26-Feb 1): herO, Clem, ByuN, Classic win2
StarCraft 2
General
Rongyi Cup S3 - Preview & Info Behind the Blue - Team Liquid History Book Nexon's StarCraft game could be FPS, led by UMS maker Terran Scanner Sweep How do you think the 5.0.15 balance patch (Oct 2025) for StarCraft II has affected the game?
Tourneys
PIG STY FESTIVAL 7.0! (19 Feb - 1 Mar) LiuLi Cup: 2025 Grand Finals (Feb 10-16) Sparkling Tuna Cup - Weekly Open Tournament RSL Season 4 announced for March-April WardiTV Mondays
Strategy
Custom Maps
Map Editor closed ? [A] Starcraft Sound Mod
External Content
Mutation # 512 Overclocked The PondCast: SC2 News & Results Mutation # 511 Temple of Rebirth Mutation # 510 Safety Violation
Brood War
General
Gypsy to Korea [ASL21] Potential Map Candidates BGH Auto Balance -> http://bghmmr.eu/ BW General Discussion Liquipedia.net NEEDS editors for Brood War
Tourneys
[Megathread] Daily Proleagues Escore Tournament StarCraft Season 1 Small VOD Thread 2.0 KCM Race Survival 2026 Season 1
Strategy
Fighting Spirit mining rates Zealot bombing is no longer popular? Simple Questions, Simple Answers Current Meta
Other Games
General Games
Nintendo Switch Thread Diablo 2 thread Battle Aces/David Kim RTS Megathread ZeroSpace Megathread EVE Corporation
Dota 2
Official 'what is Dota anymore' discussion
League of Legends
Heroes of the Storm
Simple Questions, Simple Answers Heroes of the Storm 2.0
Hearthstone
Deck construction bug Heroes of StarCraft mini-set
TL Mafia
Mafia Game Mode Feedback/Ideas Vanilla Mini Mafia TL Mafia Community Thread
Community
General
YouTube Thread US Politics Mega-thread Sex and weight loss Russo-Ukrainian War Thread The Games Industry And ATVI
Fan Clubs
The herO Fan Club! The IdrA Fan Club
Media & Entertainment
Anime Discussion Thread [Manga] One Piece
Sports
2024 - 2026 Football Thread
World Cup 2022
Tech Support
TL Community
The Automated Ban List
Blogs
Play, Watch, Drink: Esports …
TrAiDoS
My 2025 Magic: The Gathering…
DARKING
Life Update and thoughts.
FuDDx
How do archons sleep?
8882
StarCraft improvement
iopq
Customize Sidebar...

Website Feedback

Closed Threads



Active: 2315 users

[SC2B] Power Overwhelming - Page 9

Forum Index > News
275 CommentsPost a Reply
Prev 1 7 8 9 10 11 14 Next All
love1another
Profile Blog Joined December 2009
United States1844 Posts
April 20 2010 21:14 GMT
#161
This was almost as good as Art of Defense. Keep these coming! :D
"I'm learning more and more that TL isn't the place to go for advice outside of anything you need in college. It's like you guys just make up your own fantasy world shit and post it as if you've done it." - Chill
VereZ
Profile Joined April 2010
France34 Posts
April 20 2010 21:15 GMT
#162
It makes sense, good read.
levelup
Profile Joined April 2010
United States8 Posts
April 20 2010 21:17 GMT
#163
Great article. It's good to have new functions in a game but when you add too many functions into an RTS it only makes it harder to balance and boring to watch. So far most of the games I've watched are slightly entertaining but nothing brick shitting like SC1.

I know SC2 is still in beta but I seriously hope SC2 doesn't end up to be WoW the RTS.
milly9
Profile Joined May 2007
Canada325 Posts
April 20 2010 21:25 GMT
#164
I don't understand this post, his last thought about FF completely contradicts everything he has just said. I'm not even talking about balance here, I have no strong feelings one way or the other if FF is OP or just too good.
then i stick my treasures in a treehole
luckybeni2
Profile Joined October 2008
Germany1065 Posts
April 20 2010 21:30 GMT
#165
Well we also have to keep in mind that sc1 as we now know it also had an add on and blizzard said that they would bring out at least one for sc2 as well. I personally hope for a comeback of some experimental stuff like the difiler was. I personally think that sc2 still lacks these very special stuff that sc1 had but no other game ever dared. They have some cool units but i rarely see them beeing used as much as in sc1.
cmoreAFI
Profile Joined April 2010
United States2 Posts
April 20 2010 21:42 GMT
#166
Haha, point made. I see a lot of topics about zerg broodlords being overpowered (especially ZvP), but you are right. You can't keep nerfing right away. I see gameplay evolve every day with new strategies and tactics. It is way too soon to clearly state if anything is OP or imbalanced.
GET SOME
Choo
Profile Joined February 2010
United States126 Posts
April 20 2010 21:42 GMT
#167
Great read!

It's certainly hard to replicate, but we must avoid balancing SC2 by making everything suck equally hard.


Definitely my favorite line in there, I couldn't agree more!!
Mellotron
Profile Blog Joined March 2010
United States329 Posts
April 20 2010 21:54 GMT
#168
Thank you for taking the time to write the article, i think you are right about all of it.
Starcraft player since 1999
omg.deus
Profile Blog Joined October 2009
Korea (South)150 Posts
April 20 2010 22:03 GMT
#169
Your BW examples require a lot more APM than anything I've seen in SC2. Sure once you're on 3 gas and survive 15 minutes with a healthy economy Lurker/Swarm can be really overpowered. It's also not the easiest move to execute, especially offensively.
snpnx
Profile Joined February 2010
Germany454 Posts
April 20 2010 22:07 GMT
#170
I can actually understand both sides of the discussion, the ones saying stuff should be nerfed a lot and the ones saying let it stay in and see if it balances out.
As most people know, broodwar was not a balanced game at all in the beginning, and players doing the balancing themselves was a big part of broodwar becoming what it is today.
I am almost inclined to say you could throw out an unbalanced game (not broken, just unbalanced) and just let people play it, and they most likely will find some kind of way to deal with most of the balancing problems they find.
On the other hand, Blizzard is just trying to make a good game, and as someone said before, they can't wait for players to balance things out in this long process at this point anymore, since the setting in which SC2 will be released is a very different one from the one SC1 was being released in. (i.e. expectations, Korean eSports etc.)
(This btw. also counts for players whining a lot aboutu SC2 being not a good game, give it some time for players to actually FIND where to micro and macro and spend your apm's on, it might just happen to be more viable of a progaming game than you thought)
"Language is Freeware, in that it's free to use, but it's not Open Source, so you can't just change things how you like."
spinesheath
Profile Blog Joined June 2009
Germany8679 Posts
April 20 2010 22:21 GMT
#171
Why is everyone always bringing up this "roach up to 2 supply" nonsense? If the roach needs a nerf then lower its HP, attack speed, movement speed, armor, whatever. But don't increase the supply cost.
During early and midgame this might sound ok, it basically means a cost increase of 1/4th larva and 25 minerals (quite hefty already). But once the zerg hits 200/200 it would be devastating, especially in zvp.
If you have a good reason to disagree with the above, please tell me. Thank you.
meeple
Profile Blog Joined April 2009
Canada10211 Posts
April 20 2010 22:22 GMT
#172
This is definitely some refreshing thought on the new nerf trend. Thanks for thegood read!
Jonoman92
Profile Blog Joined September 2006
United States9107 Posts
April 20 2010 22:24 GMT
#173
I really liked this article. Nice points.
Dragz
Profile Joined April 2010
United States3 Posts
April 20 2010 22:30 GMT
#174
I agree, you generally don't think of op units being balanced, but every race had some sort of game breaking ability so in a way it was balanced
Jackal03
Profile Joined October 2009
Brazil7469 Posts
April 20 2010 22:31 GMT
#175
i haven't played the beta, but from what i see, because micro is easier (smart casting, multiple selection, better pathing...) most spells and abilities seems underpower

the only problem to me is that buildins seems a lot more fragile, and with this, defenses seems very weak. With this, games are resolving in massing armies and attacks, i feel the game lacks some of the strategic elements that makes starcraft 1 so good

don't know, things will probably get better after some good map making
BW is back
sva
Profile Blog Joined March 2010
United States747 Posts
April 20 2010 22:32 GMT
#176
This was a very well thought out article, I enjoyed it and agree with you. I'm also afraid they will over balance SC2, but I feel blizzard has good intentions most of the time.
Ftrunkz
Profile Blog Joined April 2007
Australia2474 Posts
April 20 2010 22:44 GMT
#177
Yeah what the hell, the whole article was really good.. except for the last paragraph were you contradicted the crap out of it
@NvPinder on twitter | Member of Gamecom Nv | http://www.clan-ta.com | http://www.youtube.com/user/ftrunkz | http://www.twitchtv.com/xghpinder
YJ_
Profile Joined April 2010
Canada36 Posts
April 20 2010 23:03 GMT
#178
Is it possible that blizz wants to have overpowered units in the game to appeal to an untapped market or boost the PvE part of the game? DB is really high on the campaign, every time a balance takes place for Multiplayer it affects his precious pve content. The guy who is lead producer for SC2 is the same guy who worked on CC with all its multi-player imbalances in exchange for cool units.
Gokain
Profile Joined April 2010
United States49 Posts
April 20 2010 23:23 GMT
#179
i don't believe the focus should be in nerfing each unit until it the game is seemingly balanced between all different strategies and units.

the focus should rather be where each unit available is a viable option to specific strategies. As described in the article, there are plenty of abilities and units in BW that seem overpowered at first glance, but they need to be implemented effectively in order to procure optimal effects from them [i.e. proper placing of storms, backlash of spider mines, etc]. The analogy most prevalent to this is in Team Fortress 2: certain classes are very effective counters to specific strategies and maps, but no class/weapon is overwhelmingly powerful in all scenarios.
MagicARide
Profile Joined January 2010
Canada83 Posts
April 20 2010 23:23 GMT
#180
very good article
however to add onto that, tanks can hit lurkers in darkswarm no?
mmm... muta micro
Prev 1 7 8 9 10 11 14 Next All
Please log in or register to reply.
Live Events Refresh
Next event in 2h 21m
[ Submit Event ]
Live Streams
Refresh
StarCraft 2
SortOf 160
ProTech148
FoxeR 61
StarCraft: Brood War
Shuttle 349
actioN 236
Leta 187
PianO 103
Sacsri 18
Noble 18
soO 15
ajuk12(nOOB) 13
Icarus 11
zelot 3
Dota 2
XaKoH 207
Counter-Strike
m0e_tv427
Super Smash Bros
Mew2King72
Other Games
summit1g7892
WinterStarcraft484
hungrybox378
C9.Mang0337
Tasteless196
Organizations
Other Games
gamesdonequick703
StarCraft 2
Blizzard YouTube
StarCraft: Brood War
BSLTrovo
sctven
[ Show 16 non-featured ]
StarCraft 2
• practicex 33
• AfreecaTV YouTube
• intothetv
• Kozan
• IndyKCrew
• LaughNgamezSOOP
• Migwel
• sooper7s
StarCraft: Brood War
• Diggity5
• BSLYoutube
• STPLYoutube
• ZZZeroYoutube
League of Legends
• Scarra1562
• Lourlo1216
• Stunt519
• HappyZerGling95
Upcoming Events
Replay Cast
2h 21m
LiuLi Cup
4h 21m
Clem vs Rogue
SHIN vs Cyan
Replay Cast
17h 21m
The PondCast
1d 3h
KCM Race Survival
1d 3h
LiuLi Cup
1d 4h
Scarlett vs TriGGeR
ByuN vs herO
Replay Cast
1d 17h
Online Event
2 days
LiuLi Cup
2 days
Serral vs Zoun
Cure vs Classic
Big Brain Bouts
2 days
Serral vs TBD
[ Show More ]
RSL Revival
2 days
RSL Revival
3 days
LiuLi Cup
3 days
uThermal 2v2 Circuit
3 days
RSL Revival
3 days
Replay Cast
3 days
Sparkling Tuna Cup
4 days
LiuLi Cup
4 days
Replay Cast
4 days
Replay Cast
5 days
LiuLi Cup
5 days
Wardi Open
5 days
Monday Night Weeklies
5 days
Replay Cast
5 days
WardiTV Winter Champion…
6 days
Liquipedia Results

Completed

Proleague 2026-02-09
Rongyi Cup S3
Underdog Cup #3

Ongoing

KCM Race Survival 2026 Season 1
LiuLi Cup: 2025 Grand Finals
Nations Cup 2026
IEM Kraków 2026
BLAST Bounty Winter 2026
BLAST Bounty Winter Qual
eXTREMESLAND 2025
SL Budapest Major 2025
ESL Impact League Season 8

Upcoming

Escore Tournament S1: W8
Acropolis #4
IPSL Spring 2026
HSC XXIX
uThermal 2v2 2026 Main Event
Bellum Gens Elite Stara Zagora 2026
RSL Revival: Season 4
WardiTV Winter 2026
CCT Season 3 Global Finals
FISSURE Playground #3
IEM Rio 2026
PGL Bucharest 2026
Stake Ranked Episode 1
BLAST Open Spring 2026
ESL Pro League Season 23
ESL Pro League Season 23
PGL Cluj-Napoca 2026
TLPD

1. ByuN
2. TY
3. Dark
4. Solar
5. Stats
6. Nerchio
7. sOs
8. soO
9. INnoVation
10. Elazer
1. Rain
2. Flash
3. EffOrt
4. Last
5. Bisu
6. Soulkey
7. Mini
8. Sharp
Sidebar Settings...

Advertising | Privacy Policy | Terms Of Use | Contact Us

Original banner artwork: Jim Warren
The contents of this webpage are copyright © 2026 TLnet. All Rights Reserved.