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TL Mafia 3 [Night 5]

Forum Index > TL Mafia
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Empyrean
Profile Blog Joined September 2004
16986 Posts
October 25 2008 05:45 GMT
#19
Sign me up, duh!

:D
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-10-29 03:57:08
October 29 2008 03:53 GMT
#165
Could I have a rough estimate of the times you'll be posting (UTC -5...that's EST) so I can best prepare myself for the frenzy of refreshes and replies?

EDIT: And town, we have more than five days. Mafia killing power is at max 5...read the rules :/
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 01 2008 04:31 GMT
#230
I got mine.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 01 2008 05:47 GMT
#243
Let's just get started once the new thread opens up, then we can put all our discussion in there. No point in doing it in two threads when it'd just get more and more confusing.

Anyway, yeah, I'm townie and I have a bunch of suggestions/plans/etc.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 01 2008 16:06 GMT
#275
Ok. Don't rally behind anyone at the moment, mainly because they could be mafia. That way, when they release some "convincing" clues, it could just be the mafia giving out false information. Actually, the mafia could rally the town to lynch another mafia member the first day, thus building trust in the first mafia member. Their kill count won't decrease, anyway. Then, they'll say something along the lines of "hey paramedics, protect me please! I think I'm going to die because I'm giving you guys all this information!". At the end, when all the paramedics are protecting him, if the first mafia was the suicide bomber, he'd just go and suicide himself against some random townie, killing a townie, and multiple paramedics along with him.

So watch out for that. That's what I was going to do if I were mafia.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 01 2008 16:40 GMT
#279
The problem with no bodyguards is that you have no one to rally behind, so any detective will be scared to reveal his findings, and lots of mafia will post fake detective findings. It's going to be really hard for town to win this, unless Chuiu posts really easy freaking clues.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 01 2008 19:18 GMT
#284
Clues are our only way to go.

Expect a list from me of people's profiles, signatures and just random information. If it makes you feel any better, I ran a mafia game on a different website (non SC related) of which Last Romantic is part of, and some of my clues (he was mafia) were inserting random English translations of a French aria into the post, and having one of the characters be a student practicing organic reaction of silver salts with halogens to form organic halides for his upcoming lab practical as part of the story.

+ Show Spoiler +
That reaction's the Hunsdiecker reaction, discovered independently by Alexander Borodin, who was also, coincidentally, a Russion Nationalist romantic composer


I never really did clue analysis because I thought it was a waste of time, what with all the red herrings and such, but if anyone on that poem knew lesser known French opera (it was Leo Delibes') or lesser known romantic composers, they could have easily deduced that it was Last Romantic. So yeah, clues would be our only chance of town victory.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-01 19:23:42
November 01 2008 19:23 GMT
#286
Oh, also analysis of voting patters is also useful.

EDIT: And can I continue clue analysis once I die? Like in a blog or something?
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 01 2008 19:33 GMT
#289
Well, then we can see death patterns as well. For example, if someone's posting clues and they're accurate, the mafia could have them lynched. That way, if someone's being kept alive, it's possible that their clues are incorrect. Or the mafia could anticipate this and just keep them alive for the sake of confusing townsfolk, or kill townies with -incorrect- clue analysis to try and make it seem like they were onto something (when in reality they weren't), leading the town to lynch incorrectly as a result.

Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 05:02 GMT
#302
It's now midnight CST.

Chuiu is late!



<_<
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 05:07 GMT
#304
How many minutes? I might be going to sleep soon
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 05:54 GMT
#308
One thing, Chuiu, could you make it so mafia have to send in individual hits? It seems that inactivity punishes the town but not the mafia - mafia could just send in one master list. This way, for any inactive mafia, their hit won't be used that night. Have something like groups of two or something? Like have a mafia say like

"I am representing myself and mafia #2. Our target is townie."

So that way, inactivity and lack of organization hurt mafia as well as town.

And here is a collection of my previous posts in this thread that I thought would be helpful.

On November 02 2008 01:06 Empyrean wrote:
Ok. Don't rally behind anyone at the moment, mainly because they could be mafia. That way, when they release some "convincing" clues, it could just be the mafia giving out false information. Actually, the mafia could rally the town to lynch another mafia member the first day, thus building trust in the first mafia member. Their kill count won't decrease, anyway. Then, they'll say something along the lines of "hey paramedics, protect me please! I think I'm going to die because I'm giving you guys all this information!". At the end, when all the paramedics are protecting him, if the first mafia was the suicide bomber, he'd just go and suicide himself against some random townie, killing a townie, and multiple paramedics along with him.

So watch out for that. That's what I was going to do if I were mafia.


On November 02 2008 01:40 Empyrean wrote:
The problem with no bodyguards is that you have no one to rally behind, so any detective will be scared to reveal his findings, and lots of mafia will post fake detective findings. It's going to be really hard for town to win this, unless Chuiu posts really easy freaking clues.


On November 02 2008 04:18 Empyrean wrote:
Clues are our only way to go.

Expect a list from me of people's profiles, signatures and just random information. If it makes you feel any better, I ran a mafia game on a different website (non SC related) of which Last Romantic is part of, and some of my clues (he was mafia) were inserting random English translations of a French aria into the post, and having one of the characters be a student practicing organic reaction of silver salts with halogens to form organic halides for his upcoming lab practical as part of the story.

+ Show Spoiler +
That reaction's the Hunsdiecker reaction, discovered independently by Alexander Borodin, who was also, coincidentally, a Russion Nationalist romantic composer


I never really did clue analysis because I thought it was a waste of time, what with all the red herrings and such, but if anyone on that poem knew lesser known French opera (it was Leo Delibes') or lesser known romantic composers, they could have easily deduced that it was Last Romantic. So yeah, clues would be our only chance of town victory.


On November 02 2008 04:23 Empyrean wrote:
Oh, also analysis of voting patters is also useful.

EDIT: And can I continue clue analysis once I die? Like in a blog or something?


On November 02 2008 04:33 Empyrean wrote:
Well, then we can see death patterns as well. For example, if someone's posting clues and they're accurate, the mafia could have them lynched. That way, if someone's being kept alive, it's possible that their clues are incorrect. Or the mafia could anticipate this and just keep them alive for the sake of confusing townsfolk, or kill townies with -incorrect- clue analysis to try and make it seem like they were onto something (when in reality they weren't), leading the town to lynch incorrectly as a result.

Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-02 05:57:40
November 02 2008 05:57 GMT
#309
Also, expect an analysis/potential clues/etc. drafted up for each player in this game by tomorrow. They might not help, but at least they could point in some helpful directions.

Don't forget that clues might not be so obvious. For example, if the mafia were infinity21 (not participating in this game), a post referencing Hilbert's Grand Hotel could point to him (deals with a counterintuitive paradox involving countably and uncountably infinite sets).

EDIT: But also watch out for red herrings. Lots of things in Chuiu's post might not even be clues at all, and clues are notorious for being misinterpreted. But still, they're one of the only things we have going for us at this point without a mayor/DT network.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 15:26 GMT
#333
On November 03 2008 00:07 fusionsdf wrote:
here is the list of people who have not yet posted since the game started:

1. imDerek
3. Jimtudor
4. decafchicken
5. Camlito
8. mikeymoo
9. MTF
10. clazziquai
13. Chezinu
14. nemY
15. xDark.Carnivalx
16. Empyrean
18. RtS)Night[Mare
20. JeeJee
21. SoleSteeler
23. ~OpZ~
25. Mynock
26. iNfuNdiBuLuM
27. Ace
28. MidnightGladius
29. Bockit
30. Folca
32. goldenkrnboi
33. Yogurt
35. ShadowDrgn
36. ulszz
37. KH1031
38. Amber[LighT]
39. Fishball
41. Artanis[Xp]
42. ZBiR
44. KF91
45. FakeSteve[TPR]
47. HeRoS)Pink
48. Mandalor
50. G.s)NarutO

there are some people I left on who have posted, but their posts were joke posts or didnt contibute anything

If your name is on this list, post!


Umm...try reading the first post after the game started.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 16:07 GMT
#363
Still, I don't think we should use so many detectives early on. The ratio just isn't worth it....though it is the best plan we have at the moment.

Also, be wary of clue checkers as well. They could be mafia, putting in red herrings and deliberately misinterpreting things to mislead the town.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 17:12 GMT
#400
This being the first day, there would be no opportunity for a vigilante to act yet.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-02 17:29:11
November 02 2008 17:26 GMT
#408
My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits.

If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia).

EDIT: Two scenarios:

1. Two dead detectives, six-eight Mandalor style lists. This is if mafia don't role claim.

2. Three dead detectives, one-(however many mafia roleclaim) dead mafia, six-eight Mandalor style lists.

So this plan either leaves us with one more DT alive than all previous plans posted, or the same number of dead DTs as previous plans but with dead mafia.

In either case, we still have Mandalor style lists to work from.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 17:29 GMT
#412
On November 03 2008 02:28 Plexa wrote:
Show nested quote +
On November 03 2008 02:26 Empyrean wrote:
My plan is much the same as the Mandalor plan of last game, which is to have two groups of people vote for the two top suspects. We'll have this go on for a few days, while the detectives take turns alternating checking the lists while the last detective checks one at random each night. After, say, four lynch votes, the detectives will reveal their list of how many mafia voted for each candidate, and we can use simple math from there. At this point, the two original DTs reveal their lists (and will likely be killed) while the third just waits.

If any mafia decide to claim DT and give a conflicting view, the third DT will speak up. He'll likely get killed the next night as well. But still, once all the detectives are dead, we will have six-eight Mandalor style lists, as well as the names of any mafia who roleclaimed DT (since the DTs are dead, anyone who gave conflicting information by roleclaming DT will logically be mafia).
You know DT's only get 2 list checks right?


Ah, my mistake. We can have more if the Jack is the player who does the confirmations, but this fuddles things up a bit.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 20:55 GMT
#431
To get started, I think we should have two groups of votes, one for aznvaliance, and one for decaf, since at the moment, they're our best leads.

Whoever is the prime suspect will have votes 1-30, and whoever is the secondary suspect will have votes 31-50.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 21:26 GMT
#436
Well you could have two mafia members, both roleclaiming detectives.

The problem with the game this time is that DTs are scared to share their findings this time.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 02 2008 21:51 GMT
#447
When will the voting thread be up?

Also, I'm probably not going to be active until really late tonight.

5:00-6:00 Dinner,
6:30-9:30 Work,
10:00-whenever Physics lab,
whenever-whenever running/shower/get ready for bed

So yeah, my schedule's pretty packed tonight...I'll see if I can bring my laptop anywhere though.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 03:40 GMT
#497
Now that we know that Folca is ostensibly detective, we run into a dilemma of what to do.

1. Paramedics protect him. This would save him from normal mafia lynches, but if a suicide bomber targets him, then some paramedics die, depending on how much protection we afford him.

2. Just let him die, and hope they use the suicide bomber, thinking that we'd protect Folca. However, the mafia could anticipate this, and just use normal hits on him, in which case if we had used paramedics on him in the first place, he'd've been saved.

Anyone care to analyze this, given our imperfect information? It wouldn't be hard to specify strategy spaces and payoff functions for each side in this scenario.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 04:57 GMT
#531
If we don't lynch Folca, will he have a chance to use his powers again and report them before he dies? If so, then I wouldn't advise lynching Folca. He'll die anyway, so in death he'll be vindicated. If no mafia target him to make him look suspicious, we'll all lynch him anyway. That's why I don't want to vote Folca.

As for who to lynch, I still don't know if we can yet trust Folca (or he could be a mafia roleclaiming DT but Ace is also mafia...this way, Folca gains our trust while the mafia don't lose any killing power, and Folca can direct us to kill someone important later) since he's not dead, so because of this, I wouldn't vote for Ace either.

I'll still stay with what few clues we have and vote to lynch decafchicken.

I vote to lynch decafchicken.

Also, has the town abandoned the Mandalor style plan I suggested earlier? If not, then we should probably coordinate first and second suspects.

Also, when will Chuiu compile the vote list?
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 05:13 GMT
#541
On November 03 2008 14:09 Alventenie wrote:
Show nested quote +
On November 03 2008 13:58 RtS)Night[Mare wrote:
i disagree with you alventenine. By lynching folca we gain valuable information. either he's mafia and we have 1 hit or he's blue and we have 2 prime suspects. In the end lynching any other wont give us information until later, and by this lynching we have 2 lists we can start analyzing asap



No, you LOSE information by killing him now. Think, if you kill him now and he is blue, you lose another role check, or list check, and you are killing him for the mafia, as they want us to do. That is worst case scenario. We lose tons of information by lynching him. The 2 lists is moot because we can vote for any 2 people and both lists can be checked.

If he is mafia, we gain NOTHING, because we are going to lynch him tomorrow if he is alive anyway, therefore it doesn't matter if he is mafia and we kill him now, their kill count for tonight is still 5, whether he is alive or dead.

If you cant see that lynching him tonight is a bad idea, then you don't realize what him being alive will make the mafia do. They will have to kill him (which means they waste a kill and free up a lynch for us as well as sure fire kill Ace as mafia), or let him live, in which case we will just frag him tomorrow, after he has used another ability (if he is a detective)


Exactly what I wanted to post. Which is why I think everyone at the point should just vote for decafchicken. And after that, move on to either Ace or Folca.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 05:24 GMT
#546
On November 03 2008 14:23 decafchicken wrote:
Show nested quote +
On November 03 2008 14:17 iNfuNdiBuLuM wrote:
Why are we voting for decaf? the last meal clue?


No, dont vote decaf T_T

Whatever being a townie is no fun anyways


Which is why you don't want the fun of being mafia to end ;D
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 05:29 GMT
#550
On November 03 2008 14:25 decafchicken wrote:
Show nested quote +
On November 03 2008 14:24 Empyrean wrote:
On November 03 2008 14:23 decafchicken wrote:
On November 03 2008 14:17 iNfuNdiBuLuM wrote:
Why are we voting for decaf? the last meal clue?


No, dont vote decaf T_T

Whatever being a townie is no fun anyways


Which is why you don't want the fun of being mafia to end ;D


And to think i helped you make maps once...now you're trying to kill me ;-(


I know

I still heart you decaf!
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-03 05:47:25
November 03 2008 05:46 GMT
#561
Honestly, at this point, we gain most by voting decafchicken, then voting tomorrow on one of the guaranteed mafia, Ace or Folca, depending on night action. By doing this, we maximize Folca's utility if he is detective, and have a guaranteed mafia in Ace, and a dead mafia (likely) in decafchicken. If not, then we'll have the same scenario (except less information from a detective) since we'll vote to lynch Ace and decafchicken anyway (if Folca turns DT in his death).

EDIT: So everyone who didn't vote for decafchicken or Folca, please vote for decafchicken. It makes it easier for the DTs to do their jobs as well, as they only have to check two lists.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 05:51 GMT
#563
We traded off a townie life for more information by a detective that may lead to more mafia deaths.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-03 06:01:46
November 03 2008 06:01 GMT
#571
If decaf flips green and Folca is DT, then we traded a green life for more information supplied by the detective.

If Folca flips red, we'll know we can actually trust you (kind of...he could have accused you just to build trust in you, knowing that being accused by a known mafia would lead some people to assume you're town).

Except it's more likely that decaf is mafia than Folca is based on what we have, so that's why I'm voting to lynch decaf.

Additionally, if we kill decaf and he is red, we will likely vote to lynch Ace instead of Folca next, since Ace is so sedulously defending decaf in the rare case the mafia don't target Folca and we have to choose between him and Ace.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 06:15 GMT
#581
On November 03 2008 15:13 Jimtudor wrote:
So in the worst case scenario, where decaf flips green, and folca flips red. Would town have been better off voting for folca tonight.


No, mafia hit power stays the same.

And @Ace, I see your point, though I'd honestly like to keep you alive even if you were mafia, since you actually contribute a lot to the town.

I change my vote. I vote to lynch Ace.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 14:14 GMT
#636
The reason why no DTs have stepped forward saying that decaf is mafia is that they know there is a likely chance that he is mafia and they don't want to risk their own lives to say something the town already knows.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-03 14:43:42
November 03 2008 14:42 GMT
#643
Haha, I'm in history lecture right now

Anyway, I think it's better to lynch decaf than Folca because in the case that neither of them are mafia, if we lynch decaf, we only lynch a green whereas if we lynch Folca, we lynch a blue.

EDIT: Not to mention that at least we have some clues to work off of for decaf but still no clues for Folca. As you put it,

"Have you a found a clue that points to [Folca]? no"
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 14:58 GMT
#646
On November 03 2008 23:46 Ace wrote:
Thats not what I wrote. I wrote have you found a clue that points to me.



Some people have found a clue which could possibly be applied to you.

No one has found a clue which could possibly be applied to Folca.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 17:25 GMT
#681
I think mafia know that one mafia life is worth less than one more DT check, since at this point, it doesn't hurt their hit number.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 17:59 GMT
#697
Haha :/
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 18:38 GMT
#701
When will voting end, and could we have an updated list? I may decide to change my vote (again...sorry ).
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 19:21 GMT
#705
It's no way worth it to trade a detective for a mafia member.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 20:12 GMT
#710
We don't want two detectives dead, do we?

Common sense.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-03 20:20:42
November 03 2008 20:20 GMT
#713
They probably shouldn't protect any publicly proclaimed detectives because of the fear of the Suicide Bomber.

EDIT: And even if they do, it's extremely risky.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 22:53 GMT
#721
If Folca is still in the lead, I would recommend everyone who voted for the third place candidate right now to switch to the second place candidate to ensure that we don't vote to lynch Folca yet.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
November 03 2008 23:14 GMT
#724
So now the question is, do we want people to vote for Ace or decafchicken? We obviously don't want to kill off Folca, however small the chance is that he's detective. Both Ace and decafchicken are likely to be mafia, but who should we bandwagon on so that we don't accidentally kill a detective?
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-03 23:17:10
November 03 2008 23:16 GMT
#726
Ok, I might as well.

I'm voting for Ace.

Just to clear anything up.

EDIT: And if Ace happens to be green, our next lynch targets should be Folca, and then whoever behavior/clue analysis points to.
Moderator
Empyrean
Profile Blog Joined September 2004
16986 Posts
Last Edited: 2008-11-04 01:20:19
November 04 2008 01:19 GMT
#759
Folca might get paramedic protection, but mafia might assume that he won't because of the threat of suicide bombers against the paramedics so just send in normal hits, but then Folca's paramedics will save him. Very hard to determine what'll happen from this, the best course of action is to just weight decisions and either protect him or not protect him randomly. Similarly, the best course of action for mafia if they want to kill Folca is to weight the decisions (using up a suicide bomber or however many hits) and go randomly from there.

Again, incomplete information sucks.

Also, having mafia send in at least one hit for Folca makes sure that another innocent townie doesn't die.
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Last Edited: 2008-11-04 01:37:02
November 04 2008 01:36 GMT
#763
@MTF, Yes there is, and it's the possibility of him being able to use his powers again if some paramedics protect him. Mafia have the dilemma of how many hits to put on him and whether or not to use a suicide bomber on him, because they don't know what the paramedics are going to do. It's possible that none of them protect him, and mafia waste 3 hits on him, or even better, a suicide bomber, because they expect the paramedics to save him. So if they know this, they could use only one hit on him, knowing that paramedics might not save him. But then again, the paramedics might, so they just wasted a hit.

See where I'm going with this?
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November 04 2008 01:45 GMT
#766
On November 04 2008 10:38 Ace wrote:
Emp the medics don't know who each other are, so that idea goes out the window since it's not the mafia second guessing medic protection that's key but the medics guessing if the other medics will protect also.

You seem so sure Folca is telling the truth, blind trust huh?


Exactly. Each medic makes his/her individual random decision. If they would collude, it'd actually be worse for the town.
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November 04 2008 02:36 GMT
#775
On November 04 2008 11:30 Amber[LighT] wrote:
Show nested quote +
On November 04 2008 11:03 Artanis[Xp] wrote:
Few situations:
Ace Red -> dies: Means Folca is probably a detective, might or might not survive till day 2 to put down a list. If the Mafia don't kill him on night 2, this would be a very interesting situation.
Ace Blue -> dies: Not good. Kill Folca, obviously.
Ace Green -> dies: Repeat

Folca Red -> dies: Means Ace is probably clear of any charges. Might or might not survive till day 2 which would be irrelevant if Ace has no specific role, and he would die pretty soon if he isn't mafia as well.
Folca Blue -> dies: Not good. Kill Ace, obviously.
Folca Green -> dies: wtf.

The fact that Folca roleclaimed and said that he's a detective drastically reduces the chance of him being green. It means he's basically either a detective or mafia. Ace doesn't have this luxury, as there's a much bigger likeliness that Ace is green, statistically, then a detective. Since Folca can contribute more with his powers if he indeed is a detective then Ace could if he's green, coupled with the fact that Folca was willing to lynch himself at first (though this might've been part of the plan to sway votes, but I'm not completely convinced by that), I vote for Ace as I have already stated earlier.

It will be a shame if Ace dies and is green, but let's face it: If Folca is mafia and gets lynched, it won't be long before the mafia kill Ace either. Statistically in terms of information the town can get, it would be a better idea to lynch Ace then Folca.



We're not going to have those detective abilities by Day 2 if Folca is a detective. There is a 1/3 shot that Ace could be a mafia, while Folca is 1/2. I feel like the higher risk in this case is to keep Folca alive because we lose both. If we keep Ace alive and we accidentally do kill our detective, then the vigilante should step in and kill Ace overnight.

I'm going to switch my vote from DecafChicken to Folca.


This is just bullshit.

Both of them have 1/5 chance of them being mafia and 3/50 chance of being detectives. To the town, their behaviors will "weight" what we think of these probabilities, that is, whether it's more or less likely for them to be mafia or detective, based on their behavior.
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Last Edited: 2008-11-04 02:47:37
November 04 2008 02:46 GMT
#779
The thing is, by roleclaiming DT, obviously some other DT would be suspicious and rolecheck him.

The fact that no other person claiming to be DT has spoken up saying that they investigated him and that Folca is mafia pretty much ensures that Folca isn't mafia. I'm pretty sure that once Folca roleclaimed DT, another one checked him out, found out he was DT, and decided to stay silent. They'd only pull the alarm if Folca were actually mafia.

Honestly. If any of you guys were DT and someone claimed they were DT and accused Ace, wouldn't your natural reaction be to investigate Folca and see if he were lying? Exactly. I'm positive that some other DT has investigated Folca, found him to be DT, and is thus remaining silent.
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Last Edited: 2008-11-04 02:56:46
November 04 2008 02:55 GMT
#783
On November 04 2008 11:50 decafchicken wrote:
Show nested quote +
On November 04 2008 11:46 Empyrean wrote:
The thing is, by roleclaiming DT, obviously some other DT would be suspicious and rolecheck him.

The fact that no other person claiming to be DT has spoken up saying that they investigated him and that Folca is mafia pretty much ensures that Folca isn't mafia. I'm pretty sure that once Folca roleclaimed DT, another one checked him out, found out he was DT, and decided to stay silent. They'd only pull the alarm if Folca were actually mafia.

Honestly. If any of you guys were DT and someone claimed they were DT and accused Ace, wouldn't your natural reaction be to investigate Folca and see if he were lying? Exactly. I'm positive that some other DT has investigated Folca, found him to be DT, and is thus remaining silent.


or the other DTs already used their ability, don't want to die, etc.


Think about this. If Folca were actually a DT and a DT investigated him and found that he was, then we'd have one dead DT, Folca.

If Folca were mafia and a DT investigated him, the DT would naturally speak up and say that Folca is mafia, and the other DT would die (to mafia). Either way, we have one dead detective. Besides, the DT also realizes how important a townie Ace could be, and would also naturally want to save Ace.

EDIT:

On November 04 2008 11:53 Amber[LighT] wrote:
Show nested quote +
On November 04 2008 11:46 Empyrean wrote:
The thing is, by roleclaiming DT, obviously some other DT would be suspicious and rolecheck him.

The fact that no other person claiming to be DT has spoken up saying that they investigated him and that Folca is mafia pretty much ensures that Folca isn't mafia. I'm pretty sure that once Folca roleclaimed DT, another one checked him out, found out he was DT, and decided to stay silent. They'd only pull the alarm if Folca were actually mafia.

Honestly. If any of you guys were DT and someone claimed they were DT and accused Ace, wouldn't your natural reaction be to investigate Folca and see if he were lying? Exactly. I'm positive that some other DT has investigated Folca, found him to be DT, and is thus remaining silent.


Or they could have figured out he was mafia, and are keeping quiet until tomorrow when they won't be targets and screw us over.


The problem is, if they found Folca to be mafia, then they'd know that there'd be a high chance that Ace is townie. Now they would weigh Ace's death against their own DT life.
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Last Edited: 2008-11-04 02:58:53
November 04 2008 02:57 GMT
#786
Anyway, one thing to be absolutely sure of: after tonight's deaths, analyze posting patterns. See who accuses whom, see who defends whom, etc. Posting behavior is a very good indicator of role. Put yourselves in mafia shoes and ask yourselves what you'd do in this situation when confronted by a new argument. I cannot stress that enough.

EDIT:

On November 04 2008 11:57 Ace wrote:
Or Emp, they could realize Folca was a DT but realized revealing themselves to Folca also makes bring them out into the open, and also questions whether they or legit or not. So they couldn't do that even if they wanted to, so what your saying is wrong.


By saying Folca were actually mafia, they'd reveal Folca's guilt and your (ostensible) innocence.
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November 04 2008 03:02 GMT
#790
On November 04 2008 12:00 HeRoS)Pink wrote:
also if a dt did rolecheck folca and turns out to be red, why would he sacrifice himself to reveal the role of the player likely to be lynched today?
we would have killed 1 mafia and kept all 3 of our DTs


Oh, this is a good point. Hadn't actually considered this.
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November 04 2008 03:10 GMT
#792
To be honest, I'm leaning more and more towards supporting Ace. He has very solid arguments and everything. It's hard not to agree with him.

Hell, even if he is mafia, he's still a great asset to the town if not for anything but his intelligence.

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November 04 2008 04:07 GMT
#803
At this rate, probably folca.
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November 04 2008 04:27 GMT
#809
Keep in mind that Vigilantes leave clues also, and mafia can clue analyze who killed one of them to find out who some of the vigis are :/
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November 04 2008 04:36 GMT
#813
Ah, my bad.

I'm changing my vote to Folca. This is final. Sorry Chuiu .

If you turn out to be mafia, Ace, at least we can figure out with some degree of certainty who other mafia members are based on behavior in this thread. But hopefully you're not

(though I still secretly and, I suppose, irrationally (to some extent) believe you are)
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Last Edited: 2008-11-04 04:45:11
November 04 2008 04:40 GMT
#816
If you were mafia, I figure you'd act in the town's interest for the first few cycles to gain the town's trust. Make of that what you will

EDIT: Missed an apostrophe.
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November 04 2008 05:19 GMT
#825
On November 04 2008 14:18 nemY wrote:
Show nested quote +
On November 04 2008 14:17 clazziquai wrote:
On November 04 2008 14:13 RtS)Night[Mare wrote:
F5 F5 F5 F5 F5 F5 F5




C-C-C-COMBO BREAKER!!
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November 04 2008 05:46 GMT
#863
On November 04 2008 14:34 Ace wrote:
Folca died pointing a finger at five people.

As the biggest threat, I obviously would be the prime candidate. That does not mean he investigated me. Folca and another DT probably colluded, with Folca investigating decaf or gladius and the other DT investigating me.

Of course, Folca doesn't even know if the other DT was legit and before he died he never told us. So you're wrong.


Desperation isn't very becoming
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November 04 2008 06:03 GMT
#878
If you're saved by a paramedic, do you know that a paramedic has chosen to save you? If not, then my advice for paramedics is to protect someone randomly. Mafia might use a suicide bomber on someone they expect paramedic protection on, so you can try to protect someone else so they waste their bomber. Then again, knowing that, you could protect someone you think they'd suicide bomb since they think you wouldn't risk your life protecting them. You see where this is going?

Right.

Again, without a central authority to direct things, it's difficult.

And Ace, just don't try to defend yourself anymore. Occam's Razor > your explanation of what happened, and everyone knows it. Try and die with some dignity please
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Last Edited: 2008-11-04 06:09:23
November 04 2008 06:08 GMT
#885
@ BloodyCobbler, Don't try and draw the detectives into the open. If you're mafia, at least try to hide it somewhat.

Honestly, to best utilize them, we should just suggest things for them to do, hope they read the thread and follow suggestions, then if anything major comes up, have them sacrifice themselves and use paramedics on them later if necessary (paramedic problem again...read my previous post).
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Last Edited: 2008-11-04 06:15:57
November 04 2008 06:15 GMT
#890
And how would you propose the DTs get together? By having someone investigate someone, find he's a townie, and having that townie speak up? Yeah, mafia can roleclaim that townie role as well.

You might as well have two different townies, one for each remaining DT, and have them be rolechecked and be the voice of the DTs.

EDIT: I'm going to sleep now. I'll catch up on this in the morning.
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November 04 2008 14:11 GMT
#918
Hey, I'm going to be at physics lecture until 11:30, then at lunch, but I wouldn't mind getting a list of everyone's responses and behaviors, if you'd just wait for three and a half hours for me to get back.
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November 04 2008 15:43 GMT
#933
After the Folca deal,

We can all agree that Ace is mafia.

1. MidnightGladius keeps on saying he might hvae some clue interpretation coming up later. He never does it. He starts saying this as early as page 22ish I believe.

2. Ace is the first to vote to lynch Folca. Folca himself is the second.

3. MidnightGladius is the third. His reason:

On November 03 2008 12:39 MidnightGladius wrote:
Intriguing.

## I vote to lynch Folca.


4. RTS)Nightmare is the fourth to vote Folca.

5. Folca accuses MidnightGladius of being mafia based on his signature (clue) and behavior.

6. SoleSteeler abstains.

7. Heros)Pink is the first to vote to lynch Ace on Folca's word alone.

8. Jimtudor thinks Folca looks legit.

9. Alventenie:

On November 03 2008 13:52 Alventenie wrote:
I myself think we should hold off lynching folca until tomorrow. Lynching him today means hes dead for sure, waiting until tomorrow means the mafia either:

A) kill him, to make sure he doesn't use any more abilities, or

B) let him live, trying to cast suspicion on him making him seem fake.

Instead we should try to find another mafia through the clues tonight. Once we lynch them (I am voting for decaf), tomorrow we lynch folca (if he is still alive, i believe he will be if we dont lynch him), that way he can use another ability tomorrow. If he turns blue, we vigi Ace so no one can save him, and with luck, drop the mafia kill count to 4 by tomorrow night.

You guys are really charging into this without thinking of your options. Folca pretty much is sacrificing himself, but at least use him for as much as possible. By the town killing him tonight, we give the mafia an extra kill tonight that they wont waste, and it means we have more time to look for other mafia. Lynching him now would be foolish, wasting his potential where we could chance getting a mafia on day 1, not a blue.

I vote for decafchicken

ps. I believe midnightgladius and jimtudor are people we need to watch for. Midnight for his sig + extremely quick to lynch folca without considering the options. I also think Jimtudor should be watched due to that fact that he is almost certain folca is legit, even though he wouldn't know that by just reading folca (i believe folca, but i am not certain he is legit, so im using him to get the biggest gain for the town). Townies please reconsider folca's proposition of lynching him tonight. Let him live through the night with no paramedics watching him to see if the mafia truly wish to kill him.


10. Empyrean:

On November 03 2008 13:57 Empyrean wrote:
If we don't lynch Folca, will he have a chance to use his powers again and report them before he dies? If so, then I wouldn't advise lynching Folca. He'll die anyway, so in death he'll be vindicated. If no mafia target him to make him look suspicious, we'll all lynch him anyway. That's why I don't want to vote Folca.

As for who to lynch, I still don't know if we can yet trust Folca (or he could be a mafia roleclaiming DT but Ace is also mafia...this way, Folca gains our trust while the mafia don't lose any killing power, and Folca can direct us to kill someone important later) since he's not dead, so because of this, I wouldn't vote for Ace either.

I'll still stay with what few clues we have and vote to lynch decafchicken.

I vote to lynch decafchicken.

Also, has the town abandoned the Mandalor style plan I suggested earlier? If not, then we should probably coordinate first and second suspects.

Also, when will Chuiu compile the vote list?


11. Alventenie tries to explain to MidnightGladius. Ace repeats MidnightGladius' argument, and a few posts later, Alventenie explains the same thing to Ace.:

On November 03 2008 14:36 Alventenie wrote:
Show nested quote +
On November 03 2008 14:21 MidnightGladius wrote:
Folca, why do you keep bringing up my contributions to the site? Chu has never set the precedent of doing that in the previous two games, and there's no reason why he should start now. It would make clue interpretation much too erratic and difficult both for him and us. He would have to read through 10 (+ vigil/jack) posting histories on a regular basis and assume that the town does so as well. Also, clues derived from posts would be very easy to see as red herrings. If a mafia mentioned physics, would it be referencing your blog, Empyrean's schedule that he posted in this thread, Chezinu's mad scientist profile, fanaticist's pool table photo, etc.

Furthermore, there is no reason not to vote for you, given the claims you've made. Mafia's not going to kill you, since that would tip their hand either way and give the town tempo advantage. As is, the most efficient way to go about this would be to lynch you tonight. If you're red, you're red. If you're green, then screw you. And if you're confirmed DT, then town gets a confirmed kill through lynch, with maybe a second from clue analysis of the first night. Letting you get another cycle's worth of information would be nice, but the fast route is the only likely way the town has to reduce kill power, which is our top priority at the moment.




Sigh, you are thinking so incorrectly, it furthers my belief that you are a mafia. You are pretty much charging in at first chance to lynch mafia, thinking only short term to get goals done. What you aren't thinking is long term. By lynching folca tonight, we lose his abilities for tomorrow, or we lose the play of forcing mafia to kill him. We also would be ignoring the entire day of clues, even if vague, at linking them to someone. Anyone voting folca obviously is just bandwagoning without thinking for themselves, meaning the mafia already have this game in control and will continue such a trend until the town is wiped out.

Notice how no one until myself challenged lynching folca tonight instead of tomorrow. No one thought of what him being alive through the night does. The fast route to ONE mafia kill is to lynch him tonight. The fast route to multiple mafia lynchings is to lynch him tomorrow. Why? Because we pretty much are assured he will die, tonight (by mafia, wasting a kill they could of used on someone else if we lynch folca today), or tomorrow, when we lynch him. The fact that we should be looking for a mafia tonight is better than killing someone who has role called. Why? because if we kill said role call person, he flips blue, mafia kill 5, we then are lynching our first mafia, and then our vigilantes have ZERO targets until we analyze more clues, putting more townies to risk of dieing for being loud spoken.

By lynching folca tomorrow, one of our vigi's have a confirmed mafia kill (if folca is detective and not mafia), and we put pressure on the mafia as to whether to let folca live or die tonight, or tomorrow. This gives us more information in the long run for finding mafia than lynching folca tonight.


12. Ace defends decafchicken like there's no tomorrow. He also says:

On November 03 2008 15:06 Ace wrote:
And of course I'm sure you would say that. Me defending decaf paints both of us mafia. So lynch me first now, instead of Folca even though the burden of proof is on him and he has nothing to do with decaf. Right. Makes perfect sense don't you think?


13. BloodyCobbler defends decafchicken.

On November 03 2008 15:11 BloodyC0bbler wrote:
Show nested quote +
On November 03 2008 15:07 goldenkrnboi wrote:
## I vote for decafchicken

based on the clues and the arguments that several people have mentioned.


Based on the clues? I destroyed them with facts that relate directly to FOOD INDUSTRY, coffee is a normal thing at the end of a meal, i also listed other names that are linked to a "meal" setting to begin with, ffs, they have been defeated, now new evidence is needed to continue the bandwagon


14. decafchicken, in the middle of a "lynch Folca today or tomorrow" discussion, once again says that some people are going off a clue that is way too easy to be true. He does this so much it's almost annoying.

15. Ace points out the following: No one can prove that Folca is a legit DT and no one can get anything except coffee = decafchicken as their best clue. He points out BloodyCobbler's defense of decaf.

On November 04 2008 01:26 Ace wrote:
It's sickening because if decaf flips green, and then I flip green what would you have to say? Stop trying to double think the mafia motive and just go for what's best for the town.


16. Caller:

On November 04 2008 04:49 Caller wrote:
Show nested quote +
On November 04 2008 04:30 bumatlarge wrote:
If we left him alive, and mafia didn't kill him, they still could use that to throw suspicion on him. In fact, that's what I would do if I were mafia. We have to lynch him eventually. If he's blue, well he would be a dead blue anyway.


yeah, we're lynching him TOMORROW.

EVERYBODY PLEASE LISTEN:

Lynch Folca Tomorrow.

IF he is mafia, he cannot do any more damage.
IF he isn't mafia, at least he can take another hit for some other townie tonight. If they don't hit him, we get another role check or something from him, no?

Please please please understand this.


17. Amber[light] suggests (laughably...what a horrible suggestion) that another DT step up and ask about Folca's role, thus leading to another DT revealing himself.

18. Alventenie repeats that lynching either Ace or Folca tonight is just a bad idea.

19. MTF (long post):

+ Show Spoiler +
On November 04 2008 09:42 MTF wrote:
Ok, since it seems theres a movement to lynch Ace tonight, which I think is faulty, I'll try to exemplify this for everyone:

Reasons to Lynch Ace:

Clues:
+ Show Spoiler +

""We can trust no mayor, no governor, no authority this day or the next."

May relate to his role in the last game as an authority figure.


Other:
+ Show Spoiler +

He has been accused of a rolecheck by Folca, who has made several posts trying to provide information.



Reasons to Lynch Folca:

Clues:
+ Show Spoiler +

"Many in the crowd were excessively enthusiastic about the lynching and many were grave and quiet."

May be a reference to his profile picture.


Other:
+ Show Spoiler +

He has accused Ace of being rolechecked as mafia and implicated several other prominent players, myself included, with faulty and rushed reasoning.



Overall View:

Lynching Ace or Folca is a fifty/fifty gamble, which is better than can be said of lynching any other person in the game right now. That being said, Ace has been setting plans into motion from the beginning and engaging in active discussion with the people trying to organize town. This is a good thing, and Ace's plans have not been openly malicious and have helped move town along in discussion and avoid the mistake (ironically) of revealing DT's for the towns gain due to the suicide bomber.

Now, this is not to say I believe Ace is town for sure, as what he has done is the only smart thing he could do given the previous game. Ace is not proven innocent by any means. Neither, however, is Folca. And Folca came out of nowhere with his accusation and proceeded to call out several people with absolutely no basis for most of it. Now, mafia or true detective, this was not a smart thing to do. Considering this, one must ask the origin of the actions' desperation: the only thing other than simple foolishness I can think of is that everything is less organized this early in the game. That can only benefit mafia, as they start off from the very beginning in a structured manner. Accusing key members early on would only benefit them.

Now, assuming Ace's innocence, implicating and taking him out this early on would eliminate one of the strongest structures that town could organize itself around. This alone may be worth the attempt by mafia, especially if they're banking on him having an additional role, as nearly half of all of the town does. I can see it argued the other way around easily enough, though, and it is a fair view to have that doing this as a mafia member or a true detective doesn't make much sense this early on. But Folca has done it, and we can only prove the why by lynching one tonight.

The evidence that either is telling the truth is about even. The matter of choosing is simply in the behavior, and the hoped-for outcome, as either way we risk losing someone of value. Personally, I think Folca is lying, and even if he weren't, town wouldn't get a proven DT the following day, because mafia would be insane to keep a revealed DT alive. So, there is only one argument for voting Ace over Folca: You believe Folca for whatever reason and want to make mafia waste a hit tonight. However, the same exact thing can be said of Ace, as if Folca is indeed red, then they wanted Ace dead early on, and will undoubtably use at least one hit on him tonight.

I guess that about sums up my feelings on the matter. Ace is inherently more valuable as a structure than an unproven detective that has been revealed if he is indeed innocent.


Edit: As I wrote this, Bockit essentially put it in a much more succient manner. :p


20. fusionsdf loves MTF's clue analysis <3.

21. Caller's general suspects: Ace, Decafchicken, MidnightGladius, ulszz, SoleSteeler. Also points out that GiTM-Ace, Aznvaliance and Mandalor bandwagoned on Folca in a row without any reasons why.

22. BloodyCobbler insinuates that people who voted for decafchicken aren't smart players and that they don't read clue analysis. Page 36, bottom 3/4 of the page.

23. Ace once again reiterates decafchicken's defense of himself. A page later, he bandwagons on one of BloodyCobbler's arguments against Empyrean.

24. Empyrean thinks that Ace has strong arguments and even if he -is- mafia, he'd still be an asset to the town for a few days because he'd have to act the townie part.


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November 04 2008 16:03 GMT
#937
Honestly, I think vigis should definitely target Ace, as he's a sure mafia. We don't need to waste 48 hours of discussion on him for lynching...instead, we should wait for night clues, use those 48 hours to do analysis and then lynch someone new.

My suggestion for vigis is to kill Ace, decaf, and MidnightGladius. I also suspect BloodyCobbler, but that may be just me.
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November 04 2008 16:09 GMT
#940
On November 05 2008 01:07 HeRoS)Pink wrote:
Show nested quote +
On November 05 2008 01:03 Empyrean wrote:
Honestly, I think vigis should definitely target Ace, as he's a sure mafia. We don't need to waste 48 hours of discussion on him for lynching...instead, we should wait for night clues, use those 48 hours to do analysis and then lynch someone new.

My suggestion for vigis is to kill Ace, decaf, and MidnightGladius. I also suspect BloodyCobbler, but that may be just me.

well that might be difficult to do
1) yes Ace is sure to die to vigi's hand no need to waste a lynch on him
2) vigi doesnt know who are the other vigi's are, they might taget the same
3) also we should wait for the set of clues #2 before pointing fingers at bloodycobbler/decaf/midnightgladius


Then we waste our vigi hits, since their powers aren't being used.

And as for vigis being confused about who to hit,

Chuiu says "If your hit overlaps with another Vigilante I will cancel all other hits but the first one and will notify anyone who's hit didn't go through the following day and you will be able to use it again."

So it's not like they're wasting hit power, they just wouldn't use it for that night.
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November 04 2008 16:18 GMT
#943
On November 05 2008 01:15 SoleSteeler wrote:
I'm all for killing off Decaf and MidnightGladius, but it's possible Ace knew he was fucked and so decided to try and get us to lynch innocents after he's dead.

Still, certainly the best bet. Maybe Ace thought he could talk his way out of his situation.



Ace, decaf, and MidnightGladius supported each other as early as page 18 onward.
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November 04 2008 16:41 GMT
#945
On November 05 2008 01:25 fusionsdf wrote:
well now we know to vote for ace

would have been worse if folca was green

still this comes out roughly even for town


Except there was the possibility mafia could anticipate incorrectly paramedic action, and we'd have another round of information from Folca.

Anyway, I'm still suggesting vigis to target Ace, decaf, and MidnightGladius. If each vigi votes randomy, there is only a 1/9 chance that they all independently target the same person, so 8/9 chance that at least two of the three die.
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November 04 2008 19:54 GMT
#959
I think why people didn't want to vote Ace was the fact that Ace was such a strong player last game, and people irrationally hoped to have such a player again for the townie. They didn't want to be faced with the possibility that he was, in fact, mafia.
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November 04 2008 20:17 GMT
#962
On November 05 2008 05:14 mikeymoo wrote:
The problem is that vigis can't properly coordinate with each other.


They should just each randomly choose a target out of the three. We have a 8/9 chance that at least two of them die.
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November 06 2008 01:45 GMT
#1052
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November 06 2008 05:35 GMT
#1057
You aren't even stocked with full purples?

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November 07 2008 03:04 GMT
#1233
On November 07 2008 11:59 Ace wrote:
yea lol


THE GHOST OF EMPYREAN IS HAUNTING THIS TOPIC.

Damn the town sure is stupid this time around :/
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November 15 2008 07:21 GMT
#1790
Haha, town is kicking ass this time around ...even better without Ace
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Last Edited: 2008-11-17 14:38:26
November 17 2008 14:38 GMT
#1877
Chuiu left very, very obvious clues.

EDIT: Also mafia were pretty daft...no offense.
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November 18 2008 20:36 GMT
#1927
On November 18 2008 23:29 FakeSteve[TPR] wrote:
Show nested quote +
On November 18 2008 23:15 Chuiu wrote:
On November 18 2008 17:12 Plexa wrote:
So basically what happened was after Ace got lynched my dad collapsed and when i finally got back mafia were fucked.

WHAT HAPPENED T_T!

You said it yourself a while ago, mafia shot themselves in the foot. There was a couple unfortunate coincidences with clues (coffee IS NOT a clue for decafchicken for one) which fueled the fire. But most of the time it was one or two mafia getting accused and one or two defending them then getting lynched or vigi'ed because of that.

Mafia, you typically don't want to defend or accuse your allies as much as you did.


didn't that work out exceptionally well for them in the first game?


The town was exceptionally stupid the first game
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